How much money does it take to hire these big time actors?
Does anyone else feel they could have used this money for actual gameplay?
How much money does it take to hire these big time actors?
Does anyone else feel they could have used this money for actual gameplay?
b-b-but then we couldn't have a BEST PERFORMANCE award at the next Game Awards!
It's almost like AAA game development is so expensive it's not worth the return.
thats not how budgeting games works
Do what the The Last of Us did. Make a character look like an actor. (Ellie/Ellen Page)
Sony is going to let Kojima do whatever the fuck he wants
Okay so tell me how it works. They clearly they could have saved money by just creating a model instead.
Mads is actually not that expensive. Kojima basically hired affordable big names. Cumberbitch would have be real waste though.
Idk, but I'm actually a fan of Mads, ranging from Valhala to his Dutch movies.
I haven't seen Hannibal as I heard it may get another season and I want it to be complete.
Big time actors + big marketing campaing + kojima = money printer
Kojima/sony don't give a fuck about gameplay.
Gameplay doesn't sell games anymore. Get with the times.
Budgets for different aspects of game production are separate. It costs more to buy a commercial than it does to pay a programmer, are publishers not supposed to spend on casting and advertising? Getting a "star" in the game may have allowed KojiPro to negotiate better overall financing anyway. But the programming budget isn't just the scraps from whatever they dont spend on marketing, casting, and distribution. If KojiPro decides they wanna spend less money on stuff like that they don't get to just move that hypothetical money to a different budget, the overall budget would just decrease.
Pretty much this. Sony has handed Kojima a blank check to do with as he pleases.
In a couple of years, when Death Stranding is over-budget and behind schedule, they're going to realize they made a mistake.
So how many of the MUH GAMEPLAY fags are legit, and how many are Telltale/Naughty Dog/general story gamer retards who are still upset about their favorite game getting criticized for lack of gameplay, falseflagging to try and turn public opinion against the people who (rightfully) mocked them?
Mads is based, but Norman Reedus is a hack and only reason people act like he's the coolest guy ever is because of TWD bandwagon where he plays themost single-dimensional character ever
and what the fuck is Del Toro even doing there
>Kojima/sony don't give a fuck about gameplay.
Which is my point.
Besides, whatever they have to pay Norman and Mads combined would only afford a handful of extra programmers at best (if you factor in costs of benefits and other things). So if you think that would be the difference between a game being shit or not I don't know what to tell you.
It's weird, but I remember Uncharted 4 having a great combat.
Everybody loved it except for PC Cucks, who for some reason knew it was shit even though they never played the game.
Del toro is probably there as another Fuck you to Konami for canning Sh/PT
That being said, these guys are all probably friends.
Needus Reedus said he'd follow Kojima to the ends of the earth. You don't make statements like that to any random guy with a paycheck.
Yeah, your point is correct, my man. Games now are only about "LOOK THAT ACTOR IS IN THIS GAME AHAH LOOOL XXDDD!!".
The game industry is dead.
I'm not the guy you quoted, by the way.
Meant to quote
>Kojima
He's pretty much QT at the high of his career.
With a dash of Kubrick.
Very based and he's so fucking photogenic.
Uncharted games have great gunplay and combat, but they bury that gameplay under mounds of bland and boring characters and story.
You are now aware Kojima thinks it's more important to show you what celebrity faces he paid for than it is to show your literally anything about the actual game
>The game industry is dead.
How do we fix it...?
>money for actual gameplay
Because AssCreed and Watch Nogs have amazing gameplay.
Stefanie joosten -- 3 million
Normon Reedus --- 2 million
Mads Mikkelsen --- 1.5 million
Guillermo del Toro -- FREE (he is Kojima's Freind IRL)
>(he is Kojima's Freind IRL)
That's not necessarily a good thing. This is the same company that gives Adam Sandler a blank cheque so he can give his SnL friends millions and millions for showing up and sitting down for five minutes, maybe that's what Kojima is doing here.
They have a margin of error
>Kojima
>Kubrick
The difference is Kubrick never made a bad movie. Meanwhile Kojima hasn't made a worthwhile anything in the last decade. So in that way I guess he is like Hacktino.
A mocap performance isn't that expensive, once you have the scans you can use other actors for the animations and just slap the paint on.
Getting a proper initial scan and having a finalized script for the VO work is key.
Its actually about risk factor.
Pouring money into gameplay and mechanics is risky in the western market. Either it can be done too slowly and go past the deadline or it becomes too unplayable by the scrub "We know what the kids like" inquisitors that also costs as much as the actors.
So they'd rather put someone famous in their game and hope it'll attract money for their second yacht.
money doesn't translate directly into "fun" gameplay, retard.
>Stefanie joosten -- 3 million
>Normon Reedus --- 2 million
>Mads Mikkelsen --- 1.5 million
$6.5M for literally nothing.
Hiring actors for their likeness is fucking stupid.
>Either it can be done too slowly and go past the deadline
You can do that without spending on the gameplay, see MGSV.
>That's not necessarily a good thing.
no shit. he is a terrible actor and his fatness required a special type of motion capture which puts Koji Pro more in debt
Nigger, I said dash.
I meant with his attention to very minute details.
ie. the wet bar on the ship in MGS2 and how if you shoot the ice pail, the ice spills out and then the smaller pieces of ice start melting faster than the larger pieces.
That's all, relax.
How about you fucking wait before making wild claims you absolute retard? The game still has 2 years of development.
>Take time to talk with lawyers to negotiate an actor's deal
>Talk through lawyers to actor's lawyers
>Get the okay
>Pay money to get him down to where your studios are
>Pay several 3D modelers to model this actor in the game
>Pay the actor for his performance, both spoken and physical
>Either pay the actor's lawyers for the necessary rights to use the actor's likeness in the game, or pay the actor a standard fee for royalties for each game sold
As opposed to
>Use a tiny fraction of that money on a team of professional game developers and coders
>Use the rest of the money to give those developers more time to work out the kinks, bugs, bad gameplay decisions, strengthen good gameplay decisions, and give the game a proper story and give the studio a longer chance to spot things that are wrong with it.
Seems like that's how it works out to me.
Compare those number to how much they spend on marketing and it's a drop in the bucket.
Plus we get more accurate in game models which really helps immerse gamers if it's a narrative heavy game.
>2 years
Does that include the delay, the second delay, and the rest of the delays?
Well a lot was cut for the sake of "art"
>Does anyone else feel they could have used this money for actual gameplay?
>Kojima/sony don't give a fuck about gameplay.
>Gameplay doesn't sell games anymore. Get with the times.
>Pouring money into gameplay and mechanics is risky in the western market.
Name 1 (One) Numero Uno (El 1) game by Kojima that isnt at least a 9/10 in terms of gameplay.
All of his games play great, this is a fact.
It will be nothing but neverending series of trailers. E3 2017, 2018, 2019, 2020, ... until Kojima dies.
Are you including the time needed for Kojima to find a half baked meaning for all the pointless symbolism that's been shown so far?
This is a meme. If you ever read a Kojima interview he talks like a producer, like "I had to cut this, we didn't have time" he knows he's delivering a product not a vision. He knows people jobs depend on him. Kojima is perhaps the most experienced producer working right now.
Peace Walkers gameplay was a boring grindy fuckfest. MGS3 completely ruined the gameplay of the series by replacing the traditional arcadey stealth with watered down Splinter Cell.
Mads has now got that Marvel money and he's worked with Refrn who's Kojima's friend. Could be doing it for (relatively) low money because he's interested in vidja. Norman Reedus is a B-movie and TV guy, he was never going to break the bank.
"Numero uno" means number one, the word "uno" already means one.
>mfw hiring actors in games is the new trend
>mfw other developers and publishers will hire actors too
>mfw all budget will go to those actors, not the game itself
There's only two mid-tier actors in the game so far; they're not expensive, and specifically Mads seemed perfect
And then like MGSV, it'll make more than twice its budget in 24 hours.
You spend money, and you earn more.
It's called ''investment.''
I bet Norman Reedus and Mads Mikkelsen didn't require much funding for a Japanese-made game that will be very popular in Japan and also abroad. It will make both actors very popular in Japan.
I'm pretty sure Reedus gets an absurd ammount of money per each episode on TV. Also quite a few tradional movie actors are moving to TV now because there's more money in it.
>MG1, MG2, Snatcher, Policenauts, MGS1, ZoE, MGS2, ZoE2, MGS3, MGS4, MGS:PW all had no development problems with the exception of Kojima being bullied about MG1's premise and the team refusing to let Kojima kill Snake and Otacon in MGS4
>MGSV has developmental problems due to Konami forcing his team to develop and optimize the Fox Engine for everything but his game, then strangling his team, harassing them, and finally refusing to let him talk to his team for the last 6 months of development. Even if he was spending too much on Kief and the music, Konami had the authority and duty to assist him with the budget and overview his plans yet failed to do so, so even if that were true, its still their fault for not informing their employee about his limitations in regard to the product.
>Le Ebin Kojimbles Fraud XXXDDDD
Kill yourself.
Kojima using the Horizon Zero Down engine and helping develop it.
This can be really really great.
>Does anyone else feel they could have used this money for actual gameplay?
If you believe the two conflict than you are so hopelessly retarded that no amount of explanation will do you any good.
>used this money for actual gameplay?
You're implying there will be any
>Talking shit about MGS3.
>Telling me, bosses aside, Peace Walker didnt have great gameplay
I'll keep coming, thanks.
The story was shit.
>watered down splinter cell
but it's better than splinter cell user
>Kojima fagbois still eating up his shit even after MGSV and Ground Zeros
I bet it was ALL Konami's fault that the game had nothing right? It was ALL Konami right?
>gameplay
There's going to be none. Look at how the trailers and promo art depicts it, Kojima is making another Order 1886.
And, like every single claim in Kojima related threads: the source of these numbers is your own smelly asshole.
And also the source that Joosten is in the game.
On top of that, the fact that you unironically think that literally who japanese model costs more than an actor that has appeared in the two biggest franchises in Hollywood's history.
Then again, we all know Sup Forumseddit is composed of obese children who simply don't know anything about... anything.
>than you are so hopelessly retarded
>than
t. kettle
>MGS3's story was shit
What exactly are you implying with this bait, user?
story isn't gameplay
here's your (you)
the actors ruining it for me.
>PS4 exclusive
>gameplay
Joosten -- 500 million.
Reedus -- 1500 million.
Mads -- 3000 million
Del Toro -- pays to be in DS.
>I'm pretty sure Reedus gets an absurd ammount of money per each episode on TV.
That's cause he has them by the balls because he's the meme man of the show. They know that a lot of people would stop watching if Daryl died. It's like how Bazinga man gets a million dollars an episode, but he wouldn't get the equivalent for a role in a movie.
Peace Walkers stealth is so braindead it's not even funny, don't even try to defend it.
>There's going to be none. Look at how the trailers and promo art depicts it, Kojima is making another Order 1886.
>Kojima game without the story directly tying into the gameplay
The only time that happened is when he was literally forced to tie up every plot thread in the entire metal gear franchise, and it still had great gameplay. He also said this will be open world but more along Ground Zeroes, so.
>ie. the wet bar on the ship in MGS2 and how if you shoot the ice pail, the ice spills out and then the smaller pieces of ice start melting faster than the larger pieces.
He didn't come up with that, that was something Sony forced him to do to show the power of the PS2 at e3.
Maybe because it's only 6 months in development and there's no gameplay to show?
The overall IQ of Sup Forums gets 40 points lower in Kojima threads, don't know why.
>And my source for this is...
>Menu Gear Slowlid 3
>Better than Chaos Theory or the SC1
Its a PSP game faggot, what do you expect? It was either that or ACIDs gameplay style, which do you want.
>The overall IQ of Sup Forums gets 40 points lower in Kojima threads, don't know why.
Because oblivious fanboys like you show up.
yfw the next trailer reveals this guy
>Joosten costing even 5% of what Mads does
Is Sup Forums retarded?
>Okay so tell me how it works. They clearly they could have saved money by just creating a model instead.
There's a lot of factors that need to be balanced when developing a video game. You've gotta decide on how many employees you're going to hire, features for them to work on, which employees work on which features, allocating funds to different parts of the game - and most of these decisions revolve around the budget, and the deadline.
Most of the time (I'm making some assumptions here) putting money "into the game" either means hiring more people, or extending the deadline. The problem with hiring more people is one of diminishing returns. Sure, you could hire a bazillion people, but you also have to manage these people and keep them on task. If adding an extra person doesn't actually help the game progress in any meaningful way, that money is wasted. Presumably, there's some sweet-spot of employees beyond which it's not worth bringing people on. The other way to put money directly "into the game" is to just delay the game so they can work on it longer. This is an efficient use of funds to increase the quality of the game (again, to a point), but typically the deadlines are determined by upper management, or whoever you signed with, so it may be out of the team's control.
Anyway, the point is - if Kojima is satisfied with his team, and the deadline is more or less set in stone, then you're not really losing anything by having the remaining funds going towards hiring talent. Look at it this way: it's a form of marketing that also happens to directly improve (arguably) the quality of the game. Why this is important is because marketing is an essential part of the video game machine. Games are stupid expensive, and marketing works. If you want to play whatever comes after Death Stranding, don't get too bent out of shape about the developers misallocating their funds.
Is he the guy that played the villain in Dr. Strange?
I don't need a source fucker it's the truth and you know it you blind asian faggot wannabe hipster cunt newfag bitch nigger loving kike enabling ASSHOLE poopbutt licking suicide failing no life virgin loser mud slapping mung gobbler.
You can't just buy gameplay. Increasing the game designer's salary isn't going to result in better gameplay. Spending money on big actors does increase the game's quality, however.
>Spending money on big actors does increase the game's quality, however
lol
i really, really think it will be (look how much he's been cuddling up to Refn "recently" (aka this whole year), and I will be very excited if it is. People love Gosling, and to see him in a game will be a big deal.
I-I took some p-pictures of Mads if anyone would like to use them.
>HURR DURR MUH BAWS SHE'S SO COOL SHE CAN DO JUDO LETS MAKE EVERY CHARACTERS MOTIVATIONS ABOUT HER BECAUSE JUDO
...
So you ignored every single bit of dialogue related to her.
That's not really an incorrect statement, depending on how you determine quality. If Mads being in the game makes things more fun, does that not improve the game? Keep in mind, an efficient use of money here is irrelevant.
...
Christ you're denser than Jared's dick at a NAMBLA convention.
Obviously you can't buy better gameplay but you can essentially buy more game content, right?
reedus was in boondock saints, and I'd bet thats where kojima saw him.
Oh so you're a literal 12 year old, got it.
Kojima wants to play movie director and writer, even though he can't write for shit. He wanted it so bad he brought konami to the verge of bankruptcy. He found a new retarded company to fund his garbage, so good luck there, sonybronies.
Can't wait for that Gran Turismo pachislot.