Never mind the sub-30 framerate and the last gen graphics. My question is why does everything look so washed out? Every single screenshot and video of this game looks like someone turned the gamma up just a bit too high.
Never mind the sub-30 framerate and the last gen graphics. My question is why does everything look so washed out...
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Nintendo "art" "direction".
My guess is wiiu optimization. Other footage we've seen looked relatively crisp. At least in comparison to those shots.
Another explanation could be that its simply the area, but I dont believe that.
Maybe for the forest, since ALTTP did that already.
>sub 30 framerate
When will this meme end? The video was jittery on a whole. Is Bill Trinen sub 30 too? There's no direct feed capture of the game. Just calm your tits. They don't have a history of fucked up framerate.
That image does it no favor and we didn't see many areas. That area is in ruins. The fog and muted colors there seem intentional.
>all other games are shown and correctly display the final product
>Nintendo fans think Nintendo games are not shown properly
Oh boy...
>They don't have a history of fucked up framerate
Nintendo fans said that Xenoblades color pallete was a developer choice. I'm starting to think the hardware legitmiately has a mathamtical problem that prevents itself from being to output proper shades of green, at least ones that aren't shit stained
That's not true, since Mario Kart 8, Super Mario 3D World and Donkey Kong Tropical Freeze output perfect colors. The problem is entirely with the Xenoblade X and Zelda teams, that are incompetent. By the way, Xenoblade team helped the Zelda team in regards to the open world.
Their stream/capture setup is fucked, that's all. Basically WiiU's HDMI can only output a certain amount of colors and if you hook it up to tv's or other output that don't handle that particular color fomat well it ends up looking washed out like this
The direct capture stuff that's on the official site is more vibrant and crisp because it's not being run through Treehouse's crap setup, it looks how it's supposed to. The framerate is also fine from what footage we've seen, and it looked and ran fine when I played the floor demo at E3.
Treehouse just needs to get a new AV guy, because whoever they have now is a fuckup
I find it hard to believe that incompetence is the reason they cant into a proper color pallete. There is a hardware problem and its about time you realized it and admitted it instead of being a retard
I'm willing to bet that the Switch version will look more like this (minus 4K, obviously)
WiiU probably needs the fog for lower LOD and draw distance
This.
Every off screen gameplay we've seen looks vibrant and with far more saturation than the actual playthrough.
Hell even the trailers look a lot better than the live gameplay capture from wii u
It's only Aonuma's team that is shitty with colors. Zelda has been the worst Nintendo franchise for a long time.
Is that photoshopped?
Odd this never happens with any other Nintendo game, just Zelda. It's almost as if this is pure bullshit to excuse Nintendo.
Yeah, here's the original.
amazing Un-pixel magic that of yours!
Nice screenshot my friend! Here's a version of it at a resolution higher than 360!
Also, this area in specific is washed out because it's a wasteland devastated by Calamity Ganon. It's probably hard to make that out when your image is so low quality though!
>still looks washed out and blurry
Just admit that the game looks like shit.
It's still a compressed, sub-1080p Youtube screenshot. The only difference is I didn't go out of my way to make it look shitty.
The game, based on reports from people who have played it, looks much sharper in person. Video evidence with footage recorded off screen somewhat confirms this.
eurogamer.net
>However, there is some unwelcome news - specifically that the HDMI output is locked to limited-range RGB only, with footage from all games we've captured thus far revealing absolutely no information in the 0-16 or 235-255 areas. Many digital displays - PC monitors in particular - don't operate correctly with limited-range RGB, giving washed out colours principally defined by blacks being more grey-like in nature.
All the Wii U direct capture videos from Treehouse look washed out
All the trailers and off screen recorded footage looks vibrant and high contrast
Sounds like treehouse fucked up their video capture.
The trailers are most likely the Switch version. You can tell the last trailer is not Wii U because of the colors.
I don't see why they would just make the Wii U version ridiculously low contrast. The E3 Treehouse stream looked like this too. Hardware wise, this should cost nothing to fix.