So Fallout 4 seems to be one of those love-hate things. I've been playing the series since 1997, and aside from Fallout 3's shitty animations and story that ends halfway into it, I haven't had any gripes with the games.
Why so much hate directed towards 4?
I know people who have played it for well over 225 hours.
I can't speak for everyone, but for me, and I think in most cases, it was because it was more of an open world FPS then it was an RPG, like it was closed to Farcry then any of the old Fallouts.
Grayson Reyes
Because its popular.
Gabriel James
Removal of dialogue. Crafting and settlement system is ass. Story is ass.
Luis Edwards
Main story: all the factions start as being interesting, but end up becoming an exaggerated representation for what they stand for. The final decisions of the game feel so forced that they ruin the whole agency/synth narrative it was going for. Also, having one large city insted of many scattered towns was a mistake.
Side quests: dialogue/characters don't come close to 3 or NV. I will say that it had a couple fun ones.
Overall, the game plays well and has OK world building, but the quests are so weak that it doesn't feel like it's worth investing any time in.
Jonathan Campbell
Anyone know some nice mods for an operator outfit?
Julian Butler
because the game's idea of a memorable or interesting moment is giving the player a minigun and suit to fight off a random deathclaw.
the closest the game got to "clever" or "interesting" is the beta radio kid and the super hero gimmick.
It's complete shit.
Compare that to the going through NV's ghoul storyline with the delusional ass human who's about to get BTFO, plus you get to program the rocket. Or using the lights to charge an alien gun. Even FO 3 had that event in the hotel where you can nuke the starting city.
Aiden Sullivan
The Shroud was one of the best questlines Beth has ever done... too bad it's short and makes the character role play more than we can
Cameron Sanders
Perks are absolute garbage to the point where the only time your core build will look any different later on is if you decide to spec into melee instead of guns. There's also the fact that there isn't really any unique gun customization aside from turning your laser rifle into a laser shotgun, so rather than making something actually cool and unique, when you're crafting you'll just end up taking the highest tier upgrade so you don't lose out on DPS.
It feels like an extremely shallow shooter with nothing memorable to it at all. The most unique things you'll actually find exploring are the Swan and the cave with the dead aliens, and tied together with an extremely limited crafting system, and extremely linear leveling options, the only thing it does nicer compared to Fallout 3 is it plays nicer, which if you're on console won't matter anyway.
And of course that just touches on all the gameplay aspects of the game. As a story it's exactly the same kind of garbage you'd expect from Bethesda. I just like to target the gameplay instead, because all these new "hardcore Fallout fans" don't play for the story.
Jonathan Clark
Pros More immersive companions who actually interact with the quests you do Each faction has a different route/area, so no lazyness like in NV where every faction ends up fighting on the dam Voice acting is great Weapon customization offers a variety of styles Settlements was genius and comfy as hell Things like Power armor and Jet finally feel unique and what theyre supposed to
Cons Bioware style dialog wheel Few speech checks
Xavier Butler
>Perks are absolute garbage to the point where the only time your core build will look any different later on is if you decide to spec into melee instead of guns.
Not really? One handed crit VATs style is hugely different from hipfire rifleman, or heavy gunner, or stealth sniper. Theres multiple ways to play melee or guns
Jayden Allen
About settlements, they have their use but I think they use them as an excuse to not create more or bigger and interesting dungeons.
Even the ones in game aren't well thought out. The robot racing track should've been a neutral area you could to but no, it's a raider camp and everyone turns on you instantly.
Xavier Lewis
I'm level 28. I am at a point where all the main missions feel like side missions... I am not even sure what I am meant to fucking do... should I just get Far Harbour...
Joshua Kelly
This guy hit it spot on.
I'd also like to add: the commonwealth felt extremely shallow in terms of lore and story.
Evan Cruz
HATE NEWSPAPER
Jonathan Wilson
The game is fine by itself, but it can't be judged by itself simply because it's a Fallout game and has to compare with its predecessors. If it were a completely new IP it would have been received much better. But, as a Fallout game, it feels insultingly stripped down from what we're used to. SPECIAL stats no longer dictate what your character can and can't do. Skills are gone. Perks are no longer perks. They are either mandatory or useless. A proper perk is something that bends the game's rules or further defines your character. Unique weapons are basically gone. It was an adventure to find a special version of your favorite gun and something to look forward to with each playthrough. The constant shoving of 1950's culture in your face. It was supposed to be the mistaken ideal of a bygone era that completely failed juxtaposed to nuclear horror, not whatever Bethesda thinks it is.
And tons of other things found in this daily thread I'm too tired to write down.
Cameron Phillips
Raiders always attacked on sight in 3 and NV.
Nathan Cook
I was thinking in terms of older fallouts where you could stuff around and be a drug raider for a couple of years.
Caleb Harris
>voice acting is great
yeah except for the part where they removed stat checks and unique dialogue based on companions/stats/completed quests/faction affiliation
Power armor was half baked. I was hoping there would be more interesting customization options Also would have liked to have its own inventory so you could store stuff on it when you got out so you weren't perma overencumbered when playing as a power armor character. And they sorta overshot on the "this is a big strong armor" since it kinda makes the game stupid easy but also inconvenient since you have to run back to the body shop every 3 days to strap surgical trays to your kneecaps
The concepts were nice, but the writing was the typical bethesda first draft fastlaned into the final. They forgot the evil options in the base game, the game was twice as buggy as launch skyrim. Settlement building was a pile of incomplete thoughts and interesting potential
Like, what if you could have done interesting things to draw extra settlers? what if you could have had more faction specific settlement bonuses?
Gavin Bailey
Like, set up a flagpole and declare it a Brotherhood/Institute/Railroad/Minumen/Raider aligned settlement
Brotherhood gets a penalty to trading since they confiscate tech bits from traders but have silly defense Requires you to have a specific number of power armor stations per population Institute replaces half your settlers with synths which has a huge happiness penalty but can scavenge tech exceptionally well and are extremely productive and fairly strong on defense Railroad uses their settlements as escaped synth strongholds and come under massive attack but provide you with a bonus to intel gathering that leads you to secret caches/special sidequests with great rewards Minutemen are sort of middle of the road do what you want with them but youc an set up a massive trading network and get a huge cap income from it Raiders also give a huge cap income through chem production and distribution but you have to battle for turf control with other powerful bands of raiders that come and attack en masse
Zachary Sanders
I bought it for myself on PC and for my girlfriend on Xbone. She saw it on the E3 stream and was all about it after I started her up on New Vegas, Skyrim, Bioshock, etc.
We both started playing and then within 3 days or so I'd found out that we both tried to build our characters like a New Vegas run. Though she wasn't great at it and kinda borked her shit.
My character, on the other hand, was 1-shotting behemoths with a fucking combat knife because I stacked STR legendary armor and regular armor and got the stealth perks and melee perks. I could teleport to any enemy, one shot them, teleport to another, and to make it worse, I VATS to a suicider, and he sees me. He spikes his nuke while I was in the animation. It blows, I take....8 fucking damage? 8? Because I was in VATS.
I realized after I raided my Nth base for shiny loot that the game was got garbage.
Michael Torres
I've clocked in 1666 hours. Lovin' it.
Robert Lee
Yes and if you're someone who goes into it thinking you're playing a well built game instead of an "accessible" "streamlined" project, you end up breaking the perk system in twain by like level 20
Zachary Watson
>get game around launch >play for 60 hours or so >seen enough and uninstall >reinstall months later to give survival mode a try >longest playthrough yet
Game was made for survival with the scavenging and crafting. Some missions can be bullshit with damage and slow healing but the rest is awesome.
Jeremiah Roberts
Bruh the power armor was just basically a collectible for me. I stacked perks and gear so that I could carry more weight (STR legendaries and top tier deep pockets, I was carrying like 600-800 with whiskey) outside of power armor than inside of it, and the stealth melee LOIC that was my character with fill AP was twice as fast and half as squishy in his fatigues and modded armor.
Game sucks.
John Price
At least people talked about fallout 3
Discussion about this died out after a week
Juan Morales
Fallout 3 really sucked as an RPG, and so did it's Story.
So I expected a slightly worse Fallout 3 for Fallout 4. At least there was some dialogue choices.
But, it was so much worse. The only thing that improved was the Combat, but it became really boring really quickly.
Xavier Hernandez
It is ok, grab it on the christmas sales
Isaiah Jones
Which dlc should I get at the winter sale?
Adam Hernandez
with mods, it's one of the greatest games ever. without, it's utter garbage
Ayden Martinez
They story is fucking awful, the settlement building is just...bad, and I hate what they did with the Power Armor. "Oh, but you can use it from the beginning of the game!!!" I DON'T WANT TO USE IT FROM THE BEGINNING, I WANT TO FUCKING EARN IT AND ENJOY THE BENEFITS WITHOUT ANY FUCKING COMPROMISING
Nathaniel Powell
The standard Bethesda release.
Other releases soon to follow once the porn mods get rolling properly.
Lucas Perez
I wanted to make a character that used fist weapons exclusively like I did in New Vegas (ballistic fist is still the best weapon ever) only to find out that you can't wield fist weapons in Power Armor. Why the fuck not?
Jackson Wilson
far harbour, automatron and nuka world
Gabriel Sanchez
>build settlements >have the technology to construct water purifiers, power lines, and powered armor garages >can only build with shitty, salvaged materials
I can go into my backyard right now and start making bricks. Why in the FUCK am I forced to make ugly, dilapidated looking buildings?
Nolan Ward
this is a coincidence because i wanted to ask a question pertaining to the subject matter and thereto my engagement of it:
what is the best way to play fallout 4? not too easy, not too hard? essential mods?
Luis Wood
The modern firearms mod adds some nice looking tactical/ballistic vests, holsters and elbow/knee pads plus backpacks and gas masks
It also adds all kinds of AK's and shit too
Camden Sanchez
Send help.
Julian Hernandez
it's a shit game that I'd sooner lose a hand than pay a dime for, but fuck me if it isn't addicting with the proper mods installed
Kayden Scott
I've typed way too much about this shit game, I should probably just condense it into an actual review at this point. Have this, though.
Grayson Morales
You value your hand less than a dime? What is wrong with you user?
Isaiah Flores
Never understood the hate either. Then I played fallout 1 and 2. Damn son. Let alone the dialogue options are crazy. I was like, nah when I choose that option, that will never work, too evil. But it fucking works. Its a freedom most people miss. F4 forces you to go a certain way every time. Besides that, the graphics could be a lot better.
I like the combat mechanis though. Something that new vegas and f3 really needed.
Jason Wright
eventually I'll be able to buy a kickass robot replacement hand with that dime
Benjamin Powell
Everything I can deal with except the horrible vague dialogue system. The mod that shows you what you're going to say is 100% mandatory if you want to keep a consistent attitude with your character.
Ian Hill
I picked it up a couple months ago. In my opinion, it's a solid 4/10. It's one of those games I can shut my brain off for a couple hours and spend some time. The game definitely deserves some of the hate it gets, but not all.
I really don't know what people were expecting after Skyrim, especially when they announced the settlement stuff and voiced MC.
Logan Collins
Because Bethesda bought a 10/10 licence to an amazingly detailed universe and both of their attempts have been lazy, half-assed shit with a terrible story and insultingly stupid dialogue that does not respect the setting's lore in any way.
FUCK YOU TODD YOU FUCKING HACK.
Jeremiah Rivera
What this kid doing now?
Henry Butler
>tfw you get fun out of this game by being an imperialist dick Sentinel
Gimme your food you fucking dirt scrounger, your "donation" will come in handy for the cause.
Sebastian Hernandez
Personally?
>No RPG elements >Forced storyline >Meaningless 'decisions' >Factions and characters are now pants-on-head retarded >Absolutely no diplomacy or negotiation with non-important characters >SPECIAL is now meaningless >Perks are dumbed down to the max >No more skills because ??? >More then 3/4 of the map is literally empty >About 1/2 of the map is water >Bases are meaningless >Cities are lifeless as fuck >Almost entirely randomized loot (seriously, a pipe gun in a pre-war safe? The fuck?) >You can't be a bad guy >Oh wait, you can be a bad guy but being a bad guy is literally only killing 24/7
I'm sure I'm forgetting stuff, but man - New Vegas came out YEARS before this and it had probably about double the content. That's just a slap in the fucking face to me.
Aaron Wood
Far harbour is better than the main game lad
Julian Watson
>I'd also like to add: the commonwealth felt extremely shallow in terms of lore and story.
This mostly.. Too few vaults, not really lore interesting places with interesting stories. I loved exploring and finding out what happened in certain places and this one had so few places that had this.
I also disliked the whole encampment shit. Though I liked building up a town I hated it though that they would have shit like: whaah we need beds, make us beds! whaah we need food, give us more food! Specially if it was stuck as part of the main quest..
Imagine the shit you could have learnt during all that time.
Caleb Flores
>bos ending is fallout 3's ending cool
Carson Gonzalez
which mods user?
Parker Cooper
holy fuck i never realized it, but the BOS are fucking dumbasses by not stealing all the Institute research before nuking the place.
Alexander Cruz
As first user said it's an FPS with loot.
Also the Institute's motives are severely flawed and aren't logical for a faction that's so high tech.
Noah James
It's the first Bethesda game where that usual GOTYAY honeymoon period was over extremely quickly, even for apparent mainstream. And then you had Todd admitting in a roundabout way the dialog change was a bad idea.
Hunter Fisher
Pleb
Henry Cruz
>Bethesda's Whacky 50's Land >a Fallout 4 DLC is an actual amusement park That poor bastard.
Liam Baker
Maxon's goal is to preserve the remnants of the old world and prevent the . After all look at the work of Teagan who pays you for important historical documents. The Institute is not the old world, it's technology with morals born in a world even more harsh than pre-war America. It serves no purpose in restoring man's life to its former glory and must be purged.
Charles Taylor
*Prevent the loss of history
*Technology with no morals
Zachary Brooks
>Psycho appears as a form of injected drug composed of strange, unknown chemicals of military origin, that comes with its own unique delivery system >lmao just kidding you can make it with flowers
Ayden Wood
I recently tried picking it up again now that all the DLC is out.
Went full melee and it's been fun. I do hate how they just throw quest after quest at you, and half of them are just boring "help this settlement take care of the 4 ghouls living next door"
The settlements themselves are usually only 3 people or so starting out too, how the fuck did they survive in the first place?
Anyway, my main gripe is how exploring the various places is always the same. Clear the area of the 1 type of enemy that occupies it (raiders, mutants, mirelurks etc), climaxing with a legendary variant. Search the building and grab the useful junk. Repeat.
Theres never any good weapons or armor in the building either, the best thing you'll find is whatever the legendary is holding. It really takes the incentive away from exploring, but because of my autism I have to explore everything anyway.
It felt way more rewarding in previous games, and the different areas seemed unique. In this game it seems like they threw a bunch of numbers into an algorithm.
Easton Bailey
I really hate the smallhead chad cartoon designs. It makes people with average proportional heads look ugly IRL. People weren't smallhead Chads in Skyrim, so why'd they go full cartoony here?
Anthony Moore
>one of those love-hate no love I fucking despise this game
David Richardson
character building is shallow as fuck, weapon variety is trash, FPS combat is still mediocre every fucking step I take I'm reminded about muh baby
they took another big shit on the RPG side and the FPS side is still worse than some other moddable open shooter like STALKER, I have no reason to play it over other games
Isaac Kelly
I get why people hate it, because it's so different from the first Fallout games. Not just different, but disrespectfully so, like they didn't really give a shit about lore, or canon, and they weren't afraid to say so. The writing and voice acting is fucking horrific, even by modern Bethesda standards, and the game's buggy and badly optimised.
But! BUT! I actually really enjoy it. It's fun. I wander around the wasteland, and shoot people, and loot things, and build settlements, and shoot more people, and it's fun. So, uh.
Bentley Phillips
>Settlements was genius and comfy as hell It was no better than the Wasteland Defense mod in NV. Pretty much a direct rip-off of it, with barely any more interaction.
Angel Nelson
Agreed, it's brainless shit I enjoy wading in. I love going around in T-60 PA with a Gatling Laser destroying muties and ghouls.
Adrian Howard
Reasons I don't like 4 as much as New Vegas >No skills >Speech is by chance, not by skill level >Half the dialogue options >Half the perks >Half the allowed companions >Half the size (Not counting glowing sea which offers next to nothing.) >Very little random encounters or events >No traits
If you're been playing Fallout since 1997, OP, surely you'd agree with me, that 4 is an embarassment to the franchise. Even fallout 2 had more than 4.
Elijah Brown
>T-60
Andrew Brooks
Pretty much this. What grinds my gears with this game is the limited amount of ways that I can play it, character and quest-wise. To achieve anything in this game you have to kill and destroy all the time. There's no way to solve problems using purely your non-lethal skillset, be it diplomacy or stealth. There's not much of a skillset/traits to choose from either. The game pretty much tells you to either play as a war veteran or a lawyer. Finally there's that shitty dialogue system and a huge lack of skill checks.
All that aside, I did like the gunplay and the fact that exploration feels rewarding. Collecting bobbleheads and magazines feels kinda rewarding.
Liam Anderson
No other suit has Brotherhood skins, brah
Hudson Myers
But thats retarded and goes against everything BoS stands for.
Connor Baker
West Coast BoS has reforged ideals after the takeover and removal of Lyons. Why should they follow the rules of some East Coast shy idiots when they just formed a fucking army?
Cameron Watson
No it doesn't. They haven't encountered any scenario where new tech was actually created. They take old tech from people and always have.
Kevin Foster
I never played Fallout 1 or 2, but I'm going to. Which game had more accurate power armor from the originals 3 or 4?
Parker Evans
>Removal of skill checks >Skills integrated to perks >Every single locked safe has more or less the same content in them >No different bullet types >Removal of weapon condition >Not enough weapon variation >The settlement system is clunky and pointless >Like 10 sidequests at most which aren't infinite >Kid in the fridge >Jet is a pre-war drug >No ending >Bethesda has learned NOTHING from Skyrim or better yet, New Vegas. >Same shitty engine, same shitty animations, same shitty character models/lip sync, same shitty everything. >Absolutely butchered dialogue. It's probably the worst implementation of the infamous "dialogue wheel" to date. >Characters are dull and one dimensional, again. >Story is not impactful. Muh shaun and muh wife, you have like 5 minutes to make a connection to them at the start of the game. >Absolutely rip-off DLC's and that season pass price hike was scummy as fuck. >Lack of proper mod tool support. Probably forgot something, those are from the top of my head though.
Ryder Robinson
4 has the best rendition of PA in the series minus the battery garbage.
Jonathan Bailey
>too much to do to much to see.gif
It's overwhelming
Julian King
i put in around 120 hours...
needed more far harbor, more trap houses, more, 45 minute excursions into whatever the fuck this building is... and less YOU CAN BE SO WEIRD AND WILD and ZANY shtick.
they really found something interesting with the private eye route and the almost horror/western game stuff that could have set 4 apart as something dark and interesting and even a little scary at times but they just decided they would rather you play minecraft and kill raiders.
Andrew Gomez
Perks ruined. No skill checks. Shallow and grindy crafting. Awful quests and generally not enough content. Deeply terrible story and writing. Reused soundtrack. Tries to ape NV's faction system without understanding why it worked, or even bothering to put any effort into the factions themselves. Voice acted protag means it's impossible to roleplay in your RPG and you get shit like pic related. Game is a typical buggy bethesda beta, most notably the main quest where dogmeat follows a trail is completely broken for many players.
It was really subpar in just about every way. The engine is an improvement over that godawful version of gamebryo that 3 and NV use, but it's still buggy as hell and doesn't look that great, especially the iffy mouth syncing.
The biggest sin is that there's just nothing to do. There is a huge lack of quests, which bethesda still wants to completely replace with radiant rubbish. It was so bad that even the internet hype squad that wouldn't shut up about it in the weeks before release basically went completely silent after launch.
Samuel Turner
sure
Gavin Cruz
>Default fallout 4 with or without DLC's It's shit. >F4 with gameplay tweak mods, graphic overhaul, camp-kits, ect mods. Traveling through wasteland, scavenging supplies to keep myself and my kid alive. Try avoid shit because i like the mentality that kid's life is most important. Really, best and most immersive hours i have spend with any game so far. 97 hours behind and still enjoying the shit out of the game.
Jason Cooper
>Voice acting is great lmao >Weapon customization offers a variety of styles This Time i'll get the highest damage value my level allows, so deep!
Kevin Clark
>This Time i'll get the highest damage value my level allows
i started with this than i started seening benefits of having sniper rifles with two types of ammo, speed increases for rifles that fired double shots, and automatic pistols for wrecking robots at close range.
you can very easily get away with just going powerful but it is more fun to fuck around with different setups.
Landon Lee
it's closer to an open world Brotherhood of Steel, or maybe Tactica than a traditional Fallout. Too much focus on shooting things and upgrading your gear and not enough focus on the implications of the setting.
Plus, maybe I don't want to build a fucking village and babysit it all the time.
Charles Johnson
What I really liked about NV was the fact that many quests (and other encounters) could be solved using money. Actually the plethora of ways you could solve quests was the greatest thing in NV. Boulder city showdown was one of these quests: - Release the hostages with speech - Release the hostages with money - Release the hostages by sneaking in - Release the hostages by killing the Khans - Or just kill the NCR and let khans go!
It's awesome that the devs used the time to make the quests have this much depth in them, shame on bethesda and toddie for butchering fo4
Colton Nguyen
I like the base building. Wish we could do that in FNV.