Spend few evenings collecting data about 60lvls

Spend few evenings collecting data about 60lvls
Opinions?

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wowhead.com/item=9999/black-mageweave-leggings#modelviewer:6 0
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Human genocide when.

60 levels or level 60s?

Alliance is basically:
>mini human
>small human
>human human
>big purple human

Horde is basically:
>dead human
>green human
>cow human
>Jamaican human

>green human
>blue human with tusks
>bony human
>cow human

>cow human
ayy

alright, so tell me how a game could make a race that ISNT _____human

Everything can be humanized.
Even fucking lizards.

Not having a biped, bigender race with bog standard mammalian/hominid features would help.

>but that's just a non mammalian, quadruped human with non-hominid features

I'm glad you're making shit up now, well done. Good luck with the shadow boxing!

This doesn't work, as being a biped is a balance issue. You can't make one fucking race completely different and have to make completely different gear.

i love fury play style, gearing and dps. im afraid there are now 100000000 plate furies running around at 60 who will compete for my gear and i wont get picked for raids lel.

that is why i always assemble groups with cloths only and play tank with fury spec. they always get suspicious especially the ones i run regularly with on my friend list, but i don't think they have completely caught on.

You have to make gear race specific already as is in WoW wouldn't make much of a difference.

>You have to make gear race specific already
How so? Aligning pauldrons or weapons? As it is a shit load of shoulder items and guns don't fit on non human races properly in WoW. You think blizzard could actually do an actual non-human race?

What? Pauldrons are just moved slightly and re-sized. Weapons are re-sized. That isn't difficult. Judgement Pauldrons are not suddenly different if you put them on a Dwarf over a Human.

If they were quadruped or even more, you'd need to make entirely new models for the race. That means doubling every single items model. It isn't a simple case of re-sizing, but making shit to fit a 4 legged creature. There is a reason Bear Form is literally just a bear, no equipment is seen. Because it's lots of fucking work.

Now imagine a 2nd, 3rd or 4th different race. It'd be so much work.

There is a fucking reason NO MMO has ever done that. Sup Forums moans like fuck there isn't enough content as it is, imagine the devs having to make double, triple, quadruple the same items to fit different races.

SWTOR was the biggest MMO in history and it's shitted on Sup Forums despite making money and being enjoyable.

And I'm sure you can figure out some clever ways to make it work, almost like a competent development team can work out a system to handle this in prototyping of their design. This armchair dev shite is truly enlightening.

Or.... The fact it's never been done proves the retardedness of your idea.

>armchair dev shite

Don't be so hard on yourself, you're trying, but you really don't have a clue what you're talking about.

>Or.... The fact it's never been done proves the retardedness of your idea.
Ah yes, the "it doesn't exist so it's stupid" argument, amazing. I bet they'd love you when the first game of a new genre came to be.
>Why would you have this strategy game run in real-time, it's turn based strategy only man!

>Don't be so hard on yourself, you're trying, but you really don't have a clue what you're talking about.
Good thing I didn't claim to have some kind of intricate knowledge on videogame designing process unlike yourself then. Go ahead and tell me how hard it is to copy the trouser-leg vertices and still use the same texture for a four-legged creature. Wew lad that's impossible to handle.

The cows are 'murikans. Burgers personified.

False equivalence. As I said, MMO's are based around picking up pixels which give you a stat boost.

You could just 'copy' the bipex texture and put it on both sides and fill in the gap, but it'll look fucking cheap.

There is a thing called time and effort. You're doubling your item model creation time

>b-b-ut you just said they could do X and Y! That's easy!

Yeah, maybe 15 mins. But do that 1000 times and it adds up. Then have to do it with the next 500 items added. Then the next 500. This is all time, effort and money.

>OMG DEVELOPER! THE QUADRUPEDKIN ARE SHIT! WE'RE EASIER TO TARGET THAN THE BIPEDKIN!!! FIX THIS NOW!
>OMG DEVELOPER! THE QUADRUPEDKIN ARE ABLE TO EXPLOIT THIS AREA! FUCKING FIX IT!

Again, it's a lot more EFFORT.

Furthermore, and I didn't want to bring this up, humans are, surprisingly, more use to playing as biped. If quadruped animals were so great, why does the furfag fandom literally just make biped animals? You're much better off, in terms of attracting people, to make a Lionkin Race, like this MMO, than to make them fucking quadruped.

>undercooked dough

>claims wow already has to make special armor for different races
>tell him they only move/resize pauldrons/weapons and they do that poorly already
>WAAHHHH armchair devs!!
kys yourself

>IT'LL NEVER BE DONE

but WoW did it several times whenever they added new races they had to make every bit of gear (including legacy gear) 'fit' onto the new models.

Nowadays since everyone is doing transmogs and everything is tied into gear level they can EASILY have gear represented on feral druid models or anything else that transmogs (shaman ghost wolf), they only have to setup a tiered system where your model changes (or you get access to different models) based on your gear level, this would effectively enable transmogs (kinda) for feral druids. Now no they're not gonna let druids wear gear in feral forms because that would LOOK retarded, but there's no reason they can't have gear scale with looks for feral forms other than blizz laziness or maybe their retarded intern team that is busy developing it now never thought of it, either way it's not too important because


>SWTOR was the biggest MMO in history and it's shitted on Sup Forums despite making money and being enjoyable.

proves no one should listen to a word you say

>Making a game takes time, money & effort
I'm glad you're here explaining the concept of limited resources. Almost like you can decide on how to spend those resources as you please and set up development pipelines or specific tools in the beginning.

>some made up whining
Ok

>Appeal to furfags
Ok?

Yes only resize. Just browse through this tool if you're completely ignorant on the subject.
wowhead.com/item=9999/black-mageweave-leggings#modelviewer:6 0

>all those mages

How? Vanilla mages are so goddamn boring to play, it's just 70% sitting down waiting for your blue bar to fill.

>Just browse through this tool if you're completely ignorant on the subject.
How does this prove anything? There's shit loads of texture only items that look like shit on certain models, blizzard has a base reference for textures that *usually* works because all the models are so similar. You sound like you took a game dev course at uni and now you think you know everything, you don't, you're an idiot.

>play tank with fury spec

cool lies.

I've tanked strath and UBRS as a warrior tank and there's no plausible way you're survivng let alone keeping aggro unless you have two servo arms

>the only dps class in the game
>easiest to play
>can teleport around world
Yeah, I wonder why people pick mages and not tedious classes

>Purge

>There's shit loads of texture only items that look like shit on certain models
And oh so many people complained so hard they refused to play the ugly game any longer, hence why all games that don't have top of the line art assets are bombing constantly.

You could use that texture to fit any amount of legs creature. Also note how they cut parts out for the pandaren & tauren, or in your words
>it's a lot more EFFORT.
It took effort to backwards modify all those items that were made before the pandaren race addition for example. It also took them effort to make gender specific mappings.
>Again, it's a lot more EFFORT.

>*usually* works because all the models are so similar
No it works because they designed their textures around being easy to UV map on all the different races, and then use generic mappings with said standardized textures. Almost like they figured out their pipeline early in development to cope with these situations.

>now you think you know everything
I like how you've been the one assuming everything so far (It's impossible, it's too much effort, it's too much time, it's too much money) but I apparently went too far with the practical examples of how a low effort solution could look like in a throwaway layman thought.

Let me assume something for once. You've never touched a 3D modelling program in your life nor worked on a mod nor did any work on a videogame, professionally or hobbyist. Let alone know how to UV map a blank texture on a teapot. But somehow this gives you the authority to spew meaningless shit like it's supposed to carry weight. You're caged in your own mind by ignorance and fear of any critical thinking, this much is evident from your obsession to explain why things are but not how things could be.

>You could use that texture to fit any amount of legs creature
Yeah, no shit, the point is blizzard won't based on how lazy they are with equipment already.
>blablabla shit I never never said
>blablabla I took a game dev/3d modeling class in highschool/college let me drop these cool words I heard the teacher mention a lot so I look like I know what I'm talking about
Pretty sure you're baiting at this point, but you're a fucking retard, honestly.

He means wearing tank equipment but with a fury spec.

You fucking dunce.