I've played it, and didn't think it was bad at all.
Why people hate this game?
i actually prefer it to the first one
fuck off templar
What do you have against templars?
Because it doesn't live up to the first one.
The story and game play elements aren't as in depth even though everyone loves the third one and the third one had the same problem.
I loved Deus Ex 2
Personally I enjoyed it.
Way to trigger autists, though, OP.
its not a bad game it's just not a good deus ex game. if it did not have deus ex attached to it it would have been a solid 7 or 8 out of ten but attaching deus ex to its name demands that it be compared to the original game which it does not hold up to
What makes it shit as a Deus Ex game?
It's the most consolized game ever
Behind Unreal Tournament 3
It isn't a terrible game; it just falls flat on the high points the first game had, like RPG skills, multiple unique paths to objectives (more than just popping you out 5 feet away from your other option), and decisions with far reaching, serious consequences.
I'm pretty sure in IW, you could totally focus on one faction's mission/ideology, then do a 180 in the final mission and get any other faction's ending.
It wasn't as bad as people say on it's own, just a dissapointing Deux Sex game.
Also ghost busters actress leslie jones got her nudes leaked. kek
Never played 2. Could it possibly be as bad as this?
the """"ending"""" is worse
>make sequel to Deus Ex
>it's just okay
>it's directed to an audience that didn't like the first one that much
There are a couple of videos where the creative director goes into depth on both games, and he highlights what they did wrong with Invisible war. I think it's called Deus Ex Post-Mortem.
What was bad about that?
It provided many different arguments for each ideology and then let you decide which was the best choice.
It wasn't good either though.
started it right after I finished DX. everything just felt wrong, I gave up after about 1-2 hours because it felt like everything that was good about DX had been removed. that and the fucking goldeneye interface.
Yeah that happened with mankind divided too.
It was basicaly a "choose-your-own-ending" machine. What you did previously had barely any impact on that moment. It was a fairly disappointing way to end a otherwise pretty good game.
>It's the most consolized game ever
As a consolefag I agree. A lot of shit was streamlined like ammo and most of the levels were bite-sized though that could've just been the limitations of the time. It was a big graphical upgrade over the original.
I had my fun with it despite that. Messed with the two coffee shops throughout the game. Neat how the events are relayed back through newspapers depending on what you did. Killed everyone in the all-girl school then piled the bodies together and set it ablaze. Crashed my Xbox.
Invisible War is one of the worst games that I've ever played and it failed utterly to do the things it set out to do. In the first Deus Ex I made my character into a stealthy hacking sniper who preferred doing things from a distance. I tried doing that in IW, but the stealth and hacking elements were so poorly thought out and pointless that it was just easier to go in guns blazing everywhere.
The story was also really poorly thought out if you had played the first one. It completely changed certain characters and just rehashed the first story for the most parts. Combining all three endings of the first game was moronic as well. How the hell did the world get plunged into darkness and bounce back after a couple of years? Then if you choose that ending again, it somehow lasts forever? Gimmie a break.
what do you mean you ungrateful antisemite
Haven't played it but I've heard that console limitations forced the developers to scale back the size of areas compared to the original Deus Ex, which reduced the number/variety/impact etc. of options available to the player, which is kind of antithetical to the whole Deus Ex design philosophy.
It also did a bunch of other weird shit like include only one ammunition type for all weapons but I don't know how people felt about that.
I've never heard that.
And people makes games like that because they don't give a fuck, if things get bad they use ""consoles"" as an excuse
Nothing you do before the last level in DX1 has any impact on which ending you'll get, either, though. You just pick whichever you like best in the last area just like HR.
Granted, it's done by choosing which of several objectives to pursue rather than just hitting one of three buttons adjacent to each other or one down a hallway nearby, but still. There must be some other reason people didn't like the endings, if they didn't have a problem with DX1's.