no wonder the industry had to respond with shit like denuvo, microtransaction out the ass, DLCs and so on. When almost HALF YOUR PLAYERBASE steals your content, what the fuck are you supposed to do? as fun as video games are, it's still a goddamn business.
>35% >Almost half >Closer to 1/4 >Half Literally Kotaku shit
Julian Stewart
They weren't going to buy the game either way so it's not like they lose sales
Adrian Jenkins
Price is the main reason why people pirate. I used to buy dvd games for about $6 in my country. When Steam lowered their price for third world countries, original games now cost about the same as pirated DVDs. And now I don't have to worry about botnets, backdoors, zero day exploits, and patching the game.
Jason Watson
holy shit that must be costing them like $0 per day what the fuck pirates
Ryan Ramirez
being a pirate doesn't mean you don't buy games retard
i both pirate and spend 200$ per month on steam
Kayden Hernandez
But OP Sup Forums told me that over 90% of pc gaymers pirate, they wouldnt lie to me would they? >implying this affects sales more that 5%
Hudson Green
I would buy more games if they didnt charge me up the ass for them
Caleb Sullivan
...
James Thomas
>$200 per month on video games
on fucking what? microtransctions?
Sebastian Cox
>book analogy So the person who made this is literally unaware of libraries?
Carter Thompson
>shitty online survey that doesn't show its methodology yeah i totally trust its results
Aaron Thomas
76% of statistics are false.
Elijah Green
Maybe buys three games every month at full price (haha) plus an online subscription for some console (hahahahaha).
Charles Bailey
what do the 35% represent exactly?
>gamer who is currently pirating games or >gamer who pirated atleast x amount of games in their lifetime or >gamer who pirated in the last x years or >gamer who has pirated atleast once or >gamer who pirated atleast x games in x years
bonus-round: >gamer who didn't buy game after pirating it
so i pirated factorio and stardew valley, played them for less than 2 hours because i liked them and ended up buying both games.
am i bad now?
depending on what those 35% exactly represent i have different opinions about the topic
Jack James
Why is it that 99% of analogies are made by people who dont know what an analogy actually is
Jaxson Collins
>paying to pirate Wew lad
Jonathan Garcia
> implying consoles can't be hacked to run pirated games
Jayden Butler
What if I buy the game used What if I just rent the game
Jace Lee
this i pirated Stardew Valley, after 30 mins i bought it because it was good
Brandon Hall
>35% Only?
Jordan Lewis
>tfw some libraries are starting to charge monthly fees to have a library card in texas Fuck everything.
Carson Gutierrez
It's a strawman, obviously it's going to be wildly inaccurate and illogical
Charles Adams
I love how people conveniently forget libraries are a thing.
Ryan Clark
Libraries' books are purchased legally and can only be lent to one person at a time. It's legal for the same reason that all borrowing is legal, and for the same reason that buying used things is legal. Publishers are still paid per copy of a book in circulation, even if they're not paid per reader.
With piracy, publishers are paid neither per reader nor per copy in circulation.
Tyler Ramirez
I've bought games because of denuvo
Nathan Clark
This.
As a third world poorfag I've bought more niche games and recent years console ports than AAA titles. And not only because those are too expensive, they offer too little for their price. I just don't want to pay a full price for a game I'm going to spend like 6 to 10 hours completing even if I'm going to enjoy it, it's just not worth that much.
Chase Gomez
>person who made this is literally unaware of libraries? the only people who are aware of libraries are old people and poor students
t. volunteered at a library
Logan Butler
>Price is the main reason why people pirate pretty sure the fact that they can is the main reason why people pirate
Levi Lopez
But you don't buy the game, you buy a licence to play. Borrowing circumvents the licence.
Jacob Harris
Actually it's a bit over 1/3 making it closer to 1/2 than it is close to 1/4
Dominic Collins
I've refused games because of denuvo
Angel Sullivan
A library is not analogous to a machine that generates infinite unauthorized copies of a book.
If a library acquires 10 copies of a book, they can only give out 10 copies of the book at any given time.
Ian Jackson
That comics shows the creator does not understand the issues with IP. The red character says nothing about how property over ideas is a completely arbitrary thing, does not talk about how property over ideas actually infringes over people's property over scarce things, and does not point out that there's a fundamental problem over the way people want to sell things in a way that's IP-dependent.
When attacking slavery, you do not ask "but who would pick the cotton?" because this doesn't justify maintaining it. It's the same thing here.
Jason Myers
Are they implying 35% of game copies aren't pirated, 35% of people have pirated games.
Cameron Wright
Thing is, this debate is pointless. It's been raging forever, and back when it started, people said it wouldn't hurt PC. Devs like Rockstar started noting how disappointed they were with the leaks and the piracy, and people argued it wouldn't hurt PC. Devs shifted their focus to consoles, PC became an afterthought with bad ports instead of being the original platform, and people continue to argue it doesn't hurt anybody.
Thing is, devs think it hurts them, they won't agree with anybody here who says it doesn't, so what we think doesn't matter because we don't make the games.
THIS THREAD WILL BE FILLED WITH KIDS AND TEENAGERS TRYING TO JUSTIFY STEALING SOMETHING.
>muh drm >muh always online >muh whatever the fuck
it doesn't matter. you're stealing something and there's no justification for your actions.
Robert Rivera
35% doesn't sound bad at all. I think even 3DS is much more pirated.
Owen Brooks
>rockstar >gta one of the most played game on steam >literally bans people who mod the game
Rockstar is full of faggots
Jordan Sanders
Buying used games is very obviously legal, because GameStop exists. Therefore a transfer of that license is legal. If you want to be super technical about it, borrowing is a temporary transfer of the license. You transfer it to your friend and then he transfers it back. I can't imagine why this would be illegal if selling used games is not.
Making a copy of the game for your friend to keep is what's illegal. And it's not the same because you can both have it at the same time.
Isaiah Lee
>half=50% >quater=25% >35-25=10 >50-35=15 ???
Michael Moore
exactly
Why can't they admit it?
Landon Lee
You idiot, piracy is just one of many scapegoats for this DLC craze.
This was always meant to be goyim.
Leo Bailey
>1/3 is halfway between 1/4 and 1/2
I'm guessing you never finished high school
Daniel Baker
No they don't.
For fuck's sake, stop believing in sensationalistic BULLSHIT from idiotic sites PAID by Sony and Nintendo to spread lies to keep their already dying console bullshit from collapsing in on itself.
Angel Richardson
>The red character says nothing about how property over ideas is a completely arbitrary thing, does not talk about how property over ideas actually infringes over people's property over scarce things, and does not point out that there's a fundamental problem over the way people want to sell things in a way that's IP-dependent.
Pirates on Sup Forums don't talk about this stuff much, either. They just say >but I wasn't going to buy it anyway >but the store isn't losing a copy And meanwhile they try to convince buyfags to become piratefags without realizing that this destroys their "no sales are lost" argument. That's the point of the comic.
Easton Hughes
PCucks BTFO
Jose Harris
I pirate games because its easy Literally why wouldnt i When its literally easier to steal your game than it is to buy it you need to change some things
Carter Walker
I took the time.
Joshua Lewis
>so what we think doesn't matter because we don't make the games. Which is a shame, because, you know, PC is literally made for this type of thing. I feel like Sup Forums would see a massive improvement if everybody, at least once, tried to make their own game, regardless of how shitty it turned out. And I don't mean with regards to piracy, I couldn't care less about that, I just mean in general.
John Gomez
>35% Lies, too low t. Pkek who paid for his pc games
Brayden Watson
>50k people >implying that's respresentable for an online survey >no citiation on where this survey was conducted and under which conditions >their source for the survey links to their own article which doesn't have a survey at all
Take that statistic with a grain of salt until they pony up where they've conducted the research on their site.
John Phillips
I dont remember the last time i saw any pirate trying to convince people to pitate instead of buying, or you think calling buyfags retards is a method of convincing?
Nathaniel Hernandez
Probably goes as a surprise to burgers but that was true somewhere around ~2005.
We didn't get licensed games here. Our stores either sold pirated games published by 'localization companies' who basically applied machine translation all over and printed a disc cover. Sometimes they had cutscenes and videos removed because they wouldn't fit the CD size. There were also official localizations with CD-keys for activating games and stuff. Those costed a bit more. But either way those two were affordable.
I don't think I'd even get to play more than a few titles back then if they asked a full dollar price equivalent for a cd.
Robert Moore
I do admit it. I feel great about pirating games. I will never stop doing it either. dunno what's so hard to understand about this, I admit this easily.
Joshua Russell
>I dont remember the last time i saw any pirate trying to convince people to pitate instead of buying
I do.
>or you think calling buyfags retards is a method of convincing?
Actually, yes. "Wow you're so retarded for buying things when you can get them for free" might be fairly convincing to many people.
Gavin Reed
35% seems very low. Maybe in wealthy first world countries. In poorer countries the number is probably above 90%.
John Jones
I break the law on a daily basis, i'm sure everyone does in some way. The moral implications of online piracy are the same as reading a magazine at a store without buying it, who fucking cares.
Noah Perry
my country bans violent games and over prices them. I pirate now and forever with no end in sight.
John Lee
These fucking jews make ungodly amounts of money with their bullshit practices then have the nerve to piss in my pocket about how tough they have it? Fuck off.
Jeremiah Harris
Pirates on Sup Forums just consume things and aren't concerned with these issues, I'm aware. But if you actually analyze the issue, file-sharing isn't really reprehensible. IP laws are very arbitrary over what kinds of ideas can be "protected", so to speak, and at the end of the day just generate very large expenses for most industries. They don't actually make industries more competitive or benefit the consumers.
In fact the biomedical industry actually kills people indirectly through IP law.
Grayson Richardson
Don't mind me, just pirating this picture for future use
Ryder Hernandez
Anyone have the comics about the guy pirating bikes from a bike shop?
Robert Baker
Pirates have to buy at least one copy of the game before they can rip it and upload it.
Leo Garcia
>I will never stop doing it either you will when you get older or when you die never say never son
Leo Gonzalez
Germany or Australia?
Hudson Garcia
You'll be hearing from my lawyers.
Cameron Mitchell
don't mind me i'm just pirating this gaem
Jordan Sanders
>almost half >2% away from a third >15 % away from a half
I guess half sounds better to push your shit argument. Most people pirate a game to demo it, and if it's good they buy the real thing. I'm not gonna pay 70 bucks for a steak advertised to be god tier to then have some dennys country fried shit slop thrown on my plate and be unable to send it back.
Nolan Taylor
>PCucks are thieving entitled shitbags #whoa #breakingnews
Console gamers are the only ones who truly care about this industry.
Cameron Butler
gaming will die before i do user. it's already mortally wounded.
Jose Johnson
>mfw Sony and Nintendo say it's illegal for me to have a digital backup of a game I BOUGHT FROM THEM LEGALLY >mfw they say we're not allowed to pirate games that they don't sell anymore, all because they're too lazy to resell them
Well, how the hell is anyone supposed to play them?
Jack Collins
And my country bans pc ports of console games to force me people to buy console. Fuck that.
Angel Murphy
>50k
That's not a very large basis to be honest
35% of our website's readers pirate more like
Adrian Morgan
>35% >above 25%, which is half way between 50 and 0. >rounding up when above half way
Sounds right to me.
Luke Morgan
Seems way more accurate. Good job.
Brayden Gray
Console gamers are fucking plebs and are the entire reason this industry isnt worth caring about
Lucas Davis
>most people pirate a game to demo it you're a fucking moron
most of the world is 3rd world shitholes and most of the world pirates shit
kill yourself for being so delusional
Cameron Nelson
>buy three games every month at full price whether you have disposable income or not, this is just stupid
Parker Myers
>35% of PC gamers pirate >Survey doesn't take into account every active PC game player out there >Survey doesn't further break down the numbers into classification by age, gender, etc >Article doesn't explain how they distributed the survey to the masses, what languages it was available in, and which parts of the world they concentrated on It's like that Ashley Burch "survey" which was just a fucking strawpoll multiple choice so people were putting in their answers when she was looking for a specific age group. These fucking game journoshits can't do one god damn thing professionally nor thoroughly.
Anthony Reyes
>hurr durr people who buy games instead of just stealing them and then whining that they aren't good enough are the ones ruining gaming!
Carter Reyes
Good thing we all KNOW, console players don't pirate games.
Parker Ortiz
Ive spent more money on ps2 games in the last month than i have on AAA games in the last 6 years The modern industry can go fuck itself
Nicholas Butler
That doesn't make the pirate the same as a library.
A library legally acquires a finite copy of books and then puts exactly that many books in circulation through lending. It's not the same as making more copies of books and then giving them away with no requirement that they be returned.
With borrowing, the publisher isn't paid per reader but is still paid per copy in circulation.
With piracy, the publisher isn't paid per copy in circulation either. This is what they care about.
I'm not saying the law is right. I'm just explaining it because you don't seem to understand what the issue is.
Lincoln Mitchell
Surveys like this are pretty damn unreliable. I mean, the results you get are highly dependent on where you go to ask, and who actually bothers to respond sincerely, and you'll always be getting a subset of all gamers, not something that'll necessarily represent the whole.
William Morris
yeah, better don't make any games for PC i'm sure those 65% of pc customers society doesn't give any profit at all
Adrian Perez
>How can I be sure that you wouldn't...
Because he just said so? Jesus fuck these strawmans are getting weak.
Isaiah Sullivan
and by this you mean games will be near impossible to pirate at lunch? sucks to be you i guess
Jacob Wright
Games that make money have more influence on the industry than ones that dont Console games are the ones who buy all these shit games that plague the industry They did more damage than i ever have
Charles Walker
Only 35%? God damn that's low compared to android where some games reach 90+ piracy rate.
Ethan Miller
>finite copy And that's exactly where any argument you may have had falls apart. In the age of digital distribution, there are no finite copies.
Luke Rogers
You're right about the red guy being a straw man. Surprise, it's a comic.
But I don't understand your reasoning. He's a straw man because the blue guy doesn't believe him?
No one ever lies in order to justify wrongdoing in real life?
Alexander Garcia
the piracy rate for PC games is certainly 99%
no one in China/India/Russia buys shit
Jack Reed
>paid per copy But copies cost nothing to produce.
Matthew Johnson
I pirate a lot.
Mainly when things aren't even made available in my area at all.
Kayden Sanchez
>grouping the occasional pirate with those who pirate everything >forgetting that some people buy the games they like afterward or once they drop on price
For me pirating is like the opposite of pre-order. I want to see if the game is worth it before I spend money on it and these days demos just don't get made that often.
Jacob Kelly
you mean launch?
Juan Thomas
Bur you have to maintain the infrastructure involved in keeping the digital copy available Steam doesnt run on fucking magic you know