When it comes to JRPG, which of these lesbians do you agree with?
When it comes to JRPG, which of these lesbians do you agree with?
The non-rapist one
>fight the final boss underleveled
>takes literally an hour and a half to get the last form to quarter health
>boss keeps summoning adds and they swarm you
>hold them off but get stuck in a die>revive>heal>die cycle and finally get killed
>Attempt again next day
>still takes over an hour but boss doesn't use any of his powerful attacks or summons, and just lets you wail on him til he's dead
>satisfaction: nowhere to be found
Fucking TitS
Don't mind me, just posting best girl.
The cock connoisseur on the left.
>Kyouko
What went wrong
shit anime
I'm kind of in between.
I like being able to be confident in my abilities before I go and tackle the boss, but not so much that it actually becomes easy.
I bet you haven't watched a single episode.
Literally nothing
It's at least nice if you're not relying in RNG to not get one-shotted.
i dont need to eat a piece of shit to know its shit
the one on the left
Kyouko is the best yuru and I happen to agree 100%.
Blond. There's no point to vidya if there's no challenge, and grinding like a retard to remove the one thing that makes vidya worth playing is ridiculous.
which one is the rapist?
The pink haired one.
>Used to be a good girl
>Literally a retard now
STOP NOW
...
TitS has a finall boss?
The blonde one
>food analogy
I don't like grinding because it's like the game telling me you can't do it? Go grind. Fuck you game, I don't need your pity, I can do it without grinding.
>Being so retarded you don't understand why food analogies are the most common analogies out there and that's a good thing
Not even him, just stop being retarded about food analogies user, it's really not as clever as you seem to think.
>and that's a good thing
Back to buzzfeed with you
Ha ha! I know those girls! I KNOW those girls! It's from that anime I like, i need to post pictures of it ;-)
>Can you imagine being so fat that you turn everything into a food analogy?
Seriously though, analogies in general tend to be a tool of the lazy and the ignorant, and food analogies are the bottom of the barrel. If you can't explain why something is bad without equating it to something else that is bad in a completely different way, you're basically saying taht your opinion has no value at all.
>beat the finalboss underlevelled
>have to use up every tactic you've learned up to this point, every rare consumable item, every super piece of gear you got from a sidequest
>win and feel like a tactical master / part time ninja
vs
>beat the final boss overlevelled
>keep hitting A until it dies
>play time is ten hours longer than the other guy
>feel like the entire game was a waste of your time, which already isn't that valuable
really hard choice.
To me personally the best way to play a jrpg is neither to grind nor to go underpowered, but to just make it to the other side of the dungeon without ever skipping a random battle or if there's enemy in the line of sight, kill them.
The only exception is with Lunar, in the last dungeon you are required to go back and forth a lot, and the enemies respawn, if you were to fuck them all up every time you'd never beat the game.
JRPGs arent really intended to be grinded. In the average JRPG grinding is the game's way of compensating for not letting you pick a difficulty: having a hard time with this battle? Just grind some more. thus we can conclude people who grind in these games are retarded or at best autistic.
The game is usually balanced for people who just move forward at every point, maybe even skipping a battle or two if you're not too underleveled.
Also steamrolling through every boss is going to damage any tension the story could have.
I hardly ever grind in JRPGs but I do search every last corner of every dungeon.
Food analogies are good because everyone understands them and there's no risk of confusion, like an analogy should be it's immediately clear and obvious with no risk of confusion. Analogies are not supposed to be complicated, save that for comparisons, analogies also lend themselves much better to a short-text format like these posts.
If you're too retarded to understand food analogies you might as well kys, and if you have no rebuttal and have no resort but to meme about 'muh food analogies' then you're just wasting time.
Wow, thanks user!
That's some real food for thought.
:^)
Man I want to sexualize all those girls
It's not about not understanding them, it's about the analogies themselves being always the laziest way out of an argument. Anyone having to resort to food analogies to make a point is openly admitting they don't have a point to begin with.
>hurr I don't like thing, this means thing is like eating poop, I'm so clever!
Too bad 90% of the doujins are yuri garbage.
Not any of the other two, but food analogies are a sign of low intellect. If you can't put your issue into words without resorting to analogies then you might be a bit of a moron.
v. nice
too bad moe anime is complete shit
>JRPG grinding is the game's way of compensating for not letting you pick a difficulty: having a hard time with this battle? Just grind some more.
Or you could just get gud. There are plenty of JRPGs you can play where if you just outskill the boss or just use superior tactics then grinding is pointless.
True, but this isn't the case.
There is a difference between something being literal, objective shit and something being considered of poor quality, attaching the vernacular term "shit" to describe it.
You don't have to eat shit to know its shit, but that doesn't mean its shitty quality shit.
>shit
>food
maybe shit is a good analogy for your mom's food
>Show is called yuru-yuri