So what the fuck is up with this game...

So what the fuck is up with this game? I got it a couple weeks ago but decided to play some and get to Gold before whining about it but what have they done to my boy Ryu?
His buttons and pokes and mixups are all so awful and his fireball is so unreliable. Is damage the only thing he has going for him? Isn't he supposed to be the jack of all trades of the games? Then why is he designed so poorly and why does it feel like everyone in the game was designed around having a kit that beats all of Ryu's tools?

I just don't understand why people consider him top tier when he has a billion weak points and mid-range game that's basically non-existent.

lobby thread too I guess

>His buttons and pokes and mixups are all so awful
nigger what, his buttons are among the strongest in the game, only outshined by Chunners'.
>his fireball is so unreliable
because you're not supposed to just throw them all the time

Not to mention he one of the few characters in the game with target combos that can confirm into Critical Art.

No? His buttons have no range and some pretty shitty hitboxes outside of axe kick, stmk, stlk, and sweep.
>only outshined by Chun
Factually false. Pretty much everyone but Ibuki and Necalli have better range and Necalli has better frame data on his.
>you can't throw them all the time
This game sure as hell let me know that but it goes past the point of that and it let me know that I can never throw a fireball at midscreen. It's so easy to react to and get a ton of damage from punishing it. Its frame data isn't all that much different from the fireballs in 4, except mp and hp fireballs having more recovery for no reason, but it's like the game is far more brutal when people make that easy reaction.
I want to name you 3 other characters that can combo but I can only think of two, Cammy and Necalli, and even Ryu needs to pop V-Trigger to do that while the other two don't.

>I want to name you 3 other characters that can combo
I was about to answer properly to your op, but man, you are retarded.

I fucked up my sentence but please learn to use context clues.

>not even Gold rank
>feels qualified to talk about tiers
>downplays one of the 5 strongest characters in the game

People STILL play this garbage?

Its like you are eating shit on purpose

I am Gold rank. You got problems reading?
And who the fuck is talking about tiers? I mention it once to question Ryu's placement in them and then nothing else.
>downplays
Then feel free to tell me how I'm wrong. All he has is damage. Every other aspect of his game is below average and done better by most other characters.

One, ya, fb's in general have more recovery. Two, youre playing online so scrubs are more inclined to jump and may happen to catch you. Three, normals are generally stubby, so every character as an analog to any nerf you notice in ryu.

The old adage; adapt. You can whine and whine all you wont but it wont do you any good. So you look at all your options and learn how to best apply them for any given situation.

Check out momochis ryu video on yt. Its just a primer to tell which attacks do what, so you still have to learn how to apply them in an actual match

>fb's in general have more recovery
I know that but why make mp and hp have 33 and 35 frame recovery when lp has 31? It just makes it easier to react to.
>normals are generally stubby
Not from what I'm seeing. They might on average be shorter than SF4's or something but it seems like only a few characters have poor range on their normals. It's rough.

I do adapt. Wouldn't have made it to Gold in a couple of weeks if I didn't. Doesn't mean I can't criticize the issues I have with the game and aspects of the game. I've mained Ryu since WW and this just doesn't feel right. It's gross. Makes me wonder how many other people feel this way about their main in this game.

I know how to apply my buttons, it's just being able to not get fucked over trying to in the plethora of hard matchups Ryu seems to have. I'll still check it out, though. Thanks. Maybe I'm just playing too defensively. Tokido seems to be getting success but being hyper-aggressive is just his thing so maybe that's why he does so well while Daigo has more trouble trying to play defensively.

hes the best character in the game but you cant play him like sf4

Well you clearly have to play him like the rushdown gorilla capcom intended.

They didnt want to bother casuals with having to play footsies or zoning.
So they made every single character follow the philosophy of dash and mash.

Wasn't this game designed around Ryu? How are you having trouble using him?

Maybe designed around beating him. Maybe I'm stuck doing what says and I'm trying to play him too much like 4. It doesn't help that I play Alpha 2 regularly as well. It's just his shit poke range that's fucking with me, I think.

He probably tries to play Ryu like in SF2,3 or 4.

But in 5 you have to dash n' mash instead of trying to play a clever spacing game.

>shitter complaining about a top 2 character with damage, buttons, mobility and AA
Make us all a favour and shut up.

It's a different sort of fighting game, I don't know why people piss and moan about that.

Ah yes the old "i literally cant ract to anything!" poster, the "xian said 8f's and strong pressure/mixup made the game "a bit more random" so that means SFV is totally random and shit" poster, the "low forward/fireball/FADC dead was the epitome of skill!" poster

I'll be honest senpai whenever i see posts like this i cant help but feel like maybe you are just shit. Especially since the 6f patch Infiltrations Nash has been doing garbage and thats specifically because people have been blowing up his dash n mash nash gameplay. I dont know you just sound salty.

It's shitty. Why change a character completely from what he's been in every game prior. At least it isn't as bad as Ibuki's change. Pour one out for Ibuki mains.

Ibuki mains don't deserve any respect after terrorizing SF4 online.

post more mommi

Ah yes the old "i cant defend a shitty game and have no arguments so i just say git gud"

>His buttons and pokes and mixups are all so awful and his fireball is so unreliable. Is damage the only thing he has going for him?
Welcome to SFV. Either you gorilla rush down or you lose.

This game is fucking awful. The netcode is so shit. I can barely play the game anymore.

I dont know why people keep saying this about ryu, his fireball is only marginally worse than his USFIV fireball (2f more recovery, 1f more negative on block) and outside of slightly shorter normals (which everyone else in the game has) his pokes are the same, hell he got a new sMK straight from E.Ryu and that's pretty godlike. It seems to me at a pro level the conservative/mostly defensive Ryu's always do the best, even Tokido who was infamous in SFIV for an aggressive, setplay heavy akuma plays Ryu pretty chill in SFV. I dont think Ryu has changed that much, his defence game is now slightly harder and his aggro game is substantially easier and better than before, so more players are going to default to that style. Ibuki did get fuckign slaughtered though, she needs a pretty substantial rework, i dont get why her kunai reload wasnt her v skill.

...

Has Ryu ever been stronger? Would you trade his AA jab into mix up, invul reversal, super that does stun, walk and dash speed, oki set ups off so many combo enders, 2 bar V-trigger, unblockables, quick jump arc etc. for Bison's st.MK? Ryu players have 0 right to complain

I'm just here for the thick porn

I explained that its more than possible to react to dash in's and jumps in SFV, the meta has definitely switched to be more defensive on the pro scene and you see that with Du winning with fucking Guile and Infiltraion's Nash getting BTFO. The only reason people "cant react" to dash ins and jumps any more is simply because they are too bad to do it, there isnt really any excuse anymore.

The game has issues such as certain characters having straight busted hurt boxes (Ken j Tatsu),3f normals being too strong (for pressing during the opponents pressure and on wakeup), many v reversals are just shit and anti airs being generally weak outside jabs/dp, but on the whole the game is good. Not amazing but its solid and has the potential to be great.

It's less that his fireballs are shittier and more that every character has something that can bypass and usually punish a fireball as well in one go. Some even have multiple ways around fireballs. It also doesn't help that the damage in this game is pretty insane while fireball damage is still at 60 or 70. There's no real reason to bother using fireballs when it's more effective to get that one successful combo for 30-40%.
tl;dr the game changed but the fireball didn't change with it
Guile's fireball arguably got better and Nash uses his for setups most of the time.

Tokido is undeniably the best Ryu and he gets results by being offensive all the time. Daigo gets less results playing on the same level, and being a better player in general, by being defensive. And even then Daigo gets most of his results from going in anyways so whatever.
He was definitely stronger in A2. Tippity top tier in that game if I'm not mistaken. He was considered top tier in vanilla 4 by a lot but then again that was vanilla 4.

Some random ryu just aa me on cross up with a solar plexus, this character is broken

sfv has stubby normals in general, just gotta get used to the ranges and shimmy all day

post your v-trigger setups my dudes

>Ryu
>anything but Top tier

>Shit buttons
He is one of the characters with best buttons, almost every he has can anti air and his target combos cancel into CA.

Beside everyone in the game has shitty buttons outside of chun and Karin. I would add Urien and Dhalsim but their range is more of a double edge sword. Don't even try to poke in this game if you are playing any character besides the 4 previously mentioned ones.

Also, just like chun, he gets shitloads of damage out of anything, so any of your hit confirms can easily deal big damage and he is one of the few characters who can actually play defensily due to meterless reversal and parries.

He is really fucking strong in this game.

LOW.
TIER.
GOD.

his st.mp is where its at now.

>character has something that can bypass and usually punish a fireball
Bypass, yes but most of the moves a big risk that are also pretty punishable themselves. This is why you don't see characters with parry like moves just absorbing every fireball

Punish, not much more than other games. The moves that actually get around have to be used pretty carefully, and despite longer recovery you just can't jump in on characters like Guile easily

>There's no real reason to bother using fireballs when it's more effective to get that one successful combo for 30-40%.
If that were true you wouldn't see high level players shitting back and throwing fireballs, a slower game where you do control the neutral is becoming more and more common

>mfw st.strong beats cross ups

great walk speed, great forward dash, one of 4 meterless reversals, great anti airs, fantastic vtrigger, fantastic CA, ridiculous damage, easiest character in the game to play, super easy confirms.

>His buttons and pokes and mixups are all so awful and his fireball is so unreliable.

Ryu has never been a character with amazing buttons or mixups, hes decent at these things, but not amazing.

He's the easiest brain dead character in the game, has a ton of good tools and is overall one of the top 3 characters in the game, and you're sitting here complaining that he doesn't have mixups? Get the fuck out of here.

Just an excuse to eat a habanero.

how do I get to platinum with birdie? kinda stuck between supergold/gold, and i want out

he has damage, anti air options out the ass, okay range in normals, meterless reversal, good walking speed and forward dash. what else do you need?

Wow. Almost everything in this post is wrong.
His data is good but his buttons are bad and most characters in this game have at least one reliable button to poke and space with that won't get them fucked.
And Chun gets shit for damage if we're only counting single combos. Her damage is in the middle of the whole cast's. It's not even the issue with her.
cr mp seems to be better in every regard
>This is why you don't see characters with parry like moves just absorbing every fireball
Except I do. There's no reason to not absorb a fireball as Nash or Bison.
Punishing comes hand in hand with most of these anti-fireball moves. And while it comes at a risk, that risk is not that big and it's pretty easy if you're not inexperienced.

It happens in pro play because they respect each other. Unless it involves Marn and then it just turns into something you would see online.
A2 Ryu has an amazing crmk.
3S Ryu is one of three characters with the best crmk in that game on top of having his SA3.
4 Ryu didn't have stellar pokes but his crmk was still a major threat and allowed him to control midrange at least better than the rest of the shotos until ERyu came along with his motherfucker of a crmk.

>Plays Ryu
>Complains

I really shouldn't but I'll give you a tip, your hadouken is one of the best mid range pokes of the game, learn to confirm it into super.

>but his buttons are bad
How bad do you have to be to say this kind of stuff? st.mp is one of the best buttons in the entire game to the point that it's brain dead.

his s.mk and c.mp are decent for pokes

>his crmk isn't as good as it used to be
>FUCKING GUTTED! HE's SHIT NOW! DISREGARD EVERY GREAT TOOL AND BUFF THEY'VE GIVEN HIM NONE OF IT MATTERS BECAUSE I CAN NO LONGER JUST RELY ON ONE BUTTON TO WIN ME THE GAME!

god Ryu babys are the fucking worst.

All that happened is you hit a fucking plateau at gold. Get good.

haha tokido just won a tournament with Ryu
git gud you bitch

>There's no reason to not absorb a fireball as Nash or Bison.
Nashes rarely ever do it, and both those have huge recovery on and are easy to punish. They also won't just absorb each one and a few of them can't absorb two hit ones. These parry moves won't net them any damage off of but risks taking some for a small amount of meter. The few moves that straight up get around foreballs need good spacing and can often be punished or even thrown like scythe or birdie's jumping grab can actually be thrown cause they aren't really aerial moves

>It happens in pro play because they respect each other.
What are you even trying to say? No that is the game now at high level, they aren't just going oh lets play nice now

>plays a top tier easy mode character
>complains
switch to juri or fang and realise how easy your life has been.

I'm in the same boat user. There are still people that don't get the match up so I take advantage of that, but honestly, I play a really defensive Birdie and that tends to throw my opponent off as well. Make them come to you.

Remember, his buttons are incredible.

Wrong. Even crmp is better than stmp. It's only +1 on block. Why do people have trouble with this button? It's not that good.
Decent but not good enough to outpoke even half the cast. When you can't punish Karin's sweep with your own and it just whiffs, there's a problem with the character.
What fucking tool have they given him in V to replace his ability to play footsies and rule the midrange? Tell me, you dumbass faggot. Oh wait, you can't because they didn't. All they did was take away useful tools and replace it with damage and not expect traditional Ryu players to get upset.
Nash does it all the time and you have to spend meter to make it so they can't. And anywhere but point blank is a riskless situation for them to use it.

Compare to the viability of fireballs from 4 to V, realize you're completely wrong, and then you can apologize to me for trying to bullshit me.
I play Gief on the side. I know how shitty it is to play the low tiers. When Ryu becomes Ryu again I'll stop bitching. I'd take mid-tier Ryu that plays like he should over top-tier unga bunga Ryu any day.

Why must every thread revolve around a faggot bitching that his character of choice isn't identical to what he's used to?

kys

>What fucking tool have they given him in V to replace his ability to play footsies and rule the midrange?

EVERYONE HAS WORSE FOOTSIES

THIS ISN'T SF4

If he played too similarly to 4, then we'd have had heard countless threads about how 5 is a rehash.

That's why people don't listen to us here. You just can't win.

So all your really bitching about is his crmk?

>Decent but not good enough to outpoke even half the cast. When you can't punish Karin's sweep with your own and it just whiffs, there's a problem with the character.
No there isn't. You can easily whiff punish Karin's sweep with your own, or if you aren't at max range of Karin's sweep, you can punish her sweep with your own on block. Learn to space yourself in the match-up.

>What fucking tool have they given him in V to replace his ability to play footsies and rule the midrange? Tell me, you dumbass faggot. Oh wait, you can't because they didn't. All they did was take away useful tools and replace it with damage and not expect traditional Ryu players to get upset.
His goddamn fireballs. And like you said earlier, Ryu is a jack of all trades, he's not supposed to the rule the midrange you fucking idiot. SFV is about using the right normals/specials at opportune moments, not randomly throwing shit out. If you get punished for a bad fireball, that's your fault, and the game makes that clear.

>That Nash garbage
Nash's fireballs have a longer startup than Ryu's, besides EX. You bitch about yourself getting jumped on for bad fireballs, so why not space yourself against Nash so if he throws a fireball you get a free jump-in? I'll tell you why, because you're a mentally inept.

Go back to IV if you want to play Ryu like he was in IV instead of bitching about why Ryu in V isn't like Ryu in IV. Next we'll have faggots like you complaining about why Ryu in V doesn't play like Ryu in ST.

You "just can't win" because some of you idiots expect V to play like IV. Last I checked, it was a different game. How can people struggle with that concept? Either adapt to the new game or fuck off back to whatever Street Fighter you love to jack off to.

Nigga, Ryu can anti-air with c.mk. His hitboxes and priority are fucked up. This game is about dash/jump/strike/throw, and ryu have a 16f dash, j.lk, can do 300 damage out of a light button and a pretty long range throw.

lol stop sucking capcom's dick
i completely agree with you but then i would be a capcom shill

Second best character in the game.

> Why didn't Capcom make Ryu literally perfect so people cant counter anything he does so i can play him and literally never think about my actions.

Never ever.

This is a troll thread. OP clearly doesn't understand shit about fighting games. He must be bronze or something.

>eventscrubs tier list

Common, man. I know the top 2 are pretty set, but common.

>eventscrub

user, call it scrubhub!

hey, imagine a character with a 3 level v-trigger that does NOTHING, in fact, it only makes him GET hit

press ANY button, hit him, do NOTHING, whiff a grab and hit him. block? jump? everything works!

that's gief

some people say he's balanced

I mean I think geif is shit too but Im not seeing this

you can do pretty much anything when sucked in by his v-trigger and it'll work as a counter.

anything, except blocking and doing nothing IF he tries to grab you.

Isn't Gief's v-trigger a combo extender?

lets say you Njump, couldnt he spin?

You can actually HIT with the tornado and combo off of it and if it's blocked, you can make yourself safe from the tornado pull in if you knockdown and do it correctly on wakeup. It can combo off of almost any normal, even if it pushes them out of range of other normals

Gief can get HUGE damage from a full cyclone combo

Cyclone is essentially supposed to be a replacement for green hand. Why don't people get this? Instead of moving to your opponent, you make you opponent come to you.

I hated green hand in 4 and I hope it never comes back.

yes, and only that.

it won't work if the other guy presses ANY button

I don't get it but i'll study it

the cyclone is an actual move that can hit but it does no damage and it's horribly unsafe on block. If it hits, you can do some really strong combos from it as it leaves you at huge advantage on hit. I'm not sure if there's some extra cue that lets you know if it was hit or blocked because i don't main gief but I assume there is.

thinking back, if they look like they just got hit with a heavy, you're free to do your VT combo, if they get sucked in and are blocking, you'd better start blocking too.

>can V-reversal the pull
>gone after 3 uses
>still forces Gief to guess correctly or need to get back in with less than half health
>huge damage provided your opponent doesn't do literally anything
>loses to any jump in
I main Gief and I think he's pure shit
>greenhand you need to get beat to use
what a crock
>inb4 Capcom gives him a new V-trigger that's just greenhand with extra damage tacked on
Give Gief one move and buff EXSPD for fucks sake and make lariat not shit, boom, viable gief

Everything in SFV feels nerfed.I feel like I'm just trading everytime I press a goddamn button

yeah, maybe I'll try blocking when they get sucked in blocking, thanks

it's just that my most damaging setups in that situation involve trying to grab them

hello fellow comrade.

I think they just need to up his HP a bit and fix his v-trigger and he'll be alright.

He has the highest HP in the game already buffing it wont necessarily make him any better

well, in that case I'll take suggestion and buff his lariat.

I mean, his jabs make up for it but damn, you can barely use it as a combo finisher now.

the way I look at it there's two ways to make lariat worth a damn and not just a disrespect meaty
1:make it SFIV tier so you can properly AA with it
or
2:make it pull people in like his V-trigger just with less range

that second option is madman but i'll take it

Karin's sweep cannot be punished by Ryu's sweep at or close to max range. You're so deluded you're defending something that goes directly against the deaign philosophy of this game.
They didn't give him fireballs, he already had those and in games where they mattered.
>getting a jumpin
>against Nash
Nice joke. Kill yourself, apologist.

>jumping in against Nash
pretty damn easy considering he has zero good anti-airs

>0 good AA
>fwd lk
>sthk
>crmp
>ex scythe
>sometimes even stmk
>sometimes a dash under then a throw punish
>air throw
You actually know nothing about this game, much less this character. Go away, idiot.

so i just started playing a few days ago and picked up cammy cause she feels more fun than in previous games, but I get blown the fuck up by pretty much anyone that isn't sim or mika. What are my tools? Nash and Ken are probably my biggest problems

Floating around Ranked in high super-low ultra bronze, if that matters

its simple OP, youre an idiot who doesnt know what the fuck hes talking about.

ryu is top 3.