Bought it on Vita today, haven't played since before corpses were a thing - and even then I only played briefly.
Beginners tips?
And when the fuck do I open Quirks? Should I just go wild to a certain level, or? From what I read, it sounds like it would be best to open on successful expeditions til I have 5+ ones.
the game has tons of guides online, it's too hardcore for Sup Forums so you won't get help here.
Austin Roberts
doesnt matter if you open quirks or dont.
Try using heros that have some synergy between them.
for example lunging with the grave robber from the fourth spot puts the crusader in the 3rd position from the 2nd position which means he can do a holy lance and a move forward.
Also jester hellion and occultist are the best classes.
Kayden Wood
I'm going to post this picture. Use it and nothing else.
Austin Sanchez
Thanks lad, not op
James Adams
REMIND YOURSELF
Christopher Howard
This alone will probably help a lot. Thanks!
Jonathan Perry
PRODIGIOUS SIZE ALONE
Cameron Rodriguez
Remind yourself that overconfidence is a slow and insidious killer.
When you are nearing the end of your mission, DONT OPEN ANY NEARBY CRATES, CHEST ETC. Finish the mission, snuff out torches and go back for them for more loot.
Having an antiquitarian on the party spawns very profitable antiques. Abuse is a must.
Keep you starting Highwayman and Crusader alive. If either one dies you restart from scratch.
Immediately remove quirks like Kleptomaniac that force your heroes to do stupid shit while in the dungeon
Isaac Davis
How is the Vita port? I heard there was shit about the rear touch screen, and I don't want any of that. Also, do not light stacks of books on fire.
Parker Bell
>mfw they buffed finale
Nathaniel Robinson
easy game
Hudson Powell
Here yah go
Jackson Thompson
Don't remind me
Charles Moore
You can turn off the touchpad. It's annoying to control, and is kind of small, but I guess it works well enough.
>When you are nearing the end of your mission, DONT OPEN ANY NEARBY CRATES, CHEST ETC. Finish the mission, snuff out torches and go back for them for more loot.
Sorry, I don't think I understand this one. I'm still early on, but I guess an example would be when there's a treasure in the final area after a battle to snuff torch and then loot?
>Keep you starting Highwayman and Crusader alive. If either one dies you restart from scratch.
r u fuckin srs
Should I bench them?
Luis Kelly
>Sorry, I don't think I understand this one. No light means more goodies drop at the expense or buffed up enemies. Clear the NEARBY area, finish the mission, come back for loot.
>r u fuckin srs No but do it for bragging rights
Levi Bell
>Going to do lvl 5 boss >Everyone afflicted before you even reach boss.
The game is fun after the first round of bosses, but after that you realize the game is balanced poorly for higher ranks. Your skills don't scale as well as your enemies' who get a push, stress, and mark in one move. The game can be frustrating when you attempt to do a high level dungeon or boss and lose your entire party and their good trinkets.
If things start going south, try to retreat with at least one person so you can keep the trinkets the fallen hero had.
As bad as the RNG is sometimes, I'm still enjoying the game after 100 hours.
Dylan Foster
You are supposed to figure out the more retardedly overpowered shit like for late game playing.
Benjamin Smith
>do it for bragging rights
Doesn't seem to be on PSN version.
Owen Morris
A DIZZYING BLOW TO BODY AND BRAIN
Brayden James
So do you guys do torch, or no torch runs? I've done no torch runs for like 95% of my play through, but for bosses and the darkest dungeons, do you guys actually run torches to reduce the RNG or what?
Sebastian Ward
I've finally made it into hard mode dungeons as well lately after falling off the game a bunch of times and Jesus are they some bullshit.
Every motherfucker has AT LEAST 70% stun resist and half of them are sitting on 50% prot. And yeah, not to mention these all in one moves like what's it called Boar Rush?
>one hit >rank 1 sent to rank 4 immediately >huge damage >stress >stun
John Cruz
When enemies have high protection, use DOT like blight or bleed, if you can stack lots of it will be only a matter of time
Jack Robinson
Is the game randomized or does everyone have to go through the same set of dungeons and enemy encounters?
The gameplay looks like fun, but I'm looking for something with a definitive ending and not just a series of randomly generated rooms.
Brandon Harris
The problem with DOTs in high dungeons is that they
a) keep all monsters alive for a while so you can't spike anyone eliminating their actions
and
b) most of them are immune to at least one kind of dot, plus I'm not sitting on enough Plague Doctors
Samuel Sanders
RINGING EARS
Kayden Brooks
The game's layouts/encounters/loot are randomized but the overall progression is fixed, i.e. unlocking the bosses in every dungeon on every difficulty and then opening up the final Darkest Dungeon.
Kayden Peterson
All the boss battles and Darkest Dungeon runs have the same layout as far as I can tell.
Gavin James
Healing and recovering heroes cost a ton of money, replacing them is free. Have an expendable crew who's only job is to go in with no supplies and grab as much loot as they can mule
Henry Fisher
Then get some Plague Doctors >turn 1: double stun >turn 2: double blight >turn 3: double stun until they're gone
Gabriel Taylor
thanks
will pick it up whenever it goes on sale
Parker Harris
lmao, you just bought a game that objectively, OBJECTIVELY sucks huge swinging donkey dick!
>be me >fall down stairs >for a minute my ears really rang and vision really was blurred I thought it was a meme to make games and movies more "immersive"
Julian Barnes
That's a whole lot of words to say >the game is easy if you have the most optimal strategy and >reddit is shit and Red Hook is lazy
Austin Moore
> Even with the game being so simplistic you obtain full effective mastery in 5 hours max (meaning, you don't actually understand everything but you understand enough that you easily win
>full effective mastery in 5 hours max
Isaac Rivera
SLOWLY, GENTLY
Nolan Davis
A MAN IN A ROBE
CLAIMING COMMUNION WITH THE DIVINE?
Joshua Rogers
MADNESS
Nathaniel Walker
I keep hearing that the end game is a mess. Is it true, Sup Forums?
Jayden Jones
OUR OLD FRIEND
Jordan Powell
IN TIME, YOU WILL COME TO LEARN THE TRAGIC EXTENT OF THE GAME'S FAILINGS
Lincoln Cox
>stalwart
Carson Nelson
Didn't a recent patch ruin the game due to overabundance of rng and forced "use this x class and y skill"?
Aiden Fisher
Isn't that every patch?
Owen White
>And now the True Test, Hold fast or Expire.
Levi Morris
is this one of the games that cant be pirated on the vita?
Jacob Moore
nah, it's just you coming up with new formations
Zachary Martin
...
Jack Rivera
...
Jayden Powell
The best tips I can give is to focus on damage output rather than suvivability.
Neutralizing the enemy is more important than healing. Even if you keep your party at full hp, stress will eventually get you.
Take a high crit character on every mission. Because the only thing better than killing a monster before they can take their turn, is doing it and also getting stress healed for it.
Damage over time is only good against high protection targets. It's better to kill/stun one or two enemies on the first turn than get your shit pushed in by 4 cunts while you wait for them to bleed out.
Related to the first tip: Speed is the best stat in the game. It turns 4v4s into 4v2s, and in doing so, massively lowers the damage and stress you take. And since it lowers your stress, you end up losing less money.
Benjamin Collins
yeah but when it goes big it goes real big
Isaiah Lee
dunno, I just read the steam reviews, I think in one time it went on sale I checked the reviews and it recently released a major patch