Metal Gear Solid V wasn't his fault! It was Konami's fault!

>Metal Gear Solid V wasn't his fault! It was Konami's fault!

Who will Kojima drones blame when Death Stranding is inevitably a pile of shit?

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It wont be shit

It won't but faggots like you will pretend that it's shit anyways.

...

>past 3 games Kojima has made have all been shit
>"Death Stranding w-wil be good, guys. Y-you just wait!"

>This game wouldn't have been such a train wreck if it was in the Fox Engine. Fuck Konami!

Only Sup Forums will think it's shit, and we all know that nothing that Sup Forums says or thinks has any value whatsoever.

I can see it now

>THE BLANK CHECK SONY GAVE HIM AND THE ENGINE GUERRILLA GAMES WORKED SO HARD ON AND NICELY GAVE HIM WASN'T ENOUGH FOR HIS VISION, HE NEEDED MORE!!!

trust me, they will come up with something or someone to blame

There are some basic things in MSGV that are so retarded

like why do Miller and ocelot sound so fucking similar? Venom to an extent too, you would think they would pay attention to that since voice is a major part of of the series' story

>Kojima literally says after every MGS game "This is the end of the series."
>Konami forces him to make more
>They turn out shit

they will blame sony for not giving enough money to based kojima to waste on 80's music and tv stars

Imagine if whatever Konami does with Metal Gear Solid ends up being better than Kojima's Death Stranding

Why are Kojima drones so dillusional?

>was locked in a room separated from the rest of his team for the last 6 months of development
>not konami's fault

lmao

yeah that happened

fucking kojidrones

Metal Gear Solid V isnt even bad. It had minimal cinematics and great graphics & controls

The problem looks to be Kojima is going to spend all the budget on the celebs he casts and make a literal movie game. Instead of gameplay, it's some long drawn out shot of Norman Reedus contemplating.

I mean, did anyone notice how long the shot will Del Toro shuffling around took? It felt so sluggish.

This is art pleb. Back the fuck off.

You can be artsy all you want as long as you put gameplay first.

>spending shitload amounts of money to look at celebrities in cutscenes and the back of Norman Reddus' head for the 2 minute game play sequences in between
>art

Sony

Except it does happen. They don't fire you, they just lock you out until you quit. Kojima isn't the first to get this.

youtube.com/watch?v=iPFoIETy0dw

BACK THE FUCK OFF???

...

>"Hey, add some microtransactions in your game."
>"No."
>"Okay, this Yes Man will do what we ask. Pack you're things, we're taking over the remaining 6 months of this game."
>not konami's fault.

oh and nb4 >you're

>Prevented from having any direct input for the last 6 months of development
Yeah, totally his fault, man, good one.

Except it literally did tho. Not all that uncommon in Japanese corporate culture

MGSV is a good game...

>literally every MGS game but 5 was good
>5 was rushed out the door because the Yakuza were breathing down Konami's neck to get their gambling machines going
>KOJIMA ALWAYS SUCKED XD

It is an insult to "stealth" games. Not to mention the open world bullshit was filled with canyons and mountains you couldn't traverse, forcing you to attack from predetermined angles

maybe you suck on "stealth" games and can't see beyond obvious infiltration points...

If MGSV wasn't Kojima's fault why would Death Stranding be inevitably bad?
None of his other games have been bad.