What the fuck Sup Forums? Absolute RADIO SILENCE about this game except to shit on it. maybe three threads on it since release laughing at it's financial failure. and then suddenly, a bunch of people like it? Calling it "misunderstood"? "Spiritual half life sequel"?
All you faggots who like the game, get in here and tell me why. I'm listening
Two, the PC version is now in much better shape. And it is/was heavily discounted.
Three, the developers have been patching the game fairly diligently. If you hate the gameplay, you'll still hate the game, but if your problem was the bugs, they're being steadily squashed.
Camden Jenkins
It's getting boring really fast.
Logan Barnes
This is viral marketing
Fuck off, shill
Blake Hughes
>This is viral marketing Viral marketing for a game that literally just had a free weekend where thousands of people played the game for free?
Jack Barnes
Everything I've seen shows it just being a shittier Ubisoft "get all the towers/outposts!" game. Fuck off.
Adam Foster
>Wait people like this? Considering faggots like DSP based their entire argument against the game on "WAAAGH, THE FRAMERATE IS SO BAD IT'S LITERALLY UNPLAYAAAAABLE", the developers patching the game so that it runs at a fairly steady 30fps on consoles has severely undermined that avenue.
People can argue that it's "OMG, open world bullshit, so boring", but a lot of people LIKE open world bullshit. They like capturing buildings and saving random civilians and shit like that.
Elijah Green
>Everything I've seen shows it just being a shittier Ubisoft "get all the towers/outposts!" game. What is specifically wrong with that formula? Also, how is it "shittier"? Ubisoft's problem is that they force you to do a lot of menial grinding. Homefront avoids that.
Also, Crytek INVENTED Far Cry, so I say they have the moral right to shamelessly borrow stuff from Ubisoft's Far Cry games.
Cooper Barnes
>What is specifically wrong with that formula? Not him but its a mindless boring as shit formula
Joshua Bailey
Can you name an actual flaw, user?
Joshua Ortiz
Ehh, it's a urban Far Cry, nice graphics too, shame the Cryengine isn't used anymore. It's a 6/10, but I liked it more than Far Cry 4.
Camden Barnes
I liked the first game. The second had issues with severe, and frequent crashing, even on consoles, which is pretty much a death knell nowadays. Of all the shit things people will tolerate, that's not one of the things.
Luke Ross
>shame the Cryengine isn't used anymore. CryEngine is being used in a lot of games.
Jackson Allen
Apart from Sniper Ghost Warrior 3, is there any upcoming game using it?
Julian Scott
The first game was better.
Grayson Sullivan
>The second had issues with severe, and frequent crashing, even on consoles, which is pretty much a death knell nowadays. Of all the shit things people will tolerate, that's not one of the things. They fixed that. Mostly. The game was clearly released before it was ready, but they've released five or so patches to date. Also, Bethesda and Obsidian get away with releasing crash-happy games, but they're an exception to the rule, I guess.
William Rivera
Not at all. Don't get me wrong, this is a mediocre game, but the other was a CoD with even worse gameplay.
Caleb Hughes
it looked cool i just dont got the cash can you buy it for me OP?
Ryder Martinez
Squadron 42/Star Citizen Kingdom Come: Deliverance Evolve is a work in progress, and still uses it. Then you've got Early Access stuff like Miscreated and The Memory of Eldurim. Plus Crytek stuff like Robinson, and The Climb.
CryEngine is the engine of choice for Korean MMOs nobody has heard of, too.
Thomas Robinson
>it looked cool i just dont got the cash can you buy it for me OP? You should have tried it during the free weekend. The Linux port is coming soon, so they're probably gonna remove Denuvo, meaning it'll probably be piratable soon, too.
Carter Wood
I've finished the game twice. I'm waiting for the next patch, and the first DLC, to begin my next playthrough. It's a darn good game. The atmosphere is great. And the gunplay is way better than the game gets given credit.
Andrew Brown
yeah, but it doesn't matter if they fixed it, the launch was shit. that's the critical time to sell games.
And bethesda gets away with it because "lol it's a bethesda game!", it's literally accepted solely because it's bethesda.
Carter Williams
I liked the story in the first game more. It was basically a retelling of Red Dawn. Second game is just unmemorable.
Jackson Scott
>yeah, but it doesn't matter if they fixed it, the launch was shit. that's the critical time to sell games. Homefront has three DLC expansions being released over the next year. (I think the first one is being prepared for release, based on SteamDB.) They can soft-relaunch the game three times, which is clever.
Dead Island was a broken piece of shit at launch, and it managed to sell millions down the road. I've no doubt Deep Silver will publish a "Homefront: The Revolution Let Freedom Ring Edition" in 2017, with exclusive PC/Scorpio visual upgrades.
Joseph Gomez
The issue with gunplay is the opposite with other games, there's way too much recoil. It's very hard to use the assault rifle in here.
William Myers
>The issue with gunplay is the opposite with other games, there's way too much recoil. The lead programmer said they invented an experimental recoil system for the game.
Justin Rodriguez
A lot of reviewer we're going to reject it on political ground of the premise alone. unfortunately it's just broken.
You have to admit the concept had potential.
The idea of playing a playing a resistance member in an occupied America is an interesting once you give over accept the ludicrousness of the premise.
The 'sand box insurgency' sim has thing done well with games like the saboteur.
Liam Wilson
>The idea of playing a playing a resistance member in an occupied America is an interesting once you give over accept the ludicrousness of the premise. How is it ludicrous? Korea gave the world everything from the internet to cellphones. And when America falls into destitution, Korea decides that they are going to use America as a test subject for a huge social experiment. The Americans did this to Japan after the way. They wrote their constution, mandated a national diet, and carefully crafted Japanese work culture.
The Koreans in Homefront: The Revolution are technocratic exceptionalists. They believe that they have a moral obligation to share their technology and ideology with the world in order to achieve utopia. But their original intent got distorted by the old leader dying of cancer and his son taking over.
American terrorists are primarily responsible for the entire situation going to shit. Most Americans wanted Korean help. The Koreans helped them. But then the "muh freedom" types had to start blowing things up, and the KPA started retaliating.
Cameron Reyes
>A lot of reviewer we're going to reject it on political ground of the premise alone. A lot of reviewers don't even seem to understand the game's premise. Possibly because the game itself is filtered through a healthy dose of unreliable narration. The Resistance kinda downplay the whole "KPA came to save you while you were starving and penniless" thing while heavily playing up KPA brutality, ignoring that the KPA brutality escalated in direct response to terrorist attacks by American "freedom fighters" such as yourself. The KPA were doing the usual nasty stuff like taking all of America's natural resources, but they weren't killing people, and they were trying to enact their utopian goals. It was the terrorists who sent things out of control.
Andrew Rogers
>Squadron 42/Star Citizen Never ever >Kingdom Come: Deliverance Never ever
Okay.
Ethan Thompson
What are you talking about? Squadron 42 and Kingdom Comes are both gonna be sweet.
Hudson Parker
Kingdom Come may come out, but I'm hope you're aware Star Citizen is already more than 3 years late and test milestones are still regularly delayed.
Despite the millions they got, it's still likely they'll run out of money before the game is done, and by the time it's released it may just be outdated already.
Nathan Bell
>Kingdom Come may come out, but I'm hope you're aware Star Citizen is already more than 3 years late and test milestones are still regularly delayed. Star Citizen and Squadron 42 are essentially different game. Squadron 42 is a singeplayer game, and Star Citizen is an MMO. The first episode of Squadron 42 has slipped to 2017, but so has KKD.
Isaac Martinez
I sorta like the game, always wanted a Far Cry that didn't take place in the fucking wilderness.
The game has good atmosphere and decent graphics, everything including performance is shit. Also gameplay bugs.
You know you fucked up BAD when that little easter egg of another game (TimeSplitters 2) is better than your main game.
Samuel Collins
>performance is shit. The performance is fine, though. When did you play the game?
Jackson Russell
That whole alternative history backstory of North Korea being a superpower was only wrote into the second game in a desperate attempt to save the franchise.
Originally it was just North Korea ('our' Korea, a nation struggling to feed itself) single-handedly takes over the whole Eastern seaboard and is up to The wolverines to save the day!
It was kind of like quite in MSGV needing to breath through her skin. Sure there was an explanation but no one cared by that point.
Jayden Miller
During the first hours of the free week.
Joseph Sullivan
>That whole alternative history backstory of North Korea being a superpower was only wrote into the second game in a desperate attempt to save the franchise. It was written because Free Radical literally didn't give a fuck about Homefront, and wanted to make yet another game about Koreans (continuing the Crysis tradition) that was as close to Half Life 2 as they could possibly get.
>During the first hours of the free week. What is your PC? You didn't do anything stupid like try and run at 4K, I assume.
Luke Williams
...
Lincoln Brown
GTX670 and a 4.0GHz 3930k. It isn't exactly the framerate being a problem, it's with the fucking stuttering (the 2GB VRAM isn't the problem, I've checked).