Would people enjoy watching a guy go through WoW for the first time?

Would people enjoy watching a guy go through WoW for the first time?

I'm a small-ish Twitch streamer, and I was thinking about using that "Free to level 20" thing to get every vanilla class to level 20 just to test the game out and see if I enjoy it.

I'll stream it if you guys think it'll be entertaining.

just play nost you goon

No, definitely not retail wow, I cannot think of something more boring to watch.

Go on a vanilla server, watching newfag gamers cry from it is atleast entertaining.

Can't stream that.

Twitch doesn't allow the streaming of pirated games or privet servers.

Believe me, I checked. Nost was something I wanted to stream as my first WoW experience.

Following arrows for an hour or two in a game where ability to do things wrong has been effectively been removed? Seems pointless.

Well then don't stream playing mmos because that the only thing that is actually more boring than playing them.
The entire attachment and attraction of MMOs is your personal investment in the character you are creating, no point in watching someone else do theirs.

Or move to a less gay streaming site, but I guess theres no point if the cash is not there

Actually, I think the OP is onto something.

Think about it:

>Someone that would actually read quest text and try to understand the starter areas.
>Someone that doesn't yet know everything.
>Someone that probably isn't used to a huge, seamless world like WoW has.

I'd actually enjoy seeing someone just exploring the world, honestly. I haven't seen that in a very long time.

Hell, if he's entertaining, he'd probably make enough money to buy the game and sub for a few months. (Assuming he streams every class all at once, or does like a class a day for a while)

Would that really happen with WoW, tough? The world is huge, but is there really that much to see? I highly doubt he'd have his mind blown by Goldshire. (Unless he plays on Moon Guard.)

There's nothing like WoW when you're leveling your first character.

>Picking your specialization with no worry about "Meta" and "Build."
>Running back to your body after you die the first time.
>Your first step into your race's main city.

Yeah. It'd be worth a watch.

Neo-WoW doesn't exactly facilitate that kind of playstyle, though. You can't go out of the beaten find and find a questing area because questing is linear. You don't have a process of figuring out which abilities to use and how when you only have several, they work in the most intuitive manner possible and have a tooltip telling you how to use them. You don't find yourself doing a red quest and having to figure out how to make a pull such that you just don't die to the enemies because you can't get anything but level-appropriate quests and tuning is so trivial you can't fail anyway.

Not that true.

I made a Night Elf Mage and got my ass kicked when I tried to do that quest where you have to go into that cave/krypt/whatever to retrieve four diffrent artifacts from these bear-men kind of things.

Took on way to many mobs at once and only had one AoE skill. Shit sucked.

You fucking suck total ass in life if you can fail at low level WoW today.

Last time I leveled something I think it was a priest, I died the first time at lvl 94 or so.

Then stream on hitbox or Youtube, or anywhere else that doesn't ban something just because a certain company paid them enough.

>b-b-but all my favourite streamers are on Twitch! Like tits mcgee number three!

You're flat out not going to enjoy retail. Retail is not a game about leveling, its all about the end game and getting there as fast as humanly possible. And the easiest way to do that is to do raf with someone and abuse that to 90. Anything else is stupid and painfully boring to go through.

Pic related, every new Twitch streamer who just "does it for fun".

>You're flat out not going to enjoy retail

The millions of people currently playing retail would disagree with you.

No the easiest way to do that is just buy a 100 from Blizzard. Also you can level a character to 0-110 in about 8 hours. So how long do you think you'll be streaming for if you can only get each class to 20? 5 minutes per class?

Did you use heirlooms? What class were you? How long have you been playing WoW?

Have you done that quest before?

All of these could explain why it took you that long to die for the first time.

All of those people who play are at max level and you can't tell me otherwise.
Well without spending money I guess. And please 1-15 is one of the hardest leveling stretches now flat out because you don't have dungeon finder.

If he's questing, reading text, and exploring at all, it could easily be stretched to 3 hours per class to get them to level 20.

Irrelevant, you need to be terrible to die, dumb, stupid, shit at video games altogether.
This is bottom of the barrel gaming. The default regen rates on retail lvl1 is around 50x that of classic, you just walk and regenerate fully by the time you arrive to the next mob, you are given a plethora of survival skills early on on every class.

Theres no excuse to fail at this bar being totally new to video games entirely, in which case theres no excuse for being on this board, fuck off.

You have some issues to work out in your life, man.

I would much rather watch you commit suicide on stream.

That may be, but I'm still not so logically and mechanically defunct as to fail at baby's first video game at its easiest parts.

>Last time I leveled something I think it was a priest, I died the first time at lvl 94 or so.
to be fair, healers always die hard and make extremely comfy soloers

I made the same priest on Classic a week later, had 10+ deaths by the time I got out of teldrassil, as an experienced player.

Healers have an easier time especially now because retail low level = infinite mana due to the boosted regen, but its still just as easy with nearly everything else.

Melee classes without escape moves may fuck up, but a mage that can pull from a range and HAS escape moves is not hard at all to level

nostalrius or get out. no one's gonna watch a nobody stream wow unless we can laugh at you getting ganked.

Only way to die is if you over extend your mana resources.

If you still have mana you can simply shield/hot yourself and walk away.

Holy shit, how do you die, even in classic, 10 times as a priest before reaching level 10? It's not even like the mobs are packed in Teldrassil.

You have just lost your right to call anyone bad.

Well theres a difference between classic, and private server classic, when theres stronger mobs around, and bad aggro detection you will die more often, and in classic you WILL die because even at full mana you don't have shit to defend yourself against anything more than 2 mobs or so.

>theres a difference between classic, and private server classic
so the only way to die 10 times before level 10 in classic WoW is by not playing classic WoW

gotcha

Well, private servers tend not to have correct values for mobs for starters. I don't actually KNOW the history but I'd imagine someone back in the early days of emulation a decade ago came up with a formula to assign damage values for world mobs and since very few private servers go to such detail as to correcting them (the final damage values are shown in WoW Bestiary which has proven reliable for world mobs), those values are now there unchanged and in some cases they tend to be far lower than they should be. A mob like Barak Kodobane was notoriously hard-hitting for his level and non-elite status but on private servers he deals standard damage and in some cases numbers can be far higher. For example, Riverpaw Outrunners have Thrash ability giving them two extra attacks, so with crits they could potentially global a clothie (at least on servers that have the ability because I don't think it was present in some older databases - that's the kind of details that WotLK emulation in Trinitycore actually tends to have better than vanilla servers, servers like Nost are missing a lot of abilities due to poor mob databases).

Moreover, it's not unthinkable to overextend with your mana (on average you probably are better of risking death in case three of your spells resist/attacks miss in a row than disengaging when you're still at 50% health just to be on the safe side) and you might be inclined to fight tougher mobs for various reasons (for example, if you played on Nostalrius at launch, you'd definitely want to go after yellow or even red mobs instead of fighting for Sarkoth spawns in Valley of Trials).

Don't know what to say to you, you didn't understand my post?

Private servers have kinks that make the game way more difficulty than it originally was.

Last time on Nost entire Darkshore had a bunch of mobs like 4 levels highers than they were supposed to be, all over the place.
I can expect the classic behaviour and survive it, but I can't expect the unexpected higher level mob aggroing from 2 mountains over and other shit like that.

Besides some special mobs like Defias Pillagers where a miss or two can spell your doom, you're probably not going to die 1vs1 against yellow non-elite mobs when starting at full health. However, there are mobs you can't single out, elite mobs, newbies in particular may opt to attempt quests they're not quite yet up to the task for (Guns of Northwatch is one such example from my retail days) and being risky can be better on average (for example, if you are 98% likely to kill a mob when starting at 50% health, you could consume twice as much food or die 2% of the time, and unless corpserun distance is very long, taking that 2% risk most likely is the better deal).

To begin with, death was a very acceptible form of movement anyway when your gear is worthless to repair, and flightpoints can take 10 minutes so your sickness is meaningless too.

>Don't know what to say to you, you didn't understand my post?
I did. I'm making fun of you for moving the goalpost away from vanilla to some shitty/modded version where you can blame your failures on the shortcomings of the hosts or creators of the private shard

Right, didn't want to assume that you were stupid enough to think that would be a valid argument, considering that is the only form of classic that exists today.

considering the basis of your argument was still comparing healers of now to healers back then citing private servers as an example to validate your claims is still retarded, especially if you knew that any incarnation of modern day classic is going to be heavily skewed towards being harder due to fuckups than was originally intended

The basis for my argument was that it is extremely difficult to die on retail now, it doesn't matter if I compare it to actual Classic, where a clueless new player would die very often, to private Classic, where a clueless player would die way more, because the clueless player can go onto retail and not die at all.

The only way you can avoid dying in any form of not-retail is if you are very experienced in the game, at which point it being a PRIVATE server will still kill you, not to mention that dying is a legit time saver anyway. (as opposed to how it is in retail, because all questing areas are now neatly connected with something to carry you over)

/thread

Currently 4K people watching Towelliee raid.

Raiding and playing the RPG part of an mmorpg is different though.

But I still have to say those 4k must be some mouthbreathing retards.

Unless you have beautiful tits no one will care, honestly give up on streaming, we don't need more retards trying to get more viewers by playing something they have no idea what they're doing instead of actually playing shit they're good at.

>lol gaming grampa
>fuck son what do all this buttons do? lmao epic game for the win

He has been streaming for fucking years and actually has a patronizing personality which twitch cucks love, you idiots thinking you'll be the next kripparrian or pewdiepie just because you play the same game are stupid as fuck.

The obvious answer is "no" but the truth is apparently more complicated.

It boggles my mind that some people are braindead enough to say that watching one version would be boring while another would be exciting. There isn't any fucking gameplay to watch in any version of this game, and I doubt that one kind of numerical progression is more exciting to a bystander than a slightly different kind of numerical progression. Still, if you're looking to stream on Twitch, you'd better listen to what these retards say or you won't make any money off their wasted time.

What's the difference between playing WoW and watching it, anyway?

Playing it gets tiring too, while watching it is just boring.

people don't watch streams for the gameplay, they watch it because they streamer has a charming personality and performs as an entertainer (or has attractive features that excite your genitals), so basically it boils down to the reactions of the streamer being entertaining enough. Twitch drones love fake reactions, "WOA DID YOU JUST SEE THAT, THAT WAS AMAZIIIIING", "OMG DONATION MONEY? WOOOOOOOWOWOWOW THANK YOU SO MUCH I CAN'T BELIEVE THIS"

you say it like its something bad

I know that. We can't rule out the possibility that OP is highly dynamic and has huge tits. Might even be a girl, who knows.

Still, since nothing exceptional can ever occur in an MMO, I wonder exactly how much there would be for OP to comment on or react to. I mean I wonder that about most games, but MMOs especially.

I can only imagine any yuks to be had if OP ERP'd through the whole game and took votes or timestamp gets on how to do so. Maybe it could be a "Get Me Banned for Life" sort of stream.

Starting a hobby because you want to earn big dollahs from it is bad.
Either do something and enjoy it, and maybe you'll get a following, choose a better job than being a streamer because most streamers got started because people liked watching them enjoy their hobby.

Get a job.

What makes you think streaming/youtube can't be a job?

What makes you think it can be YOUR job?
What entertaining qualities do you possess that'll make it so?


See these questions are never asked because theres no interview to be a streaming faggot, but most of them would fail on these.

Wanna work hard? Great, wanna work hard on streaming? You better have the right personality for it because streaming means you have to sell yourself, since theres a dozen others playing the same games as you.

What makes you think that it couldn't be anyone's job?

Anyone can entertain. Anyone can be entertaining.

Because those two statements are simply not true.

>I'm a small-ish Twitch streamer
fuck off

>start streaming
>Title it "Come play with me"
>Stream becomes a way to get people to play with you
>Make friends through this
>Friends watch the stream
>Become popular

Welcome to twitch

That does not mean anyone can do it user.
It means anyone can try, and only those who have something going for them can be succesful.

You can't sit down to do streaming as a job, because if you lack that something, you won't make money, and thus its not a job just a hobby.