Why are open world games considered bad?
Why are open world games considered bad?
because they're walking simulators more often than not
they aren't bad but most of them have been bad
b/c they often ignore other aspects that make games good like actually well done quests/missions
Saturated market. Everyone is jumping in on the latest trend and making bad games because they don't understand how to properly execute it through lack of experience or understanding of why the open world games people do like are popular.
When done right open world can be 10/10, but when not done right its absolute shit.
Devs for some reason can't find the sweet spot for them.
fucks with pacing and lets devs cheap out on content creation
A lot of the time it's really unfocused.
(in response to the speech bubble in your image)
but fewer brother, fewer! youths in this time, seek to learn about GOLD and POLITICS, not honest craft.
('Twill be their loss. When they come of age, and know not how to make art of consequence.)
BIG OPEN WORLD ! ! !
Nothing to fucking do in it.
I have to say, Im somewhat disappoint that no one here recognized that quote & where it came from :(
it lets devs create 3 tree models, copypasta them around terrain and call it a map
Open world games arent bad in and of themselves. The problem is, is that there way to many of them now. Open games are now over saturated. A game with tight, hand crafted level design would be a breath of fresh air in this market
Because people always have this idea that bigger is better
That having the detail of every drop of sweat on every grizzled marine will make a game better
That having a giant open world with nothing to do in it is a good thing.
Open world games can and have been done amazingly it's just most devs don't care or know how to make it work or people just use it as normie bait marketing.
Usually, because so much time is spent making the huge world instead of having solid mechanics for the moment to moment gameplay, and devs use the fact that you can explore a big world to cover up that you can't do very interesting things in it. NMS exemplifies this the best.
I think the best open world games have interesting movement and traversal mechanics, so the world is just one big level for you to use your movment skills like Spiderman 2, Just Cause 2, and Gravity Rush.
They aren't inherently bad, it's just they aren't focused and have to have lots of events and fun activities to fill them.
as said they are very easy to fuck up and end up with a shitty game.
they use the open world as an excuse to be lazy on making the game good
What are some good open world games?
Red Dead Redemption
Mafia II
GTA III-V
Spiderman 2
Far Cry 1-3
any other votes?
Not bad just too many of them.
it's already too late for that judging by what we already know about BotW
shemmue
They're not inherently bad, but bad devs use them as a crutch. Any idiot can make a massive landscape with nothing on it but copypasted trees and grass and not much else; it takes a team of very skilled people to make a big world where you feel like you're actually exploring a world instead of it just being a bunch of instanced areas separated by trees and grass.
>Ghost Recon Wildlands is significantly bigger than The Crew
How fucked am I considering I'd figuratively eat shit if it was branded Ghost Recon? I'm not as hyped as I was for MGSV, but that Clear and Present Danger 2: Bolivian Boogaloo shit has me going.
It's Thief TDP, but I see no reason to reply to random vidya quotes with their source.
Linear isn't the only alternate option from open world. having many small places and environments you can go through is far more focused than open world but doesn't have the restriction of linearity
They have no scope control.
RDR is trash as are all GTA.
ADHD faggot's can't properly immerse themselves in a game world and just take in the atmosphere, too much anime desensitizes their mind.
Okay, now that we have a list of bad open world games post some good ones.
Well you're just plain wrong about RDR.
Pls respond