'Memba when Sup Forums defended paid Steam mods just because it was Valve doing it?

'Memba when Sup Forums defended paid Steam mods just because it was Valve doing it?

I 'member

member berries was never funny.

You 'member' wrong, nobody on Sup Forums defended this shit.

The idea itself was solid (offer a way for mod makers to get paid for their shit instead of relying on donations).

The execution was disgusting.

no one ever defended it here, stop making these threads

It would've been fine if there was a download button and a donate button with steam taking a % of the donation

Paid mods have been a thing since at least 2004 and Sup Forums always defended it.

>tfw my workmates do it

It could have worked that mods were free but beside the download button there was a donation button that, like said, gives Steam a % of donations. If they incentivized it, like donating a lot translating to discounts, I'm sure people would have liked it

So utterely cucked that he still defends it

Pretty good idea, people could always donate trading card bux

I agree. There is nothing wrong with modders wanting money for they work, as long as part of what they receive goes to the developer.

The problem with Steam's implementation was that most of it went to the developer and Valve. There was almost nothing left for the modder.

As for people's fears of this causing people to sell sword skins and shit, the market would've corrected for shit like that. People wouldn't buy low-effort low-content mods, and modders would stop trying to sell them (for the most part).

Anyone who defended this on Sup Forums was largely just playing the devil's advocate. At least we found out which mod makers to blacklist for jumping on the bandwagon.

>dat feel when they could've sidestepped the entire issue by approaching at "here's a donate button with recommended value set by the modder, you don't have to pay to get the mod"

Putting a hard figure on mods doomed the initiative from the beginning. Lack of curation didn't help either.

Of course you "remember", you were part of the shitposters "defending it"

>implying it wasn't just sending out feelers to see if they can sell mods on consoles where people are a lot more gullible and willing to go along with marketing

PC Master race saves the day. Again.

>You've liked sharing this stuff for free right
>Now how about.... buying it?

brilliant valve

also, nobody defended this

this. nexus actually has a donate button, for example, but it's pretty much buried and no one uses it.

>mod makers shouldn't be able to profit off of their work

Member when Sup Forums loved south park because le BTFO lefties? I member!

Sup Forums never defended paid mods
>'Memba
reported

>bunch of buggy pieces of shit, some of which have to be console commanded into the game
>meanwhile people making full conversions without seeing a cent just out of love of the game

Mods have been free since the dawn of time. If they want to get paid for their creations, they should sell their shit to the developers. Or they are free to host them somewhere and ask people to pay. The problem was A)both Valve and Beth were getting their jewy cut of the sales, leaving the modder with little and B)the shit was free before, and what kind of turbofaggot takes away something free and expects people to pay for it.

>as long as part of what they receive goes to the developer.

yeah, nah. the developer gets sales, they don't need to double dip on the tips of freelance workers.

In those days you could buy a total conversion without buying the base game.
In 2016 you were supposed to buy the base game and then pay even more for mods worse than horse armor.

Yes they do. Modders works on devs intellectual property

What is this stupid "'member" meme? I see it fucking everywhere.

Fuck off with your shitty SouthPark meme, Sup Forums never defended it, although they will defend Sony and blizzard to the death

>Modders works on devs intellectual property

So? That doesn't obligate that the devs get a cut as long as they agree to the licensing. The increased revenue from having quality mods for their product is justification enough for the arrangement.

I'd kill to have people do high quality work for me for a pittance. No salary, no benefits, just a couple hundred to a thousand dollars over the product's lifespan? sign me up.

No, paid mods as a concept alone is fucking terrible. It would take us right back to the Morrowind modding scene shitstorm which killed the entire thing until the Japs got a hold of Oblivion and shat life back into it.

People started hiding their mods unless you paid to access them. You were unable to use their custom assets at all etc. It was a fucking disaster that made Wyre, the greatest modding magician known during that period and the one responsible for WryeBash, leave in disgust.

I don't get the point of these threads. They even stopped triggering people. THey don't even spark a discussion on paid mods. They're nothing.

I don't remember people ever defending something you had to pay extra for on Sup Forums

>You wrote a book
>Someone writes fanfic based on it and sells it
>lol its ok, more people will buy my work!

If other mediums got this shit protected, so should vidya

>Sup Forums defended paid Steam mods
But this never happened

apples to oranges, and you conveniently ignored the part where I said licensing.

nice try fag.

Literally 50 shades of grey, but names were changed for publishing since it was a twilight fanfic

South Park did a bit on addictive/procastinatory nostalgia with "(re)member berries", taking the piss out of people's tendency to obsess over nostalgic things as well as the constant pandering to nostalgia that goes on in modern media and marketing.

>nu Sup Forums thinks modders should not be rewarded for their hard work

That's it. I'm out. This place has changed.

This never happened. Stop making this thread.

>>nu Sup Forums thinks modders should not be rewarded for their hard work
IF you think Valve or Bethesda would ever let modders get paid anything but pennies, you're a fool.

Modders who don't do it for free are not modders. They are leeches with not enough skill to make their own game yet enough entitlement to demand people to pay for their shit.

Any modder doing it for the money is scum upon the earth.

>Sup Forums thinks that valve and bethesda shouldn't take a greedy 75% cut from every mod purchased
ftfy

If you would actually read it, you would know that they arent really that similar dont bully me for reading them ;_;
>apples to oranges
Not really. Another example: One Punch Man manga

Murata basically "modded" original, giving it "better graphics" and ONE gets money from it.
Im asking again, why it could work in other media, but its retarded in vidya?

Any jackalope with a file explorer and basic editing programs can make their own mods. Some are HUGE overhauls and require far more work than others, but your average mod doesn't will typically only cost the creator a couple of afternoons of consistent work, using other peoples' assets. It's always been a labor of love and the people who go far enough to make mods just wanna see the game made more fun, they don't and rightfully shouldn't expect payment for it due to the amateur, community-based nature of it.

The only "nu" here is you, you fucking faggot.

The system has worked flawlessly for nearly 30 years on an entirely free basis. Introducing money does nothing but decentivize collaboration between authors and the sharing of assets.

The author of OPM fucking agreed to work with Murata to improve the quality of the webcomic because he lacked the art skills to match, they both get equal split on the pay. Comparing that to a modder is fucking absurd.

if its being sold it should be held to the same standards as other products

however the paid mods had zero quality control and no refunds

ONE
>I can write fun story
>my drawing skills a shit
released OPM

Now comes Murata
>I can draw
>i dont want to write a story
>can I mod your work and split revenue?

Im not seeing what is so absurd about it

This.
People are forgetting just how shitty these mods were.

>Official channels and quality control
>Versus
>What amounts to slave labour, zero quality control and undermining the entire aspects of an actual job

>Called Shadowscale armor
>Isn't argonian armor

This irks me more than the shitty UI integration.

>mfw you had to add it via console to get it too.

You are slowly moving goalpost.
My original statement was that devs should get royalties from sold mods.

Quality is other thing with i agree with you

It's pointless to argue about it, nobody cares that the sentiment at the time, outside of "it's ok when valve does it :^)"-trollposts, was overwhelmingly "fuck valve".

The closest thing to actual support of it was "modders getting money isn't horrible, an reputable official standard way to do things might not be so bad" which went away as soon as people realised how much shittier it was than modders getting money via the usual paypal donation link because it was the publishers(valve + beth) taking a huge cut of what has traditionally been a donation for unofficial work.

No one aside from shitposters like you and faggots who feel the need to be contrarian among contrarians "defended" the practice

>No quality control (as usual by modern Valve) so mods couldn't work and you get fucked
>No control over stolen content, so people stolen mods or models from other parts of the internet to sell them
>It was free but now you have to pay, goyim
>You need mod A and mod B and Mod C, which need Mod D, E and F, which also need Mod G, H and J (do not install the I mod for J or it will crash!), also install K, L, M, N and Ñ for textures (Warning, Ñ mod isnt in english)

How funny it was.

Fuck off. Nobody but falseflag baiters on Sup Forums defended this shit. Hell, even nobody on reddit defended this shit, that's just how retarded it was.

The only people who were defending this shit were assblasted self-centered mod devs who think they should be able to make cash off of their mods, completely unaware that literally nobody would be paying over twice the game's original price just to get a decent modpack going.

I did

Remember the fucking Dota 2 weapons that were ported into the game?

Does it at least look okay without SkyUI? Not that I can even fathom playing the game without that mod, and every other mod I've played works fine with it.

No, I dont member. I do however member that nobody likes you OP.

That looks hilarious. I would actually be mildly annoyed if I had paid for this.

There was no assurance that they worked or that they would continue to work given future updates.
Sure this is also true for non-paid mods but the major difference is this is acceptable because they are free modifications.
And to make things worse Valve didn't even bother to control if the mods being sold were even created by the sellers, you could literally be buying a stolen mod. Heck they essentially encouraged the practice because it would earn them more money for nothing which in turn would destroy the very modding community.
And to top things off it was clearly yet another disgusting attempt of Valve to monopolize "pc culture" by trying to unite the modding scene under their platform and kill of alternative sites such as the Nexus. Whatever they were in the past, Valve is slowly trying to turn the PC into a console.

meanwhile there's several free armorset mods that come with a fully integrated questline to acquire them in a game and lore friendly manner

>morrowind modding scene shitstorm
never heard of this, what happened?

Just like people are stop putting bullshit on greenlight?

Member when modding community threw a babbys hissyfit because it turns out you can make money with mods and they did it for free.
I 'member.

>market correction
>people pay plenty for low-effort content like weapons skins and hats
>valve stops making games
damn

It's not like shit with a fuckload of fanfic/fanart solds well.
Things like pastel tiny horses, literally no one heard of that show amirite?
Po-key-mans? what's that?
Who the fuck would buy a game about a blue hedgehog that can fun fast wtf?

So basically what the nexus does?

It doesn't become true if you shitpost it enough times, OP.

If you genuinely 'member things that didn't actually happen though, you should consider an inpatient facility to help you with that and the other problems you're probably coping with.

...

>People wouldn't buy low-effort low-content mods
I have read this exact argument form Greenlight games, and not only was 100% wrong, now they clog the fucking store.

Your idea of a market correction only makes sense if there is a tangible cost to making pure shit.

>This thread again
No Sup Forums definitely did not defend this.

usually if you want to blackmail someone with something you have to present them with proof you do have that shit

i don't know who that faggot is or was - implying he was ever anyone at all considering he has no steam avatar - but good riddance to bad rubbish

No, both were abhorrently incorrect entites. The mod community is also generally the pirate community, a kind of secular elite that exists off of nothing but word of mouth and skill, paying for nothing and being payed for nothing.

The mere idea of monetizing mods went against dozens of years of counter culture. People are always belligerently incorrect as to why paid mods failed.

There is: time.
Fucking hell.

>I 'member
No you don't, you fucking newfag

You idioto, imma here since Summer!

I miss my gaben

Considering he's using Member berries meme(?)/reference I wouldn't be surprised

>gaben
Spot the 10 y.o

It was never Valve that did it, Sup Forums is fucking retarded.

>Bethesda wants paid mods
>Pitches it to Valve, and they okay it
>Price split is 60% Bethesda, 30% Valve (Steam's standard cut), 10% creator
>Backlash happens
>Valve cuts it and tells Bethesda to fuck off
>Bethesda not willing to drop the idea, so they fucking design their own platform just to monetize mods

>nobody on Sup Forums defended this shit.

you remember wrong faggot. constant 500 replied threads and no one argued? you have a memory of a potato.

excuse me?

that drew the biggest shitstorm I've ever recalled Sup Forums ever having, surpassing any of the recent "shitstorms" I've seen here.

It went on for well over a month.

>Valve dindu nuthing! its all those betheda fault!
>I mean is not like is fucking using Valve platform
>Or Valve agree
>Or Valve made the system for it
>Or Valve actually said they will try later after the backlash

The concept wasn't the issue. The issue was that valve was taking an unreasonably massive cut. If they fixed that and put in decent protection for creators there would be no issue.

You remember wrong. It wasn't about whether or not it was okay, it was about whether or not it was Valve that did it.

Nice Valve Defense Force.

Anything allowed is something wanted. Monetized mods will never be a thing. I wont let it.

What amazed me most about this shit was that they picked such horrible mods to showcase the big, new service. According to modder comments, they had several months of time to prepare, and this shit is the best they could come up with?
Were the modders just being lazy bastards who figured they could cash-in with minimal work? Did nobody at Valve or Bethesda look at them and go "hey, maybe it's not good idea that you have to use the command line to add in an armor/weapons that user bought"?

you're buying something thats off steam for christ sake.

steam -> developer -> Modder

if modder wanted full cut then he would just make his own damn game.

if developer wanted full cut then they wouldn't use an aggregator like steam.

except destroying any sort of cooperation in the modding community

Gaben himself defended paid mods on reddit

No, there were tons of issues with it
>no quality control whatsoever
>no customer protection whatsoever. Mod is dead? Doesn't work with newest version? Not our problem.
>Stolen assets? Fine by me
>Mod creators deliberately pulling their free versions of nexus in order to monetize
>askin 30% cut for doing NOTHING

I don't understand. If people like a mod can't they just donate to the modder? Why was this introduced?

It is Bethesda's fault, just look at their cut and the fact that the first game to do this was a Bethesda game and not a Valve one. Bethesda did it in the same way that a ton of third-party games have Steam Market support and integration now.

Still doesn't change the fact that Valve were the ones who axed it and that Bethesda is continuing with the idea.

>greenlight

Because Valve and Bethesda weren't getting a cut. Duh.

That said, modders don't work for the money. They never have, and never will. If someone is working for the money, they're not a modder, they're a faggot.

>not a Valve one
Valve has been implementing community maps/skins/weapons long before that in their games, that do cost money to purchase..