i just finished this game. had plans to play it for years but, i always forgot about it until now. its is a solid game and made me remember how much i miss platforming games. what do you guys think?
also
is the second game as good? thinking of piratingit.
Jayden Edwards
I thought the second game still hadn't been cracked so you couldn't pirate it yet
Anthony Hughes
post yfw you remembered that there was a sequel to this
Jack Morris
The first one it's kinda short. Other than that, a solid game.
Alexander Cooper
second game is complete trash and was forgotten about a day after it came out.
Henry Walker
bet its fucking shit! fuck EA!
Isaiah Rogers
>how much i miss platforming games but there are thousands of platformers done even today
You need to stop playing COD/Souls/AAA shit and actually try to widen your taste
Christian Hill
game came out 7 years ago and still is one of the best looking games out there.
James Martinez
Actually, the second game is just equally as bad as the first one. It's not worse, it just failed to actually fix what was wrong with the first one.
Benjamin Ramirez
Loved it, second game squandered the first games best points in exchange for way point following
Landon King
Love mirrors edge, it might be the only game with time trials where I actually kept going back, getting better, discovering strategies, and getting better times.
Though somehow mirrors edge 2 was announced, released, and quickly forgotten all without me noticing and when I finally looked at it and read up on the game I had no interest. Although if you're going to pirate it to check it out it doesn't matter if you'll like it or not, you can just uninstall without wasting money
Jordan Powell
but most are boring "inde" games. i want something like Jak and Dexter, Spyro or Crash bandicot.
Ethan Brooks
One of my favourite games.
I didn't bother with the "sequel", it looked fucking terrible and lacking in all the good things about the first.
Luis Wilson
what was wrong with the first one?
Caleb Thomas
>what was wrong with the first one? Terrible combat element, terrible story and linearity.
What the second game should have done is either fix, or remove completely the mandatory combat, and actually focus world-building (because they had some AMAZING concept of a settings there). Instead, they replaced the combat with equally as bad one, made the open world so bottle-necked that you ultimately have always just one route to go through, and the story is laughable again.
James Hernandez
>Terrible combat element
i can see your point. but you have to remember, fay is a runner. not a fighter. but there were parts were the game forced you into a corner were you had to fight. something they should have fixed.
Gabriel Myers
I had actually forgotten Catalyst existed until this thread.
DICE could be such a good developer if EA weren't overworking them.
Henry Wilson
I kinda liked the combat element, you couldn't fight anyone head on so you had to cheapshot them with a nut punch or a jumping kick etc. Although when you used a gun you should've had more recoil/been less accurate, it was weird to take a guys sniper and out snip 4 other trained snipers. But at least you couldn't do fancy parkour with guns so it was you shoot people when you could rather than all the time.
I don't care about the story, I just play the game to run and jump and have fun doing it. The linearity really sucked though.
Luke Davis
I actually really liked how hard the project icarus guys were to fight. I wish more games had hard fights where you can't win just by running at them and hitting them lots and pressing X button when they attack to counter or dodge.
John Cook
>>i can see your point. but you have to remember, fay is a runner. not a fighter. Which is why the combat should have been designed completely differently from the begining. It's not that you are not powerful in the game, it's that the combat feels jarring and out of place, and simply isn't fun. It should have either allowed you to avoid combat completely or offer some more natural mechanics, This way, it's half-arsed shooter segments in the first game, and awkward beat-them-up in the later, neither of which feels fun or natural to the game.
Anthony Jones
>i want something like Jak and Dexter, Spyro or Crash bandicot. if only there was a company that still produces high production value 2d and 3d platformers