>>360653179

Well EA owns the rights now, so I'm going to guess we'll never get a proper Star Wars game again.

Its probably just easier to make an 'original space battles do not steal' indie game. I mean Freespace did it well over a decade ago.

I wish Wings of Saint Nazaire would go open source or something its disappointing that the project has just totally stalled out it seemed really promising.

Oh, look, a little kid that didn't play pic related, Tie Fighter, XvT, or X-Wing Allliance

You can add Rogue squadron I and II

>Started playing Rogue Leader again
I don't remember it being so hard.

The Rogue Squadron series was great but very arcadey. X-Wing series was much more in-depth and immersive.

>That mission where you have to take on Tie Defenders when you are flying a dinky little Interceptor.

its way too disorienting for people to fly in a 3d environment.

Gameplay really sucks for games like this too, since you never have a good way to get at what's already behind you.

If you start thinking about larger ships, too, it becomes hugely imbalanced and unfun.

>3/4 the screen is the cockpit

how the fuck do you see anything?

The Starfighter games were good.

The Galactic Starfighter game in TOR is genuinely quite good.

But no one plays it and it's in TOR.