Sonic Mania PAX impressions thread

I waited in line for an hour and a half for this but FUCK it was worth it.

>The physics are not only 1-1 accurate but feel even a tiny bit better than the classic games.

>The drop dash is a natural extension to Sonic's movset.

>The level design is classic Sonic to a T.

>Green Hill act 1 is almost an entirely new stage after 30 seconds. There's at least half a dozen alternative paths to take. It's ridiculous how much they added.

>Screenshots and trailers do not do it justice. You need to sit your ass in front of a PC with a Genesis USB controller to get the real experience. Everything is in 60 FPS, not even the slightest hiccup.

I'm having withdrawals already. Fuck.

Ask any questions about the game and I'll try to answer them.

Other urls found in this thread:

youtube.com/watch?v=gCh9--2xcKk
youtube.com/watch?v=2sqtCjvP5Bo
youtube.com/watch?v=NGR5fTO2oio
youtube.com/watch?v=25d_1jCSXHw
youtube.com/watch?v=F6cUB2VWde4
youtube.com/watch?v=zNlr4kA4DXA
youtube.com/user/teezord
youtu.be/5rDCmCd8BVo?t=335
twitter.com/SFWRedditImages

why are you posting here instead of walking around pax? I guess I'm not one to talk, I'm getting sloshed in BYOC

Is it any difficult at all?

I'm taking a break, I'm fucking tired as shit, standing up all day is killing my feet.

Studiopolis is actually pretty difficult. Bad platforming get you hit.

>Doing a normal human thing hurts my body

You a bigguy, a pansy, a tallboi, or just not wearing your shoes right?

Was it the same demo that was already shown? If not were the special stages finally shown? The curiosity is killing me on what they could be like. Also were there any other monitor boxes? I saw the Combi-Ring from Knuckles' Chaotix in some footage last month.

Fought any bosses?

I'm a lanky fucker, 6'3 here.

Yeah thats nice and all but how about the real HD sonic game coming out? or did they stop making those now and just make 2D rehashes? when is another original ambitious game like unleashed coming out again?

Woah I think I see you, put a hand like you're Spiderman shooting web, lemme find out if that's you

You must have missed the Project 2017 teaser when Sonic Mania was announced:
youtube.com/watch?v=gCh9--2xcKk

How is PAX like?
Many whores?

Same demo from what I know, I heard something about there being another build behind closed doors but I can't confirm that myself.

There's a new boss that's inspired by Sonic 1's boss. It was difficult if you aren't paying attention.

What booth you at man

Lots of hot cosplay chicks this year. Saw a really fine R Mika around.

I'm glad that you got to play it OP, but I'm a bit disappointed it's the same demo again. I'm desperate for some new info.

Eh...i mean i got some epic vibes that i havent felt since the days of the sonic unleashed e3 trailer but then classic sonic showed up. Guess its another one to skip or wait on sale for. Hopefully this ones longer than 2 hours

i hope the windows port is decent since they announced it simultaneously instead of pretending it didn't exist until just before release

While I know Classic Sonic is some red flags they said the game isn't a sequel to anything so maybe Classic (and Modern) Sonic will have a different role with different gameplay (though I doubt it). I'm more interested in Sonic Mania but they really need to show off that game soon just to clear up the confusion about gameplay.

I think i remember takashi iizuka saying classic sonic would never come back either and it was just a one time thing for anniversaries. I played generations in 2013 when it was cheap as fuck and was disappointed. This just looks like the same thing with a new premise and original levels. Ill have to pass until its a lot cheaper because itll have no content or good story again. But i can see them focusing on sonic mania first since that ones coming out sooner...hard to believe this generation still doesnt have a big sonic game.

Just got done playing the demo myself, just had small talk with a Sega rep, says more new info "soon" and the game is a "true follow up to S3&K" and each stage will have two "giant acts with a boss for each" Nor anything we didn't know but I'm happy I got confirmation.

Anyone else posting from PAX?

HYPED AF

Thanks OP

>more 8 minute levels with tons of copy and pasted sections

yawn, that's nice

New footage
youtube.com/watch?v=2sqtCjvP5Bo

Studiopolis was fun but hard

>Bitching about getting good Sonic games

You people are hilarious.

It'll probably be fine, it seems like PC versions of Sonic games are generally fine, plus it'll probably get modded up the ass since Sonic fans sure love doing that.

>I think i remember takashi iizuka saying classic sonic would never come back
Yeah, I remember hearing that also.

>itll have no content or good story again
I can understand the doubt but I think it's a bit too soon to say that about the story, the darker looking premise has potential.

>But i can see them focusing on sonic mania first since that ones coming out sooner
Sonic Mania has a different team working on it so it shouldn't be interfering with development on Project 2017.

If you want an "ambitious" Sonic game, go play Sonic Boom, Seems right up your alley.

How's the music?

Dude, it's sexy:
youtube.com/watch?v=NGR5fTO2oio

The stories since sonic colors have just sucked ass, when they changed writers. I have seen a broad variety of sonic in different cartoons and games. I watched a playthrough of sonic lost world for the wii u since I don't have one and it was the first time i ever physically cringed at the dialogue in a sonic game. I would legit feel embarrassed if someone walked in on me playing that, think kingdom hearts back then if you've ever played that and mom or pa walks in during THAT scene. I have never had that happen with a sonic game, even the infamous 06 and some of its notorious scenes. Watching the story of cutscenes felt like twisting a knife in me, someone who grew up in the 2000s with all things sonic. I know different teams are working on it, but sonic team hasn't put out a good sonic game in the 2010s yet so i'm wary.

Out of this world.

Listen to this individual.

That sounded boring and uninspired.

It's a shame its the same demo, we already know the ins and outs of it. How difficult was that one enemy that gradually spits out tiny card projectiles in studiopolis though?

Fuck this game looks so fun, hoping to get my dissertation done before it's out

>Unleashed
>good

Colors, Generations, All Stars Racing
>Bad

Yeah, no

youtube.com/watch?v=25d_1jCSXHw

Same video but with their webcam and slightly better quality.

All stars racing isnt a sonic game

Dude, no we don't, there are new paths in the video above. That enemy was pretty annoying, I got hit a couple times

I will understand different tastes but...are you fucking high?

Don't give him what he wants. He's already indicated he has a hard on for Unleashed of all games.

Is there one without the commentary?

So drop-dash>Insta-Shield?

Ye.

It's basically the homing attack, but requires actual skill to use.

>Responding to bait

Here are some other smaller ones:
youtube.com/watch?v=F6cUB2VWde4
youtube.com/watch?v=zNlr4kA4DXA
and you can hear Green Hill Zone & eventually the mini-boss music in Here's the composer's Youtube if you want to hear his other work:
youtube.com/user/teezord

Tell me what sounded so great about it. It sounds like it tries too hard to sound like a Sonic CD song instead of being it's own thing.

Did you get to use the improved bubble shield

It's just Unleashedfag, guys. He's always in Sonic threads shitposting and slurping on Unleashed's lycan infested cock. Pay him no mind.

That wasnt even me. Unleashed isnt my favorite, it was just the last good sonic game before they all started sucking this decade. Sonic 3 or sonic adventure 2 is probably my favorite sonic games overall.

The mini-boss music is fucking fresh too

Considering I love CD's ost I don't find an issue with that.

I did but I lost it pretty quickly to this flying enemy that takes pictures of you.

That's why I said it was boring and uninspired.

You mean the shutterbugs

Sup, also that's the first I'm hearing of the zones having two acts.

>all stars racing
>sonic team

It suits Sonic a lot more than the shield, it'll give you a reason to pick him over Tails/Knuckles too.

I guess but I'll miss the shield it gave you increase combat and evasion

Questions.

Do we know many zones there will be?

Any Tails and Knuckles gameplay yet?

Did you test how Sonic works on inclines?

Not him but

>Do we know many zones there will be?
No, but it'll be longer than Generations according to Taxman.

>Any Tails and Knuckles gameplay yet?
No.

>Did you test how Sonic works on inclines?
Based on Sonic CD (2011) & the mobile versions of Sonic 1 & 2 they should probably work the same as those.

No, but the rumor is over a dozen iirc.

No.

Yes. It's fucking Taxman. Sonic controls just like he used to, if not better.

Still can't believe we're finally getting a real, honest to God Sonic 4. Ive waited for this for ages.

does the drop dash work on any platform?
does it require any skill whatsoever? a specific button press timing?

seems overkill, the speedrunners will balk

>Still can't believe we're finally getting a real, honest to God Sonic 4.
It's not, don't get too hyped.

Its the first classic game thats actually going to be fast, dont shit your pants.

>does the drop dash work on any platform?
Why shouldn't it?
>does it require any skill whatsoever? a specific button press timing?
AFAIK, you have to hold the jump button as you are jumping and let go just as you hit the ground, so there's some timing involved.

This is all hearsay, though, I'm not sure how much of it is right. I haven't been following the game much.

Let's hear it.

What zones do you want to return?

>he can't go fast in the Classic games
Casual.

It's literally Sonic 4 in everything but name.

Good one.

>Why shouldn't it?
it was suspected that it wouldn't work on platforms higher than where you jump from
which makes sense if you think about it

but that webm debunks that

You posted the one I want the most already. I do also want Flying Battery, Lava Reef, Aquatic Ruin, Stardust Speedway & Bridge Zone though.

Theres like 2 stages in each game that is actually built to accomodate sonic going fast along with obstacles. The other 80% of the game is just trial and error, smashing and crashing into traps, enemies, walls, or spikes. Why do you think peoples favorite levels include green hill, starlight, chemical plant, stardust speedway, hydrocity, ice cap? These are some of the fastest levels in the old games that arent just generic platformer stages

>The other 80% of the game is just trial and error, smashing and crashing into traps, enemies, walls, or spikes
You sound like IGN now. Thanks for confirming you actually are a casual.

F L Y I N G
B A T T E R Y

>It's literally Sonic 4 in everything but name.
It's not. Sonic 2 and Sonic 3&K don't have nostalgia levels and they both introduce new characters to expand the scope of the series.

git gud

sonic has always primarily been a platformer

Because it sounds like it's stylistically similar to another Sonic game? That's a little silly considering it's a Sonic game.

>Tee Lopes is Portuguese

Many bacalhau com broa for him.

That's not a Sonic game

Is there a better water level to exist?

Typical Sonic Autist. The very first thing you mention is the physics.

Don't they have people who worked on Sonic 2 HD working on this?

>>Complaining about more levels
>Adding a new move
>Isn't expanding on the series
>It needs to force a new character to be Sonic 4
ok

But that's exactly what you wanted out of a sonic game, dumbass

not arguments

True, but it turns out fan favorites are the levels that are minimally that, funny enough.

I'm not that guy, dumbass

Isn't that literally what you described? It's a platformer, and it does star Sonic, does it not?

and that's why we have shit sonic these days

Yeah. Those people went on to form Pagoda West Games.

I'm not either of those people, I'm just pointing out that's not a real sonic game.

Can we just skip Sonic 1 and CD, and go straight to 2&3, please?

>It's not. Sonic 2 and Sonic 3&K don't have nostalgia levels and they both introduce new characters to expand the scope of the series.
Not him but don't forget the Drop-Dash is a new mechanic to the game to expand upon the older gameplay. Also the returning stages are supposed to be different due to how much time is going by (which the new story is involved with as mentioned here youtu.be/5rDCmCd8BVo?t=335 ). Green Hill Zone is the tamest as Taxman said so I'm expecting other zones to show changes similar to Good/Bad Futures from Sonic CD (though maybe not as drastic).

Up to the individual. I will say this, more people would line up to play a boost 3D sonic with levels like speedhighway, jungle joyride, empire city, cool edge, crisis city etc over a 2D sonic that is scrap brain, marble, labyrinth, metropolis, wing fortress, carnival night, launch base, marble garden, sandopolis, flying bettery, and death egg though. If you think any intrigue for sonic comes from being a platformer over his speed gimmick, youre gravely mistaken.

Is that why they keep put classic sonic in Generations & Project 2017 because Modern Sonic's speed can carry the whole game?

It's looking to be a home run.

I'm just waiting for Talks and Knuckles gameplay.

I want to see if they get new moves as well.

...

They did that because classic whiners have been shitting up the sonic community since 1999 and devaluing games to extremes. Anyone with half a brain realizes modern sonic is the star of the show in generations and once again will be in 2017.

Is that why they put the Werehog in Unleashed?

Sonic Team didn't want that, Sega wanted to pad out the game.

...