Id removes denuvo from Doom

>Denuvo removed from Doom in new update

Are you ready for custom mods?

But that means weebs can play it now and that's not cool at all.

>Are you ready for custom mods?
Denuvo prevented people from making mods for it? I didn't know that. Dunevo SUCKS.

It always has, that's one of the main gripes about it and why fallout4 didn't use it despite every other bethesda game using it. You can't modify the game in any way because it's constantly checking with servers to make sure you have the correct files.

>denuvo gone
>decide to pirate to see if it's worth 20 shekels
>80 gb download + 20gb for latest patch

Yea.... Fuck them and their stupid megatextures

How about an actual map editor? I mean, fuck, Halo despite being a mostly-console title has map editor much stronger than nuDoom.
Anyway, good news. Now I want to see beth's next step.

I thought denuvo wasn't always on? that fucking blows. is it just the new securom?

>if we make our game big enough, the pirates won't bother due to their precious ratios!
>just as planned

It is. In 10-15 years when the servers go down you won't be able to play your denuvo games anymore.

Denuvo is securom's fork, so yeah.

weebs don't know how to use piratebay?

>It is. In 10-15 years when the servers go down
More like two years at max.

The part about it being always online is a lie. It validates online at installation and every now and then, but you can play the games offline in-between those. My internet goes down occasionally and I'll find that a Denuvo game which I haven't played for ages demands a check and won't boot, yet others I've played more recently start just fine. I don't know what the exact timeframe is.

That sure is a lot of fucking game for a 256gb SSD

>Are you ready for custom mods?

Are you making them, OP? Do you have a source stating Denuvo was stopping people from modding the game or do you just like to pretend you know how things work?

Forge may have a better level geometry editor, but it is limited by not having AI and variables in maps.

Having those two things can create very unique game modes, something that Halo can be limited in sometimes. Having AI with behaviors and teams is also something Snapmap has over forge.

Anyway on topic

>HD44M
>Pirate D44M
>nu Sup Forums.wad

if you only have a single 256gb hard drive in the year of our lord 2016 then you're retarded

never heard of freeleech?

2 weeks.

and you have to install it on an SSD otherwise the loading takes forever. Tried on HDD first but I actually saved time redownloading and reinstalling it.

They have given no official notification of this so can add it back any time they want to.

Denuvo works by encrypting game functions in a VM - and decrypting on the fly, because fuck efficiency, gotta stop them pirates - which means you can't modify the game's executable.

Yea some game sizes are getting ridiculous. It'd be interesting to see if it affects game sales in places where you can't get decent internet connection/those are really expensive.

It's not megatextures, it's uncompressed audio.

Decoding an ogg, mp3 or whatever compressed file takes the tiniest bit of processing power.

Since consoles are fucking dry for performance at this point it was basically the only way to cram more detail in elsewhere.

The downside is that a compressed audio file is like 3-6% of the original file size, so now all the audio in the game is taking up to thirty times the file space it did before making games like wolfenstein, GTA, and DOOM 60+ fucking gigs.

>I don't know what the exact timeframe is.
24 hours.

D44m got cracked within in the first 3 months of its release. According to denuvo if this happens you're entitled to a refund, part of the refund agreement is that you remove denuvo from your game. Bethesda got a refund and said bye.

>which means you can't modify the game's executable.

Yes, and how often do modders need to modify the executable file?

Nah, definetly not. I've gone way longer than that. This could be correct.

Loli mods when?

Actually makes sense, they sell the game for 20 quid now during steam sales, all game should probably remove Deunvo after 6 months.

Well if you want to make unofficial patches, or changes to hardcoded variables (R* does this with mundane shit in GTA games for no reason), or engine mods.
Plus if you need to reverse something, like one of the game's file formats for example, hooking the game to a debugger/IDA can help, but Denuvo's obfuscation gets in the way.