1 in 5 people who own Bloodborne haven't defeated the first boss

Jesus Christ.

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ign.com/articles/2015/03/26/how-and-why-bloodborne-lost-me
youtube.com/watch?v=OCOpau7oTHo
gaming.youtube.com/c/VentusK/live
twitter.com/SFWRedditImages

It was the same way with Dark Souls, majority of people who bought it never even beat the Taurus Demon.

Cleric Beast is totally optional though

>taurus demon
>first boss

father gasoline is at like 75% lmao

>implying the Assylum Demon even counts

Where do I go after beating turret guy

Gamefaqs.

haha ASSylum

What bloodborne ever a free psn game? Might explain it

into one of the buildings, you could be able to get down to ground level and enter a new section

reddit

Taurus Demon is an optional boss.

it was 7 bucks on psn a couple days ago

I bought overwatch and never played it after the beta.

I've done that with a lot of games.

>Taurus Demon
I thought a bigger thing was almost half the people didn't get to the first bonfire.

not free, but it went for about $8 on christmas

how the fuck is that physically possible, nigga just walk over to it in the first 2 minutes

If you check achievements for completing a game, you'll see that only a small percentage of people ever finish a game.

Buy the game, don't load it up. Steam just checks for owners.

>this fucking meme again
Dark Souls on PC didn't always have Steam achievements, it only got them much later when GFWL got removed

Even the statistic can be skewed with some games because people make alt accounts and only play multiplayer, but it is still disgustingly low

I'm surprised most people finished games on easy would of thought normal was the go to difficulty

Why was GFWL such a shitshow with zero value to anyone?
How can a company fuck up So bad?

what about the people who have the game and didn't start playing

I own the game + DLC but haven't actually played it yet.

This is why games are so casualized. Developers found out that most people can't finish the game.

I own over 200 games across a variety of platforms that I've never even played.

i am one of them, i couldn't handle the shitty frame rate and stopped playing

There are plenty of games with "start the game" achievements that aren't even 100% by every account that has the game
This is nothing new

>1.9% of players survived 100 days in The Long Dark
>0.8% of players survived 200 days

>Why was GFWL such a shitshow with zero value to anyone?
Sending messages to strangers was nice.

Can't or don't? There's a difference

It's hard for a lot of us to comprehend but normies are insanely casual. Two of my work colleagues who do play games (aids shit like wow, Overwatch and Hearthstone) have flag out refused to play any of the souls games because they're "too hard".

The challenge is the whole point, but they won't even attempt it. They're faggots.

>not having bloodborne platinum

>magic

They would have to load the game in order for the trophy list to show up for that game, so basically they started it and then stopped before the first boss.

oddly enough bloodborne was the only game I've ever cared enough about to platinum

It's actually a bit depressing going further and further into a game and seeing your trophy/achievement becoming more and more rare. And I mean like the mandatory story ones.

It's the same thing to a developer. There's a problem if less than half the people that own your game finish it. Especially a 2 hour game like Portal. Some of the RPGs I've played have single digit completion rates.

>that IGN article where a guy paid to play video games whines about how it took 12 hours to beat Cleric Beast and he's done with the game

1 in 5 people have good taste in videogames

The more you know

Link

I've started plenty of game just to see if they would work properly

This is a general problem with the population.

People buy more games than they're willing to play, and some games just sit around in traders' inventories.

There was that stink from a while ago where game reviewers for a Total War game basically wrote a ton of "Oh yeah it's awesome" reviews without even turning on the game.

I played TF2 with a friend from work and he told me it was too hardcore. The guy plays COD on Xbox instead. lol

to be fair it took souls noobs like me 2 days to get to the cleric beast and beat it

still triggered by the bonfire mob whenever I see it lol

I beat that game twice and even beat the dlc, and didn't even like it that much really.

What excuse do these people have? They spent 60 gil on it and didn't even bother trying?

This.

>play SFIV on PC
>GFWL works surprisingly well
>can send messages to people without friending them or anything
>USFIV shifts to Steamworks
>netcode turns to absolute shit
>only way to send messages is to either friend request or send meme group invites

GFWL was shit for pretty much every other game, but for some reason it worked on SFIV.

ign.com/articles/2015/03/26/how-and-why-bloodborne-lost-me

> 2 hour
Portal took me like a week.

That's actually a pretty good number, honestly. For some reason people buy games and never actually play them. In some cases I'm guilty of this myself when they're on sale but I usually play them at some point.

>first achievement/trophy from completing mandatory tutorial/narrative level

>75% common

Is there some significant percentage of people that just buy the games and not play them at all, contributing to these worrying percentages I see in almost every game's achievements/trophies?

>People with different tastes are faggots
ok then

This is the same with a lot of games. It's not just because Bloodborne is 2 hard.

>taking hours or days
youtube.com/watch?v=OCOpau7oTHo

Some people despise singleplayer games and play multiplayer only

That isnt that far from most games first major milestone achievement level. People buy it on sale and never play it

the situation is actually worse than that

That's a pretty high unlock percentage, actually.
Must be because it's the PS4's only game.

1. Optional boss
2. People that rented the game and got rekt so just dropped it
3. People that bought the game and got rekt so just dropped it
4. People who borrowed it from a friend and got rekt so dropped it
5. People that bought it on sale and haven't gotten into it
6. People like in #5 who just buy games they don't play
there are far worse statistics all over psn, xbl, and steam. still just statistic doesn't mean much. I've seen plenty of games with achievements for literally starting the game with lower completion rate that cleric beast.

>lol

>spend 60 cucks on a brand new game
>don't play it

for what purpose?

honestly only thing stopping me from platinum is phumerain queen, and that's mostly because i don't want to spam Chalice Dungeons to get it.

literally the last trophy i need

I just bought Bloodborne and beat the Cleric Beast in a day of playing. Never played a Souls game either.

I love the atmosphere in Bloodborne but have no interest in playing any of the other Souls games

The game was on sale for 10 bucks I think.

>It's the same thing to a developer.
If I was a developer, I'd be very interested in the difference, and would never assume them to be the same. Video games are vastly different than movies.

If you have a movie in a theatre, you can assume that over 99% of people will finish watching your movie if they paid to see it. Any less than that would represent a terrible movie that way too many people walked out of

I imagine the same isn't true for Netflix, however, where the media is just way too plentiful and disposable, and the convenience of watching something to try it for 10 or so minutes and switching to something else is too great

Video games are different yet again in this regard where the objective isn't even to finish playing, but rather just to enjoy yourself. If you follow the narrative and intended path, then great, but if you don't, and still enjoy yourself, that's great too. It doesn't matter

If people try and fail to complete your game then that would be concerning in large numbers, but just looking at achievements is totally missing the finer points that you'd want to know

In other words, this thread is nothing but shitposting about numbers that appear to be objective but convey nothing meaningful

you should do it breh, I fuggin loved that boss fight, way better than the gay watchdog

People went from The Order to this game, I can't blame some of them. Cleric beast was tough for me coming from souls with a shield turtling style.

Show us your PSN so we can check to make sure you dont have a single barely played game

>buy game on steam
>install it
>play it offline later
>light the first bonfire but don't get achievement
>find estus flask but don't get achievement
>get rekt so hard you give up and decide DaS isn't for you
>achievements still locked

and
>buys game, doesn't play it

> skipping 90% of the game
>Haha i just totally beaten the game

I hate speed runners so much

Who cares if it's optional or not, for this kind of player they would 100% certainly be the first bosses to ecounter.
We aren't talking of autismos maximus who explore every path available, you just fucking walk straight through the stages until you get to them.

Nigga just do it it doesnt even take that long

>buy game
>play for 30 minutes
>don't come back to it for whatever reason
80% clearing the first boss is a pretty good attach rate desu

Its important because it represents a clear incentive for a dev to load all the funds and hard work to the start, and fuck the end of the game or any ostgame content

TBF, it's one of the easier platinums out there. Way less commitment required than other souls, for sure.

gaming.youtube.com/c/VentusK/live

>Video games are different yet again in this regard where the objective isn't even to finish playing, but rather just to enjoy yourself. If you follow the narrative and intended path, then great, but if you don't, and still enjoy yourself, that's great too. It doesn't matter

Developers put a lot of work into their game. They want people to finish it. This is why there are so many triple A games that need to hold your hand the entire time. If you watch some development videos, you'll see that they work very hard to make games beatable. Even hard games like Dark Souls; they try their best to make things easy for the player.

>beat pthumerian queen
>can;t be bothered to beat the game thrice for all the endings

>he thinks bloodborne has no enemy variety
Protip: If you spend 12 hours trying beat one boss and then drop the game, you have no right to piss and moan.

They are really fun. Fuck trophies even you are robbing yourself of the full BB experience skipping CDs. I felt the same way about them originally but pushed through it for the platinum and holy shit I loved them. In all honesty CDs are where the game actually makes you git gud to beat bosses. Every boss in the main game can be ravaged with little to no difficulty by just spamming r1 blind trading hits.

also the dlc. won't effect your plat but if you haven't played it yet don't miss out on the full 100%?

honestly not trying to hate but your post makes it sound doubtful you will play it again. sounds like you are done with it and just want to complain about being a faggot. hopefully you prove me wrong.

Gotchu famygdala

On sale pretty often, and this happens frequently no matter the game.

VentusZD is my PSN

Offline mode has achievements now

Just bought dark souls 2 and it's my first souls game
It has taken me 4 hours just to get to the second campfire in no man's wharf

Enjoy the pizza

Bloodborne's gasgoin is so much harder though. He's one of the hardest bosses in the game

Guys I'm having trouble getting this last achievement. Any advice?

jesus christ

Hes literally using game mechanics though.

i've completely 100% the main game + DLC about 3 times now, and i still dip in from time to time to keep playing.

It's just i don't get much enjoyment from chalice dungeons. I love everything else about the game except the dungeons. Procedural generation is just a huge clusterfuck of identical rooms (especially when compared to the complex and engaging level design in the rest of the game). At this point all regular enemies are just weapon fodder, where a single R1 can overkill practically everything minus bosses.

Seconded. It doesn't take very long if you don't get sidetracked with bonus areas, and she's pretty fun to fight. Earn that plat!

is he really? just playing through it now for the first time and i got him on my 3rd try. Had more trouble with blood starved

I don't know Siirus, have you tried lighting the bonfire on fire?

Underrated post

I'm one of those people. Can't even get by the gate.

that's actually a pretty nice guide.

>There's a problem if less than half the people that own your game finish it.
Not really, it's pretty standard for games to have very low completion rates for every game. 50% is abnormally high (probably due to the 2-3 hour length), most things are closer to 10-15%.

>Being this surprised

Its easy as fuck to miss the Cleric beast, Most people don't fight the two wolves, they just run through them and duck into the alleyway on the side, which leads back to the first lamp, and onward to Gasciogne.

Cleric beast isn't even mandatory. I didn't even know he was there until after Byrgenwerth