It was a good game all along and nobody even realised

>it was a good game all along and nobody even realised

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>try it out
>its just far cry 3 in a city
>thats ok with me
Shame ill beat it before the devs can get my money

>glitchy nato propoganda
>good

>42gb
>800 kib/s
SOMEBODY SEND HELPO

It's garbage.

no
what the fuck
it wasn't

that ending and how everything played out in general? that shit was generic as it could've been

TECHNOLOGY

I tried it dash when trying to sneak one too many times and got annoyed with it so i refunded it that ahs the KP AI is retarded on a new level

Fucking this.

>WEEKEND FREEPLAY
>sounds pretty neat
>41gb

fuck that, not gonna wait 4 hours for that to come through when I've got DOOM set to download.

Every shooter with visible legs is at least a decent one.

Bull shit. This game was fucking awful and the glitches and bugs are all the proof needed.

The Timesplitters 2 stuff would justify the purchase tho.

I don't have enough space because I raided Evil Angel's site on Free Porn Day and downloaded about 40 GBs of porn. Oh well.

>The Timesplitters 2 stuff
The what? Explain.

Not saying the game is good, but the free weekend coincides with a major patch that more or less eliminated all the major bugs and glitches.

Uhhhh it's okay. Not 60$ worth. I'm enjoying it for free though. Popping Nork heads in the red zone with my DMR.

Feels kinda empty though, and stealth is essentially impossible which I hate since that's how I like to play FC and Metro games.

Towards the end of the game there's an arcade cabinet which has a port of Timesplitters 2 on it (or at least a couple of levels of it)

Literally the worst game I've played in some ten years

It wasn't good but it wasn't a shitshow. It had the feeling of a game that was stuck in development hell for a while then just sort of shoved out the door

and when you beat the game there's literally a screen that describes just that

basically an urban killing simulator

That's fucking rad.

free play weekend???!?!?!!?!?!? I would just play it for the weekend and not buy it

>the most mediocre and forgettable shooter of the last generation somehow gets a big budget sequel
>just so happens that the entire premise of the game is NATO propaganda
imagine spending time and money to indoctrinate yourself like this

Shut up liberal cuck

The story is so silly that I cant think of it as anything but fanfiction. If anything I'm pretending the koreans are globalists.

This.

And hell, considering most of the plotlines of Call of Duty over the last several years it's not all that outlandish. Far as I remember, Ghosts was mostly about recovering the magic death satellites stolen by Brazilians, AW was about Kevin Spacey attempting to conquer the US for no reason other than the lulz, and Black Ops somehow postulated that some random murrican jarhead murdered the president and then managed to singlehandedly stop a ruskie invasion. Compared to that, a yarn about Norks taking over through contracts and shit sounds almost halfway plausible.

you just reminded me of how fucking stupid black ops is
>the big twist at the end of the first game is that your character murdered jfk
>character resurfaces in the next game and it is literally never mentioned again

The rain, fool, the rain!

>Complete new origin story
>ending so zany you say "what the fuck?" out loud

Won't let you select more than a few side missions at a time, so you have to keep going back...the fuck were they thinking?

like 2/3 of them are totally broken anyway, and they have no story relevance

Ive never used a crossbow before
Is the distance it fires realistic at all? Feels like it drops way too fast.

>Feels kinda empty though, and stealth is essentially impossible
What? Stealth is perfectly doable.

>just sort of shoved out the door
Games that are shoved out the door generally don't get heaps of post-release patches and multiple story expansions. The devs have actually done a wonderful job supporting their customers. Look at the shit Avalanche pulled with Just Cause 3, and then look at Homefront.

Also, kudos to them for scrapping microtransactions before the game's release, in a world where SE jammed them into Mankind Divided weeks before release.

>>just so happens that the entire premise of the game is NATO propaganda
The premise of Homefront: The Revolution is completely different to the original game. How are people not aware of this?

youtube.com/watch?v=Fk10PzMRPmE

>Korea invented internet.
>Korea invented personal computers.
>Korea invented all the cool guns.
>Korea decide to save the starving poorfags in America.
>Americans start blowing shit up.
>Koreans start retaliating.
>Americans blow more shit up.
>Koreans start gassing people.
>Gordon "Ethan Brady" Freeman arrives.

>like 2/3 of them are totally broken anyway, and they have no story relevance
Most of the bugs were fixed. The side missions are just cool stuff to do on the side. Some are really quite fun.

There are people on NeoFAG who are actually surprised that the game has good graphics. What fucking rock were they living under?

>done with the story mode in 11 hours
>did 80% of the "ubisoft presents:pad out your game with shit"
>it's a glitchy mess
>don't care about the multiplayer
>buildings look nice but most NPC look like shit
>well optimised
>shooting has very little impact
MEH./10

that light going on and off is killing my eyes

Already jumped on for like an hour and a half and dropped it. Good graphics, movement is shitty and the open world is bland as fuck. Weapon conversion was neat but I didn't get far at all, but gunplay wasn't good.

>>buildings look nice but most NPC look like shit
Most of the NPC models are fantastic, though. They make the character models in Deus Ex: Mankini Divided look like a joke.

I'm hoping that the upcoming DLC expansions build on the base game and maybe even surpass it. The first DLC features bandits, apparently. So I'm thinking it'll be some kinda cool Stalker-ish thing.

>sequel nobody wanted
>fucked up development that killed two studios and almost a third
>competitive MP, the only good thing about the first game, removed entirely
>finally released to no fanfare, advertising, or anything
>doesn't have a fucking thing to do with the first game except you're fighting North Koreans again
>horrid performance that has only 'marginally' improved since launch they JUST fixed the 'game locks up during autosave' issue
>NORKS NORKS NORKS GEE DON'T YOU HATE YOU NORKS

There's cool shit in there, like starting riots in the 'regulated' areas, but the game just has so many problems that isn't worth digging through all the garbage to experience.

>the open world is bland as fuck.
You didn't even get past the first red zone, did you?
>gunplay wasn't good.
It's a refined version of the gunplay from Crysis 3. It's got awesome gunplay, IMO, but to each their own.

I was running around taking out the various strongholds like Dry Docks and got bored. I could tell the game wasn't in the way of offering good characters or story and with that slice I didn't enjoy the gameplay enough to continue

>>fucked up development that killed two studios and almost a third
Incorrect. The developer has never changed. Free Radical/Crytek UK/Dambuster are the same studio. Same staff, and everything. They just kept changing publishers.
>competitive MP, the only good thing about the first game, removed entirely
My theory is that Dambuster were fucking sick of making competitive MP games because Crytek had put them on MP duty for years.
>>doesn't have a fucking thing to do with the first game except you're fighting North Koreans again
And this is a bad thing... why exactly? It's Crysis: The Koreans Are In America Now.
>>horrid performance that has only 'marginally' improved since launch
It has dramatically improved since launch. The console versions have gone from running at 15fps in places to mostly running at 30. PC has also seen huge improvements.
>they JUST fixed the 'game locks up during autosave' issue
What's weird is that Crysis 1 behaved the exact same way, and nobody complained.

>OP had bad taste all along and he didn't even realize

What is this webm about?

>tfw two years ago my download speed maxed out at 260kbps
>took literally an hour per gb
>just recently got 50 down/10 up
>estimated download time: 1 hour

>>OP had bad taste all along and he didn't even realize
user is a pleb who doesn't realise that Homefront: The Revolution is literally Half Life 3 and STALKER 2 merged into a single, majestic game that pushes some of the best visuals we've seen in the open world FPS genre.

if i remember right. bosman was talking about MGS V story.

I never said the developer changed. I was sayimg that companies involved with it were put in the ground.
>Kaos Studios who made Homefront 1 and started 2 before Crytek UK/Dambuster/Whoever got killed
>THQ famously went under
>Crytek almost went under from bankruptcy and sold the Homefront IP and the dev team to stay afloat

Ok so is this actually a hidden gem encrusted dark horse or is everyone meming?

There's worse games out there. This is most people's first exposure to it since it was never cracked.

>Ok so is this actually a hidden gem encrusted dark horse or is everyone meming?
It's basically the closest thing to a STALKER sequel we've seen in years. (It's also the closest thing to Half Life 3 we're ever getting.) Just without any dialogue or RPG stuff from STALKER. It's a rather unusual creature, and if you're willing to look past the difficulty spikes and occasional bugs, it's a very engaging game with some superb atmosphere.

I mean, seriously. The game's atmosphere is incredible at times, and the soundtrack really elevates it. "Old Town" is a zone in the where it's always raining and the soundtrack takes on an electronica quality. (Did I mention Graeme Norgate of TimeSplitters fame wrote the music?)

THIS

im so glad i have ocd with finding shit in games

its the best fucking thing you COULD find in an fps this gen. the ability to play a better fucking game...

...

>This is most people's first exposure to it since it was never cracked.
Which is weird because the game sold like 300-400,000 copies. The game sold better than most of the weebshit Sup Forums obsesses over. Maybe it has something to do with the demographics here. People who don't actually buy games, basically.

How well optimized is it? I'm running a 2500K @ 4.3Ghz and an R9 290. I don't mind turning some of the fancy stuff off to maintain constant 60 but I hope it isn't like Fallout 4 where it just runs like shit in some areas regardless of how much I tweak it.

Someone link me a good torrent.

Anyone want to give me a save file so I can just play the Time Splitters 2 part?

It's not really a gem, but it's not a complete shit game. At best, it's a AA game, something most people haven't seen in many years.

Reports vary. Most people are reporting much, much better performance than at launch. But then some are claiming the game still runs like shit for them. Hard to know who's telling the truth and who is doing something stupid like turning on supersampling.

With your hardware, you can probably get 60fps on Medium, or maybe even High. From what I've seen, as long as your CPU is decent, the game's framerate shouldn't tank in certain areas the way it did at launch.

The good side effect of this free trial is that we can actually TALK about the game on Sup Forums with people who've actually played it. It's much more interesting talking to someone who's played a game, even if they disliked it, than talking to some underage faggot who watched a youtube video and now considers themselves an expert on a gameplay-driven open world title.

I think the devs have two key strategies here.

They want you to play the game and report to your friends that the game isn't a completely broken mess with huge performance issues like it was at launch.

They also want you to have fun playing the game so you'll be tempted by the Expansion Pass which will have lots of new story content.

It's an interesting strategy because for every idiot who plays 10 minutes and writes a negative meme review, there will be 10-20 people who come away from the game with a deeper understanding of it.

IMO, if the game were to be re-reviewed in its current state, it would get 7.5/10ish reviews.

>it was shit and everyone knew it

>>it was shit and everyone knew it
The game's review consensus was that it was a genuinely decent game with an unacceptable number of technical issues, in case you've forgotten. The past few months have been spent ironing out a shitload of bugs and fixing the abysmal console performance.

and surprise surprise it was still shit

i tried it.
then i got on a bike.
uninstalled.

>and surprise surprise it was still shit
How was it shit, user? Good graphics, good gameplay, good music, and a decent story. Where is the shit, if you please?

>i tried it.
>then i got on a bike.
>uninstalled.
e.e cummings? I thought you were supposed to be dead?

>being poor
lol

Well it seems Denuvo was a horrible strategy for them. Since no one could try it out everyone got their opinion from Youtube. By offering a few days to try it out they'll probably get some more sales even if the opinion is still mixed.

would not even torrent this POS.

Is the multiplayer behind multiple paywalls like the game where you pay per match?

More like "live in a place with heavily entrenched ISP options".

I can either get fucked by Comcast and get complete shit service for a higher price, Verizon and get better service but be stuck in a ballbusting contract for several years that will cost obscenely more, or stick with my current ISP that offers decent speeds with a shitty cap of 350gb.

>ISPs hold monopolies/oligopolies over various regions in a county and control speeds

Not if the alarm goes off when you enter an outpost even if nobody saw you, or when knife kills often glitch and leave you slashing the air, or when outposts spawn more baddies from nowhere not even a door for them to walk out of they just materialize, or when one sniper shot alerts all the others to your exact position

If you avoid all the pitfalls you could play stealth, but without unlimited RC cars and a fuck ton of luck it really isn't gonna happen.
>Most of the bugs were fixed. The side missions are just cool stuff to do on the side. Some are really quite fun.

Photo graph x enemy type or y environment element

Kill x enemy type with y gun

Kill 50 of x enemy type

Yeah lots of fun, they are just checklists, not one of them makes you do anything you wouldn't be doing naturally. Oh should I kill 4 snipers with the DMR thanks for the tip.

>Well it seems Denuvo was a horrible strategy for them. Since no one could try it out everyone got their opinion from Youtube.
As a fan of the game, I actually agree with this somewhat. Piracy is a great marketing tool. Not as good as a decent demo, maybe, but a great tool nonetheless.
>By offering a few days to try it out they'll probably get some more sales even if the opinion is still mixed.
That's the vibe I'm getting. For a game that is supposedly shit and unplayable with people saying "played 10 mins, uninstalled", 1.5-3K active players today and last night indicates that a fair number of people are playing it actively.

I think putting the game on sale for $30 with all campaign DLC was also a good move.

>Is the multiplayer behind multiple paywalls like the game where you pay per match?
What on earth are you talking about, user?

I wish there was an option to completely disable the HUD and maybe make enemies stop shooting you on sight. I don't really care for anything in the game aside from the graphics which are quite striking at times. The gameplay in general is actually very tolerable, though. About on par with something like Dead Island. I play with everything but supersampling completely maxed out and pretty much never dip below 80 and am usually well around the 90-100+ range and it looks and feels amazing on my 144hz monitor.

Nice blog, faggot.

>I wish there was an option to completely disable the HUD and maybe make enemies stop shooting you on sight.
There is a HUD toggle mod. steamcommunity.com/app/223100/discussions/0/350541595107724964/

take good for everything you said and reverse it to bad
there you go, it was bad

...

...

>Not if the alarm goes off when you enter an outpost even if nobody saw you
That's never happened to me, DESU, user.
>or when knife kills often glitch and leave you slashing the air
Also never happened.
>or when outposts spawn more baddies from nowhere not even a door for them to walk out of they just materialize
The spawning behavior could be better, yes.
>or when one sniper shot alerts all the others to your exact position
That's a very old CryEngine AI quirk.

Dark Souls

What's bizarre is the group who made that slightly hammy intro sequence also made a bunch of other videos for the game, including this really quite touching mockumentary.

youtube.com/watch?v=Fk10PzMRPmE

If the game were easily moddable, I would replace the game's intro with the APEX mockumentary. It really puts the KPA and their actions into perspective.

yeah pretty good, slight low budget but still really interesting.

It requires a special kind of autism to argue the graphics are bad.

Oh great one of the strike points ,car park chop shop, is glitched the motorcycle dyno generator doesn't raise the door. Google for a solution the devs just say reload an old save.

>Oh great one of the strike points ,car park chop shop, is glitched the motorcycle dyno generator doesn't raise the door.
The developers are aware of the issue, and last week they got someone with the PS4 version to submit their save. Apparently the bug is extremely difficult for them to reproduce. It'll likely be fixed in the next patch.

See? homefront-game.com/forum/index.php?threads/bug-preventing-progress.24763/#post-30183

The devs have actually done a fairly good job squashing the broken quest bugs. There's a just a few they've missed because they're hard to reproduce.

I'm not playing after the free weekend ends, but this being a launch issue and still not getting fixed or them just patching in a workaround so you can hop to the top of the outpost is fucking absurd. Just patch the fucking door out until you can fix it. Or give the PC players some console code clues to clip though

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TIP FOR EVERYBODY
Make sure to go into the system.cfg and fix the mouse acceleration and FOV makes it 10 times more playable.

>Evil Angel
Ew

The game supports setting the FOV to 65 vertical in the advanced options menu. Setting it higher than that with cfg tweaks is a bad idea. It starts messing up near clipping and Ethan's arms when riding the motorbike and stuff.

Also, do you have any proof the game has mouse acceleration natively? If it does, we should ask the developers to add a toggle. They've been very good about adding options to the PC version so far.

I played the first one, was okay. What's up with that ending though?

>implying NATO aren't the good guys

...

I'd rather see arms clipping than playing in tunnel vision. But I'd also rather just not play this game.

I know I didn't give it much of a chance, so take my opinion with a grain of salt, but that entire into sequence infuriated me.
Is this really the current state of shooters? Fucking 30 min intro never letting the player do anything, shitty characters fucking me up because apparently I can't open my mouth to fix the misunderstanding.
Stupid edgy almost torture scene, follow a guy around spouting nonsense exposition, finally get a gun but no more tutorial, bullshit crafting mechanic, more tutorial with edgy bitch.

Fuck modern games. I've already played Farcry 3 and wasn't that impressed. Who decided this was the new go-to formula for an fps?
Uninstalled that shit so fast.

So what is this similar to and is it worth a pirate?