Just replayed this for the first time in years, and I gotta say...
It sucks. It's nowhere good as I remember it being. I beat the Gargoyles, and I felt nothing. I just beat the Gaping Dragon, and again I felt nothing. No deaths up to this point either, even though the game is supposed to be challenging. The only challenging aspect of the game is the horribly clunky controls, I really don't remember it being this bad. Going from dark souls 3, or hell, even dark souls 2, to this is almost like playing with a broken controller. To anyone suffering from rose-tinted glasses about this game, I suggest you play it again and realize it really isn't that great.
SOTFS > Dark Souls 3 > Dark Souls 1
Isaiah Cruz
shit-tier bait
Parker Garcia
>clunky controls
the only bad thing is the four directional dodge.
Nicholas Cruz
Mechanically speaking, D2 is the best of the soul series. But everything else about the game is fucking terrible.
Ian Ward
DS3 is casual garbage were weight doesn't matter, stamina management doesn't matter (besides UGS).
SOTFS = DS1 >>>>>>>>>>>> DS3
BB was a fucking great game but it ruined DS3.
Aaron Brooks
How can you be this cucked? DaS >= DaS3 >>>>>> DeS >>>>>>>>>>>>> BB >>>>>>>>>>>>>>>>>>>>>>>>>> DaS2
Landon Morris
In this thread we list things Dark Souls 2 did that were far better than Dark Souls 3. I'll start:
>Chugging Estus immobilizes you, and the heal isn't instantaneous meaning trying to chug while someone is sticking close to you will result in death
>Stamina regeneration is tied to weight, so a character at 10% burden will recover their bar faster than a character at 70% burden, giving an advantage and a reason to make a low burden character
>Poise exists and armor provides relevant, but not overpowering damage reduction, giving an advantage and a reason to make a high burden character
>Phantoms and Dark Spirits cannot chug estus, spirits can only heal via spell useage which is slow. This makes fighting outnumbered even without mob assistance possible since any damage you do sticks.
>Can only perform four rolls before running out of stamina
>Can only perform 5 attacks of a rapier or straight sword before running out of stamina
>Parrying has longer recovery frames and consumes more stamina, making parry fishing riskier and makes parrying require higher skill
>Power stance allowing for unique combinations of dual wielding and unlocking an alternative moveset for weapons
>Being able to use the full moveset of a weapon in your off-hand including running, rolling, backstepping, etc. attacks rather than just being able to do a basic R1 swing and blocking with the weapon as it is in Ds3 (lmao who would ever want to weapon block)
>Non-linear first half of the game allows you to rush straight to the areas of the game that contain the items for your build
>Fun PvP covenants that were unique
>Bell Tower covenant providing two unique optional areas to PvP for Titanite Chunks, Slabs, and Twinkling, making farming for upgrades fun
>Bonfire ascetics to replay bosses you like and or gain items from NG+ and beyond without grinding through the whole game again
William Mitchell
its certainly SIGNIFICANTLY worse than both demons souls and blood borne
Ryan Sullivan
My personal ranking
Dark Souls > Bloodborne = Dark Souls 2 SOTFS > Dark Souls 2 > Dark Souls 3
Haven't played Demon's; I think all the four games (five?) are fantastic.
Michael Bailey
>muh pvp Noone gives a shit about the PvP, DS2cuck.
Caleb Turner
I love Dark Souls 2 and I don't really care about PVP.
Owen Davis
>I suggest you play it again and realize I just finished another playthough of the original last week, after completing dark souls 3 exactly once and dropping it. I had more fun with my nth playthrough of the original than with my first playthrough of the third game, desu.
Gavin Thomas
DS3 has very little original content.
Souls vet here, this is my take on things as someone who has obsessively played the shit out of DeS and DaS1 since their respective launches on PS3.
Concepts:
>New Firelink Shrine (DaS3) == The Nexus (DeS) The resemblance is fucking stunning if you've ever played DeS. Lord Thrones are in the exact same alignment that the archstones are, surrounding where you spawn in, with multiple levels of height within the area accessible by curved staircases.
>Lothric Castle (DaS3) == Boletaria Castle (DeS) You start the game here, and the climax of the game is here (fighting twin princes/false king allant).
>Karla (DaS3) == Yuria the Witch (DeS) Karla teaches forbidden hex magic/miracles/pyromancies that channel the power and rage of the abyss, Yuria the Witch teaches forbidden magic that channel the power and rage of demon souls.
> Stormruler (DaS3) == Storm Ruler (DeS) Used to take down mighty foes with a legendary sword found in the corresponding boss arenas. Yhorm and the Storm King are basically the same type of "puzzle boss" until you find the sword.
Mechanics:
> FP (DaS3) == MP (DeS) Literally the same exact shit.
> Rolling Functions the same exact way as DeS, because med rolling was buffed so fucking hard that the difference between fast roling and med rolling is so small that staying right under the fat roll minimum is required for every build.
Case-in-point, DaS3 is super fucking stale for veterans who have been with the series since DeS in 2009/2010. It's literally because the game is around 50% recycled DaS content, 30% recycled DeS content, 10% recycled bloodborne content, and 10% original content.
Oliver Roberts
Dark Souls series is ok, it's a bit too tryhard for my tastes though. I think by now the formual is getting stale and I think they should make some changes in order to appeal to a broader audience: -New weapon types like murkrets or a medievil bazooka and you can take cover for things that are shoot back at you -Parts where you have to run away from a huge enemy and the huge boss chases you to a turrent and you use it to kill him -Other parts where you can use turrents on loads of people or even a catapult -You can see how many kills and deaths you have in pvp and the more kills you get unlock extra abilities for you and new skins for your weapons and armour -Free running and climbing up on sthings -You have a npc partner and he is an ethnic and he makes jokes and he gives you estius flasks and stuff when your in trouble -If you get backstabbed or parryed you can press a button at the right moment and you do a counter -Bosses arent just running around hitting them you can get to like press buttons at the right time and it does damage -Vehicle sections like on a horse and cart or a boat or like a stone age motorbike and gliders -When someone invades it asks you if it's ok and if you press no then they are sent away -You can go into peoples houses and talk to them -If you get hit then dont get hit for a while your health comes back -You can have a romance with someone and even it can be a man if you are a gay -Better support like map packs for arena and new weapons and amrour or better versions of weapons and armour in the game -Moderators chosen from popular members of the community, they will monitor for poor sportsmanship and ban those they feel are a negative influence on the community & metagame -Some people need you to get things so you can go get them and bring them back and they give you souls or items -You can get a pet and they go around and find items for you and secrets so you dont have to search around so much
Justin Gomez
Sounds like you're a faggy pleblord, OP. It's still the best DaS and I would even go so far as to say it's UNDERrated. The combat is actually the best or second best out of all Souls games depending on what you like.
Alexander Robinson
>You have a npc partner and he is an ethnic and he makes jokes Semi-decent bait until this line. Too obvious
Gavin Nguyen
...
Caleb Howard
man i played dark souls first and it has a special place in my heart but now that ive played all of them i can see just how aweful it was. not only is half the game objectively shit but after a few replays ive come to accept that the "good" parts are trash beyond your first play through. i used to hear that demons souls had nothing but atmosphere but as it turned out after ordering it online darksouls his the one that has nothing to offer but atmosphere. i cant even think of a level or boss fight that i actually want to go back and replay aside from o&s, meanwhile demons souls has not only significantly smoother gameplay but almost all of the best and most well designed levels in the soulsborne gamnes and nothing really touches the level of quality until BB came out, and bb managed to have not quite the same quality but better than any of the DaS games, plus the added bonus of almost all of the boss fights being great and a shitload of fun as fuck npc fights
in short bb>/=des>Das>das2=das3 i wanted to like 3 but trying to be bloodborne was an incredibly retarded desicion and ruined the gameplay
Sebastian Flores
Patrician ranking coming through
BB>>DeS>DS1>DS3>>>>>>>>SOTFS>>>DS2
Henry Brooks
oh please the combat is even worse than demons souls and that game didnt even have drop attacks
Asher Rogers
Are you actually bitching that you got gud?
Jayden Thomas
Don't forget how dickish NPC black phantom spirits are, or the fact that NG+ places new enemies in the majority of areas.
Austin Nguyen
Dark Souls has the most thoughtful and weighty combat of the series. You've got actual stamina management, crits that are actually worth a damn and reward you for positioning yourself well, and actually have to commit to your attacks. Oh, and enemies have poise instead of hyper armor. And bosses aren't just lanky mother fuckers with homing swiping attacks that you have to dodge through, you can actually avoid them and position yourself smartly to get in hits while they're attacking instead of waiting your turn.
Liam Harris
>Mechanically speaking, D2 is the best of the soul series A D A P T A B I L I T Y
Jack Bennett
Dark Souls 3 is mediocre, plain and simple. It is a 6.5/10
Grayson Foster
>Tank of roll, you can't do both
I fail to see the problem here.
Jeremiah Jackson
its literally no more thoughtful than any other of the games aside from bb with the added bonus of the combat feeling clunky as shit compared to demons smooth as fuck combos
Julian Fisher
let's not go too far lad, everything is relative. even a "mediocre" souls game is at least an 8/10 compared to what's out there.
Bentley Rogers
That's Dark Souls. In Dark Souls 2 you can. Because of adaptability.
Xavier Stewart
While I hate how Soul Memory gave your characters an expiration date (while in DaS I spent dozens of hours in O&S duty, in DaS2 you couldn't stay near a boss for a long time; you had to move at some point), I liked how freed everyone from the meta tiers. Even with like 12 million soul memory I could still be summoned or invaded regularly. Meanwhile in Dark Souls, Dark Souls 3 and Bloodborne once you get above LV 65 (DaS) or LV 100 (DaS3, BB), you can kiss multiplayer goodbye.
Wyatt Anderson
Yeah dude I agree with this opinion haha DS2 is fucking garbage
Robert Stewart
No, that's Dark Souls. >All points on STR and STA, you can tank with a heavy shield and roll through attacks
With Dark Souls 2 >All points on STR and STA, you can tank with a heavy shield but you can't roll through attacks as easily as you could in the first game >Should I put points into ADP, having my Soul Level increase, or should I focus on tanking?
Noah Sanders
>mediocre game is 8/10
I really don't understand what's up with this whole "game isnt great but because the prequel was awesome its automatically bumped up" mentality. I love the Souls series, but just because Dark Souls 3 is a Souls game doesn't mean it isn't horribly mediocre and boring. All I can say is that I played through 3 one full time at my friends and then never even bought it myself and don't plan on buying it ever. Whereas I've played Dark Souls an assload of times and always loved it.
Carter Roberts
>Going from dark souls 3, or hell, even dark souls 2, to this is almost like playing with a broken controller. Nah you're just a little bitch. I went straight from DaS3 to DaS on the global restart day and I was actually surprised at how well it controlled.
Eli Allen
absolutely nailed it
Oliver Baker
Also Great weapons dont matter either.
One handed straight swords are not just an excellent pve and pvp weapon but they're so good that the only reason not to use them is to be a special snowflake.
if DS3 has any damning flaw is that none of it's cons have been aleviated. DS2 had a metric shitton of decent content added in and so many tweaks to both it's balance and combat engine. DS1 had a fantastic addon to its medicore second half. BB had double the weapons added and most of these weapons are some of the most creative in souls history alongside some of the best bosses in BB being added.
DS3 had two new bosses and a handful of steel armor. The weapons are nice but one good area really doesnt add anymore creativity to the game and pvp is still pretty awful outside of just dueling in the same 3 areas forever.
Cameron Bennett
Bet you got that cool, original opinion from Sup Forums.
Xavier Parker
i like ds2 but the deadzone problem in sotfs makes it literally unplayable to me
Nolan Rivera
so not being cucked is agreeing with popular opinion in order to not get shitposted?
Daniel Clark
>just because Dark Souls 3 is a Souls game doesn't mean it isn't horribly mediocre and boring this is compared to other souls games. If the previous games never existed, and Dark souls 3 was a unique, standalone game, it would be considered amazing.
It's not a question of carrying the souls name, but a question of mechanics, gameplay, the thing all souls games have in common. My logic here is that even the worse souls game has better gameplay than literally every other third person game I can think of.
Juan White
>linking roll speed and i-frames to stat >linking basic control mechanics, which exist to be mastered and internalised, to a fucking variable
Daniel Collins
You're right, I am literally incapable of forming my own opinions on things, even after playing both DS2 and SotFS
Jose Campbell
...just like any stats-heavy RPG? Maybe I'm wrong but those games usually have a SPEED stat so you can have fast characters instead of everyone being a tank or healing bait.
Benjamin Sanchez
Just play vanilla DS2 like the rest of us then...
SOTFS is literally a flaming heap of garbage because of said deadzone issue.
On top of all of this, SOTFS is basically a downgrade PvE wise over the standard game. They mob you with shit tons of multiple enemies at once, whereas in the standard games the fights are fair.
In SOTFS, the fights aren't fair even if you're an unlocked camera god with 105 Agility. They overwhelm you if you don't bait every enemy out one-by-one using a bow or binocular magic.
Vanilla DaS2 is actually really good after all the patches they made to the game. And you can mod it for better GFX/lighting than SOTFS, and the aforementioned deadzone fix.
Anthony Morris
Dark Souls >Put on heavy armor and shield to tank >can't roll
Dark Souls II >Put on heavy armor and shield to tank >can still roll just fine because of practically no punishment for being burdened
Austin Scott
DAS = BB = SotFS pvp > DeS > DAS 3 > SotFS > DAS pvp > > > > > > DeS pvp >>>>>>>>>>>> Your mom and dad dying >>>>>>>> to having your worst fetish made public knowledge >>>>> DaS 3 pvp >>>>> BB pvp >>>>>>>>>>>>> DaS 3 invasions.
Caleb Roberts
Who the fuck are you trying to fool here? Both of them mob you with shit tons of multiple enemies at once, it's just that SotFS thinks it's funny to throw in shit that doesn't even belong. I was expecting them to actually fix the shit wrong with the game, not make it 100 times worse with bullshit NPC invaders and a Pursuer fight every 5 fucking steps.
Andrew Myers
I don't like how SOTFS nerfs some of the encounters (like the corridors leading to the Lost Sinner or Velstadt, or the Iron keep having less knights even when they're aggroed easily).
It's like people don't want to be challenged.
Joshua Harris
You haven't played many third person games then. As far as action RPGs go yes DaS3 is pretty good, but in terms of action games it is pretty shit. Obviously games like DMC and NG blow Souls out of the water in terms of combat. But yes those games are older now at this point, in terms of modern gaming 3 is a good game, but I don't like to compare to just new games, I like to compare it to all games in a similar genre and on that scale 3 is mediocre
And don't use the "you were just tired of Souls" excuse either cuz I played DeS for the first time a week before 3 came out and absolutely loved it.
Charles Sanchez
In vanilla DaS2, if you aren't dogshit you can just unlock from enemies and suddenly you move twice as fast.
Plus the fact that you can use the deadzone fix in vanilla too, which gives you crazy good movement while using unlocked camera.
It's really easy to shit on the multi-enemy encounters in Vanilla if you aren't some ADHD retard who locks onto every enemy and rolls around like a retard to avoid every attack.
Most attacks can be completely by unlocking and walking or sprinting away.
Cooper Rogers
first post? best post!
Ryan Bennett
>I lie and think no one will call me out on it, the post.
Dark Souls 2 actually has a trade off for managing your weight.
You can make a low burden character, get longer rolls, faster stamina regen, but you have no poise and less damage reduction.
You can make a high burden character, have lower distance rolls, have slower stamina regen, but you have poise and higher damage reduction.
Dark Souls 3 you just wear whatever gets you 69.9% damage reduction and don't think about it further.
Next time I don't know... maybe don't lie? Might help you make a better post.
Charles Howard
>Tfw currently playing DS for the first time but had it for years, just never had time between studying and working >Only way to get through the game is not been a complete retard. >Having fun because i lurked Souls threads on Sup Forums and am familiar witht he lore. Idk why you guys like to shit on things you like, i think its fun reading people saying the game is shit.
Colton Butler
Yes you're wrong. DaS is basically Zelda with more depth to the combat. Mastering the control scheme and even more importantly the timing (of the hits, of the rolls, of everything) is the key to pretty much everything. Tying rolls to a stat is awful in two ways:
- If you're willing to invest in ADP you are forced to relearn the timing aspect for every extra point - If you don't invest in ADP rolling is fucking useless and your movement limited for very little reason
It's just a stupid restriction that harms gameplay for very, very little gain (forcing the player to pick their stats carefully or something?)
Xavier Gutierrez
the waterway and the crypt hall were all legit bullshit that anyone with an ounce of intelligence just avoids anyways.
Both throw mobs of annoyingly damaging or durable assholes at you in stupid amounts. Like a personal vanguard meant to drain estus and time for no other reason than to make new players ill-suited to engage a boss or make veterans snooze as they grind away at groups of mobs.
There's no challenge here. Why?
Because you run past all of it without thought or a dodge. There's no intelligence to the level design and neither of those rooms deserved any respect.
The nerfs applied to them basically made them what they were in vanilla, a boring hallway. The only difference is that some incompentent person at FS thought they could make it not boring by adding a lot of a mobs and nothing else.
Cooper Campbell
It's a stupid mechanic and shouldn't be there, but everyone who isn't a complete scrub uses some combination of ADP and ATT to get 99 agility and then never deals with rolling problems again.
It's a valid thing to complain about, but not something that breaks the game.
Michael Wood
I never knew this. So THAT'S why going below 40 or so gave me benefit in PvP, but I wasn't sure what changed.
Leo Kelly
in DS3 there isnt even a point to wearing armor. Poise does nothing, weight limitations do next to nothing except for fat roll and damage reduction is so shit it isnt worth the trade off of having 70% of the damage of most other builds.
Carter Bell
In DS3 there is no penalty to wearing armor, just wear whatever lands you at 69.9%. Armor is also pretty useless in that game yes, but there's no reason not to wear it since equip load does absolutely nothing beyond a minimal roll distance change if you're below 20 or 30% I forget what the threshold is.
Easton Cooper
Same thing happened here. >Had DaS1 for a long time but no controller so I put it off. >Had nothing interesting to play, fuck it. I'll try with kb+mouse >Took a bit to get used to but lurking these threads I was somewhat familiar with it >Have now played 1,2 and currently playing a blind playthough on 3 It's been the most fun I've had in years.
Jackson Perez
Bloodborne > (You)
Dylan Adams
>basically Zelda with more depth to the combat Nope; they're the exact opposite
Zelda: adventure game with focus in puzzle solving and very light combat
Souls: adventure game with focus in combat and no puzzle solving at all.
Aiden Gutierrez
It didn't break the game for me. But it was another drop that added to the ocean of atrocious design decisions that made Dark Souls 2.
Gabriel Adams
>tfw never even noticed the shitty deadzone because of m+kb p-pc wins again r-right guys?
Camden Rogers
Not him but I definitely think Souls got some inspiration from Zelda in terms of the combat itself. Doesn't mean they're the same thing (and they're certainly not) but I think Miyazaki and team had it in mind at some point.
Christopher Kelly
Which is retarded. There is honestly barely a difference between plate and cloth which is logically insane and for fashion souls DS3 aint great. It's like the opposite of BB. Only instead of trenchcoat and four to five unique sets we have nothing but medieval plate and DS1 sets.
Caleb Torres
I agree it's retarded and one of the many reasons I hated Dark Souls 3.
Kevin Young
listen you autist, I'm talking about how the combat plays and controls. in this regard, Dark Souls is a expanded version of OoT no matter how you put it. whether Das has more or less adventure or puzzle elements than a Zelda game is completely irrelevant when we are discussing combat mechanics.
Tyler Wood
DaS1 is just way too fucking easy. BB > 2 > 3 > 1
Jason Robinson
If only you were a trap then none of us would remain Sup Forumsirgins.
Angel Jackson
I think that depends on the order you played them. I played BB last and I found it the easiest (the only bosses actually giving me trouble were Ludwig and Placento).
Caleb Lopez
>It's another DS2fag bait thread How could anyone go through Dark Souls 2 and think "indeed, this is what good level and boss design is like"? It's absolutely ridiculous.
Christian Morris
played them in order of release, including DeS and I agree with this guy
Xavier Powell
As a person who's tried both a Flynn's ring build (it's not worth it) and a tanky greatsword/hammer build, you will absolutely notice a pretty good drop in incoming damage when going from wearing literally rags to wearing the best armor you can manage. The biggest issue is the fact that that's pretty much it. You really don't get enough benefit from going any heavier than the most basic armor sets to make it worth it.
Poise is a thing, but it's mostly based on your weapon, and a slight bit on your armor (basically have at least a bit of poise and you're good).
Parker Cox
Fuck off. It's mechanically superior to DS1
Anthony Smith
I am playing it again right now, still the best 1973
Benjamin Taylor
It's just that every boss is slow as fuck and has maybe three attacks. There are only four good bosses in 1.
Brayden Gutierrez
WHICH ONE YOU MOTHERFUCKER
Cooper Mitchell
Indeed it is, doesn't make it any less shit.
Matthew Lee
>I'm good at the game now >Bosses aren't as memorable because I've played them before >ergo game is shit, it's the game that's gotten bad guys! Totally not me getting jaded and used to the formula!
Ok
Colton Butler
>murakumo faggot
Chase Morales
What's wrong with it? I felt like using a curved sword after doing a Kilij run in DeS, and I thought the Murakumo looked cool.
Leo Hughes
I didn't finish this game because my rolls seemed to have a 0.5 sec delay and the boss fights were frustrating to the point that I was never satisfied when I beat one, and just felt I had found some cheap tactic or had been lucky to win
Mason James
Real talk here.
Aaron Collins
>finally play DaS1 recently >love it >steam sales just around the corner so I'm hyped to get DaS2 >be completely dissapointed by it I mean I guess it fills the "I need more Dark Souls" void but I just can't shake the nagging feeling that everything's just overall not as good. I just got to Drangleic Castle and losing my will to keep playing.
Noah Edwards
you're having the normal reaction to Das2
Jace Carter
What really finally did it for me was getting swarmed by infinite poise knights and NPC invasions left and right in Iron Keep, and all those Londo fanboy archers throughout the area were just super fun. Then you get to Drangleic after dealing with a few of those ring of fog faggots and two elephants only to get swarmed by enemies, again.
I don't know, I guess I'll go try the DLC or something. Hopefully there the game isn't trying to gank me at all times.
Carter Carter
This is normal.
There's some fun to be found there, but first you need to die a little inside and accept that fact that there will never be another DS1.
Andrew Reyes
Well I still have DS3 left which I'm hoping will be good.
Jeremiah Clark
I'm pretty sure Sup Forums hates it.
I dug it though, it felt much more like 1.
Zachary Cruz
It's a lot better than 2 but worse than 1, Des or BB
Kevin Sullivan
I felt the controls of Dark Souls 2 to be way more clunky than 1. A lot of it is that glorious fast roll.
Kayden Ward
You're playing the worst game. Get it out of the way now.
Asher Rogers
Thinking Dark Souls 2 is anywhere near the rest, is COMPLETELY forgetting every single strength and iconic aspect of the franchise.
Ethan Fisher
BB becomes really easy if you just choose not to lock on and sprint/roll around behind enemies. They're built to act like you'd only ever dodge dash left/right or backwards and keep attacking those directions, but they fall apart if you just walk off to the right of them and roll behind them when they attack. Unlike Souls games, they're perfectly content to keep attacking because you're close even if it's not in the right direction, while it felt like Souls bosses would correct themselves faster, but generally be more open after missing an attack.