Discuss

Discuss.

it's a shitty puzzle game no better than some random flash puzzle game on newgrounds

I bought it on release but it didn't launch on my PC so I returned it. 8/10

The true spiritual successor to Myst and Riven

Shit

Pretty good, people hate it because they don't like the developer but it's a solid puzzle game.

I like it when a puzzle kicks my ass and makes me want to look up a solution.

>What if I took ONE puzzle...
>...and replicated it with autistic variations FIVE HUNDRED times...
>...on an empty, boring island with eye-vomitingly horrible colors and graphics that look like late ps1 era...
>...that had no plot, characters, or point whatsoever...
>...and then stick dozens of little recorders with the most PRETENTIOUS soundbytes imaginable all around in random ass spots, all spouting religious tripe (intelligent tripe in context, but still tripe in game) about science being equal to god or something. LOTS of Einstein, cause casuals know he's smart.

>THAT'LL get them talking about what an avante-garde genius gamemaker I am again! Especially after that super Mario brothers rom hack that was deliberately built on shitty glitches I shat out earlier surprised me by getting all that praise, mostly because idiots read a thousand SUPER-DEEP meanings into it I never intended!

best game this decade, the only negative thing I can say about it is I didn't like the cassettes very much.

/thread

Boring.

Wannabe myst

I liked the puzzles.

Why the plural form?

The Witness was a pretty good game though. It was a well-built game, in that it taught you entirely through doing. You never learned by being given an explanation; when a puzzle stumped you, you looked around for simpler puzzles that used its mechanic so you could gain a better understanding of that mechanic. And then the ending of the game did the whole "Myst" thing where the way to beat the game was obvious right from the start, if only you knew what to look for.

The game never walled you off, tutorialized you, made you grind or forced you to sit through cutscenes. All it did was sit you down with a simple gameplay mechanic and demand that you, the player, get good at it. It built its entire world in service of that mechanic and it was the foundation of every single aspect of your interaction with the game.

It was definitely a pretentious game in the narrative/presentation department, but in the gameplay department most modern games could learn a lot from it

Thanks for convincing me to download and try the game user.

I mean if it got you so buttblasted you needed to vent like that, I can imagine it probably has some good points.

This is coming from a somewhat, militant atheist. Militant in the sense that I view anything that portrays religion in a positive light as shiteating

fun game

some of the puzzles were bullshit though

GOTY 2016 for me

What the fuck was with this game? When it released, the entire Internet, even Sup Forums, would not stop sucking its dick, but less than a week later everyone immediately stopped discussing it

Was it a legitimate case of viral marketing?

I think it's called generating hype.

Anyway, game was ok. I got bored of it because movement from place to place is a bore.

Has it's head way too up its own ass with the audio logs etc and the game isn't worth 60 dollars for sure but it was still overall actually kinda good.

The tetris puzzles were ass though.

The game has little reason to be replayed as such there's not going to be much discussion about it ever again.

You fuckwits don't know how to discuss level and puzzle design. when everyone's done asking Sup Forums for puzzle hints, all that's left that you know how to do is harp on audiologs
It was 40 at release silly. Otherwise you're right but it will be brought up a lot this month because GOTY discussions and steam sale
>Muh story
Go watch capeshit if you want """"story""""