Steam got caught selling games it doesn't have

crowdpondent.com/2016/11/02/steam-sells-games-it-doesnt-have/

Other urls found in this thread:

linux.com/learn/must-know-linux-commands-new-users
twitter.com/NSFWRedditImage

I hate valve

>Ubisoft

You only have yourself to blame. Besides just refund that shit.

>Needing "keys".
>Running out of "keys".
>Digital games.

This will always confuse me. How do you run out of a "download"?

>How do you run out of a "download"?
They don't. You can download the game just fine, but every one is given a unique key when they run it that they need to enter as proof they got the product legitimately. Unfortunately, Ubisoft didn't give Valve an unlimited supply of them, so when it came to distributing these keys to people who bought the game, they ran out of them.

>confused by the concept of keys
Are you retarded?

that's the dumbest shit i've ever heard. like, literally so dumb. like, ubisoft couldn't figure out a better way to track sales?

>Blacklist is one of many Ubisoft games that requires not one but two keys in order to gain access, one for Steam and one for Ubisoft.

I hate shit like this. If your going to sell your games on steam don't make me use your shitty client on top of steam to pay it.

>blacklist
maybe it's a good thing ubisoft is running out of that game

>Ubisoft
Stop buying their fucking games you mongoloids.

>ubishit

Who the fuck cares ?

>This will always confuse me.

Like I'm always confused seeing people who are confused over a company running out of registration keys.

>Prey "out of stock" for years

it's not even in the catalog anymore, just the 2017 reboot

While we're on the topic of being retarded, can someone explain limited activations for me?
What purpose do they serve?

It's okay when valve does it.

oh, you bought our game and want to install it more than 5 times? sorry, but I can't help you without a $60 tip

Valve doesn't run out of keys for its own games.
They have their own set of problems, but their key supply isn't one of them.
Good job regurgitating maymays ad-nauseam though.

Get what you deserve fuckers for supporting monsters like steam and origin, hope you lose your accounts because you fuckers killed pc gaming.

When you uninstall a limited activation game you regain that activation providing you have internet access at the time.

The limit was on the number of SIMULTANEOUS activations, not a limit on the number of times you could ever do it. I can only assume it was there to combat sharing.

>What purpose do they serve?
I think their purpose was to prevent people from sharing the game and just having it installed on multiple machines.

The main problem with Ubisoft is that they kept implementing new DRM shit because the old tricks didn't work, yet never got rid of the old ones.
It's why I completely stopped buying anything from the, even if it's only a couple of bucks and I want to have it. Fuck this cancerous shit.

This is the publishers fault, though. It's the publishers non-steamworks DRM failing, literally nothing to do with Steam.

I don't understand why they insist on having DRM on top of steam anyway.
To my knowledge, there is no way to cheat steam so you can already be assured that all copies are legal. The only thing you actually achieve is to turn away customers who cannot be arsed to deal with that shit.

Please stop taking everything seriously user.

This doesn't happen all that often though, does it? The only instances I can think of were Prey and Fable 3, and they somehow scrounged up enough keys to fulfill orders for the latter before delisting it.

No, it is to do with Valve but we don't really know who is at fault.

Valve knowingly sold more copies of the game than they have keys for, that is a fact. If Valve placed an order for more keys with Ubisoft but they took an unreasonable amount of time fulfilling it so Valve ran out before the new batch arrived then that would be Ubisoft's fault. If Valve neglected to order more keys until the 11th hour, or even after they ran out, then that would be Valve's fault. If they just sold an enormous amount of copies, far more than anyone would have ever expected, at an inconvenient time then it's really nobody's fault.

Similar thing happened to Fable 3, I think.

This shit happens every so often. At least in this case, the fault was with ubisoft not giving the proper amount keys, since the article clearly states two were needed, and the actual steam keys were provided/generated just fine.

Five days later and not having keys means it's ubisoft fucking people. Steam is just being left holding the bag for frenchmen being assholes as usual.

Valve is shit! Shit!

but will it come to another GNU platform?

no one release anything for hurd lmao

Could 2017 be the year of the Hurd?

Wouldn't that be an error with CDPR?

Unless Valve personally makes all the promotional material by themselves which I doubt.

has the steamos fad died already?

The official story here is that someone at Steam made the banner and put it up without CDPR knowing.

Just like everything else Valve does that isn't Dota 2 they abandoned it as soon as they had an MVP out the door and they had to start working on the boring parts.

>has the steamos fad died already?
Nobody except a few neckbeards adopted it.
They all moved to Botnet 10 instead.

>The main problem with Ubisoft is that they kept implementing new DRM shit because the old tricks didn't work, yet never got rid of the old ones.

>That feeling when The Stick of Truth was the uncontested GotY
>All while The Fractured But Whole is looking like it's going to be a cancerous DRM ridden mess
Fuck Ubisoft. Fuck them so much. Why do they absolutely hate PC so?

It was dead as soon as it was conceived.

>let's make a gaming OS based on an OS that is famous for not being very useful for games

And I mean, anyone who already has some interest in Linux would just get a proper distribution.

Hell, their steam Linux client is still a huge piece of shit.

>They all moved to Botnet 10 instead.
I fucking hate this.

Has valve even made something that sticks? I doubt their controllers are doing well too. Seams steam is the last great thing they created. and that moba from those who are interested in them

Well CSGO/Dota/L4D/TF2 all have their special followings, but of course it's arguable whether Valve actually made those since they're all originally mods whose devs they hired. Other than that most of what they release seems really half-baked, like achievements, badges/trading cards, the discovery queue, broadcasts, SteamOS, etc. all seem like they just made something that works but isn't really great and then they don't bother trying to update any of them. I mean shit I'd forgotten you could even stream on Steam until right now.

Didn't this happen with a GTA4 a while back?

my guess they probably thought they could get away with splitting with steam like EA did. But I guess ubishit is not big enough to do that, and its too late to back down

Not the first time that this has had happened. Years ago they had a sale on Prey and ran out of keys mid sale.

how can you be so fucking dumb

i can't install shift 2 anymore on steam for this reason. EA support didnt help either.

This happened to me with Rome Total War.
I bought the game on sale and then it told me they ran out of keys. This was before refunds.

Its more that Linux is still not a great OS for end users. To get the most out of Linux you really need to know how to work it via command line. Because all the GUI options for it are really jokes and a pain, when you can do everything faster and with less headaches than through the GUI. Also you still run into having the classic Linux issues such as dependency hell.

As dead as steam controllers lel. And Half Life 3 ;_;

Different user that's dumb as fuck with the command line. What's a good resource to learn from?

>Because all the GUI options for it are really jokes
That's not much different from Botnet 10.

He pulls off that cosplay so fucking well.

There are a lot of teenagers on youtube that have okay videos on Linux command line basics. I think the most important thing you should learn and get your head around is user accounts and permissions, making new files, folders, moving things around. Installing programs, changing depos. linux.com/learn/must-know-linux-commands-new-users here is a good overview of different commands for the most popular flavors of linux.

No, the problem was that Valve was fucking lazy in their implementation of SteamOS.
You can set up almost any Gnu/Linux distro to look and run the same as pretty much any other modern OS and the end user will likely never really know the difference.
The problem is that they're rather not spend money on working on supporting it when they can do nothing and still rack in the billions.

So it's steam's fault that Nvidia, ATI, Intel, AMD. Don't want to write things to get games to work on linux because linux has been about Libre (free open) software. When things like Nvidia drivers and more importantly things like Open GL are behind the curve over Direct X.

They can literally just run a keygen and generate new keys for people.
It basically costs them nothing.

How can you run out of registration keys? Just make a few more. It's not like you need to make the entire product.

There has been projects by both AMD and nVidia for supporting Open GL but companies like Valve fail to support it.
So yes, it is very much the fault of companies like Valve for failing to use their financial clout and marketshare to further these APIs and technologies. Chipset manufacturers can only go so far without the support of companies like Valve, Microsoft, etc. for application.

I would guess each one is treated like inventory. So that it is easier for them to calculate exactly how many were sold at what price. So I have to guess it is a an automated data base thing.

>The issue was first noted on forums and Redding on the 28th of October,
>Redding

Wow, great researched article. Ubi's fault for not generating enough Uplay keys during a sale.

OpenGL isn't behind DirectX. Nvidia drivers on Linux are fine, but they don't do "game ready" drivers like on Windows which can actually give pretty significant gains. AMD's drivers have always been garbage and they're expecting freetards to do their job for them. As long as you use Nvidia, gaming on Linux isn't that bad at all.

The only company that can (legally) generate UPlay keys is Ubisoft. So if they don't supply Valve with keys, Valve will run out of keys.

and valve is the end all be all? Its because the user base is not there.

Valve are very open about their support for OpenGL. They put up lots of tests on the differences it made to their games when they were running with OpenGL. They gain from OpenGL are SteamOS/Steam Machines run on Linux.

What you don't speak english natively? I was saying that Direct X a microsoft product was better than OpenGL. Also Vulcan is a pipedream.

>I was saying that Direct X a microsoft product was better than OpenGL

And I'm saying it isn't.

What personal opinion plays into this because more games run direct x. Less and less of the bigger name games even bother to do an openGL version.

You mean jewbisoft ruined another game with their uplay bullshit

OpenGL exposes the same exact features that D3D does generally, it just does so with a different interface. The reason people go with D3D is they can get cheap consulting from Microsoft so they don't have to do as much work themselves.

The new DOOM is probably the most technically impressive game to date and it uses OpenGL.

OpenGL games can made run with wine on Linux while DX11 is a complete no-show.

steam