I FUCKING HATE STARCRAFT 2

HOW CAN ANYONE ENJOY THIS PIECE OF SHIT FUCKING GAME, WHERE EVERYTHING DIES IN LITERALLY SECONDS, AND UNLESS YOU ARE A SOULLESS KOREAN, YOU HAVE NO HOPE OF REACTING TO ANYTHING IN TIME.
SOME FUCKNUT DECIDES TO ATTACK YOUR ARMY, BASE WHATEVER, WHILE YOU WERE DOING SOMETHING ELSE, WELL FUCK YOU, NOW ALL YOUR SHIT IS TRASHED, AND UNLESS YOU ARE PLAYING ZERG, YOU MOST LIKELY LOST THE FUCKING GAME!

FUCK THIS FUCKING GAME, BLIZZARD CAN GO CHOKE ON A DICK IF THEY THINK THAT PLAYING AT THESE LEVELS OF SPEED AND LETHALITY IS AT ALL ENJOYABLE!
WHY THE HELL DOES BLIZZARD PANDER TO THE AUTISMAL COMPETITIVE PLAYERS WHO ARE ONLY ONES WHO CAN ACTUALLY ENJOY THIS SHIT?
YES I AM MAD, I AM MAD AS HELL. I WANT TO CHOKE A FUCKER!

Other urls found in this thread:

eu.battle.net/sc2/en/blog/20241474/legacy-of-the-void-multiplayer-design-changes-14-08-2016
youtu.be/-Ns14hRqwY8?t=2
twitter.com/AnonBabble

Welcome to my world.

Sooooo, is this /rts/ thread?

git gud

It is now

I've never gotten into Historical RTS games, is there one you would suggest is the best to start with?

what are you looking for senpai

superior rts games reporting in

Who even uses those fuckers? They are useless outside very small niche.

Also, on a more serious note, does anyone else share my sentiment on SC2 being too fast to reasonably keep up?
I seriously would enjoy the game far more, if it wasn't as insanely fast paced. When even a second of not paying attention to your army, can cause it to be instantly vaporized by the enemy army, the game isn't fun to me anymore. It feels cheap, and unfair, that you lose all your shit because you weren't paying attention to the right SPOT on the map. The "we are under attack" alerts hardly do anything, because by the time you are looking at the scene, half of your shit is dead, and the battle is lost.

Sure, go ahead.
I just needed to vent due to me getting mad as fuck for being beaten by the fucking computer (very hard, to be fair, but still pisses me off), for the third time in the fucking row, and everytime, those losses were because the enemy army was able to just instantly melt my army when I did not happen to be paying attention to my dudes at that moment.

I don't have the motor skills to "git gud" at this game, because the reaction times needed are physically fucking impossible for me at this point. If I was younger, maybe, but at this point, there is no chance I can react fast enough to fight effectively in SC2, because EVERYTHING HAPPENS SO FUCKING FAST.

...

I kinda agree

Once you git gud at it you can see where's the pace nad the love to it. You have to constantly maneuver your troops and pick out the enemy until a full frontal clash is possible.

However the TTK is so low sometimes it's just about launching everything and spamming some abilities. A lot of the charm in tactics is lost on SC2.

And more to the point, the game is """"""balanced""""""" as in everything is rock paper scissors. It's balanced around some very mind numbing cheeses and the interesting part of it is lost.

There's a big rebalance patch coming out though.

I have seen it, and it makes shit worse. Fucking Siege Tanks get buffed in it to insane levels. They will do like 70 fucking damage to armored targets, so Terran Armies will become even better at melting trough shit in under a second.
I can't fucking enjoy a game where units die faster than I can blink.

I dunno, something that gets me into historical stuff.

There is something about historical stuff that i never found appealing and don't know why.

I dropped SC2 after HOTS and never really cared to buy Lotv, mainly cuz my pc is old as fuck and can barely run sc2.

I had the choice between buying Mount&Blade or the sins dlc, i choose M&B, i really hope i don't regret it in the future

post 9/10 or 10/10 rts games

fucking hell mate I had this great post about how blizzard fucked the game up not only for casuals but also FOR the autismal comp players

nigger nigger nigger nigger nigger

Like seriously, look at this bullshit.
eu.battle.net/sc2/en/blog/20241474/legacy-of-the-void-multiplayer-design-changes-14-08-2016

mb is one of the best games ever made youll be ok

this is why i like relic games even the fodder in their games can endure a couple of volleys before collapsing except vehicles when they get countered

Dawn of war

>tfw DoW 3 looks like shite.

The siege tank buff looks OP alright

The line of thought for the changes is SPOT ON what my friends and I discussed earlier before.

Terrans right now are MMM and nothing else. You be stupid damned if you try anything else.
Protoss are all about cheeses. IF your cheese doesn't work, you're fucked. So most people go mass Stalkers or mass Voidrays and nothing more. They're so reliable that you really don't use something else outside a very specific niche.
Zerg are all about reacting to the other races cheese. Thing is, the Hydralisk and the Infestor SUCK MONKEY DICK and they're too expensive to reliably use. So as a Zerg you will be forced to use Mutalisks as the main mid game harass until late game and beyond. They're so good people will hate a Muta blob to ragequit... UNLESS they make the rockpaperscissors counter. Now the Zerg is fucked and has no chance to get back if he didn't expand like cancer.

Hopefully, the changes will make each unit unique and not a second badly thought out unit that doesn't fill any role, or are bested by others in every way, like half the units on the races.

m8, if the necrons are in DoW3 either in expansions or dlc, i really won't care if it is good or not. I need my cron fix and UA can only go so far.

There are no tactics in SC2.
It is too fast for proper tactics, let alone strategy. It is a contest of unit control and ability spam, as well as memorizing optimal build orders.

the changes don't seem too bad desu
sounds "fun"

t. macrofags that can't micro and just A-move to their death

Part of the reason Starcraft 2 was disappointing: It had a hard act to follow.

if you know most terran will be going siege tanks you can probably plan different approaches. I won't get into a strategy discussion since I have been away too long to be a good contributor.

well if you're not intrested in the genre there's no point in telling you about games that belong to that
try Blitzkrieg

There ain't much to be mircoed in SC2 when everything pretty much dies in 3 or even less seconds after the fighting has started.
"Micro" in SC2, after the initial early game skirmishes, boils down to spamming abilities faster than your opponent.

Why do the Terran need the Liberator to be an AA unit and also an air Siege unit on ground, and excel at both of them?

What's the point of the Thor then to exist?

Why wouldn't you do Marine Marauder and Medivac if the tech tree and infrastructure to pump them out is so cheap, so easy to set up, and so reliable and cost efficient? What's even the point of mechs?

Why would you do Templars or Dark Templars if Stalker/Voidray fuck everything up faster than seconds and if you need AoE the Colossus takes the cake without micromanaging? the cost?

Why did it took for 2 expansions to give the Zerg a reliable AoE to deal with the blobbing of MMM/Stalker like the Lurker?

Why the Hydralisk is so much less cost efficient than the Mutalisk?

Why is the Infestor being forced like a shoehorn into the Zerg army if no one likes to use the wandering unreliable moneyburners? At least the Lurker exists now.

What was the point of the Swarm Hosts then? they're kinda fun to use though, but their cost is a real drawback to use them properly.

don't mind me just the best rts ever made

Why did they try to inflate your APM needs with the dumb as fuck forced economy boosts? I don't really feel it makes the meta game much deeper in economy terms, but it does indeed make the game annoying to spam larva/spam mules/spam chronoboost

It's a mandatory attention sink that is just not fun.

>tfw Sup Forums is so casul they won't even discuss SC2 or RTS in general anymore

Such a shame on you.

Sup Forums has rts threads occasionally but most people seem to like extensive base building and a relaxed pace and not light speed unit spam.

RTS fanbase is such a retarded bunch.
>I'm having fun X way.
>Well I'm having fun Y way.
In perfect unison every single time:
>No way, dude! You can't possibly have fun the other way!

I played and enjoyed all of Brood War, Red Alert, Homeworld, Total Annhiliation, AoE 3, AoE2, AoM, Frozen Throne, BFMEs, C&C 3, DoW1 and DoW2, CoH, WiC, Stronghold Crusader,... yet these faggots can't possibly comprehend the notion of playing more than one way.
Bigger waste of space than the console-war faggots who are at least funny to watch.

Because Esports fags wanted that shit.
Their dicks get rock hard for pointless busywork that increases their APM.

>Who even uses those fuckers? They are useless outside very small niche.
They are well and alive in the meta right now, for scouting and early all ins.

> I seriously would enjoy the game far more, if it wasn't as insanely fast paced. When even a second of not paying attention to your army, can cause it to be instantly vaporized by the enemy army, the game isn't fun to me anymore. It feels cheap, and unfair, that you lose all your shit because you weren't paying attention to the right SPOT on the map.

Its true, but you just need to keep playing, you will eventually adapt to the speed. And important part of the game is keeping track of the enemy army too so you don't get caught by surprise to often. If you are Terran stim a marine and send him ahead to scout or make sensor towers. If you are Zerg spread lings around the map. If you are Protoss use Observer coverage and Oracles.

> just needed to vent due to me getting mad as fuck for being beaten by the fucking computer those losses were because the enemy army was able to just instantly melt my army when I did not happen to be paying attention to my dudes at that moment.

Check the graphic tab in the end, it is likely the opponent's army was worth more than yours which is why you got stomped. Barring AoE armies usually trade, not get wiped.

> I don't have the motor skills to "git gud" at this game, because the reaction times needed are physically fucking impossible for me at this point.FUCKING FAST.

You do. Maybe not to go up to GM but you can definitely get dia. You need to train and play the game so you don't have to think about every step on the way. 150 APM is mechanically plausible for everyone to do by just spamming, its usually your brain that needs to keep up with what is going on - and yours is probably fine

Just keep at it. Starcraft really is worth it. Try to find a friend to play with 1v1 and read stuff on reddit to git gud

Thanks for reminding me to install that game on my new computer.

It's not that you can't have fun like that (though some comments do suggest that) just that the people in these threads on average don't enjoy that, so discussing it might be difficult.

If you had been playing LoTV you would be glad Tankivacs are gone. I am a Zerg player and I'd take buffed tanks over flying tanks any day.


Right now there is NO WAY to punish a Terran for overcommiting, they can just pick their tanks and save them everytime while remaking their cheap ass bio. There is no "unsieged mode" vulnerability either. You would need Mutalisks to kill their Medivacs but Liberators mean making any amount of Mutalisks is a waste


With this change they will need to fight to get in a good position and you can catch them while they are vulnerable. They are also nerfing Liberators so Mutas are back in the game

Holy hell man, you really don't know what the fuck you are talking about do you

Or, I could play an RTS like Supreme Commander that is far more satisfying, and delivers far greater strategic experience, instead of wasting energy on "getting gud" at a game that has been designed to be extremely hard to play effectively from the ground up. There is zero need for SC2 to be that fucking retardedly fast. It ads not strategic or tactical depth to the game, at all.

2 slo

Yes, I am, but I recon that so are most other people as well.
Starcraft 2 is faster than Brood War, which itself was already very fast paced RTS.

wat gaem?

> Why do the Terran need the Liberator to be an AA unit and also an air Siege unit on ground, and excel at both of them?
Liberator is getting nerfed again thank god.

> What's the point of the Thor then to exist?

Thor is really well rounded, but it sucks as AA because of how bulky and slow it is - and its range is not good against lategame air-siege units either.

> Why wouldn't you do Marine Marauder and Medivac if the tech tree and infrastructure to pump them out is so cheap, so easy to set up, and so reliable and cost efficient? What's even the point of mechs?

MMM melts against everything lategame and requires you to outplay/outmicro your oponent at every step at that point

> Why would you do Templars or Dark Templars if Stalker/Voidray fuck everything up faster than seconds and if you need AoE the Colossus takes the cake without micromanaging? the cost?

DT are not army units. Colossus are really not so good anymore.

Stalkers don't fuck up ANYTHING in seconds. They have the shittiest DPS in the game. Void Ray doesn't get that much use above silver.

> Why did it took for 2 expansions to give the Zerg a reliable AoE to deal with the blobbing of MMM/Stalker like the Lurker?

Zerg has the earliest source of AoE in the game. Ultras are way better vs Bio than Lurker.

> Why the Hydralisk is so much less cost efficient than the Mutalisk?
Different roles
> What was the point of the Swarm Hosts then? they're kinda fun to use though, but their cost is a real drawback to use them properly.
They got killled as a siege unit. Right now they are a harassment unit that sucks at harassment and can't do anything else


> Why is the Infestor being forced like a shoehorn into the Zerg army if no one likes to use the wandering unreliable moneyburners? At least the Lurker exists now.

Different roles... Infestors are neat.

Supreme Commander Forged Alliance

thanks senpai

...

youtu.be/-Ns14hRqwY8?t=2

StarCraft 2 is only enjoyable when you play with friends and both of you don't know shit about it.
Otherwise it's ''no fun allowed: the game''.

No problem senpai.
It is a great game.

Warhammer 40k can beat both of Star Wars and Star Craft universe
Prove me wrong

>star wars
yeah pretty much
>star craft
tyranids aren't to be taken lightly, same thing goes for zerg

VULOME!

I'd love to see a psy fight between Eldrad Ulthran and Artanis ,just to see who will *Zap! Mothafucka * the other

>I don't have the motor skills to "git gud" at this game
so accept that and move on

At least the SC2 ladder is well and alive.

I dunno how well FA is doing.

Yeah, the speed doesn't add depth, but the game is balanced around it. In the end I feel its pretty good. Your body eventually catches up and once that happens its amazing, you can play a lot of games in a very small amount of time compared to something like MOBA's where there is a lot of downtime - and trust me, with enough practice, unless you are physically disabled, you *can* do it. All the way up to platinum you can play with relatively simple compositions that are not too taxing micro or macro-wise and do pretty well.


A doubt a ladder would work as well with a game as time consuming as supreme commander - and estimating your skill is way harder too.


Anyway, who AoE2 here?

But its a lie

prostagma?

You need to be even faster to play BW...

Combat isn't as fast in BW as it is in SC2.
TTK of unit is higher in BW, than in SC2.

Blitzkrieg 1 is best Blitzkrieg

> Can't control group multiple buildings together and produce units out of them at the same time
> Can't select more than 12 units at a time
> Workers need to be told to go mine after they spawn
> Hellish AI pathing requiring constant baby sitting

If you are serious at gitting gud SC1 is infinitely harder and faster than SC2. If you just wanna have fun either works

Any good speed runs of LOTV on Brutal like that one guy did for Wol and HotS at AGDQ?

How's the Nova DLC?

Nothing you said had anything to do with the TTK, which is far lower in SC2 than in SC1 and BW.

I have yet to meet someone who actually bought it here.

Yeah, thats true. But honestly, relatively minor compared to the other stuff.


The thing that also makes TTK longer in SC1 is the bad pathfinding. In SC2 units naturally tend to clump up meaning storms can AoE are generally way more powerful, while in SC1 your units naturally tend to wander all around the map

BURBOFOS

I think I'll buy it by the time the 3rd DLC comes out.

Its looking pretty good though.

>waaa I have to use my keyboard

get good faggot

They are ok, but short.
The second pack brings this glorious smug asshole back.
He acts almost like a shady drug dealer towards Nova, as he gets her to use Terrazine.

OP got cucked by a superior 150 IQ Korean.

Nah, he got cucked by negative IQ Very Hard AI which is way worse

You're a retard. Unless you're literally the worst player on the server there will be people of similar skill for you to play against. You don't have to be as fast as a 600 APM Korean, all you need to do is beat another shitter around your level.

If you keep getting destroyed the system probably placed you too high, but you'll keep dropping until you stop losing consistently, which is to say until you're playing shitters around your own skill level. There's no point in blaming the game, your opponent is playing the exact same game with the exact same rules. You and the other guy are the only real variables.

>There are no tactics in SC2.

t. gold scrub

rip red

He was playing against Very Hard AI...

If he gets this pissed against it I think it would be better for his own health to keep him away from the ladder, at least for a good while

Nowhere did I complain about having to use keyboard.
What I complained about was how fucking fast shit happens in SC2, so you can't reasonably react to shit unless you happen to be straight on top of the attack when it happens.
Otherwise, you might as well kiss your shit goodbye, because the game is full of units and abilities that dish out insane amounts of damage in just a few seconds, that are enough to instantly vaporize half of your army.

It would be better for my computer's health. No other game makes me so mad that my computer is at risk. Hell, no other game makes me even close to this angry in general.
I need to get some stuffed animal toy that I can beat up and stab in my rage, so that my computer won't be damaged.

SC2 is garbage

Well that means OP hasn't even come close to getting even a basic grasp of the game's mechanics.

I have played both SC1 & BW and SC2 since WoL.
I know the mechanics. Again, in the OP, I complained about how FAST the game is. Not about mechanics or shit, about how fucking quickly shit happens, making it so that it is virtually impossible to react to attacks in any reasonable way unless you are looking at the scene when the attack occurs.
But god have mercy if you are doing something else, because by the time you are at the scene, your army is already decimated and all you can do is run away.

Proper scouting is the answer to this. You always want to try to avoid being surprised in Starcraft. This is really easy against AI, just keep a worker or a cheap unit in front of the AI's base (kinda works in MP too)

Specially if your army is the kind of army that *can* get vaporized. This doesn't happen to every composition in the game.

Terran Bio, and Zerg T1/T2 are armies that are pretty vaporizable. But usually this means they are also comparatively easy to replace.


Anyway, I recommend after every game you go to the score screen -> charts -> army value. This will basically show you all you need to know, most likely, your army was actually much weaker than your opponents and that is why you lost, not control...

Also make sure you stay on top of your upgrades. 3/3 vaporizes 0/0 no matter what.
I don't know what to tell you man. If you are worried about raging SCII might not be your game, I'm pretty serious here.

I am pretty damn peaceful and even my blood boils some times - but I don't come close to what you are describing and it never happened to me while I was learning the ropes.

I feel like I'm one of the few people that enjoyed SC2's single player campaigns. I managed to beat them all on hard and half of the levels on brutal.

It's hard for me to play MP unless I play like 3v3 match or something where I have teammates to carry me. Even then it's so time consuming. SC is a game where you can't just pick it up after not playing for months and not suck ass online. I just don't have the time to get really good at it nor do I care to. The game itself is pretty much dead and it's just too time consuming.

Still, if I want to get a RTS fix, I'll play a little single player now and then.

Also, aside from keeping some cheap unit at the front of your opponent's base to see when he moves out, you should generally always try to keep an eye on the minimap for army movement.

I wouldn't say SC2 is more time consuming than DoTA2 or LoL.

It does take time to learn but you get so much more mileage out of an hour of SC2 (several intense games) than out of DoTA2 with is 80% downtime

desu starcraft 2 is such a slow paced game zzzzz

I did enjoy the SC2 singleplayer campaign too. Brutal is pretty nasty specially in WoL

>making it so that it is virtually impossible to react
But that is not true. It only feels that way to you because you don't actually have a grasp of the mechanics. You may know how the game works intellectually but you do not have the (basic) skills required to operate its mechanics properly.

I can "know" the mechanics of some FPS, but if it takes me 5s to line up a shot on a target right in front of me I obviously don't have a proper grasp of the game. It's the same for you, you may intellectually know what everything in the game does but you do not have the skill required to actually play properly. It's not impossible at all, you just can't do it (yet?). Once again, you only need to beat your opponent, who is playing the exact same game. You don't need to beat top-tier Koreans.

Starcraft is murderous. You have to get used to win easily and sometimes lose easily. Don't take it personal, the game is fast enough to give you advantages over someone else in seconds and back.

The beginner's tips for SC2 are:

Scout at the very first minutes with a worker
Never stop producing workers
Learn the hotkeys
Learn the techtree for a good composition
build it fast with hotkeys
Scout
Seriously, scout, if you know what cheese the cheapass faggot is doing you will know how to push his shit in and revel in his tears for attempting to meme you
Watch your replays after a defeat. Watching what the enemy was doing will reveal to you that sometimes not even them know what they were doing, or they seriously had window of opportunity you didn't take

And don't get mad at vidya. If you're silver you're silver and that's it. If you git gud you'll naturally grow into gold/plat. don't try to force it, it will come to you.

SC2 feels like a real personal accomplishment once you win, even after 10 defeats. But who's counting but you.

Besides, in this particular case he didn't even need to react if he had just kept track of the AI was doing.


RTS games are not playing by staying in the dark all game and then throwing an army at your opponent. You actively seek and use information to predict and react.


Something like CS is actually worse because there really is no answer other than "get faster". Even in something like DOTA scouting is essential

>go to /vg/'s sc2 general
>literally not a single post about sc2
>20% of posts about gooks
>the rest are about farts, za, and stupid ironic roleplay

/vg/'s SC2 general is the most cancerous shit I have ever read.

I don't know who the hell posts there.

Battle.net forums are pretty bad.

Teamliquid forums and reddit are the only places where you can have some semblance of discussion

>RTS games are not playing by staying in the dark all game and then throwing an army at your opponent.
Yeah, this is absolutely true as well.

>literally not a single post about sc2
No fucking shit, how fucking new are you? Korean Drama general is one of the reasons we have /vg/ to begin with

you're thinking of league of legends

The golden trio: SC2, LoL and Katawa Shoujo generals were the reason for the split
For some reason ksg are still alive

does blizzard ever put their shit on sale? I stopped caring about sc2 after HotS, but I have an itch to finish the campaign in LotV.

But I might as well wait until the holidays if they have a black friday sale or something

Yeah, just check around on local stores for discounts periodically.

I got LoTV for about 18€ in March doing that.

Don't buy from Battle.net, Blizzard has stupid pricing for everything online and to make matters worse the lack of a physical box makes you a second class citizen (eg: if you get locked out of your account having a box helps a lot)

why dont you tell us how you really feel