What went right?
What went right?
Nothing.
everything
Bump
one of my favorite things was when upgrading a gun they got a new look relating to that upgrade.
The fact that every game in the series gets progressively better. Glad they stopped at 3 before the series went to shit
It got a sequel.
marketing
a 6/10 game in hindsight
>remaster
It has got a 3rd game which is bad enough to appreciate the original.
I = II >>> III
l ≥ ll >>>lll
Now that's a binding constraint.
git gud
This
>what went right
Bioshock 2
fairy non-linear maps
hidden goodies
rich backstory
audiologs
overpowered melee build
I liked 2 mroe just because of how fun the gameplay was. Drillcharging burning cunts was amazing.
drill dash is the single most satisfying melee attack in any FPS
Nothing.
Baby's first System Shock
Everything but that hacking system.
Would you kindly delete that webm.
SS 2 > BS 2 > SS > BS > BS:I
pretty much everything before you put on the big daddy suit. biggest problems with the game are relatively small number of enemy types, the shitty ending, and the fact that harvesting little sisters has no real upside. visuals are 10/10, sound is 10/10, gunplay is 9/10, level design is 8/10.
I uninstalled it two days ago after the bad guy gassed the plant lady
Literally the only good thing about it is the visual design, which quickly gets boring.
Gameplay 2 >>> 1 > Playing as Liz in the DLC >>>>>>>>>>_____Story 1 > Liz's DLC > 3 > 2
>gunplay is 9/10
I disagree, gunplay is one of it's biggest flaws.
I really loved the alternate dimensions theme of 3 and the dlc's were so good, why do you people hate bioshock 3 beyond it's shitty gameplay?
Is there a chance to just buy the Burial at Sea add ons for PS4 without getting the whole collection?
The time travel/dimension hopping plot doesn't make any sense, not even by it's own rules.
It tries to tackle a lot of social issues without going in depth on anything, it comes off as pretentious more than anything else.
Agreed, The second DLC was really good. I loved the varied sceneries with Paris, Rapture and Columbia. And I remember the gameplay to be better than the main game.
>breaks its own rules
>2 gun limit
>railroaded straight line of a story even more so than 1 and 2
>vigors are all pretty uninteresting and almost all have the same second fire ability to make a trap
>attempts to make social commentary by simply having the subject in the game, but not delving any further into it
>steals several plot points from Bioshock 2
And to top it off, the game is just not fun to play.
The dimensions theme wasn't really expanded upon enough and just became a convenient fixall for whatever bullshit they wanted to pull. They could just handwave any inconsistencies with constants and variables.
>dlc's were so good
I hope you're joking. They were also a perfect example of the shit I just mentioned. Why's rapture got rails, why are all the vigors now called plasmids, why are they drinkable, why does eve look like the salts, why are there still comstocks if Elizabeth supposedly dealt with the source etc etc. Constants and variables. That's all you get.
Literally nothing
Infinite was way better.
>better gunplay
>better powers
>better visuals
>better characters
I still think SS1 is the best in the series
the rpg stuff in ss2 is kinda tedious and bioshock is way to dumbed down
The wrench