Why didn't RTS and other strategy genres become more popular after tablets became mainstream?
Why didn't RTS and other strategy genres become more popular after tablets became mainstream?
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Because they got replaced with shit phone shovelware instead, like those Clash whatever and all those garbage base building games.
>tfw not playing Tiberian Sun on a tablet
Because the target audience for gaming is always the lowest common denominator
because the demographic for tablets is my mom.
because RTS games have always relied on quick switching between units and loads of other hotkeys along with your usual mouse movement
Anyone who's tried to play an RTS on tablet can tell you there's an incredibly low skill ceiling
>Anyone who's tried to play an RTS on tablet can tell you there's an incredibly low skill ceiling
Sounds interesting
Tablets are shit for 'e-sports level' of gameplay and annoying even for normal single player play.
So is my dick
because it's genre that requires more investment than normies are willing to put into anything
and touch input is still laggy as fuck
hey buddy, if you like chicks in their 70s I'm not one to judge
Because tablet and phone touch screens are made to be used with fat sausage fingers and not pen styluses (styli? whatever)
no, there's nothing interesting about being incapable of competing with even the dumbest AI because you're bottlenecked by a lack of hardware
It's about as 'interesting' as guitar hero with a controller
who plays rts games with the ai?
That's like playing computers at chess
tablets are fucking garbage, touch input lag is terrible
That is some shit micro.
How can you play like that?
because playing them on a tablet seems like a fucking awful idea
they did, game of war, clash of clans, all these shits are rtses.
>RTS with tablet control
Sounds like a horror. Might be cool for some casual playthrough because the touchscreen gimmick would be fun for moving units at first, but the moment you are supposed to start making tons of fast actions one after another you are screwed.
You better not be the same person i was replying to because this was about how crippled you are while playing on a tablet, not about who the fuck you're matching up against.
I said easy AI as a means of expressing just how fucking terrible you'd be at the game using a touchscreen. I wasn't saying "every time i play i play against the AI so it wouldn't work".
Keep up.
I wonder how soon these things will become capable enough that with a short tutorial you could bind your thoughts to 100 actions with good accuracy. I bet a totally new form of autists will emerge operating on completely different level
Because the mouse is more comfortable and tires less.
The problem with touch screens for games that require active clicks and constant movements is that your hand "moves larger distances" when played on a touch screen.
The mouse minimizes the movement area, allowing you to add movement with several smaller movements. While on a tablet you have to make the whole move, requiring more effort and more time to get from point A to point B.
I play Diablo on my tablet.
Heroes of Might and Magic would be fun on a tablet. Too bad Ubi's piece of shit """HD""" version is the only one available there along with a few russian clones.
>sensitivity so high i can move the span of the screen with just a slight movement of my fingers
2comfy
Diablo is much slower than most RTS, and you control only one unit.
Because moving your hands around like that turns out to be much more tiring than a mouse.
Also using keyboard for a lot of tasks is faster, so you still need that.
Same reason that you won't see Kinect-style hand tracking become the norm for game controls.
It could work if there was a control method that worked as well as a mouse did without gimping any core gameplay features
>Why didn't a video game genre that requires fast and accurate inputs take off on 3 inch wide mobile phones
Wow I really don't know.
>3 inch wide mobile phones
I think you missed the 'tablet' part in the OP.
who's talking about phones?
They did, they just got boiled down to as basic as they can be and became "microtransaction" bullshit.
Most people I know have a game on their mobile that could be called a "strategy game" if you were being generous, and they spend hours and hours on it. Hell, even I've put countless hours (mostly toilet and work-break hours, but still) into Bloons Monkey City (although I've managed to avoid paying for it).
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Quick count puts the keyboard shortcuts at ~200 or more. This isn't including command groups and so forth.
How do you map all that + being able to do what you could with a mouse simultaneously onto a tablet?
>not posting the VR version
you are so slowking OP its not funny anymore
Attach keyboard to tablet. Or have one on the screen.
I don't think a touch interface could keep up though. Probably crap itself.
VR tib sun? post pics?
I bet there's room for a really clever MOBA to do well in VR.
You don't, you make a new interface.
Main reason RTS is a dead genre is because how stale it is
The screens are generally small and most tablets don't come with a stylus standard, it would be pretty inaccurate and awkward to play with your finger I imagine. Also you're lacking a keyboard, so you're essentially crippled in terms of how you play. Just using a pointing device may be doable but having a keyboard as well is essential to actually playing well and even comfortably after getting used to the game.