Isn't it weird how the reload animation affects the whole feeling of a gun?

Isn't it weird how the reload animation affects the whole feeling of a gun?

I mean it's not what you would expect really, as factors like recoil or fire rate are the ones who directly change the performance of a gun. But for me at least, the reload completely changes the entire feeling of a gun.

I was playing New Vegas and decided to mod the fuck out of it, I found some animation mods for guns, changing the idle, reload, even equip animations, and I came across this animation for the 10mm pistol and holy shit it changes everything for me, it's a completely new gun now with an actual good reload animation.

Other urls found in this thread:

youtube.com/watch?v=c72KtfGW2n4
youtube.com/watch?v=tvtX-QZkzYU
youtube.com/watch?v=L39odqwqcTs
youtube.com/watch?v=PU5xxh5UX4U
youtube.com/watch?v=mWLwHkQtq8I
twitter.com/NSFWRedditGif

>I was playing New Vegas
Stopped reading there.

This one's a little bit glitchy but still way better and more satisfying than vanilla

i fucking hate the front sight of the 10mm. it made the gun unusable.

>dropping the magazine

>tfw slamming a long silver bullet into a well greased chamber

...

what mods? i only have project nevada and some texture mods for npcs and the environment. can you recommend some good weapons and gun play mods.

only thing from making it great is theres no bullets in the new mag.

Ammo and condition check from Hitman
1st person weapon animations from Hitman
Weapon animation replacer from Joefoxx for 3rd person animations
And if you don't like Hitman's try Shiny Hax's animation release

>shot takes forever to hit the rocks

Wut

>dropping the magazine again

Not as bad as the peep sight on the repeaters.

Literally every single animation in every single game does that, I don't know what you're expecting

Are you doing this to help your dancing?

Arma 3 has you put the mag back in your belt

I would just think that if someone wanted to mod a good reload animation they would think about keeping the magazine in the animation

...

no, you're autistic.

AMR is not bolt-operated tho

Your pistol animation is not compatible with the ammo check mod

Name of the mod? Or is it actually Broken Mod

In New Vegas it is

Ammo and Condition checking, works well for most guns unless you're using an animation it doesn't support

They're both from the same modder, he updated the pistol shit but didn't update the ammo check to match. Then stopped working on it, rip

Animated Ammo & Weapon Condition Checking by Hitman

Thanks.

Realistic games have your character store used mags back in your mag pouch if you haven't used all your rounds for it. Empty mags are stored in the mag dump pouch, a separate bag where you put the ones that, well, don't have ammo in them.

In a tactical pause/ammo check, you store your half-spent mags back in your pouch for later use, while reloading your gun with a fresh mag full of rounds. This is called tactical reloading.

In a combat situation, throwing your mag away while reloading is called an emergency reload, when you don't have time to store mags back in your pouch while in need of a fresh mag (a.k.a. getting fucking shot at). You can always go back and pick up discarded mags after you deal with the threat and clear the area.

Thanks?

thanks /k/

I wish that as your guns/energy weapons skill increased, the animations changed to reflect how good you are at handling weapons, culminating with 100 skill + rapid reload for Nero tier reloading.

the mag flipping on the OP feels like something a rookie wouldn't do.

How about a game with "dynamic reload" where the same gun has different animations that play so that you don't see the same one over and over

no i disagree

>Slide not locking open once the last bullet was fired

into the trash it goes

Holy shit Battlefield 1 looks like crap

>Tactical reload when out of combat
>Emergency reload while being shot at, lose all the rounds in the mag and it drops on the ground until you pick it back up later

Would be pretty cool.

CoD Black Ops 2/3 does this somewhat, too, IIRC.

god damn it

How do you even know that there was no more bulelts in?

...

it's funny how games from 10 years ago were doing that but now you never see it.

Damn you Bethesda, damn you

Because if there was a bullet left in it, there would be no reason to pull the slide back again once you reloaded. It would be wasting a bullet. Not to mention, there's no animation showing this.

So either way, it's garbage.

>those people are considered AAA devs

I know Advanced Warfare did it. You could reload a little faster at the cost of tossing away whatever's left in your current magazine.

youtube.com/watch?v=c72KtfGW2n4
youtube.com/watch?v=tvtX-QZkzYU

What's wrong here? Even if it's a fictional gun, he's inserting rounds into the tube magazine through the port on the bottom, and the gun is ejecting used rounds from the port on the top. Shotguns work similarly, except the insertion port is under the receiver.

best MGS character

...

Count how many he shoots versus how many he reloads...

>gun holds 5 rounds
>shoot once
>reload 5
>end up with 5 rounds
>this is fine

Playing vanilla FNV and going as a sneak crit pistol using Lucky and then Ranger Seqoiua and the animations are pretty good for them on vanilla.

The problem with it is that it was reloading like the gun was empty when only one round was fired.

>Tube magazine holds 5 rounds
>Fires one round, rechambers
>Reloads FIVE rounds, ammo counter goes up by ONE.
>Rechambers AGAIN after reloading, ejecting an unfired round.

>looks at weapon
>"yeah it's at exactly 31% durability"

>5 rounds in weapon
>Shoot one round, eject one spent casing
>Animation loads 5 rounds, even tho he fired one
>After all that, he still ejects a spent casing after the reload animation

Oh the ammo counter. Didn't see that. I thought we were talking about the reload animation.

Well, point taken. It's shit.

...

>>After all that, he still ejects a spent casing after the reload animation
holy fuck, I had to check that again just to make sure they weren't this stupid

That's fucking ridiculous. What the fuck Bethesda...

Still way better than vanilla dude, just saying

The technology just isn't there to make proper reload animations.

That pistol isn't so bad when it's cleaned up some.

most of the time, when you shoot, you watch where the bullet will go
the reloading is a resprite where you start to watch elsewhere
and since you have an animation taking half of the screen, yes, it is important

>guy realizes his mistake and recognizes it
>dumb duckposter tries to falseflag it as bait

And yet Obsidian came pretty close with NV's shotguns.

Literally what nigga, I hope you're memeing right now and I'm missing the joke

All they had to do was not animate that last part

How is that a "technological restraint"?

I use that ENB, I doubt there is a better one IMO

Well excuse me for thinking that it wasn't possible for someone to be that retarded. I assumed he was baiting.

Not him, but I scrutinised the animation the first time. It's easy to miss the ammo counter if you're expecting a terrible animation

thank you ill check those out next chance i get

I guess they were right.
Sup Forums is full of idiots.

they do. Bethesda is just lazy.

If we're just looking at the animation, My gripe is with the left handed ejection port again.

>B-But moving parts look cooler!

>Look at the time.
They are Americans.
Sup Forums and Sup Forums drop down in quality, as soon as Americans start to show up.

who was right?

>racks the slide despite not firing the entire magazine, which is a worthless action due to there still being a round chambered

why do people like any of the 3d fallouts, they are gutter trash compared to 1 and 2. yes new vegas is better than FO3 but that doesn't mean it isn't shit.

Bf1?

>complaining about Americans on an American website, with servers located in America, created by an American, for Americans only

>could have had some kickass flamethrower/syringe gun that shoots grey-goo
>reskin a laser rifle instead

Thanks Todd

>"But because our firing and reload needed to be shared with the standard laser set..."
Fuck!

FONV's stock animations are shit

btw

HOW DOES THIS CYCLE???

>the reload animation is not realistic enough despite looking fine and smooth, therefore the whole game is complete shit

no game has ever done that before, nope

youtube.com/watch?v=L39odqwqcTs

>load revolver with 3 rounds
>there's magically 6 in it now
FUCKING CAPCOM REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

>implying i meant the game is shit solely because of 1 reload animation

it's because it's a garbage 3D FPS, fallout is an isometric RPG, not a FPS.

stop nitpicking. get out of here /k/

>just finished playing kf2
>mfw OP's animation

It's not more of an FPS than something like Bloodlines is.

>Expecting realism from fucking Resident Evil

>tfw this song was not included in the game
youtube.com/watch?v=PU5xxh5UX4U

It indicates a lack of care, and generally that extends to the entire game. It's a small detail but one that the player will be seeing for most of the game.

>expecting realism from fucking Fallout

>nitpicks other games
>W-WHY ARE YOU NITPICKING NEW VEGAS AAAAAAA

btw how does this gun cycle?

Wasn't there a mod or something that added a side charging handle to it?

>that shitty animation seam at the end

Well clearly the handle is not actually on the bolt but rather on the shroud around the bolt that kinda cycles back a bit, then releases the bolt itself, which cycles further into the stock.

>what was I doing again
>oh right, reloading

>nitpicks other games
>W-WHY ARE YOU NITPICKING NEW VEGAS AAAAAAA
>btw how does this gun cycle?
i was joking.
the 12.7mm pistol is loaded through the gun grip. The curved gun grip.

well, i also think bloodlines is inferior to Redemption.

Different strokes, I suppose.

I don't remember any shooter doing this but there are a couple of rpgs that did something like this.

The ones I can think of right now are Gothic 1 and 2 The Witcher 1 and Oblivion, you got cooler attack animations when you had higher skill.

I'm not even defending or nitpicking fallout. It's a shit game anyways.

neva been dun befo

youtube.com/watch?v=mWLwHkQtq8I

>gun holds 8 rounds
>fire one shot
>cram a stripper clip with 9 rounds into the gun
>still only 8 rounds in the gun
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

the charging handle is right here you fucking idiot

It's not a vanilla animation idiots