Is there anything more satisfying when a plan comes together? >doing protectorate embassy jail break >no stealth psi build cause no need to hide when you bend elements and minds > enter through the open vent and immediately die to a sledge hammer fuck fest >learn a lesson and go through a different vent >throw down a gas made in front of the sledge hammer doods double door >Molotov the other hallway >dat boy bursts out to show me the fun end of his hitting stick >enrage one of his other buddies through down some more fire and a Doppler ganger >hide behind a force field while the chaos ensues I know I wasn't supposed to kill anyone but at least I left no witnesses
Underrail thread
Grayson Ramirez
How is this compared to Wasteland 2, totally unbiased UnderRail OP?
Leo Rogers
better game, shitter writing
Easton Collins
> wasteland 2, better writing
you mean the totally not a worse fallout tactics right ?
James Bailey
i never said the writing in W2 was good :^)
Matthew Nelson
It's a much better game in basically every single way except graphics. However it isn't party-based like Wasteland 2, so comparing specific aspects of the two is not that simple.
Leo Gonzalez
>you'll niggas tell me I can get a sledgehammer after the outpost quest >complete quest >no hammer w0w
Juan Morris
but you are saying that is better than in underrail, which clearly isn't
not saying that underrail in any way has great writing but it was clearly better, specially if you consider than wastelands 2 was just a ripoff of fallout tactics
the story in underrail was just ok nothing special, decent enough to at least make you bother reading and understanding it (specially if you did the whole oculus questline)
Cameron Rivera
>caring about graphics
Grayson Anderson
you can get one before the quest. sell your gun at the armory and buy a hammer
Cooper Adams
I didn't get a gun, though. I got a knife.
Camden Hughes
then sell your knife at the armory you dip. did you forget to grab the credit stash in your room too?
Noah James
well there is only so much you can get from reselling (assuming the trader wants to buy it back)
Lucas Williams
Well, now you should have enough money to buy it. Your other alternative is to loot it from an Ironhead next to SGS, but that isn't going to be an easy fight at level 1~2.
Christian Diaz
>implying wl2 had better graphics Nigga what, it was all unity asset store shit with no art direction to speak of.
This may be shit compared to PoE, but at least it's hand-drawn 2D.
Evan Jenkins
Armory wouldn't buy my knife but I was able to sell other shit and grab it.
Is there any essential armor/item I should have right now?
How much of a bitch is this "catch the hopper" quest?
Robert Williams
I don't give a single fuck about graphics, but at least it's something that's easy to compare.
David Johnson
Pros Much more combat oriented
Has a slow tutorial kinda start with a build filter to end it
Any combat focus is viable and most are extremely fun
Gameplay is extremely satisfying
You can be an aids wizard
Cons Story is kinda lacking in some places
You won't ever care about npcs as they don't matter
No map
All in all the game in my opinion is much better but if you like to be a talky talky character it might not be for you
Joseph Carter
I remember all those >how the fuck do I catch a Hopper??? questions from when the game came out. But actually it's not a bitch at all. Finding Newton on the other hand is slightly harder.
Eli Rogers
Anything I should know before doing one or the other?
Nolan Flores
>acquire dog crate >find hoppers >press enter for tb mode >jam it in
Juan Cox
Here's a Stealth-SMGs build I made earlier this week. Recommended for mid-to-expert players of the Underrail.
Michael Jenkins
>find hoppers Where are they anyway?
Logan Kelly
Eh, the tile-based lighting is pretty hit or miss for many players. And you have to admit that some of the sprites are kinda... off.
Aiden Carter
This game is too easy desu
Evan Wood
Still better than Wasteland 2. Hell, Jeff Vogel's games have better art direction than it did.
Isaiah Lee
I'd like to add that to me, no map is a pro.
Gavin Nelson
My trap crossbowmen begs to differ. He litterly cannot into spooders. I hate those fucking things
Ryan Peterson
>>Has a slow tutorial kinda start with a build filter to end it
first playthrough
>get to gms warehouse >tears me a new asshole >'this must be the build filter they were talking about' >manage to slog through >leave feeling like god-king of the underrail >get to depot A
>cry
Jose Cooper
ALRIGHT GOING TO CATCH HOPPERS GOT MY TRUSTY SLEDGEHAMMER READY WISH ME LUCK
Josiah Jenkins
That's fair some people don't like it. I kinda got pissed my first playthough getting lost after not playing for awhile. Now I like it because it really feels like I am exploring the metro like my character
John Adams
Jeff Vogel's art direction is surprisingly not that horrible once you get over the initial shock and the eye-melting UIs. At least the guy uses some bright colors instead of eternally brown maps.
Isaiah Brooks
Stay safe, user.
Landon Thomas
Did you miss the emp nades in the locker? I always spec a little throwing on my new characters so that I don't get chained stunned and btfo by those fucking robots
Dominic Hill
I know nothing about this game. What am I in for?
Cooper Howard
Should I even try to fight psi beetles?
Kevin Perry
Same here. It was an interesting idea, I have never played another RPG that was not a dungeon crawler that didn't come with a map. But I have to say, I liked it a lot.
Angel Adams
What's your con? Can you take a hit so their brain opens up?
Eli Green
If you can survive getting hit, definitely.
Kevin Walker
5 probably not then, only 120hp at level 3
Juan Sanders
More than enough. Smash their brain in, champ.
Brayden Thomas
>first time fighting psi-beetles >its going fairly well >suddenly 3 of them team up >start casting all kinds of insane shit
these bugs do not fuck around
Angel Scott
They are not that dangerous alone and hammer is good for getting some blunt trauma through their tough carapaces. Just steer clear of bigger groups.
Angel Morales
will do, bossman
Hudson Powell
How the hell do you deal with things like sentry bots with a knife build? do you just have to use EMPs all the time (or avoid them altogether)?
i haven't found a good way to fight them at all, so i just avoided them in the first section
Adam Allen
If you are carefull you could do it, or they could mind rape you with psionic synergy. Totally depends if you fight more than one at a time
Camden Long
i have mixed feelings about it, in the end i just ended up writing a map on excel by my own, otherwise you end up missing on some areas or taking pointless long roads
i would have added either an option to turn a map off/on or an ingame tool to draw the map yourself (Lets be honest, nobody mapping the underrail when you can get lost that easily its kinda retarded from a lore viewpoint)
Zachary Allen
Isometric Might and Magic/System Shock/Deus Ex/S.T.A.L.K.E.R./Metro 2033/take your pick.
Heavy focus on exploration and combat, really good gameplay in general, and very little hand-holding.
Jonathan Stewart
Right. I'll see how well I can pull them.
Isaiah Sullivan
You can get an electro knife before gms I think from that guy in the outpost station. Then you just group them around a door, chuck an emo and start cutting
Samuel Hall
>chuck an emo and start cutting kek
I thought emos cut themselves all, like, automatically. Damn styg, nerfing things again...
Eli Sanchez
Psi-beetles can completely destroy even an endgame character if they come in a big enough group and they catch you off-guard. They will really go all out with the spell slinging.
Jayden Kelly
>electro-knife hot damn, i gotta get me one of those
i had way too many fucking batteries in my first run of the game anyway
Colton Mitchell
Fuck ment emp
Luke Green
Get expose weakness asap. Weak point, massive damage, etc.
Jack Cooper
Oddity or classic, guys?
Josiah Bailey
help
i broke my underrial
Ayden Sanders
oddity xp system is better in every possible way
William Smith
tfw went classic shieeet
Dominic Young
Oddity first is best and original. It eliminate the grind mind and reward balancing of levels through the game.
Classic for playing a mass murderer can be nice too for power leveling. Like killing the bis ass frogs with traps early game.
Ethan Ramirez
pls
Carter Allen
It's not a big deal. It just means you will hit level cap sooner and will be slightly overleveled for most of the game.
John Martinez
Oh cool. Thanks.
Camden Harris
Oddity is better for a first run. The only reason to pick classic over oddity is if you have a serious aversion of checking trash cans or you are replaying the game but want to skip parts of it.
Jayden Powell
>didn't make a crafting build >only weapons are trusty sledgehammer and grenades >would really like to find a new hammer >find the first unique one off some boss >20 STR requirement
Nah it's cool I had no intention of using it anyway, really
William Roberts
Is there a menu to show me what skills I have? I just got Pummel and I'd like to put it on my hotkey bar.
Zachary King
F
pay attention next time, user
Luke Lopez
>in the end i just ended up writing a map on excel by my own You silly sausage. (is old, there's probably a new one)
Christian Nelson
Sorry, thanks.
Chase Lopez
Thanks dudes, Oddity it is.
Daniel Garcia
>Lets be honest, nobody mapping the underrail when you can get lost that easily its kinda retarded from a lore viewpoint I don't see any lore issues, the game is just trolling us for gameplay's sake.
Kevin Brown
>clear the Mushroom Cove base Should I keep exploring the surrounding areas or are psi-beetles gonna fuck me up? They're okay 1v1.
Brody Fisher
At least you chose hammers so you have 2 more uniques to look around for. I went crossbow and all I have is one with a fucking 6 STR req. that might as well be 20.
Austin Johnson
Underrail is all about exploration, jack. Besides everything that can destroy you is blocked off by rocks at that stage in the game.
Xavier Thomas
It was great when the one from Upper Underrail turned out to have no durability so I could completely scrap weapon repair kits
Jose Davis
Well alright then I'll keep on hunting around.
Carson Wilson
Eh, at least they're not that heavy. Esp if you're carrying a hammer to start with, you prob got plenty of STR.
Christopher Cox
Doing the first "official" Oculus mission, can someone sort something out for me? I need to join one of the technos in CC and do their missions before I get Nosek to talk to me, right? ATM he won't say shit.
Julian White
>first Well, it's also kind of the last, unfortunately. At least for now. Yeah. You won't be able to get him to talk until you go to Coretech's research facility.
Ryder Powell
Fuck it
Carter Morris
>Well, it's also kind of the last, unfortunately. Well, fuck. Eh, I guess at least I have access to what looks like the best general trader in the game.
Henry Robinson
Why? It's a pretty cool puzzle.
William Smith
Where does the path leading out of the Mushroom Cove area (the exit north of the Base entrance) head to?
Dominic Smith
It's a pretty easy puzzle once you've done it a couple of times. Post your reagents if you want us to solve it.
Isaac Gonzalez
Yeah, I can't wait for the expansion to add some more. In terms of complexity, nothing comes close to this quest chain. Did you know that, for example You can keep reporting Abram to the Protectorate? After a point you will have to start lying about your involvement, or they will execute you. But if you lie, they will eventually raid Abram at the hole. Or that if you arrange a meeting with Todor, your Persuasion is high enough, and you carry some poison with you, you can convince him to drink it once he gets back to his cell? Or that if you botch the Lenox quest and insist that it was Big Bret who killed his brother, the two will fight to the death?
Camden Brown
Junkyard. You will have to go there soon enough, but you can visit it now if you want.
Austin Wood
>Drawing your own maps is gameplay >Googling for maps someone else drew is gameplay
William Wright
Didn't know that about Todor tbqh. Usually just snipe him where he stands. Of course, this once I did shit the hard way. Also, they'd better be well designed for as much of a pain in the ass they are to complete. Really tho, the Beast is still my least favorite quest. Fuck having to traipse all the way back to SGS every 5 minutes. Really makes you realize the Foundry is like designed to make you walk around everything to get to the exit.
Austin Hughes
>pack with a rathound alpha >another area has 2beetle lmao I'll come back later.
Ryan Thomas
fucking millennials lmao, i bet you'd get lost on your way to school without gps
Oliver Torres
Breaking Todor out of jail was just the coolest way to complete that mission. A shame that's not >OPTIMAL enough for certain fucker.
Asher Anderson
learn how to fight beetles at one point in the game you're dropped into a cage with 10 of the suckers (and 2 npc companions that matter for shit)
Aaron Cruz
His reaction when you walk up to him and tell him that everyone's fucking dead is priceless though.
Isaiah Morgan
Can someone tell me what zone I'm standing in front of? I ran around inside of it for a bit but I'm stumped. I left the base by the first Underrail itself exit, and I'm like two screens north. It's really fucking difficult to figure out where I am with no in-game map
Jason Ross
that particular one leads to an underground passage with a billion other connections to get lost in
Leo Gomez
You are on your way to the GMS compound. Just continue north, then turn left. If you go through that door in front of you, you will enter the Underpassages.
Jaxon Garcia
if the game areas had some proper cohesion it wouldn't be that much of an issue
but while drawing the map i noticed pretty quickly that some areas make no sense, they are connected to other areas that are on a completely different side of the map, they seem to be meant as shortcuts but if you are playing without a map they make no sense and will eventually get you lost (or just make you pointlessly lose a lot of time)
Hudson Gonzalez
So don't fuck around in there, okay.
I did keep going north and there's another very similar-looking passageway. Should I avoid as well? I'm clearing rathounds, apparently.
Oliver Garcia
e-mail the creator, I saw posts here showing that he responds quickly and does his best to help
Jason Cooper
there's a lot of (early game) loot to be found in the underpassages so if you think you can handle it, knock yourself out