>4 months til release
>Doesn't have a single officially announced exclusive yet
Uh oh...
>4 months til release
>Doesn't have a single officially announced exclusive yet
Uh oh...
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That game pad looks like a disaster.
January 12th you fucking idiot, its obvious they are saving everything for the big reveal
Wii was great, wiimote was an outstanding controller / lightgun
Also a good library
It all went downhill from there.
Why is the dpad so fucking small?
I don't know why they couldn't have just made a handheld and a console separately that share the same library
I have no interest in handhelds and I don't want an underpowered console that doubles as one
>underpowered console
When did the specs get released?
Wait a couple of years.
That is the meme button
Because that would be a very dumb idea. There's a good reason you're not leading a multi-billion dollar corporation.
This. So far, Switch has a lot of features I'm not excited to use. Not very hype.
At best it's a Tegra X2 which is about twice as powerful as the Wii U
It's weak specs can be visibly gauged on op pic even, which is quite a feat.
>a handheld and a console separately that share the same library
Sounds worse desu
You haven't announced your faggotry either, but that doesn't mean you're not gay.
How is it worse? It's literally what they've been doing, without the shared library. A separate handheld and console, this time that play the same games.
>muh 4k cinematic experience
I think it's pretty much a well known fact that Nintendo consoles are always underpowered and nobody buys them for the hardware.
Basically:
You buy a Nintendo console for the games.
You buy a PC for the power/multiplats.
You buy a PS4/Xbone because you are poor and can't afford a decent PC or just fucking stupid.
The 3DS devoted will go to mobile.
They aren't going to jump off a cliff into console sized development and hope they get lucky.
>Here's my dumbfuck idea
>I really don't understand why they wouldn't do dumbfuck idea
>hurr durr
I'd rather not have to shell out an extra $300+ to play Fire Emblem or whatever on a TV.
?? Then don't buy the handheld?
>You buy a PC for the power/multiplats.
for multiplats I don't care about or waiting for multiplats I want for 5 years.
PC is not that appealing.
It would cost like 20 cents to add tv out to the handheld. The PSP had TV Out for fuck's sake
The Switch is essentially the handheld part of my idea.
What I'm asking for is a dedicated console that's more powerful, doesn't have portability (or a tablet at all), and plays the same games. Call it the Switch home.
Nobody's forcing you to take it out of the dock either. This entire proposition is only relevant if you intend to use both functions.
I'm pretty sure that's their end game. The Switch is the first try in making games that can be played at different levels.
They're going to launch a smaller, portable only Switch and a more powerful, home-console only Switch in the next few years.
>that's more powerful and plays the same games
Yes this is why it's retarded, you have to make two versions of the game and it's twice the pain in the ass.
Then you'll say: why not only make the game for the powerful console then? And bam, now they're separate and don't have the same library anymore.
It just doesn't work.
You know most of the 3DS owners are just kids whose parents bought them the handheld with Pokemon and Mario right?
I often move due to work so I like that I'll be able to have it easier with this console, that is all
>you have to make two versions of the game
No you don't. Look at how PC games are made to work on weaker and stronger HW.
>Yes this is why it's retarded, you have to make two versions of the game and it's twice the pain in the ass.
No you don't. Not at all.
PCs have allowed you to tinker with settings including resolution since the beginning of time. I don't have a billion separate games just because I can run them at different resolutions.
Each game would basically just have two modes, and it would probably boil down to a difference between 720p native rendering or 1080p native rendering. Most games can scale resolutions easily as a built in engine feature, and requires at most a couple lines of code.
It just works. It has for decades.
>plug handheld into dock
>runs at full power
The dock only charges the tablet. No amount of overclocking and proper cooling is going to turn that tablet into a console that's competitive with 8th gen hardware, unless we're talking about the Wii U
Is this thing more powerful than the PS4 Pro?
No
It's half as powerful as the original Xbone
One of the first games announced for the Switch so far, an improved port of Lego City Undercover, is also coming to Xbox One/PS4/PC
I think that's proof enough that the Switch will at least be on par with current generation consoles, if maybe a bit weaker
Also Sonic 2017, which is coming for PS4, Xbone, PC and Switch.
>It just works.
I'm sure Nintendo will take your retarded ideas into consideration.
Are you retarded? How do you think PC games work?
They already have
SE said in an interview working on DQ11 for the Switch is like working on 2 separate games, so there are clearly already 2 modes
You realise that's an awful idea right? In both a business sense and a logistics of making games sense
You don't have to keep samefagging your reply
>no d-pad
What the fuck? How did I not notice this before?
How do you know? The tablet would have an HDMI port but maybe also an SLI connection which could run games at a higher resolution.
The flop is already confirmed.
>>Doesn't have a single officially announced exclusive yet
How much are you getting paid to say this bull shit?
They need to make both parts of the controller usable by themselves, so they have 4 buttons that are used as a d-pad. It's pretty shit, you're almost required to get another controller.