Downloaded UE4 last night because I was high and went full autist thinking "hurr im'a be a game dev"
But after watching loads of tutorials and just dicking about for another hour, I feel like if dedicated, even a porch-monkey can create a AAA game. Like that room full of typing chimps and shakespear.
So why does Sup Forums shit on UE4?
And more importantly, why hasn't Sup Forums created the perfect game?
Jason White
Sup Forums shits on UE4? I haven't been here in years but I never thought you guys could become more retarded.
Cooper Diaz
>So why does Sup Forums shit on UE4? The only people who shit on UE4 are poorcucks who can't render anything above pixel art without their toasters melting down.
Connor Howard
idk why man. Fags get their dicks hard for FRAWSTBAITE but shit on an engine they can actually use for free.
Levi Wright
>open /gamedevgeneral/ >everyone uses GameMaker and makes platformers
Elijah Rodriguez
Forgot pic in reply.
Aiden Sullivan
>I feel like if dedicated, even a porch-monkey can create a AAA game your feeling is incorrect
Lucas Rogers
If UE4 used c# instead of assisted c++ it would've been much more popular among small indie devs.
Elijah Cooper
Because no1 on Sup Forums can code c++ or c#
Because it's way more work than you think it is
Because you need a team of manpower
Blake Hall
>after watching loads of tutorials and just dicking about for another hour, I feel like if dedicated, even a porch-monkey can create a AAA game.
t. ideaguy
Wyatt Gray
he's not wrong.. it just takes a lot of work. Something most of you are probably not capable of.
Connor Carter
Building a pretty scene with included assets is not the same as making a game, foo'.
Brayden Gutierrez
no a single person cannot make an AAA game it would take like 20 years
Nicholas Sullivan
>But after watching loads of tutorials and just dicking about for another hour,
>Watching loads of tutorials and just dicking about for another hour
>loads of tutorials and dicking around for another hour
>loads of tutorials
>an hour
wow, so this is the power of drugs?
Jason Young
you can do it as a small team of 4-6 people.. it won't be like Uncharted 4 graphics but you can get AAA graphics.
William Brown
9
Andrew Carter
this nigga not only created the most popular game, but even its own engine.
The fuck you on about? have you even been in ue4?
Parker Harris
Nine? What do you mean nine?
Hunter Russell
UE has always been a top tier engine to create maps, it takes more than that to make a game though.
I miss the time when UT2k4 was all the rage, I could shit a map every month or so.
Lincoln Carter
loads of tutorials for hours,
one actual hour of dicking around in ue4
Eli Evans
...
Oliver Watson
Not everyone can create AAA level content. It takes years of studying in any of the given disciplines and for the people who reach that level is often a lifetime endeavour. Even if a single person was a master of all skills required to make the game, the amount of content he'd need to produce is unfeasible. If you're unfamiliar with the amount of time a given piece of content takes to complete then try to google it and get some creator's comment on it.
if all other manner of logic fails you, consider the amount of indie games released since videogames have become a thing. You are implying that the reason why those games are smaller in scope is because all those thousands of individually working devs were lazy. Doesn't it seem odd to you that at least a couple of hundred haven't worked themselves up to AAA quality through dedication alone? If not them then why not you?
William Reed
Ultimately, the game engine matters only for the dev as long as the game is optimised. I messed around in Unity a few months ago and found it really awkward overall, while UE4 feels almost too easy to use. I think the same as you, it seems so far using UE4 for making a game isn't so hard actually.
Brody Adams
Doesn't UE4 have some kind of visual programming tool anyway?
Dylan Clark
I watched a guy create a building in an hour in blendr and then transferred it to UE4. Was impressed. I suck at making physical art but this feels like cheating.
Connor Sanchez
You can't create a game using only visual programming. Some things would require more complex coding that can't be achieved with blueprints.
Lincoln Davis
Why is it cheating? There's no rule saying a 3D object has to be made in Blender, 3DSMax or even from custom shapes directly in the UE.
Jonathan Brooks
it's pretty great but I need some artists
Jackson Long
You can It's just really cumbersome If you know how to program blueprints will just slow you down
Benjamin King
And guess what, you can buy royalty free coding for those rare complex coding.
Salty fag?
Liam Evans
Because now I can make beautiful things without being able to through analog means.
Lincoln Adams
I think the confusion is you're implying UE4 invented importing 3D models into games We've been doing it for decades
Robert Moore
>You can't create a game using only visual programming. Yes you can. Some guy on /agdg/ is doing it with his kuhrazy skatepark combat game.
Luke Lewis
Because of -optimization -voice acting -different languages -assets
Even if you say you only make a game in English without any voice acting, your 3d game will still be shit (or never finished alone).
The asset creation takes so much time.
And even if you bought all your assets (or stole them), the optimization will kill you.
Look for example at the game Ark on steam. It looks great but runs like shit. For me this game is unplayable. And this is the reason why most big companies design their own engine, because in the long run it is cheaper, because optimizing your self crated engine is much much much easier and faster.
Thomas Thompson
>because optimizing your self crated engine is much much much easier SE, luminous Overkill, diesel Bethesda, creation >and faster Kojima, FOX
Luis Anderson
and all of these studios have large teams and budgets