THICCCCCCCCCC

THICCCCCCCCCC

Anyone still playing Civ 6? What do you think of the Winter Update and DLC?

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civilization.com/news/entries/civilization-vi-winter-2016-update-now-live
twitter.com/SFWRedditVideos

>Yes, a King
Clearly not

King(female)

did you just assume his gender?

this is what you consider thicc?

disgusting

>Has to re-affirm the fact that she is a King(Female).

That's not a very kingly thing to do, fucking wench.

Dunno man, look at this shit

Damn she looks good. Surprised considering every other female looks like shit in the game.

Why the fuck is every girl in this game a 4/10 at best?

Where's my team mp firaxis? You fucks

Cuz your excessive wankage to underaged, animu, moe blob horseshit warped your perception of women.

Well met!

>that nose
>good

SAY THAT TO MY FACE, NOT ONLINE AND SEE WHAT HAPPENS

>Earth map
fucking finally

>what is cleopatra
I've jerked off to her more times than i care to remember, usually whenever i see her angry at me in game desu

Yes, nose is bad. But everything else is quite good.

Fun fact:
Poland had a law that the country could only be ruled by a king, but there was no law saying that the king had to be male. They literally appointed a king (female) to rule the country.

civilization.com/news/entries/civilization-vi-winter-2016-update-now-live

[NEW]

Added Earth map (Standard size)
Added “Alert” action for units
Put a unit to sleep until they spot an enemy unit
Scenario setup menu
Jump into Scenarios more easily within the Single Player menu. This only shows up when a single player scenario is available and enabled (as can be found in both of the new DLCs!)
Added new replay option to Wonder completion movies

[GAMEPLAY UPDATES]

Religious units may now Fortify Until Healed
Coastal Raids can now pillage districts in addition to the buildings within
Great Admirals are no longer allowed to spawn on wonders in water tiles (ex. Huey, Great Lighthouse) so they cannot become stranded in lakes

[BALANCE CHANGES]

Cities can no longer receive yields from more than one regional building per type; they take the highest (ex. production from multiple Factories)
Cities can no longer receive amenities from more than one regional building per type; they take the highest (ex. amenities from multiple Stadiums)
Decreased production costs of Wonders progressively
From the Industrial era (about -10%) to the Atomic era (about -40%).
Decreased production costs of all Space Race Projects by 40%.
Increased research costs of Technologies and Civics progressively
From the Industrial era (about +5%) to the Information era (about +20%).
Increased Faith from Mission
Increased Culture from Chateau
Lowered the minimum unit upgrade cost
Improved clarity on Warmongering penalties associated with taking a civ’s final city
Most Civilization unique districts now require population to construct (like normal districts)
Spaceport district no longer requires population to construct

Thanks for enabling transpeople Poland.

SJW devs

Everyone looks full-on retarded in Civ games. Wish they'd try harder with the Civies and dialogues.

I heard on Kotaku it's better than Civ Five with the Brave New World expansion.

[BUG FIXES]

Fixt several UBs that weren’t getting their yields increased by various game effects (ex. Policies)
Fixed an issue that allowed the Goddess of the Harvest pantheon bonus to stack
Fixed it so loading screens now show the correct text and play matching VO
Fixed an issue that blocked certain relationship-based diplomatic actions
Fixed an issue where incomplete Encampment districts were able to attack
Fixed an issue where you could declare war on friends or allies by moving units
Fixed an issue where AI could DOW on a civ with whom they were already at war
Fixed an issue that caused a MP lobby to require joining players to have Additional Content that wasn’t actually needed
Fixed a bug that caused Apostles to run out of promotions
Fixed a bug where gaining policy slots midturn could block progression
Fixed issues caused by trading lots of Great Works at the same time
Fixed an issue where turn timers weren’t loading correctly from a save
Fixed an issue where Rome’s roads would connect to too many adjacent roads
Fixed issue where civs could get another civ’s excl. agenda
Fixed multiple links to the Civilopedia
Fixed issue that could cause menu music to overlap itself
Fixed an issue that could cause private MP games to become pub
Fixed multiple text & grammatical issues & crashes

[VISUALS]

Added new art for National Parks
Updated Mines for several eras
Updated Swordsman
Improved city fading during combat

[MP]
Hallowed Ground scen is no playable on huge maps
VO now plays correctly when loading a save

[UI]
Resource Report now correctly shows resources from several sources:
GP abilities
Diplomatic Deals
Checks for toggle yields and grid now stay in sync with hotkeys
Improved differentiation in Government Lens hex colors
Added lose icon to the End Game Results screen

[AUDIO]
Added sound effect for Quik Save hotkey

>I heard on Kotaku

Poland Civilization & Scenario Pack

This premium DLC adds Poland and leader Jadwiga to Civilization VI. Jadwiga was an expert mediator, champion of Catholicism and protected the poor. You can learn more about her in our blog post here.

Also included is a new scenario, “Jadwiga’s Legacy,” that tasks players with defending Poland, Prague and Vienna from invaders invading forces comprised of the Teutonic Knights and Ottoman Turks. Gain glory in battle and prove yourself the greatest defender of Poland!

Includes the complete Polish civilization with Jadwiga, Winged Hussar unique Unit, and Sukiennice unique Building.
Poland’s “Golden Liberty” unique ability allows them to gain territory when they build a Fort or Encampment, even allowing them to steal territory from other civs! They also convert a Military Policy slot into a Wildcard slot, giving them extra flexibility in culture.
Jadwiga allows you to spread your religion to the nearby city when you gain another civ’s territory with Golden Liberty. Her relics provide bonus Faith, Culture, and Gold.
The famous Winged Hussar is strong on the attack and can push back defending units.
The Sukiennice, or Cloth Hall, gives bonus Production from foreign Trade Routes, and Gold from internal Trade Routes.

Play as a great Polish noble lord in the “Jadwiga's Legacy” Scenario:
60 Turn limit
Defend Poland, Prague, and Vienna from invaders including the Teutonic Knights and Ottoman Turks
Gain glory in battle and prove yourself the greatest defender of Poland.

Vikings Scenario Pack

Bring Europe under your rule as the mightiest Viking lord in “Vikings, Traders and Raiders!” – the most detailed scenario released yet for Sid Meier’s Civilization VI. The Vikings Scenario Pack includes:

Six new City-States added to the base game:
Auckland (Industrial): Additional production for Coastal tiles.
Antananarivo (Cultural): Culture bonus that increases with every Great Person earned.
Armagh (Religious): Builders can construct the Monastery improvement, which provides Faith and heals religious units.
Granada (Militaristic): Builders can construct the Alcazar improvement, which protects military units and provides Culture.
Muscat (Trade): Bonus Amenities in cities with a Commercial Hub.
Palenque (Scientific): Improved City growth for cities with a Campus.
Three new Natural Wonders added to the base game:
Eyjafjallajökull
Lysefjord
Giant’s Causeway
Play as a great ruler of the Dark Ages in the “Vikings, Traders, and Raiders!” Scenario:
100 Turn Scenario, from 787 to 1087
Play as Harald Hardrada of Norway, King Canute of the Danes, or Olof Skotkonung of Sweden.
Launch a naval invasion of England, conquer Paris, find Vinland with an explorer, or sail through Gibraltar and raid the Mediterranean Sea.
Build a trade empire and profitable cities, or spread a religion and gain Faith for your people.
Includes special art assets for leaders.


Pretty light on content for DLC, but whatever

I'd wait for the next expansion when these go on sale if you bother getting them

...

I read on Kotaku it's better than Civ Five with the Brave New World expansion.

GET OUT

>I read on Kotaku

>comprised of

Is/has there been a Byzantine Ruler?

...

I hope you're just oblivious.

I actually am.
Take this as an apology.

My biggest peeve: why are leaders NOT animated? or voiced? OR ANY?

That episode of Law and Order was last year and it's the way normies view vidya game players.

When was the last time WRPGs had scantily clad bitches in them? This is the last one I can remember.

Because you're playing on low

based Jadwiga

Well they got the proportions right

>include cute girl from real history in game
>but not before removing her cuteness

But for what reason? Why would you deliberately put extra effort into making a character less appealing?

women get triggered when they see someone prettier than them

Since you clearly don't know, allow me to educate you. Being called Queen can be optional, several women have been elevated to the status of King throughout human history.

It's a thing that happens.

>famous for her VAST education

That nose though.

Who dis?

BUMP

If such a king(female) marries, what happens then?

brehs...............................................................

She lost all her power when she married Jagiełło
And she was 13 when it happened so its not like she had any before

>tfw Viking Scenarios count as one of the four DLC for speshul edition
When will you faggots ever learn?

>Not knowing that queens weren't allowed to rule but kings were, so females styled themselves as kings.

Depends on the political situation and the girl's ambition.
In Jadwiga's case, her husband, the Grand Duke of Lithuania, pretty much took over - she was just a kid at the time, twelve or thirteen I believe. Some laws had to be signed by both of them and Jadwiga did some minor political things, but she mostly focused on charity and helping the academia.