Is it a bad game design?
Is it a bad game design?
i literally gave up, and used help from the internet to beat this part
I figured out what to do when I was 10 and really bad at English. I don't know how people could have any problems with this. The manual explained how blitz worked as well.
This shit was fucking frustrating if you were playing an emulation with a keyboard
>he didn't rent the cartridge from Lucky's grocery store's vhs rentals
I liked Blitz
You didn't even have to roll the d-pad either, just input the commands, pretty good foresight
Was cool each little char had their own thing
Blitz was easy as shit once you got the hang of it.
...
I'm not in the US or where ever Lucky's store is located.
You guys don't get it.
Yes it's easy when you get the hang of it, but this first "tutorial" is worded in a weird and shitty way that makes you fuck up.
>I'm not in the US
Then don't ever even think about replying to a post I submit again.
If you say so.
the issue was that the game never fucking explained that you had to input the commands before you get Sabin to use it with the cursor over him.
Anyone who played a fighting game ever, or really any game with input commands, would assume that you have to do it while you're attacking him, not before you fucking select your character.
The video store i rented from came with the manual
Sorry my man I was like 8 and I figured it out, I never thought it coulda been an issue
To be fair it was pretty clear vs some other games like Mystical Ninja or Eye of the Beholder
It was a crapshoot. Kids would always mark on the cartridge or steal the manuals, etc.
>Fodder enemies look badass
>Main characters are tiny fuccbois
You're damn right it's bad design
The problem is your reading comprehension is shit.
Look at the OP. It literally says Choose Blitz, then do the command, then press A. And that's what you do. The fact that it points at Sabin after you choose Blitz shouldn't matter, you've chosen Blitz, therefore the next step is clear and you should do the command. Fucking it up is a failure on your part in reading comprehension.
Funnily enough I don't think I remember there even being a tutorial on how to do it, I'm probably recalling it wrong but the way I remembered it was; Sabin would say something along the lines of "I have to use that technique..." and it never told you the input
Fuck that part.
It tells you in the Blitz menu
Also Mantra was op as fuck
>Fucking it up is a failure on your part in reading comprehension.
Not him but I got confused at first since I was 5 or 6 at the time.
How could you possibly misinterpret this?
>doing Aura Bolt on a keyboard
>forced to use the numpad for diagonal inputs
Playing console game with a keyboard. It's like coding with a mouse. Only PCvcks do such stupid things.
me too
>Not using an snes to usb adapter
or maybe i lied about the internet part, but i definitely stuck there significantly
>tfw your keyboard could only handle a maximum of three inputs at the same time
see
That was like 18 years ago, m8.
Also the first game I ever emulated, because it was never released in Yuropooristan.
Im glad this is not really a problem on any modern keyboard
That's not really a fodder enemy. It's Sabin's martial arts comrade turned nemesis. But it's true.