>He plays with most of the HUD intact
user, at least turn off fucking objective markers.
He plays with most of the HUD intact
But i turn my HUD off in every game i play.
>doesn't have objective markers on
>accidentally stumbling onto the right path and missing optional shit or hidden content
Don't you want to explore without worrying that you'll advance forward?
>ywn sniff emily's boots after a long day of assassinating
wait you can't backtrack?
No one has time to play games like some loser virgin with no life who thinks it's SO KEWL to touch every inch of the map before finally stumbling into where you're supposed to go.
>ywn sniff Emily's ass after a long day of assbootinating
But user, I have the objective markers and awareness markers off. Grenades too.
You don't fucking tell me how I play my video games.
>GTA in first person with no HUD or minimap
>increased gun damage & decreased ammo pool
Why they didn't start off the series like this is beyond me
Fucking this. Especially for a singleplayer game.
Even awareness markers? What's that like? Enemies get alarmed too quickly for me to think that that's viable. Plus sound propagation isn't as good as Thief, so it's hard to tell where guards are sometimes.
Well if you accidentally complete a mission without hitting any optional objectives, you can always restart the mission
It's a bit harder than in the original, but it's only really problematic indoors sometimes.
You really have to be careful with leaning out and try to stay above everyone at all times, which is fine to do outside.
The vision power is priceless indoors.
Otherwise I think the game gives you a fair amount of warning - enemies usually first go "Uh?" or "I though whatever" before they go straight for you. It just requires a lot more patience.
Why are jew noses so fucking hot?
Manjaw.
I almost forgot about Dark Vision. I guess that would make ghosting much easier. I ignored on all my playthroughs so far.
Very Hard ghosting with no powers must be a bitch.
The new Dark Vision a SHIT
>still waiting for the performance patch
>still hoping it will fix things
>SHIT
How come? It's better, nowhere near is overpowered as in the original.
>he didn't solve the riddle
>turning off vision indicates for important information just for muh immersion
It's about making the game more challenging and interesting.
All the information is still there, you just have to piece it together and don't get it handed to you on a silver platter.
dont tell me how to play games faggot
Have you felt C-feels glitter in the dark near the Tannhauser Gate?
I'll do that on my fifth playthrough. Already did Emily Nonlethal Low Chaos and Corvo Lethal High Chaos, now I gotta do their respective opposites.
I'm a huge pussy that always needs quest markers but I will definitely try turning off the HUD for this game. Eventually.
>tfw regret starting Emily nonlethal but too far in to want to switch to Emily lethal or Corvo (non)lethal
Just commit and finish your playthrough. Most true fans of the game are going to beat it AT LEAST 4 times, possibly 8 if they want to do every possible permutation.
Is this shit fixed yet? I want to get it but I'm not paying for buggy shit and no one has cracked the denuvo on it yet
>implying
Shut the fuck up, any casual can finish it 4 or 8 times.
The only true fans are the ones that will do a playthrough atleast every week even after finishing the game 10-12 times during the initial release hype.
I don't even have time for that I can only play after work
>All the information is still there,
So how do you know how much health you have
...
don't have this game, but if the markers work the same way as in the first dishonored, then you'd probably want them to be on, so that you can focus on all the subquests first before accidentally triggering the main questline
It's pretty obvious where you have to go in most levels desu, you'd have to be pretty dumb to trigger the main questline accidentally.
>he said on Sup Forums
Most people here are fucking retarded.