Best party?

Best party?
Best build?

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Shale, you and Alistair.

Shale and Wynne are a fucking must have in this game.

Wrex and Garrus

4 mages

Morrigan, Leliana and Shale are best. With a tank main character of course, the hero should always be the tank.

Allistair\Oghren, Shale and Zevran if your mage is a healer. If not, then change Shale with Wynn

Get the three Ash Wraiths from the Gauntlet Puzzle, that or Wynne

Dorf tank, Shale, Wynn, and Morrigan

Mine was
>Mage main char
>Alllistar Tank
>Wynne as a healer so I can skill a damage Mage
>Leliana as an Archer

Should have gone for Sten instead of Leliana. Every time Alistair died my party got wiped. But some how I managed to do it on normal.

Human warrior, Shale, Sten and Ogren.

WARRIORS FOR LIFE

I generally just played as a mage and could be happy with any party combination as long as there's a warrior present.

Morrigan past early game with respec mod.
Pigeon hating rock girl, replaced with Simon Templeman when you get him
Sten

3 mages, one tank with the battle mage specialization.

This desu although Alistair is an acceptable sub for Shale

Wynne, Leliana, Alistair. The "Won't Bitch About My Decisions" Deluxe Special.

What game?

I thought Sup Forums hated Dragon's Age.

What's Shale like anyway? I never played his DLC because fuck that ripoff.

>Leliana as an Archer
Is archery ever viable? I tried to level up Leliana as an archer from the start, but don't think it ever amounted to much compared to a dual-wielder.

In Origins Archery is shit till you get this one attack, can't remember the name, that did a lot of damage but has a long cooldown. In Awakening Archery was OP as fuck

>wanted to like Morrigan
>she's supposed to be pragmatic
>can't take her anywhere without her snarking at me for trying to help people who provide valuable aid for you in the long run

I beat the game on the hardest difficulty with a ranger, the pets were insanely useful. You can make it work but it took a while to properly break the game honestly.

Dragon Age 2 maybe. But Dragon Age: Origins can only be hated by true plebs. Inquisition was allright but the "sidequests" where absolute trash to the point they didn't even have any story or anything but where MMO tier find x of y item.

Alistair tank
Me Mage/rogue
Wynne healer
Morrigan Mage

If you chose anyone other than Alistair or the PC as a tank then go fuck urself. Dex tank OP, con tanks lame

It worked on normal difficulty, but the special Attacks with the bow took a long time to channel and as soon as she pulled the Aggro I had to get her out manually, cause she couldn't defend herself.
Maybe I just fucked up with the leveling somewhere.

My Warden as a dual wielding rogue, Alistair tanking, Wynne healing and Leliana as an buffing archer with pets..

Pretty much.

Though honestly, I still enjoyed DA2, despite the repetitive environments and hacky-slashy combat. I found the camaraderie of the party members and quests surrounding them more satisfying than Inquisition, which brought huge pretty environments with very little to actually find in them..

>But Dragon Age: Origins can only be hated by true plebs.
I don't know. I mean I like Origins but I definitely can see a lot wrong with it and plenty of it being a dealbreaker for some people.

>mage DPS main character
>Shale tank
>Zevran melee for DPS and picking locks/disarming traps
>Morrigan for hybrid DPS/healing

Mages were OP in DA1. Rogues were a bit weak, but required for lock picking.
Also, took these 3 because I do what I want and don't want Alistar/Wynne/Leliana bitching at me for half my choices.

>DA:O Morrigan will never come to you to complain her tent is so cold

Like what? I honestly cant find lots of faults in it except muh deep roads and those where enjoyable for me in my first playthrough.

Thank god, she probably has centipedes and antlions crawling crawling inside her vagina.

Origins is alright,everything after is garbage though.

morrigan because she made my junkula hard, shale because she was a good tank and ohgren. sometimes I took out dog because were buds but didn't use anyone else

also morrigan would be naked so i could look at the mound of her cunt and edge because the deep roads is a long fucking tread jack

Who brings the best banter, Sten or Morrigan?

Personally I enjoyed all three of them, with Origins being my favourite. Inquisition had those beautiful and Atmospheric Areas and Skyhold was a really nice idea and reminded me of the Camp in Origin.
The biggest problem (besides the "empty" open world areas) was the tone of the story. It was too "light" in comparison to Origin's and DA:2. It felt more like High than Dark Fantasy.

>Skyhold was a really nice idea

Yes, and unfortuntaly it stayed like that. They could've done so much more with it.

Ugly and bland art style, terrible combat.

Yeah they could have. Why had the customisation choices (mage tower and so on) to be strictly decorative ?
But what do you mean ? What could they have done ?

Sten trolling Morrigan.

youtube.com/watch?v=IAvDgONv81w

>Barkspawn
Everytime

>It was too "light" in comparison to Origin's and DA:2. It felt more like High than Dark Fantasy.

Man now that I am thinking about it you're right. There was a bit of a tonal shift.

Different user, but there was something about Skyhold that felt impersonal to me?

Maybe it was how far the characters were disjointed from one another. Or how you have things like a room for the Inquisitor, but there's nothing interactive to really do with it. Or how I couldn't fix the damn hole in the hallway leading up to the war council table.

I thought sequences like the whole semi-defeat at Haven followed with the lone walk through the blizzard were great. Building on the idea of your army fighting a hopeless battle, but hinging all their hopes on you, a false messiah.

But I think the conflict with Corypheus already peaks by that point. And nothing really tops the first confrontation in terms of tone.

Arrow of Slaying iirc

Go Mage into Arcane Warrior

Become god

I agree entirely.

He didn't really feel that threatening after Haven and the final fight was a cakewalk.

I don't remember the golem's name but it was the fucking best.

This game probably has the worst combat in the history of video games.

Yeah, Inquisition really blows it load during the Haven portion and the game takes a massive nosedive after you get Skyhold.

NOT UNLESS......
FASTER COMBAT MOD

Yeah. Just look at the Decision between Templars and Mages in Origins and compare it to Inquisition. It was a hard one in Origins, but it really didn't matter in Inquisition as choosing one side had no consequences.
That hole really bothered me. Personally I liked the size, but I get what you mean. Haven felt much more comfy.

Arcane Warrior+Blood Mage Warden with Oghren, Zevran, and Shale is where it's at.

Are you 15 years old or something? It's not amazing, but it's also not even close to being "the worst"

Thing is, you spend the whole game undermining Corypheus' plans, and in the end he comes off more like a complete failure. Besides, he wasn't a very good villain to begin with.

Who 'was a Mage Hawke but sided with the Templars cause every fucking other mage in Kirkwall was batshit insane' here?

Seriously, I think Hawke is the only rational mage in the city.

4 mages.

One of them goes Mystic Knight, the rest spam AoE damage.
Alternatively 1 tank, rest mages. Stone form the tank so he can't take damage, then spam AoE.

Merrill was alright. Generally.

Well, at least she didn't use blood magic for the sake of being a dick like every other illegal mage in that game.

DA2 made it really fucking difficult to help the mages. And Merrill gets a lot of shit for being a blood mage, but absolutely no one cares if Hawke bleeds all over his enemies.

Maybe it wasn't gigglesquee enough.

I sympathized with both sides, but wasn't going to follow Knight Commander Meredith after she totally lost it.

Like Sebastian says, why should Anders be the one to spark the purging of the entire city? Deal with him, don't lump them all together.

Here.
I always played a Loyal Circle mage and wanted do try something different with Hawke. Didn't work. Still sided with the Templars
And even though I was most loyal Meredith still turned on me in the End

Meredith went totally mad because of the red lyrium. She turns on you regardless of what you do.

The problem was the leaders and extremists on both sides. Both Meredith and Orsino lost it in the end.

I didn't want to destroy either side completely, but at least the mages (the ones that didn't immediately turn into demons) had the excuse of just wanting to defend themselves by the end.

Just a shame that she inadvertently goes full retard at the end.

You can spend all of act 2 convincing her the mirror thing is a really bad idea and making sure she doesn't do it, then you enter her hovel in act 3 and "oh hey Hawke I completed the mirror lets go!"

Made it quite clear the game was rushed and unfinished and they only left the one route in. Worst part is they sold DLC and shit without fixing any of it.

I know. Googled it afterwards, as I hoped there would be another way. But I guess it maked Sense. She really lost it.

I would lose it too if I had shiny spaghetti instead of hair

Scattershot was broken as fuck.

>Inquisition was alright
Not in ANY capacity was it alright. The combat was broken beyond belief, the story was absolutely retarded, contrived and self-contradicting drivel, the antagonist was literally retarded constantly sabotaging himself so you could beat him.

I think it was playing up to the unhealthy addiction she had to working with the mirror once she thought she was finally making progress, but yeah...

I preferred the idea of rivalry/friendship to buying everyone's love in Origins and how it affected the different reasons they helped/betrayed you in the ending, but the relationship routes could have used some more fleshing out.

>Mage Hawke
It pissed me off how no one reacted to that guy wearing robes, a staff and throwing fireballs in the middle of the streets

I was really exited when I learned that corypheus was the main villain of Inquisition but fuck if bioware don't ruin absolutely everything

>It was a hard one in Origins
Origins paints the templar as objectively right, especially with constant evidence like the mage tower and redcliff demonstrating the dangers of uncontrolled magic, even the mage origin clearly demonstrates how easy it could be to get tempted and fooled.

At least in Origins you could argue that despite the danger you needed the mages, since choosing mages in Origins didn't mean killing all templars as a trade-off or some shit.

Rivalry was a great idea, too bad they dropped it in DA: I for some reason, maybe it would have made Sera tolerable

Weirdly enough, my Hawke sided with the other side every time. If he wasn't a mage, he sided with them because little sister. If he was a Mage, he's working with the ruling authority.

Issue with that is that you can deny her the relic she NEEDS to fix the mirror preventing her from even being able to finish it, but somehow she finishes it anyway despite lacking the ability to do so, it was ridiculous.

>It was a hard one in Origins
It was?

>Rivalry was a great idea, too bad they dropped it in DA: I for some reason

Bioware games are SJW hugboxes now.

For all the shit that DA2 gets on that score, at least you could treat companions like garbage if you didn't like them.

Me as a mage, Morrigan, Wynne, and Alistair

Fuckton of magic and a tank. Best way to play.

i thought it was mediocre at best. your origin having a profound influence on how the story unfolds was a great concept but other than that i found it bland and uninspired. the main storyline is comically generic, literally ancient evil awakenes meme come to life. party interactions consists of playing along with teammates' two dimensional personalities to get the to like you. but hey, if you lose influence you can just feed them trinkets until they like you again and who knows, you might even be rewarded with a sex scene in furry underwear. asaid from alistair and morrigan npcs are hardly memorable (dog was cool though).i hated how limited class choices were; even though they branched off the end results werent distinct enough. overall the combat was fine, there were some fun combinations and synergies but nothing to write home about. afterall, most of the game you'll be fighting the same generic darkspawmn mobs in every location. there were some geniuenly cool battles though,like that dragon in the mountains or the homage to kangaax. it wasnt a bad game but i felt they couldve done so much better given the possibilities.
oh yeah, gotta admit -the music was great.

Stick to Skyrim and Witcher 3 then kiddo. CRPGs are not for you.

>alright

Just tried doing Corypheus in Dragon Age 2. Spent like 10 minutes and died in the last phase. God that fight is so stupid.

>DUMAT, GRANT ME YOUR POWAH

Choosing the Templars was the logical one. I agree, but siding with them meant killing everyone in the circle (tough for my warden cause of mage origin). On the other hand choosing the Mages was dangerous.

Inquisition did it poorly. You had to decide before doing the Quest and it meant nothing. You just free both sides of their evil and can either be harsh or forgiving.

>Wynne
>Sten
>Morrigan
>add mod to have Dog always in party, like it was supposed to be

Apart from Cole and Solas, I feel like the character arcs just sort of abruptly ended in Inquisition.

Like with Sera, there's this whole setup after your potential falling out with her about arguing the value of the greater good and how the Inquisitor is forcing her to question her faith, but there's no real follow-up to it.

>Mage Warden
>Morrigan
>Wynne
>Whoever

>starting out with a set of glass cannons
>instantly nuking everything as the game progresses

how is dragon age origin crpg? The combat and spells in this game are awful, they're too simplified in comparison to real classic rpgs like baldur's gate

Dude you just bought your ticket to "hardcore gamer town"

>play a mage
>tried to make Alistair the tank
>end up becoming an unstoppable machine of death with 20~ defensive buffs while everyone else lags behind

>want to replay DAO
>be reminded DA2 and Inquisition exist
>get depressed
Every time.

Alistair, Zevran, the dwarf and a melee focused main character.

I mean the story was enjoyable but combat was just a boring chore with warriors swinging their swords as if they were monkeys and elemental spells were just copypasted

>want to finally pick up Inquisition
>decide to re-play the prequels
>get done with awakening
>stop playing

Happened like 5 times now.

Seems to be a trend with BioWare games.
>Dragon Age
>Mass Effect
>fucking Baldur's Gate somehow

Are 2h tanks viable?

Can you imagine how utterly shit a Jade Empire 2, made by modern BioWare would be?
Thankfully EA seems to want them to just churn out unimaginative Mass Effect stuff that's easily ignored. These days it's best to just pretend that after they made the Awakening expansion for DAo BioWare simply went bust.

>>fucking Baldur's Gate somehow
Are you saying that BG2 is somehow bad sequel to original BG?

Not at all.