How fucked are Capcom if this game flops and bombs?
Just at the start of the year I would say they're doing fine because they have Street Fighter, Monster Hunter and Resident Evil. However SFV was a fucking trainwreck and sold like only 1.8 mil and RE7 is such a U-turn for the franchise it could completely split the fanbase.
>How fucked are Capcom if this game flops and bombs?
Pretty fucked. I think they should have said fuck the trends and just stuck with what was working in RE 4 and 5. Roll back the gameplay to what it was like in those games. They had to change for RE6 since people bitched too much but I think now people would accept the tank movements of 4 and 5.
Evan Morris
they have SF as long as retards keep buying a turd on with "capcom" on the cover , they wont disappear
Hunter Kelly
Nigga its gonna sell like hotcakes. Normies are gonna eat this shit up.
Jaxson Carter
Seconding this. It looks like a shitty, faux - gritty Walking Dead American Horror Story game, Spencer's shoppers will love it.
Nathaniel Diaz
>Nigga its gonna sell like hotcakes. Normies are gonna eat this shit up.
Are they though? RE fanbase is still pretty fucking huge, It has a bunch of 30 somethings who remember the franchise's hayday and still buy new ones, however many got burned with RE6. And RE7 looks like a completely new direction for the series.
I'm not sure RE7 can carry itself without its old fans. Sega already tried to pull the Youtuber Horror game card with Alien Isolation and they walked away from it saying sales were a disappointed.
Mason Phillips
That's the sad thing. I'd rather it flop and put Capcom on thin ice. Then the RE2 remake would be the deciding factor in whether Capcom would survive or not.
Bentley Evans
RE6 is great compared to what we're getting now.
James Peterson
They've got Deep Down coming up (Though Sony have got a financial stake in that and Japan Studio are co-developing), so how that turns out will probably play into things.
>Alien Isolation and they walked away from it saying sales were a disappointed. knowing things capcom have said if they dont sell ten times more than their expectations . it will be a flop >make profit >ITS A FLOP! CANCEL THE FRANCHISE! fuck capcom
Luke Cruz
it's not going to flop
Eli Perez
I didn't know that was still a thing. Isn't it multiplayer only?
James Miller
> Then the RE2 remake would be the deciding factor in whether Capcom would survive or not.
And if it was successful we'd be right back where we left off because REmake 2 is most likely gonna have a OTS camera
Gabriel Nelson
That's always going to be a problem when a company makes up an arbitrary number of expected sales. Literally nothing can be done about it.
>this game sold this many copies and we made a profit but it didn't meet the number of sales we made up based on nothing so no sequel
Oliver Williams
>splitting the fanbase is wrong >but it was okay 11 years ago
Alexander Harris
wasn't that canceled? doesn't look worth playing for mee but , i think i read it was canceled
Jaxson Sanders
Been a while since I've seen so many buzzwords slapped together.
Charles Adams
>An objectively shit game is great compared to a game that we haven't even really seen gameplay for yet
wew lad
Evan Harris
i always feel like CV should have been a mainline game while 4 a offspring
Andrew Sanders
Rereveal alongside the PS NEO next month, according to that guy who leaked a bunch of info about it to begin with. Ono and Yoshida have both said it's still on, but they largely scrapped the versions we'd seen footage of before and are reworking it quite heavily.
It was to be a multiplayer-oriented F2P game originally, but apparently they've since revised that and decided to release it as a retail game, so presumably there'll be a bigger emphasis on single player if that's the case.
Hudson Morris
Someone got that quote where Capcom expected Dragon's Dogma to sell 10 million?
Isaac Hernandez
As much as it may piss people off, I don't think an OTS camera would be the end of the world.
Imagine it with one scenario per character and no Fourth Survivor mode. Then they announce day 1 DLC.
Josiah Ortiz
>tfw we will never play Resi 3.5
It looked fucking perfect
Jaxon Howard
Nah, this is what Ono had to say about it around 18 months ago. Capcom also keep renewing the trademark and have until next February to do something with it before they have to give it up.
>"It looks like Deep Down will take just a little longer. It also looks like some people are starting to ask 'did the development come to a halt?' but it's nothing like that. We're thinking about showing something that looks completely different from what previously shown, although it might be a while from now."
Yoshida's also mentioned it since a couple of times since, though never in much depth.
Eli Butler
The lantern demo showed gameplay, fuckface.
Interesting.
Liam Flores
>it could completely split the fanbase they have already done that like 3 times without caring why would they care about something like that this time?
Brayden Perry
>60€ for each scenario >30€ for fourth survivor mode >extra endings 15€ >gears of war gameplay (and i dont mean only the camera)
Adrian Jones
>The lantern demo showed gameplay, fuckface.
this meme never gets old
Nolan Smith
>a port on nearly every console and device >no RE3.5 bonus mode on any of them
Brandon Gomez
The saddest thing about SFV is that the failure is literally because consumers and press are fucking stupid and didn't pay attention to anything said between the announcement of SFV and launch.
Charles Butler
Well it's basically guaranteed to almost match the sales of Playstation VR since people will want a AAA game for their new headset and Capcom have developed the full game with PSVR support in mind.
Aaron Wright
>no argument >m-meme!
>Mercs added >DLC stages and characters
Joshua Torres
>The lantern demo showed gameplay
Didn't the director say that it was an "interactive video" that you can discover in the game? The gameplay in the videos is apparently different from the gameplay in the actual game if that makes any sense.
You collect the videotapes and play through them to discover clues about where the missing person is. I think it was a woman in the lantern video but you play as the guy looking for her.
Brayden Watson
>stupid argument >you're just a meme if you say otherwise
Benjamin Clark
>The saddest thing about SFV is that the failure is literally because consumers and press are fucking stupid and didn't pay attention to anything said between the announcement of SFV and launch.
I'm sorry man but you can't really blame Capcom's pisspoor marketing of SFV on consumers here.
They released an unfinished game and did a fucking awful job explainig clearly WHY they did that. They could have made SFV's model work, but they went full retard and made it a 60 dollar retail release.
Hudson Martin
>people bought into the VR meme
I think the tapes just focus more on stealth and puzzles.
Dylan Scott
>meme meme meme Settle down, autist.
Nathan Barnes
They predicted DD to sell 1.5 million and it basically did. Itsuno said something about how he would LIKE his game to sell 10 million and be super popular even though he knew it probably wouldn't be. Everyone just took it out of context to push another story about Capcom being stupid.
Jonathan Clark
>The lantern demo showed gameplay, fuckface. >No combat. >No inventory management. >No showcase of proper mechanics at all outside of some hiding behind a crate.
Nah mate, they still haven't showed the main game yet, we know this because you play as a guy names Ethan.
That lantern demo was most likely a video tape.
Jack Lopez
From what I've seen in interviews, the tapes you collect have Alien Isolation/Amnesia style gameplay where you just sneak around and hide from enemies but then the "normal" gameplay has weapons and you play it like the other Resident Evil games but in first person.
Michael Collins
>believing their lies
Angel Flores
That's still gameplay.
Jayden Morris
>still no real argument
The lantern trailer showed gameplay whether you like it or not, faggots. The game is going to be compete shit. Stop eating whatever Capcom decides to shit out.
Owen Gonzalez
>first person They should've just had the tapes in first person, with an over-the-shoulder camera for the main game. It would actually make sense.
Bentley Williams
>That's still gameplay.
Not really, that's like saying the walking sections in Metal Gear Rising is gameplay.
Sure you're controlling the game, but it isn't a good example of what the actual game plays like.
Wow guys this Half Life 2 gameplay is fucking terrible! All you do is walk around listening to people talk for like 10 minutes! Garbage!
Angel Ward
Thanks for proving me correct user.
Literally an entire year of information at every major games event, tournament, and comic cons. Information shared through official Capcom channels for the entire year. They detailed the entirety of the pricing structure, the plan to roll out game modes throughout the year, the plan to launch with CPT2016, the fact that the only things you can acquire for free are things that affect gameplay like characters and mechanic/balance revisions.
And you faggots just up and pretending none of that ever happened.
And you faggots constantly fell for memes like always even though the information was easily available.
And then the press that had all this information conveniently dropped it all, forgot about it, then started writing blatantly wrong articles.
You faggots are the reason real issues didn't get fixed.
Liam Fisher
>and RE7 is such a U-turn for the franchise it could completely split the fanbase You mean, like 4 Resident Evil did?
Sebastian Allen
gear of wars if for you Try it , you will like it since you are a faggot
Jose Robinson
RE6 is actually a 9/10 if you ask me, mostly for the cute ass and mercenaries
Levi Davis
That's not a fair comparison. Those sections in MGR are reserved for codec calls, not sneaking around a house, avoiding an enemy.
Brody Davis
>if for you What?
>defending first person RE Christ.
Jace Powell
People are hyped about RE7 and you're not. Deal with it
Daniel Reed
I'm not either.
>hyped >Deal with it gb2 reddit
Matthew Jones
You care enough to shitpost about it, and you're angry that others don't share the same opinion. You're weak and showing it.
Leo Lee
Not really. Capcom did tell people that Story Mode was delayed and they did reveal what was going to be in the first update, as well as when characters were going to release.
Capcom never once mentioned the lack of VS CPU though. That was the dealbreaker for people and the reason why people were set against the game. Especially when the only singleplayer content was that godawful challenge mode and the story mode prologue which was insultingly easy.
Singleplayer content is hugely important for fighting games. Without it, and without telling their consumers it wont be there, SFV failed. It's entirely Capcoms own fault. They catered to a few thousand diehards and rushed the game out for the Pro-Tour, alienating millions of potential buyers. There's a reason MKX has enjoyed it's highest sales ever for a franchise and it sure as fuck isn't because it appealed to eSports.
Ryder Hill
I would give it a 6 if the hand holding and walking segments weren't 90%of the games it would get a 8-9 easily
Alexander Fisher
>opinion They've showed gameplay and it doesn't resemble RE. That's a fact.
Jackson Scott
>Literally an entire year of information at every major games event, tournament, and comic cons. Information shared through official Capcom channels for the entire year. They detailed the entirety of the pricing structure, the plan to roll out game modes throughout the year, the plan to launch with CPT2016, the fact that the only things you can acquire for free are things that affect gameplay like characters and mechanic/balance revisions.
>laundry list of shit that most potential customers have no connection to
Logan Baker
>Not sneaking around a house, avoiding an enemy.
We still haven't been shown significant mechanics though.
We know there's combat (pistols, shotguns, flamethrowers, chainsaws.) We know you explore an entire mansion. We know there's inventory management and herb mixing.
So far we've only been shown some scripted horror, walking around, collecting and using items and rudimentry stealth. Probably because these are all moments when you don't play the main character, and these parts are scripted and move the story along.
The main character plays like a Resident Evil game, and they are deliberately keeping this stuff under wraps.
Joseph Gutierrez
>They've showed gameplay and it doesn't resemble RE. That's a fact.
Same happened with RE4
>But it's okay when my nostalgia does it
Colton Wilson
Then write into Capcom and quit being angry that others are excited. You have no backbone and have demonstrated it with incessant shitposting
Joshua Wood
Nice exaggeration there.
The video segments are still part of the game. That doesn't change just because Ethan's sections have combat, herbs, and inventory.
RE4 didn't rely on jumpscares and VR.
Tyler Barnes
>that pic I hope to God that Jack Baker is like some Nemesis-tier enemy who stalks you relentlessly and puts the player on edge
Isaac Murphy
Easy there, reddit. You can be excited for a shit game all you want, but don't try to act like the game is going to be the best RE since "the good old days" of survival horror.
Oliver Harris
>The video segments are still part of the game. That doesn't change just because Ethan's sections have combat, herbs, and inventory.
And they say a lot are optional like the one in the demo.
Are you seriously going to cherrypick that a game has scripted segments when pretty much everything else under the sun does too? Atleast RE7 seems to handle them in a clever way.
Connor Diaz
>RE4 didn't rely on jumpscares and VR.
So it WAS okay when RE4 did it. I got you.
Elijah Cruz
I'm not acting like anything, buzzword. I have played and enjoyed every RE game as they've been released except for gaiden and survivor, and I'm just as excited and will probably enjoy this one as well.
Like I said, write Capcom instead of acting like a little bitch. You're embarrassing yourself on an anonymous message board. People are excited and you can't do shit about it :^)
James Allen
>RE4 didn't rely on jumpscare well there was only 2 jumpscares on the whole game and you could have notice them before your first time so , its not like the game was anything else other than action bullshit
Levi Morris
RE4 resembled classic RE much more than REVII seems to. It's not even fair to compare their E3 trailers and speculative hype.
Anthony Russell
re3.5 resembled more resident evil than 4 ever did
Leo Myers
>RE4 resembled classic RE much more than REVII seems to.
Nah, from what they've said RE7 seems way more like RE1 than RE4 did.
They pretty much said they're Metroid Priming this shit.
Camden Hughes
Scripted and dumbed down. >I need to hide!
Did you even read that?
You type like someone on reddit, that's all I'm saying.
Jace Ramirez
>RE4 resembled classic RE much more than REVII seems to.
Not really. RE4 was an over the shoulder action TPS with no zombies or umbrella. It took place in a Spanish town/castle/island fortress rather than the usual mansion/city. If you changed Leon's name then it would have nothing to do with Resident Evil at all.
From what the ESRB has leaked about RE7, it's pretty much Resident Evil 1 in first person.
Connor Moore
RE7 threads attract the biggest retards.
Lucas Smith
>Did you even read that?
Yes, you admitted it was okay when Resident Evil 4 did it.
Nathaniel Moore
look at the RE 3.5 gameplay. The only thing that changed with RE4 was the camera and the shooting mechanics. you act as if REVII plans to have the same basic mechanics as RE1. Keep in mind I'm not talking about puzzle solving or anything. I'm really just talking about basic game mechanics. In that sense RE4 is much more like RE1 than VII is.
Asher Murphy
Umbrella was finished at that point, though. And RE and first person shouldn't mix.
Isaac Morales
Again, RE4 didn't rely on jumpscares or VR.
Oliver Myers
Monster Hunter sells like hotcakes
Nolan Walker
>And RE and first person shouldn't mix.
Oh, you're one of those fags.
Because Resident Evil totally hasn't changed perspective before.
Leo Rodriguez
>tfw jump scares is the only way to scare the normies
Christian Bell
>changing perspective at all = first person Dumbass.
Zachary Hall
RE4 had jumpscares and relied on QTE's, even for it's bossfights.
But hey, it's okay when RE4 does it.
Luis Foster
Friendly reminder that remake 2 is going to be a modern piece of shit 3rd person shooter.
David Gomez
>Can Capcom survive on fucking Monster Hunter?
hmm can they survive on their highest selling most popular product ever, good question
Joseph Long
Name the instances it used jumpscares. Also, way to ignore the VR point.
Wyatt Gray
You remind me of all those fags who complained about Metroid Prime back in the day.
>It's a generic shooter now! >It won't "feel" like a metroid game. >Who the fuck is this shitty little Texas studio?
Surprise surprise, they turned out to be dead fucking wrong.
Joshua Roberts
Sure but RE7 doesn't rely on over the top action and qtes lmao
Parker Sanders
Resident Evil was always more about survival action bullshit. It was never Silent Hill. In RE1 you can unlock grenade launcher ffs.
John Fisher
Metroid Prime is a fantastic game and a logical conclusion for the franchise. REVII looks like a cheap cash in on an IP mixed with a currently trending horror FPS trope
Joseph Hughes
>Muh sales!
Ugh. Go back to neofags.
Nicholas Nguyen
And the mission structure rather than open ended gameplay And the general tone moving from horror to action and quips And the introduction of quick time events that sullied gaming as a whole that it's still not recovered from And the introduction of an ingame shop with weapon and ammo upgrades And the heavy focus on escort missions with Ashley And the enemies changing from slow moving zombies to actual humans with tools, swords, axes, bows, guns, shields And the introduction of the melee combat system And the introduction of vehicle segments.
RE4 was a great game, and amazing game, a near fucking perfect game, but don't act like it didn't ditch everything about the old formula on its path to success. RE4 is nothing like RE1. It's not a bad thing, but it's true.
Michael Allen
i didn't have jumpscares just because you are stupid doesn't mean there are jumpscares
Leo Stewart
>get called out on a stupid post >change the subject Haha.
Nathaniel Phillips
Ganado in the stove, for one. I'm not that guy though
Plus you do realize there are jump scares in every single RE game right? I hate them as much as the next guy but you're making your case look like dog shit.
Isaiah Davis
Holy shit you are genuinely retarded
Anthony Wright
I'd prefer it over VR "horror"
They're already trying to appeal to normies, making it VR compatible is just taking that to the extreme.