>Boss is literally 10 feet away from me
>Camera is too close for me to see him
>Have to switch to FPP or I'm shooting blind
Great design.
Boss is literally 10 feet away from me
You're an idiot
Revolver Ocelot.
(Revolver Ocelot).
Mgs looks hard for you
you should try candy crush
lol
Yes, the only fun thing about this series is its pants on retarded story and autistical small details. Consider moving onto better titles.
>Boss
I see what you trying to do, but I aint even mad.
>millennial can't beat the first boss in MGS
Huge surprise there. Better stick to COD.
It was a great game for the time. But camera sucks balls.
kojimadrones out in full force, i see
Maybe you should just stick to Ubisoft games. That way you'll have a tutorial every ten seconds for every action and you won't get overwhelmed!
I beat Revolver Ocelot on my first try within 20 seconds at 12 years old.
I want you to think about this.
You don't need first person. You always shoot straight so just shoot him when you know he's in front of you
shit was new, faggot
this whole thread reeks of the reason why you can't put games from back then through a "updated review" bullshit lens.
of course things like that are annoying unless you played it when it was new.
fuck off
As opposed to tutorials being codec calls that take a whole lot longer?
What?
MGS1 didn't even have first person mode, if I remember correctly it was only added in MGS2.
>Have to switch to FPP or I'm shooting blind
What? You just have to point in enemy direction in 2d space, that barely requires any sort of skill or aim.
MGS is easy as fuck, MGS2 is even easier than that thanks to first person mode.
That's a pretty good bait though, OP, congratulations.
MGS1 is still the only good mainline MGS desu.
good boy, keep sucking that kojicock
>switching to first person in Ocelot fight
This better be b8, OP.
>game's difficulty is artificially inflated due to poor design choices
>Sup Forums sees nothing wrong with this
wanna know how I know you're underage?
it did have a first person, you just couldn't shoot with it.
>You just have to point in enemy direction in 2d space, that barely requires any sort of skill or aim.
exactly, and because of the camera angle you CAN'T FUCKING SEE WHERE THE ENEMY IS. Therefore the entire challenge of the game comes down to overcoming its shitty design and guess what? That's the mark of a poorly made game
>shit was new, faggot
and shit
has always been
you know the only reason they used that camera was because kojima got motion sickness from free cams. but go on, keep pretending it was good game design
>MGS1 is still the only good mainline MGS desu.
That's not true at all. MGS2 and 3 are legendary. I don't know if Ghost Babel is considered "mainline" but even the most contrarian faggots like you agree that it's great.
>FPP
So not only are you sucking at the game, but you're even playing the inferior PC version. Just drop it dude.
Shouldn't you post a penguin along with that?
If anyone is underage, it's you, you fucking retard.
You are judging a 1998 game based on current design and technology. Of course some design choices aren't going to hold up by today's standards. That doesn't change the fact that mgs was a masterpiece on release. I'm saying that despite disliking every mgs game since.
>badmouth MGS
>get (You)s
>Have to switch to FPP or I'm shooting blind
you can't even switch in MGS1 tho
No, but you should probably get better taste in vidya
>>Have to switch to FPP or I'm shooting blind
you're a dumbass
god I swear I'm not even that old, but I was able to figure this out.
use the damn C-4!!! Set it on the edge and wait for ocelot to pass by
>you CAN'T FUCKING SEE WHERE THE ENEMY IS
That would be calling unmapped dungeons bad design. If you don't know where the enemy is, why don't you find out? You know you can run an shoot at the same time, right?
>kojamadrones defending One of the worst title for ps1
>Because of lolsorandom story
Oh that's intuitive, just set some explosives right next to the boobytrapped VIP you're trying to save.
You can but you can't shoot in first person. So OP is doubly retarded.
There's a cool easter egg in that fight. If you keep chasing him for 20 minutes he'll collapse from fatigue. Ocelot is an old man afterall.
>lolsorandom story
...?
>As opposed to tutorials being codec calls that take a whole lot longer?
you never even played the game have you?
you're retarded if you can't do it without killing him, that's literally how I beat it.
The map is big enough that you can do so, and the destructive radius of the C4 isn't that wide
You're SHITTING me.
>That would be calling unmapped dungeons bad design
they're not bad if the game is designed around them
mgs' camera is obviously a fuck up since 1st person is an option and the next titles slowly moved away from it
same, except it took me an extra try because I thought it be genius to set some c4 in the corner and set it off when Ocelot stopped to reload over it. Ended up killing Baker lol
Back in my time the majority couldn't even get past the elevator.
wow
i didn't think that "that kid" bullshit still existed in this day and age of YT proving you wrong.
is it okay to think Kojima is a fucking idiot and still like Metal Gear?
Love the game but im not gonna pretend like its perfect. Unlike all these dick riding cucks
mgs3 is one of favorite games and ever since peace walker i've thought of kojima as an absolute greedy hack
he made good games, it's undeniable, but he's got a lot of bad shit going for him
prove it
Sorry, I was born in 1987. I beat this game as a kid by experimenting and trying. Something that young people these days don't seem to want to do. They want to go in, one shot everything as a powerful badass, and trade the game back to Gamestop.
How about this. Try to fight a boss for days cant beat it. Find out you have to pluyg your controller to player 2 spot. It didnt help that i understood very little english back then too