Been playing a lot of Melee recently, i wanted to see what's so appealing and honestly i like it...

Been playing a lot of Melee recently, i wanted to see what's so appealing and honestly i like it, but i always find myself coming back to Smash 64 (my favorite). Brawl is fun as fuck too when i play with my brother, gf and friends. Don't have a Wii U so i don't know about Sm4sh. Also is there anybody here that still plays Smash 64? Anyone feels the same about Melee? I know there's a whole competitive scene still going but as a party game, is it as solid as the others? I honestly don't think so.

Melee will always be the best party game because Coin Battle is the greatest mode of battle ever devised. It is the M1 Garand of battle modes.

PM will always be my favorite.

Melee is pretty fun but going back to it from Sm4sh can feel clunky because of no frame buffer.
Frame buffer lowers the skill floor for casual players, and I've had casual Melee fans tell me that they don't like Sm4sh as much because Sm4sh is "too fast paced compared to Melee", no joke.

I like Sm4sh because it's the best balanced. On a "couch multiplayer with friends" level, every single character is viable. Bowser and Ness are fucking impossible to play in Melee.

Melee also has this weird thing where attacks just don't feel as strong as they should, and it feels like most of them are balanced wrong. Some Smash attacks will do absolutely jack shit to enemies even at high percents (Marth's up smash), while the wimpiest looking aerial which come out a lot faster than Smashes will send enemies careening off the stage even at 60%

But Coin Battle is in Smash 4 as well. People just never play it.

Its all preference, most casuals (the people who play primarily for the party game aspect) just flock to the newest game, especially in smash when the games just keep getting easier and easier to play.
As a party game I like Melee and PM the best, I can play fast and crazy while having items and crazy stages to add to it, unlike in 4 where theres not as much going on mechanically for me.

coin sucks
even as en ebin meme joke mode its boring, we tried playing it in Sup Forumskend FFA lobbies and everyone hated it.
Same with stamina, you might look back on it with rose tinted glasses but try seriously playing it for a while, nothing beats plain old stock with time

Feels MORE clunky? I don't think that's the right word to use. It's more responsive.

>Bowser and Ness are fucking impossible to play in Melee.
Theyre fine at low level and casual play though, so whats there to complain about

Its just a thing with people who only play one Smash game. When they try to transition they'll say the other one just doesnt feel right to them. Its kind of scrubby not being able to adapt to the feel of another game but not really a big deal

Too bad almost every character in Sm4sh is no fun to fight against.
Coming from a Bowser main. I'm glad he's decent now, but every fight is an uphill battle.

20XX is the only thing that matters

I' a 64 main and used to feel the same way. Melee feels like everyone is a load of bricks that I'm slinging around. Then the more I played it and got a feel and learned fluid movement the more I liked it and now it's still not my favourite but it's the one I play and even watch the most.

I find 64 versions of all Melee characters more fun than their Melee versions though, except maybe Samus.

>Theyre fine at low level and casual play though, so whats there to complain about
Not true at all. Even at a casual level it's apparent that the likes of Fox and Falco are miles ahead. Bowser, Ness and many others are just slow as shit or have no range or saving grace.

I think youre just being a little bitch

The bitch here is the person who doesn't realize their favorite game is flawed. Melee has a higher skill ceiling but Sm4sh is a better game in every other way, including gameplay at a non-competitive level

Deal with it :^)

>Even at a casual level it's apparent that the likes of Fox and Falco are miles ahead.

Not really. It takes finger breaking ability to play Fox well, at a casual level you'll send both Fox and Falcon flying off the stage half the time. Falco's amazing casually for lasers and fsmash spam though.

it depends how casual we're talking
when you learn how to L cancel the knee becomes fucking broken in casual play
and Fox can just walk around and upsmash or upthrow upair
just because he has ridiculous technical shit doesn't mean he doesn't have overpowered braindead shit too
casual players aren't really going to take advantage of his exploitable recovery either, so he'll end up living forever since he won't die off the top

>trying to reason with Melee players
Don't even bother. If they can still find Melee interesting after all this time, they're going to argue Melee is interesting for everyone, even if the reason anyone plays it is because it's full of holes. A patched/balanced Melee would've been long ditched by now.

It's no longer casual if L cancel comes into play that's why it and Z-canceling were called "advanced techniques".

At a casual level, Fox is way faster than everyone else, and all his aerials save for his dair are great. His nair and bair have hitboxes that last forever and come out really fast AND have good range, and his upair kills really early.

His Upsmash is ridiculous and can kill super early, and the forward smash is fast and has lots of range.

At a couch multiplayer level a Fox can run circles around most of the other characters at an equal skill level. In Sm4sh the slow characters are still decently fast, but in Melee the medium and slow characters are just too slow. Go boot up the game and look at Bowser's Uair or DK's Fair.

Yeah and none of that matters when he dies really easy and also SDs really easy. His true advantage is in the reflector and speed to get to items faster than others.

>Nobody talks about 64
>My fave
>Has been forgotten

It saddens me.

There are diehard Melee fans like what you're talking about, but a lot of people (Project M players) would move on if a newer Smash game came out that was fast like Melee
I don't get why it's hard to understand that people like to do cool shit
It seems like the only reason you wouldn't want to do cool shit is because you're too casual to learn how to do it
Hence the elitism

>when he dies really easy and also SDs really easy
I'm talking about a casual level not "your mom picking up a controller for the first time" level. If you've been playing the game for longer than 10 minutes you've already learned not to side B off the stage.

He doesn't die easily because nothing can fucking hit him unless you're playing a decent character. Just try to land a single one of Bowser's attacks on him. I know I'm using Bowser as an example a lot because he's truly the worst of the lot, but most mid-tier characters are likely to be comboed long before they can land a hit on Fox.

t. person in fraternity house with a Gamecube where everyone is at an ok skill level, and the people who pick Fox/Falco/Marth/Jiggs win pretty often (but Jigglypuff only because casuals can't react to Rollout fast enough and it kills at like 40% in Melee)

Join the 64 online community.

Luckily I have one friend who comes back into town sometimes who loves to get rekt at 64 so I get to play sometimes.

I think Melee did have better SFX for the attacks though, it feels more satisfying

>I'm talking about a casual level not "your mom picking up a controller for the first time" level.
Me too.

>He doesn't die easily because nothing can fucking hit him unless you're playing a decent character.
Spin the c-stick, casuals will run straight into smash attacks and with Fox they'll do it even more because he's harder to control.

Fox can just walk at you and flick the c-stick up and probably beat whatever you did
Shit's huge
I also don't think you give casuals enough credit
Casual tactics like Link dair or Shiek's "wait until you do something then dash attack fair" would tear your c-stick spin apart, unless you're Marth

>Fox can just walk at you and flick the c-stick up and probably beat whatever you did
Casuals don't walk other than by accident. You can't dash attack from a walk.

>I also don't think you give casuals enough credit
Well you want me to give casuals more credit but you are personally telling me that you play at a retard level that you want me to take as casual so you're giving me mixed signals.

As far as I'm concerned everyone i know has always found 64 and Melee fun casually and we fucked off of Sm4sh back to 64 after we'd fucked around with the novelty new characters and stages. All my friends are casual Smash players and at the end of the day slow, floaty, uncreative, unrewarding, unintuitive gameplay is not fun at any level.

My version of casuals are thinking about how to win, but they have no tech and don't want to practice tech, so their tools are limited
Retard level is a pretty good name for what you're describing, where you just dash attack at the enemy and faceroll the c-stick
I don't know anyone who still plays 64, but for the most part that last part's true
My friends like Project M whenever I break it out, but they don't actually download it

t. Bitch