I fell for the Homeworld meme

I fell for the Homeworld meme.
Nerds always talk about it like it's the best game ever. Not just for 1999, but even now. It was cheap on Steam, so I figured I couldn't go wrong. Fuck, was I wrong.
It's just a tedious exercise of poorly-implemented 3D movement that requires checking and re-checking your position 10 times before clicking, Then, half the time, you were off the mark anyway. Not that it matters, because if you set your units to attack-move like a normal person, they'll likely just stop somewhere along the way and sit there doing fuck-all. Even if we ignore the poorly-implemented 3D movement system, when you peel that away, you're just left with yet another subpar rock-paper-scissors RTS.

Why is this garbage so highly rated?

Did you play the remaster or the OG original?

Remaster.

Word of mouth said that the remaster ruined what was good about the original, because Gearbox consistently fucks up everything it touches in its effort to sucker the muns from your coin purse.

I can't personally confirm though, I played the originals and loved them for what they were. Great music, tense fights and a system that encouraged you to game it hard to be victorious.

GEE WHIZ THERES YOUR FUCKING PROBLEM.

The remaster is lacking so many fucking feature of the original game, that it is hard to even consider it in the same category.

Please play Homeworld as it were in 1999 then come the fuck back.

Literally all they needed to do was release the exact same game with better graphics and they fucked it up so badly it's ridiculous.

To everyone complaining about Homeworld Remastered, you do know that it comes with an original copy of the game you can mod to widescreen, right?

There's no helping taste.

I don't think OP understands he has the original nor there was a difference.

It's for people who can actually figure out how to play games, not retards. That was your first mistake. I'd say stick with your point and shoot apps. It'llkko98l be less frustrating for you.

What's the difference?

They patched it few months ago you fucking retard, it has HW1 ballistics and formations now.
They even added those proper ballistics to HW2 too.

To be honest, I just never cared to begin with; Gearbox's shitty business practices have turned me off of nearly every future project of theirs.

I may look into it if what you say is true but there is a wealth of great games out and coming out to preoccupy my time.

I heard that the formations are still messed up

So, basically it IS the same as the original now. The game really IS just horrible. Why is it talked of so highly? Nostalgia?

It is indeed the same as original now, better even due to better interface and graphics.

You just have shit taste.

You heard wrong then, they really made it the definitive version of Homeworld. The only thing missing now is Cataclysm.

>It'llkko98l
You're so butthurt about somebody calling out a bad game as bad that you can't even spell. This is hilarious.

Okay. What makes it good?
Is it the clunky movement system?
Is it the rock-paper-scissors combat common in phone apps like Clash of Clans?
Or maybe it's the half-assed resource, building, & researching mechanics?

Literally nothing sets this game apart.

Every single RTS boils down to Rock Paper Scissors, you shouldn't be playing RTS games if you don't like that.
>Clunky movement system
Shitpost harder, units actually move in 3D space and not just 2D.
Research and building is typical RTS fare, again you clearly don't like RTS games.

What truly sets this game apart though is the god tier story and soundtrack.

Now get cancer and die you tasteless fuck.

It's the same game with better graphics.

The multiplayer is a mix of the two games but ultimately works well. I assume the people shitting on it either haven't played it or just hate it because Gearbox

>Every single RTS boils down to Rock Paper Scissors
So it's nothing special.

>units actually move in 3D space and not just 2D
Yes, they do. Poorly. Very poorly.

>Research and building is typical RTS fare
And you usually have more than 1 option for research at a time and your choices for building usually amount to more than "build the rock/paper/scissor to defeat the rock/paper/scissor I'm currently fighting in that battle over there"

>story and soundtrack
Those seem to be good, but I can't bring myself to trudge through this shitty game just for them.

Remaster is bad.
It's the Metro Redux to Homeworld's Metro 2033.

I've seen this kind of complaint before. I've seen it first hand from someone who tried it at a LAN after seeing me playing it. They were too used to SC/WC3 style play, and got pissed off when shit didn't seem to go as planned.

It took the guy about an hour before giving up and saying how shit the game was, only to have just about everyone else tell him to play the campaign and learn the way shit works before getting wrecked in multiplayer matches.

He had no idea how to flank using the 3D movement, and bitched about asteroids disappearing too quickly compared to resources in other RTS titles. It was just too different for him and it seemed like he refused to learn how to play, instead relying on habits from other games.

He left the LAN early because nobody wanted to listen to his complaining.

OP, take it slow and steady. Don't play the remaster. Learn from failures instead of bitching about it. The game does not hold your hand, and throws you into the deep end early on exactly how the story does.

Nothing moves poorly, I was able to get a complete grasp of the movement system when I was fucking 10 and that was without the ui improvements from hw2. Just because your spacial recognition is shit it doesn't mean everyone else's is.

What sets this game apart is obviously the 3D gameplay and the impactful story. If space operas aren't for you and if the control method is too much of a barrier for your brain then if course you're not going to like it.

There is nothing wrong with the remaster post patch.

Have they actually fixed the lack of kamikaze, the fucked up formations, and shitty flight vectoring?

Yup.

There is no "flanking." You do attack-move to get behind a capital like the game says, and your fleet just scatters and does whatever it wants.

I've never had problems navigating in 3D space in games like EVE. Homeworld's movement system is just shit.

>There is no "flanking." You do attack-move to get behind a capital like the game says, and your fleet just scatters and does whatever it wants.
There's your problem. Attack-move is for shit-tier players. You're playing this like a regular RTS. Flanking is so easy it's an absolute joke. How hard is it to hold shift and change where your ships are moving? How hard is it to split up a group of your ships to send some head-on into the fray and bring the rest around from above or below?

>hold shift and change where your ships are moving
There are secret moves in this game?

Have you not gone through the tutorial stuff in the first mission? Pretty sure it explains adjusting the height marker for movement. You can also get capital ships to move whilst they attack, to turn the targets around and allow other ships to attack from the rear and sides.

Tutorial doesn't say shit about any shift+move. Adjusting height, yes. I didn't get to the point of capitals. I got to The Wastelands or whatever when it became too frustrating to continue.
I'm tempted to just find a trainer to ez-mode it just to enjoy the music and story since those are the only enjoyable parts of the game.

Theres no benefit to flanking in a game where space is in such abundance. You're just delaying your units from attacking sooner

>Poorly implemented 3D movement
Name a game that does 3D space movement better. Virtually all games try to turn space 2D.

Also it's about the story, dude. If you aren't touched a little by the Return to Kharak then you don't have heart.

Are you using formations like the game suggests?

For single-player, maybe. Multiplayer back in the day had shown me otherwise.

But there literally is, though.

I pick fighter screen formation because it looks neat.

Delta, X, claw, and sphere formations are your friend.

>Delta
Why? I always found that one useless

Lead ship flies the path, all other ships manoeuvre to face the target whilst staying in formation. It's fantastic for hit and run distractions while your other ships get ready to engage.

Please explain

Did this game come with a useful manual like they used to all those years ago? Is that what I'm really missing here?

>It's just a tedious exercise of poorly-implemented 3D movement that requires checking and re-checking your position 10 times before clicking, Then, half the time, you were off the mark anyway.

This sounds like you're retarded. Brutally retarded. The game has a really simple layout to let you know where ships are relative to your xyz coordinates.

>they'll likely just stop somewhere along the way and sit there doing fuck-all.

never heard of this before and never had this problem personally, obvious user error.

>you're just left with yet another subpar rock-paper-scissors RTS.

You played it for 5 minutes which is obvious from this shallow understanding of the game, and made even more obvious by your incessant bitching over simple things you weren't smart enough to handle.

You're a retard and like usual as OP, a faggot. You don't deserve any happiness in the world, much less from a purchase you made with your own money.

>buy game
>whine about it on Sup Forums
>"I never cared to begin with"
>"there is a wealth of great games out and coming out to preoccupy my time."

Are you retarded, or are you just a woman?

I never bothered to check if the remaster had the manual from the original. If it does, that might be the first thing to go through.

you really need to care about the story

not the mechanics

it's a single player game
/e: just noticed you played the gearbox ruined version

LOOOOOOOOOOOOOOOOOOOOOOOOOL

come on

thats like saying you played deserts of kharak and that's why you dont liek homeworld

>Nerds always talk about it like it's the best game ever. Not just for 1999, but even now.
>remaster
Are you stupid?

Speaking of strategy games from 1999 that Sup Forums never talks about.

>The game has a really simple layout to let you know where ships are relative to your xyz coordinates.
Please explain.

You people keep complaining about the remaster but you have yet to name a single valid complaint other than >Geabox

OP here. To be fair, I really want to play this game BECAUSE of the plot. The game is just keeping me from enjoying it.