I have never been this close to dropping a game.
JUST
I have never been this close to dropping a game.
JUST
lol just git gud
> Second play through onward
> Pop a seed of a tree of giants every time he appears,
I loved watching the fucker run away to his own demise,
>shows up as a white phantom
>know it's bullshit already so I start swinging
>he just starts reading my input and dodging at the exact frame that my swing comes
>eventually he starts fighting back
>hyper armour whenever he wants
>tracks you with the lance charge like he's on a turntable, something that is impossible for players to do
In the Ash Tower? Wait until you have some Nadia Stakes or whatever they're called (there's six hidden in a chest in the Tower proper) and stake the fucking statue in the mini-tower. Removes the curse debuff.
Hug the wall as you descend and he doesn't even aggro. Clear out the mini-tower post-stake and head back up to kick his ass.
All good fun.
I can't find it but does anyone have the webm of someone kicking him off the chain bridge and he does a Wil.E Coyote and just hops back on and kills the player?
Oh fucking please.
>infinite stamina
>999 poise
>each hit tracks AND stunlocks
I have had three times out of the 20 that I had him to a quarter of his health with the rest of the goddamned tower cleaned out.
DIDN'T FUCKING MATTER
someone decided it was time to spam unblockable undodgeable attacks
If I can beat It you can. I had my equip load over 70% for three quarters of the game before I realised I couldn't quick roll, and I still managed to beat it.
>undodgeable
You dodge through his attacks behind him when he tries to stake you and it leaves him wide open, bruv.
Nothing has made me scream more at a game than that fuck. Now that I think about it, they probably wanted you to use a seed there instead of trying to manfight him. Even so he's still hilariously broken, even for Ds2 invader standards.
>so how can we make npc invaders act more realistic?
>make them do emotes
>good one!
>give them white phantom ring and make them betray the player
>excellent! what else?
>give them inifinite poise, tracking, stamina and stunlocks
>OH MY GOD YOU ARE BRILLIANT!
>infinite stamina
>infinite spells
>fuckton of poise for no reason
>can interrupt their own moves
>will endlessly invade you even when you're hollow and offline
Wow it's like I'm really playing with cheat engine players! Thanks FROM!
You are now manually realizing that Dark Souls has become a retroactively shitty series because there was only one game worth playing.
>Not being immediately suspicious of a white phantom NPC when you haven't summoned one.
>Especially one that looks suspiciously like an invader from the previous DLC
Its like you want to die.
The rest of the game is ezpz. I guess the devs thought that they needed to appeal to the omgdrksrzsohrd! crowd
great job missing the point champ
I understand giving them slight advantages since they're ultimately not gonna be as smart as a player, but this shit is fucking ridiculous.
In the other games I never got the feeling they read inputs, but in this one it really does feel like it a bit.
I get he's bullshit dude, that's obvious. Doesn't mean that red flags should've been raised seeing a white phantom like that.
I don't know, I'm rather fond of them. Just a shame that the summoned/invading NPCs they introduced in the DLC had nothing to do with anything, and were meta as fuck.
But then coming off Bloodborne, DaS2's invaders were kinda easy.
Personal favourite is the one in Ice Fucko Festival that backstabs you when you go to open the chest. That one got me good.
Yea that guy gave me some trouble my first time cause i just kept sprinting in and dying. Then i got gud
You mean to tell me you don't like the greatest character in all of Dark Souls lore?
Did you just over level? Did you go with a dual handed mace? Poise or evade? Spells?
>him
>his
So the lance is penis envy?
wow shitlord how dare you assume someone gender identity
fuck off
I think all the NPC invaders they added for SOTFS are meant to simulate players invading for people who play offline, I got a good laugh out of them actually.
Sometimes they embody archetypes of different players you would likely meet online but some are just funny like that one dude that invades in Iron Keep with as many weapon equips as possible and constantly swaps etc.
The entire point of Maldron is that he is the biggest fucking faggot in the entire world. You are supposed to hate him.
You know that one guy who keeps invading you that has the most tryhard mode minmax pvp build? This guy has spent hours finding the cheesiest stunlock combo to unleash upon the masses.
The cherry on top is when you fight him he lags around making impossible rolls to dodge out of backstabs and then backstabbing you from the front.
Then you have to consider the edge factor of him being called 'the assassin' and when he kills you he uses emotes like the cut throat and shakes head to BM you.
Maldron is a perfect simulation of a real player interaction.
Is that not a male character model? I'm unconvinced.
If you're implying we should be calling an AI "it" and "its" that's retarded. We don't call co-op phantom Solaire an "it" do we?
Nope, took it slow.
People talk about fume knight being the true Das2 challenge. I beat fume knight first try. Had to pretend he doesn't exist for my whole playthrough. Somehow worse than the bloody crow of cainhurst
I did
I was enjoying Sunken King until I got to the bosses which were garbage. Iron King had some annoying rooms but whatever. When Maldron showed up with his infinite poise my tolerance for this game evaporated.
Dark 3's DLC better not pull any crap like that gank squad again
ITT: casul shitters getting mad and hating the best game in the series, because it's too hard for their retarded selves to figure out.
Nobody is talking about dark souls 2 as a whole at all really. This is not a rate thread. Are you retarded?
The struggle is real. I am going into the dlc right after the four large souls. Am I too early? The enemies seem easy enough so far, until this ass showed up anyway
Hey fags I just beat Dark Souls one for the first time. It was my first time playing any FROM game and I fucking loved it. Which game should I play next? I heard DSII is ass.
some people love DS2, some people hate it, try it out for a bit and see how you like it, try not to take too much prejudice into it when playing. If you can't stand it, play DS3 instead, it has a lot of fanservice toward 1.
Any of them. They're not all that different.
I liked DS2, but then it gave me a real King's Field vibe.
2 is very different from 1 in the way that it feels, it'll be frustrating cus of how differently it plays, but it's got pretty good DLC content from what I hear, and some cool weapon ideas, like a hadouken. It's basically unplayable for me because of the adaptability stat though.
3 feels more like 1, but I would argue it's not as replayable as 1, though it's still great for a one time playthrough. Short swords used to be fucking OP, idk how much has changed now since release.
Having played them all in order I say to try either Demon's Souls or Bloodborne if you want different flavors that are still unique in their own ways.
Then skip to Dark Souls 3.
Then play Dark Souls 2 if you're still not sick of it.
DSII is love it or hate it. I think it's a great game, especially the DLC.
>Friend tells me to let me know when I meet this guy because he was the reason my friend decided to skip the rest of the dlc
>kill him on my second attempt by timing a backstab so he fell down the entire tower
>friend doesn't talk to me for two hours after I tell him
Thicc
Post Souls women characters.
DaS 2 is trash. Try playing DeS if you can.
k
Why did this become a meme? I don't think that anyone has to love it, but I am willing to bet that people who say this genuinely never played or got to forest of the giants and quit
the crappy world design and initial impression of the game was pretty bad, hitbox consistency was all over the place and it had some pretty bad balance issues, much better now though, especially with Scholar
They fell for the "PREPARE TO DIE" marketing scheme. High difficulty and powerful enemies have to serve a purpose and make sense within the context of the game's design first and foremost, but DS2 and to some extent DS3 just turned it all into trivial wankery.
DS2 have the best boss in all of Soulsborne.
Even in the beginning with the bullshit that was patched out I still had a blast. Some of the game was laughable, some was annoying, most was easy once you became adjusted, but I would never say a person should skip it because it was too shitty. It is really just more dark souls with some quirks that were enjoyable as a contrast
S'okay but DLC bosses were a bit repetitive and damage spongey for me. Former probably a result of the latter.
>that eel when 7 bonfire ascetics and still no heide greatlance
They wanted high level players to be able play the DLC without being overleveled so they gave the bosses a shitton of HP and damage
You didn't just use Covenant of Champions to prevent enemies despawning?
>this is treated as a punishment
Dark Souls 2 is good, just not as good as 1 or 3.
The autists on this board just exaggerate everything because they feel it makes them some kind of 'le video game critic' or something.
Are you sure that is how it works?
Motherfucker is so on point that he knows which parts of the geometry on the giant chain are safe despite there being thin air where he is standing.
He let me think I knocked him off and went NOPE and took the chance to book it down the stairs.
What's the closest cosplay I can come to in 3 for Maldron?
[literally impossible ;'^( intensifies]
certain one time only enemies will not respawn. ones that are capable of despawing after x amount of kills will not.
Heide Greatlance drops from Heide Knights that are one time spawns in my DS2.
Man I don't even remember. Dark Souls 2 grinding is probably worse than Demon's Souls' infamous slogs.
I'm pretty sure both versions of DS2 got the CoC changes, that was part of the SOTFS patch that the original release got
i'm not the guy who said they would. just saying how CoC works.
>oh hey this area is p. cool
>who is this shitter who ambushed me?
>golf swing
>lands on stairs with low HP
>runs away
>I don't think so motherfucker
>pop giant seed
>maldron the shitter got fucked
>free souls
Never had a problem with this guy, you'd have to be a chump to fall for his shit tricks.
>Equip ring of sacrifice
>Equip cursebite ring
>As soon as Maldron appears, cast spell or consume item that will gradually replenish your health
>Dash down the tower at maximum speed and turn off the curse generator
>Die
>Ring breaks
>Everything is reset
>Return to tower
>Maldron has nowhere to hide
>Battle him until estus flasks are empty
>Continue pursuing him, refilling health with lifegems
>Win
>Repair ring of sacrifice for 3,000 souls
This shit isn't hard even if you suck at fighting. Also, the tower isn't a long walk from the nearest bonfire. What the fuck is your problem?
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