>"We were a little bit opportunistic, signing a lot of titles and doing things that were not necessarily very good. There was a time when you could sell a lot of products, for example on Wii, but that market has gone. Today if you want to survive, you need to focus on quality. We want to create games that are very good and have a long tail."
>SEGA ADMITS TO LETTING THEIR QUALITY SLIP DURING THE WII ERA >Sonic Colors, Sonic Generations and Sonic Rush were awesome and they were made in Wii era >Sonic Boom happened this era
Angel Long
seriously, what quality problems? the only game you can argue as bad during the wii's time was black knight.
Nolan Brooks
I want sonic adventure 3 :( Not sonic generations 2 :(
Nathan Wood
>Sonic and the Secret Rings >Sonic and the Black Knights >other shit games that aren't Sonic related Widen your scope user.
Daniel Watson
Sonic the Hedgehog (2006) Sonic and the Secret Rings Sonic and the Black Knight etc
Nathan Roberts
They were all awful.
Connor Adams
>"Today if you want to survive, you need to focus on quality" >They made Sonic Boom and Sonic Runners happened
Xavier Carter
I'm still not forgiving you for NiGHTS JoD.
Angel Gutierrez
>secret rings was bad meme
just stop
Gavin Fisher
Right. Next you'll defend 06.
Jace Perez
There's a lot of fundamental problems with it, yeah.
Dominic Myers
You guys realize Sonic isn't the only thing Sega has worked on in the last few years, right?
Right?
David Howard
>Today if you want to survive, you need to focus on quality. tell that to NMS and pokemon go, the money maker of this summer
Dylan Anderson
Secret Rings does a lot right but gets the controls wrong, and that absolutely kills it. I loved it when it first came out but going back to it last year was not fun.
Aiden Parker
I hate it when companies admit shit like this like it's some kind of divine revelation and we should all be proud of them for realizing that wow they shouldn't be producing shit. Give me a fucking break. You should always focus on quality, and if they'd done that from the start maybe Sonic wouldn't be in this mess.
Angel Nelson
You're a homosexual.
Christian Edwards
Secret Rings wasn't just bad its worse than 06.
At least in fucking 06 I can turn around instead of BACKLFLIP TOWARDS THE CAMERA.
Carson Hughes
Then there's this asshole who liked Chronicles
Samuel Parker
Of course, but it took top priority over everything else.
Nolan Collins
Please don't remind me. I was hyped as hell when it was first released but the final result was so rushed and disappointing. I even gave it two more chances with the thought "It can't be that bad"...but it was. Blame goes to the smartass that decided to move it to Wii when it was at first developed for PS3 and Xbox360 and yet they didn't gave them more budget and time to make a good job.
Zachary Smith
>BACKLFLIP TOWARDS THE CAMERA.
True
Luke Ortiz
>I hate it when companies admit shit like this like it's some kind of divine revelation and we should all be proud of them for realizing that wow they shouldn't be producing shit.
I'm not sure if you know this, but to a lot of companies admitting they fucked up is equivalent to PR suicide.
Josiah Wilson
>Secret Rings wasn't just bad its worse than 06. Oh boy. Another Sonic 06 defender. Why people like you still exist?
At least Secret Rings didn't have lots of long loading times, nor it was a hyped game that didn't gave what it promised.
Aiden Brooks
But they made Valkriya Chronicles, one of thier best games during that era. tho i admit the rest was trash
Joseph Flores
I may be homosexual, and gay, AND a faggot, but at least I'm not you.
Eli Stewart
Look, its not BAD. Its just horribly average. Namely the levels where the kids run around.
Unfortunately, keeping it on PS3/360 wouldn't have fixed it. It just would have made prettier mediocrity.
Matthew Miller
We don't know. The game ended up mediocre because of lack of budget and time to polish it. It wasn't that hard to make a new game like in the original but with graphics of today.
Samuel Long
My point is that regardless of whether or not they admit that they fucked up, it never should've happened in the first place. You're a video game company with decades of experience. You literally have one job, and that's to produce quality games. Going "Oops, our bad guys, we forgot that our games aren't supposed to be shit" is just wrong.
Brandon Cruz
Aren't they late on this? Sega admitted this months ago.
Jacob Clark
Sonic and Sega All Stars Racing was a MK clone better than MK.
Jose Watson
You realize that admitting it this is in itself PR?
Easton James
So... an open world crafting Sonic game?
James Gutierrez
>Sonic and Sega All Stars Racing was a MK clone better than MK.
?????
Lincoln Ortiz
You don't agree? Sonic All Stars Racing had savage Brutalities.
Aaron Thomas
I just realized you meant Mario Kart
Aaron Evans
Wii era? Try since the Dreamcast era
Connor Wright
My favorite is the Total War Shogun decapitating any sonic character in front of him during his all-star move
Alexander Adams
unlike nintendo who can't even apoligize or admit when they do something wrong
>federation force Reggie: Y-you guys just don't understand >color splash we don't need 2 mario rpg series
and then during the xenoblade x segment of last years E3 >i'm looking at you metroid fans
Aiden Wilson
I like Unleashed.
Luke Brooks
...
Jordan Sullivan
And then Fed Force flopped and was widely hated.
How's that humble pie taste, Reg?
Elijah Roberts
GEE LET'S TAKE A LOOK
>Sonic 06 >Secret Rings >Air Riders: Zero Gravity >Air Free Riders >Olympic Games yearly shovelware >Chronicles >Unleashed >Black Knight >Sonic the Hedgehog 4 >Lost World >Sonic Boom
Juan Watson
>terrible controls >terrible level design
Lucas Stewart
The thing about Nintendo is that it doesn't matter if they admit whether or not they fuck up because they aren't making any changes to improve their games. Anything Miyamoto touches turns to shit, Treehouse is censoring games left and right and right now the best thing Nintendo can do for titles that we haven't seen in a while is to just not touch them at all because they'll fuck them up. The only exception to this right now is Breath of the Wild, but I'm still waiting for them to announce how they're going to fuck that up too.
Gabriel Johnson
Best thing about Unleashed was the tie in short.
If they ever make another it needs to be the same studio.
Andrew Ross
>Anything Miyamoto touches turns to shit Pikmin doesn't have a bad game yet though
Colton Moore
>Sonic 4 Oh fuck I keep forgetting that piece of shit
Jordan Bell
What happened with the development with this game? It seemed like early on it really was a SA3 with 9 character stories instead of 3. Why did it turn out so bad in the end?
Brody Reyes
RUSHED NOT ENOUGH MONEY POOR DIRECTION NOT ENOUGH TIME TO DEVELOP ON NEW HARDWARE GAME DESIGNERS NOT SPECIALIZED IN 3D OVERALL POOR LEVEL DESIGN ZERO PLAYTESTING
Jack Hall
They have franchises besides Sonic, user. not that you'd know since they completely abandoned them in the Wii era.
Thomas Sanchez
2006 was Sonic's 15th anniversary. Sega had to release it before the year was over, come Hell or high water.
They even fired their QA department to save time.
Grayson Jackson
don't forget that there's been a new Olympic Games shovelware title every year, so that adds 7 titles to the list.
Noah Ward
>Jet Set Radio >Crazy Taxi >Chu Chu Rocket >Shenmue >Drop in quality
Connor Ward
Those aren't attempts at a Sonic game so I don't give a shit about them. They still shit though.
Anthony Scott
did you see the new one coming out for 3ds
it gave me chibi robo zip lash vibes
Aaron Martinez
Secret rings
Michael Nguyen
doesn't look great, but pikmin 4 is still in-development so whatever.
Cooper Diaz
>There was a time when you could sell a lot of products, for example on Wii, but that market has gone.
How sad is it that Sega realized this before Nintendo?
Jackson Russell
>For example in the Wii era. Sonic colors, secret rings and the black knights were all relatively low quality, even though there's enjoyment to get from all of them, but what he's saying isn't at all that this problem was only focused on the Wii era.
Ethan Nelson
>Sonic Colors >low quality I understand not thinking that the game is fantastic like most people like to claim, but it's far from bad.
Caleb Hughes
OFFICIAL SONIC ERA RANKINGS: 1) Genesis Era 2) Dreamcast Era 3) Wii Era ---POWER GAP--- 4) XBox/PS2/GameCube Era 5) Saturn Era 6) Wii U Era
Adam Fisher
>Forgetting Sega CD
>Forgetting GameGear
Heck off
Colton Watson
That game gave me renter's remorse. What a waste of a weekend.
Luis Rivera
>don't forget that there's been a new Olympic Games shovelware title every year No, there hasn't
Gavin Diaz
Both are part of the Genesis Era
Eli Baker
The only tolerable 3d sonic games are Heroes, the day parts of unleashed and half of generations
Ryder Rodriguez
Let's specify
David Peterson
sonic 16
Jason Hernandez
oh sorry, there's only been 5 and not 8. My bad.
Dominic Cook
I'll give you that, I was parroting something I heard and don't care much about the game. I stopped playing sonic games after adventure 2 for a long while and am waiting for the next one which looks neat. My main point was that he entirely misundertood what Sega was saying.
Xavier Morales
>Forgetting sonic rush
Dude that was great on DS
Zachary Phillips
>The only tolerable 3d sonic games are Heroes
Carter Hall
Can't you see the difference between saying you did something bad like 5-10 years after it happened compared to literally before the game has even launched?
Joshua Lee
Good god those controls were a nightmare. I had friends who bought the game, I was the only one who could beat it. They had me come over to do the last two boss fights just so they could see the ending.
Black Knight took a step forward and a step boss. Controlling Sonic was slightly less shitty with the nunchuk but the fucking waggling ruins it. There's almost no strategy needed except for the super hard Shadow fight.
Matthew Gonzalez
Only 1/4 of Heroes is good. Half if you like Team Sonic with more enemies.
Xavier Fisher
Maybe for its time but trying to play it like a platformer is punishing. People only remember it for the music and Blazeposting.
Aiden Rodriguez
At least the story stayed contained in the sonic universe rather than adding chaos: the edgeLord
Jackson Morris
>Sonic >story Literally just had this discussion on /sthg/. If you unironically want a story in Sonic games, pack your shit and take it there.
Wyatt Stewart
But Heroes completely ruined Metal Sonic which is an inexcusable crime.
Jaxson Howard
Haven't played it in a while, maybe it didn't age well. I didn't really think it was supposed to be a hardcore platformer, just fast and over dual screens to be neat.
Brayden Sanchez
Ow the Edge is a sequel to Shadow's subplot in Heroes.
Alexander Morales
They added Robot the Edgelord instead. He's good in the comics, but in the game MUST KILL ROBOTS EGGSMAN WHY YOU LOCK ME UP
Kayden Gomez
I first got it after having taken a long Sonic hiatus in 2005. I loved it then but after returning to the classics I realized how shit it was. It's basically Sonic 4 with boost. Better music though, Naganuma is pretty based.
Grayson Moore
I'd prefer no plot desu. But I tried playing adventure and starting fighting water demons or some shit. At least Heroes plays like a 3d sonic game.
Samuel Lewis
>Burning Rangers and Jet Set Radio would've been perfect for the Wii gameplay wise >Instead we got Nights and Samba we Amigo
JUST!!!!!!!!!!
Jack Taylor
I honestly don't want to go in deeper detail why Heroes is bad so I'm just gonna leave this copypasta I saved
>Power formation: The Game >The special stages weren't particularly well designed >the levels went full dumb "corridor in the sky" (Sonic Adventure started this trend but Heroes kicked it into high gear) >The game was visually pretty awful (a combination of poor use of Renderware, and those shiny models) >If you played it on the PS2 (as most kids probably did), you got a terrible glitchy version >Same goes for PAL versions of the game >Butchered the Chaotix and Shadow >They even knew the team system was dumb so they had to turn it into a kind of "lock-and-key" situation where they forced you to switch and do tedious shit at certain points, everybody really just wants to be the speed character >Health bars have no place on Sonic enemies >Bosses were bland, repeated, and there were those """"""boss""""" arenas where it's just a tedious enemy rush >Grind rails were downgraded from actual level elements into actual rails to push you along automatically, no effort required >LOOK AT ALL THOSE EGGMANS ROBOTS, the voice acting was always bad but the amount they threw into the levels themselves was unbearable
Landon Jenkins
That meme will never get old
Eli Martin
Played on Xbox so I never got the glitches. I see where you're coming from but I liked it.
Zachary King
Underrated
Luis Cook
I can guarantee you that Burning Rangers and Jet Set Radio with wii motion controls would not be as fun as you're imagining it. Motion controls ruin games, and it hurts a lot worse when it's a game from a highly praised series.
Nathan Smith
They literally have a "better controls" upgrade
Josiah Jenkins
>Motion controls ruin games Not rail shooters, or arcade like games tailored to it, like the Trauma series.
For the most part though, I agree.
Luke Jackson
>mostly scripted 3D levels >filler levels >boring 2D platforming >bland 2D physcis compared to Genesis games
I honestly preferred the daytime levels of Unleashed to all of Sonic Colours
>I honestly preferred the daytime levels of Unleashed to all of Sonic Colours
I don't think that's an unpopular opinion. People liked the daytime levels, they just hate Unleashed because those levels are like, 20% of the game and the rest is padding.
Anthony Wilson
at least they admit it unlike certain competition sega does what nintendon't
Luke Powell
I think that's a pretty universal opinion user.
Jonathan James
True but I never said it was unpopular
Jason Rodriguez
Didn't they already do this when they "delisted" a bunch of their games when Sonic was on the upswing in 2010/11?