>Boss regenerates HP
Boss regenerates HP
>Boss steals your HP with each successful attack.
>Boss is immune to status conditions
>Boss is a boss like a baws
>Boss has a second stage
> fail finishing qte. boss regenerates its health.
>Boss has an instant kill ability.
>Boss is The Boss
>you kill the boss
>another boss comes and is ten times harder
>boss has infinite hp
>still loses
>boss enters the area
>before the fight even starts, he gets killed by an even bigger boss
>boss can summon/revive minions that heal him
>Boss runs away with 1% hp and comes back with 100%
>boss can summon/revive minions that can revive him
>boss has 50 million hp
thanks Yiazmat
thats exactly how boss fight should be, regenerating health, multiple stages and cutscenes, they make boss fight great again!
>each of bosses limbs have health bars
>boss has infinite health
>status effects work on him
>cast doom on him and reflect on your party
>chill out for 200 turns
>win
who are you the boss of anyway?
IT
Being a lazy, worthless sack of shit.
...
>boss has a short time limit
>boss has a gauntlet room which lasts for 8min after which he will come out
>if you die you have to do the gauntlet again
>Boss is your best companion
>They keep everything you gave them
>Boss has a third stage
Looking at you, Saurfang.
>Too weak to beat boss
>too strong to grind end area mobs to level
> Second stage blinds you with surprise nostalgia tears.
>spoil myself by using an easymode build
>can't gitgud with other build(s) against a boss
fuging ludwig
>Boss resets if you take too long
>Boss regens HP faster then you can possible damage it
>Enemy regenerates health quickly
Fucking Dread Zombies in Oblivion
>boss is roughly the same size as you and the fight is a no gimmick one on one duel.
i love this so much.
>boss has infinite stats across the board
>but so do you
name FIVE games that do this
>boss has a skill that decreases all of your stats
>boss uses drain attacks to heal it's hp and mp
>drain attacks harm the user if used on undead
>you have a spell that casts undead/zombie status effect on whole enemy team or your own party
>the boss just uses a revive on you to ohko if you try to trick him like this
>Boss escapes in such a way that he can't be killed
>However he's no longer able to kill you
>You can just mess with him after that until you get bored
>At the end of a difficult fight that you have had to retry multiple times, there is an extremely short QTE that results in you instantly getting killed if you fail it.
>The last boss is the first boss with an expanded move set
>Boss can only be beaten by a special weapon
>Its shit
>The last boss is a mix of every boss
>Has all their moves but expanded
>Boss has a 1-hit KO move in a turn based RPG
>/asp/ invades Sup Forums
>impossible to defeat it
>it can be reflected
>Boss fight is super easy
>Okay, his next form must be much tougher
>There isn't one
>Boss has a 1-hit KO move in a turn based RPG
>You can only save at save points
>There is no save before the boss
Any turn based rpg that did this was an automatic 0/10, jesus fuck, I don't want to waste another half an hour to an hour walking through random encounters every 1 step just to instantly die to the boss 3 turns in.
>Fighting the chef maniac in dead rising 2 today
>He can eat to regen all his health
>no food anywhere in the kitchen for me despite it being in the fucking food court
I just got done killing the bathroom hippie and that mother fucker tanked all my weapons.
>Boss is really tough
>Second form is harder but not too much
>Third form is literally stands still while you hit it
>boss calls backup whenever he likes it
>Boss constantly spawns lesser enemies that have an obnoxious amount of health to take out
>They heal the boss if you ignore them
>anime girl
her name is machi and ur a fuckin pleb faggot
>Boss spams bullets over most of the screen
>You have enough HP/healing that, instead of dodging, the best strategy is to just tank and hope your DPS is high enough
>Boss messes up your screen
>Boss inverts controls for your toon
>Boss is healed back to full
>Boss summons mooks to fight you while he fucks around in the background
>Boss gains multiple turns
>Boss is incredibly hard with a ton of HP and you barely do any damage
>"Ah, this must be a scripted event!"
>Its not
>boss runs away like a little bitch when he almost dies
>cloak and regenerate to full health if you can't find him
>toon
fucking patriarch fuck you
that is why I like Hans more
>boss is two stages
>enemies spawn in after the fight starts so no strategy
>second stage the boss has five different health bars
>restarting for any reason resets progress back to the first stage
>actual fight is a push over
For what reason.
that's adorable
>beat boss in fight
>cutscene after shows you losing like a bitch
Castle Crashers
Cave Story
Dynamite Headdy
Gunstar Heroes
I Wanna Be the Guy
>Boss dies when you didn't do anything.
Castlevania Aria of Sorrow
Dino Crisis 2
Demon's Souls
Final Fantasy XII
Cave Story
Borderlands
>manage to actually win one round
>make a mistake
>motherfucker combo me losing the round
>get a few hits and a small combo halving his life
>pulls a fucking 70% damage combo and sends me flying into the air
>UHG UHG UHG UHG
>fucking regenerates life
absolute bullshit: the boss
Crash Bandicoot the wrath of cortex
>Boss can counter your attack
>he counter faster than you can attack
>You can kill the only thing the boss loves
Why don't more games let you do this.
>boss has massive semi-skippable dialogue before final form
HELP
>Nearly beat a boss on the first try, die when it's almost defeated
>Can't get past the first phase afterward no matter how hard you try
>Boss has several phases
>Last phase is the smallest one.
>same abilities as you.
>you out damage the Boss's heal
>completely demolish boss in battle
>post fight cutscene shows boss getting away completely fine
>fight boss again later
No more heroes kinda does this but a girl instead.
Damn I wish we could have fought Darkstar, he looked hype.
Old Demon King?
Star Fox Adventures :^)
>Boss has access to the same gameplay mechanics as you including parrying, the super mode and the health regen that comes with it
>final boss has a stage for every previous boss
>has a second stage after that
>has an internal stage
>boss still has an true for after that
what game?
WHAT FUCKING GAME?!
X1 Sigma
>Your HP is tied to the Boss's HP.
>tfw
>
>Boss has a fourth stage
>boss is supposed to be too tough for you to beat
>dodge all of his attacks perfectly and deal steady damage to him
>cutscene activates where he's kicking your bloody ass across the floor
>BOSS IS A COONDADDY
>boss steals your HP with a specific attack
>it's the only attack that's difficult to dodge
>Chaos casts Cure4
>Boss periodically fires homing attacks not at you but at the cover you desperately need to avoid his screen wide attack that follows
>you can reflect these attacks back at him for huge damage
>Game lets you kill the boss in a cutscene area early on if you take the initiative.
>Every attack boss has is an instant kill
Name four (4) games that do this.
>stealth game
>has boss fights
>You have to fight them without them ever seeing you
>fuck up the final boss
>they flee
>second stage has them at full health but has less attacks
>fuck them up again and they flee
>final stage is a big "fuck you"
his fiery death was fucking brilliant
Shin Miyamoto Tekashi IV: Heart of the Phoenix
Sugio Baka Highschool Zero
Lovedump Gaijin Farm Simulator 2008
Skinner-San RPG Maker