Will they be good?

will they be good?

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no

Bloodstained is showing signs of being MN9 2.0

YL looks okay, but it seems to be a bargin bin budget game

no

Yooka Laylee will be a 8/10

Bloodstained will be a 6/10

Screencap this

Both demos were amazing, so yes.

My friend backed Yookah Laylee just for the Wii U version.
He's still mad that I laughed at him throwing his money into the garbage

Keep your expectations in check and you'll be fine. If you can accept something that's alright and are decent spiritual successor then sure.

No idea about Yooka Laylee but I think Bloodstained will be good. I liked how the demo played, even when it was scarce in content.

Why? Did they cancel the WiiU version?

set expectations to zero and just walk away

Yooka Laylee looks like it is coming out soon, and apparently it has a demo showing some good gameplay. I'm not into the 3D collectathons so I'd be a poor judge, but it seems like it will turn out okay.

Bloodstained seems like it was running into funding problems and I'm not clear what else the company has available to it to get more money, so that is a bit of a concern. They aren't trying to hide it by Kickstarting a Bloodstained anime or some spinoff project like Rondo of Bloodstained, so they aren't making the same mistakes as Mighty No. 9 did, but there might be some concern if they don't have a source of income past the original Kickstarter.

Indivisible is being made by the company which put together Skullgirls, so they clearly have an idea of what they are doing. Plus, last I checked the company was still getting income from Skullgirls stuff, so Indivisible should be fine.

No clue what is happening with Shenmue 3, though.

>Bloodstained
Looks more primitive than even the shittiest handheld Castlevanias. It won't be good at all.

>Yooka Laylee
3D platformer collectathons were okay for about a year back when I was 9, then they got boring.

Wii U version is cancelled for the Nintendo Switch version.

Shenmue 3 is doing fine from what I've seen of it.

Ouch.
To be fair it's a good decision; instead of wasting resources in a dead platform they're coding for the new one, giving the Switch's owners a new launch title.
Did the WiiU owners just accept it like that? Didn't they try to sue or get their money back.

>MUH SPRITES

you knew Bloodstained wasn't going to be pixelated, you just want it to be the next Mighty Blunder 9

Yooka laylee review from the future
>graphics.
Bright and colorful definitely looks like a rare game. But some areas look a bit unfinished.
>music.
Two of rares most celebrated composers come together to work on what should be a match made in heaven. But unfortunately their mismatched styles clash with each other throughout the game.
>sound
Banjo kazooie esquite burps and chirps make a return and reminded us how obnoxious they really were.
>gameplay
Brings us back to the days of the n64. For better or for worse. Repetitive missions, barren environments with sporadically placed enemies and items, a twitchy camera and slowdown makes us feel like we're right back in 1998
>overall
Yooka laylee was a nice attempt to reinvigorate the collectathon genera but unfortunately it just reminded us why we quit playing and why companies quit making this style of game. The charm is definitely there. But it suffers from too many problems the its predecessors did. Those looking for a nostalgic blast for the past should just stick to playing their N64.

6.3

>Bloodstained is showing signs of being MN9 2.0

How so?

>MUH SPRITES
No I was talking about the whole thing. Graphic design, art direction, game mechanics, enemy design. The overall game design. It is the most primitive looking (i.e. derivative) Castlevania yet, so far at least.

Yooka-Laylee has experienced veterans behind it, and I know it wont dissapoint

No idea about Bloodstained, but I hope the people who backed it will enjoy it and get their money's worth

>Bloodstained is showing signs of being MN9 2.0
no

>it needs more guns
>IGN

>Bloodstained is showing signs of being MN9 2.0
No, not at all. They're being honest with the difficulties they're facing, they've been asking their backers for their opinion about certain aspects like Miriam's shading, they announced that the release would be delayed early and they aren't trying to turn it into a multimedia franchise before getting the game out.
I think it's MN9 done right.

>No idea about Bloodstained,

The staff is 90% Inti-Creates (MM9, Zero series, MN9, Azure Gunvolt) with Iga and Curry the Kid as returning Konami devs.

They did announce that they would give Wii U backers the option to pick another platform. Most of them opted for the PC and Switch when that option is made available.

>They're being honest with the difficulties
There shouldn't be fucking any.

Let's be honest, bloodstained looks shallow, it's like those UE fangames
the physics are sluggish like the first castlevania, and there's no souls or weapons mechanics, that was fine for a NES game but there's literally no excuse now to make a game like that

tl;dr it's a huge downgrade from the GBA/DS games

>Bloodstained
Nope. It's trash.

>Yooka Laylee
It will be alright. Huge fans of collethatons will be decently pleased but it won't pierce to anyone else.

Yeah cause videogames are easy to make.

Pretty much. The graphics alone make the game look and play like shit. it reminds me of how this looks.

youtube.com/watch?v=aRu1LiFP6jw

Not him. There's difficulties with every project, you just don't hear about them.

But I get what you're saying, that shouldn't really matter anyway. No one gives a shit about the development side and they shouldn't. What matters is the end product. In fact, watching all the development vids kills the desire to play it for me.

Have you ever worked in your life? You can have the best professionals in your team lead by the best boss and sometimes you find difficulties no one in the team was expecting.

They have stuff like Order of Ecclesia where you draw in the powers through her glass shit.

What do you mean weapon mechanics exactly?

I have played the game demo and there is nothing wrong with it so far. Only problem they could make now is it being too short.

I played the demo of both. Yooka Laylee has potential. Bloodstained might as well have been made by some no-name indie studio.

and what king of game is it?
an homage to megaman and/or castlevania?

that is dope though.

What a complete retard, holy shit.

Castlevania symphony of the night mainly, with aspects of other ones notably OoE.

You really have no standards, huh?

>All these Bloodstained defenders
It looks like shit. Did you fags waste hundreds of dollars on this or something?

When you get millions crowdfunded on top of publishers and sponsors dumping you money for what'll most likely be a 4-5~ hour fucking Castlevania clone, bitching about development problems is just sad.

They're not inventing a new genre or anything, they have foundations from the NES games and SoTN to build upon.

Oh what does it matter though? They already got paid, they can take their sweet time.

Exactly, if they are for some reason having problems they need to keep it to themselves. Otherwise you'll notice more flaws in the final product than you otherwise wouldn't see.

your gay lol

Only problem I have seen was it wasn't barbarian simon belmont, couldn't actually see the character because of the lighting, and the whip looked pretty bad.

But if you played the original Castlevania game and liked it for what it was it looks pretty good.

The lighting was bad and some of the models but when you look at the original it is a pretty big leap I would say.

It is a lot better than when you take the franchise and make it your own thinking it will be good.

Yooka-Laylee looks pretty good, people who enjoyed Banjo-Kazooie will definitely enjoy it.

I'm not so sure about Bloodstained, it's certainly not very visually impressive, at least compared to the concept art, and the gameplay seems kinda clunky.

t. cuck who spent $100s on Shitstained

Yooka-Laylee is gonna be pretty good I have no doubts.

Bloodstained is a bit iffy, but I think it's in the spot that it will either range from being good to just plain mediocre, rather than straight up bad like MN9.

This guy single handedly blew away all Bloodstained Kickstarter backers in one (1) post.

Holy shit.

Threads like these make me realize that few people on here understand video games like I do.

Back when SOTN came out, and the movement, controls, and animations felt so fluid, and the art direction was so superb, I instantly thought: "I can't fucking wait until we have full 3D games like this, that actually look real." I was immediately looking at the adventure of the game, not just the technical aspects of it.

But nope. Here we are 20 years later and not one step closer to that, really. Especially on what people expect and demand from video games. It's clear no one shared thoughts like that while growing up. Instead people just want to go back and play 2D backtracking simulators, again and again and again, with even the same amount of rigidity in the mechanics as they did back then when the inferior hardware made it a necessity. And we did get some 3D Castlevanias, but they were all crap, because the devs always tried too hard to keep it Castlevania-like (which to them meant all the goofy arcade features and mechanics) rather than adapt it as needed in order to evolve into the hemisphere of 3D.

>All that Sword or Whip hype
>All that stunning concept art
>All that great character design
>All that awesome soundtrack
>All those awesome enemy descriptions
>Play the demo
>It's shit
IT'S NOT FUCKING FAIR, BROS

Bloodstained looks and plays like shit but your arguments are retarded. Nothing wrong with a well-done 2D game.

They can't work off the 2d models from the other castlevania games. They have to make new models for everything, new textures, animations everything has to be new for this project.

Tons of problems obvioulsy can arise from building something from the ground up, and when you include backers having the option to design shit it makes things a bit more complicated.

The reason the other Castlevanias got regular releases is that every single one of them reused assets from the last one and built upon that, everybody played them just saw them as homages but there were reused assets mixed with new ones making development time a lot smoother.

Not to mention a larger team and funding with the konami releases.

>Nothing wrong with a well-done 2D game
Except for the fact that it's fucking 2017. I already played dozens and dozens of well-done 2D games back when 2D games were king (since 3D wasn't a thing yet). They're an outdated form of video game now.

>I instantly thought: "I can't fucking wait until we have full 3D games like this, that actually look real."
Breh, these games exists. It's the Souls series

This post was so stupid I added it to my copy pasta folder.

Yeah if you want a 3d castlevania series that isn't Castlevania it is the souls series.

>Not to mention a larger team and funding with the konami releases.

All the Metroidvanias were around 1 million budget. Order was only 500,000. The teams were probably smaller too. It's the 3D and HD that adds teh complication.

cumstain shitters BTFO

If your friend doesn't plan on getting a new console he's in for a rough time anyway. The Wii U will be completely abandoned within a year

>All these Yooka-Laylee defenders
It looks like shit. Did you fags waste hundreds of dollars on this or something?

>They can't work off the 2d models from the other castlevania games. They have to make new models for everything, new textures, animations everything has to be new for this project.
Yeah, and they look like shit

>Tons of problems obvioulsy can arise from building something from the ground up, and when you include backers having the option to design shit it makes things a bit more complicated.
More shit, too

>The reason the other Castlevanias got regular releases is that every single one of them reused assets from the last one and built upon that, everybody played them just saw them as homages but there were reused assets mixed with new ones making development time a lot smoother.
Yeah, this game doesn't have that, which explains why it's shit

>Not to mention a larger team and funding with the konami releases.
Yeah, perhaps that would have helped Bloodstained's chances of not being shit

Souls games are good but they still leave a LOT to be desired. None of them have a particularly great art style, they are very dungeon crawler like in terms of their design. Which is cool but not as cool as something like SOTN. Bloodborne was my favorite of them for this reason.

all me bruh lmao

>graphic design
the fuck you have no idea what you're talking about

Jesus Christ this might be the stupidest thing I've ever read on this site. Literal NEET

>They can't work off the 2d models from the other castlevania games. They have to make new models for everything, new textures, animations everything has to be new for this project.
Well no shit, but at the end of the day that's just graphical. Time can fix that, it's not a problem at all.

What really matters is the GAMEPLAY. They have the base for what people want, all they have to do is color in the lines and deliver. Which right now looks like they can't even get that done.

Asset design is the fucking easy part man.

>every single argument is "but it's shit"
Show me on the doll where Igarashi touched you, user.

Post the unedited version with the mn9 guy

see
Now fuck off.

>If I come up with excuses for why it's shit, m-maybe I can justify being conned
You're not supposed to be on this stage until after the game is out. Right now you're supposed to be delusional and pretend the game is gonna be magically fixed in every department by the time it releases.

As much as you think that makes sense, it doesn't.

I can't say for Bloodstained, since I don't care for it.
Yooka Laylee seemed fun, I played the backers' alpha demo. But after showing they are people that break their Kickstarter promises, I don't think I'll buy the game, like I did in all similar cases like No Man Sky. Too bad.

>All this butthurt from fags that were too poor to back it, so they try to shit on it

LMAOING @ ur life

It makes perfect sense. 3D > 2D, and 3D has been fully possible and preferable for almost 2 decades now. Why should I accept a "well-done 2D game" in 2017 or even have an interest in it? Particularly this game which feels incredibly derivative and inferior to its predecessors (like all 2D games have felt for the past decade anyway).

What the fuck are you even talking about?

Everything I've seen of YL just looks exactly like BK but more souless.
Dunno about Bloodstained, but I have a feeling it's gonna make the same mistakes MN9 did.

>Yooka

Doesn't look to be so

>Bloodstained

Don't know anything about it

Your arguments are still "but it's bad", you haven't gave any reasons why it's so, other then attacking the other person indirectly.

>Going for the "m-m-muh" argument
>Strawman
Into the trash it goes.

>You will immediately cease and not continue to access the site if you are under the age of 18.

>Dunno about Bloodstained, but I have a feeling it's gonna make the same mistakes MN9 did.

Already did.

>Unreal engine
>Inti-Creates

>YL looks okay, but it seems to be a bargin bin budget game
Well yeah, it was made with a fraction of the budget AAA games have.

You have a seriously warped perspective if you think those were the main issues with Mighty No. 9.

Inti-Creates are just not up to the task of a high budget fully 3D game. Unreal Engine is a terrible engine and severely limits portability. Everything else is just a result of these first two.

>Yooka
>$40
If it were $30, it'd be an instant-buy.

After all, money makes people better at creating video games!

I'm very confident with Bloodstained being a success for a few reasons.
1: They made sure to get the fuck out with comcept and Inti Creates and switched developers that understood their workflow better and be able to make progress.
2: Their development update videos have showed minor details and thoughts on aspects with the development that is not only informative but also educational to a degree.
3: They have had an eye for detail while also listening to backer input and reaction from showings like at E3.
Video updates like these are why I am not so worried for the game. I love the focus on violet colors and a sense of goth that is new but familiar at the same time.
youtube.com/watch?v=RLUmih6PlIs
youtube.com/watch?v=7i__6X8jQ_o

I don't care.
When's La-Mulana 2?

>DEHH VIDEO GAMES WERE MADE IN THE PAST SO THEY CAN JUST COPY PASTE EVERYTHING! NO EXCUSE

Money can buy people that are better at creating video games!

No, lets save a few thousand and hire a few Yu Programa fresh out of school.

>I'll greentext your point, put it in all caps, and simplify it so it looks like you're using a bad point!
Damn, you got me.

>tfw it's US$ 25.00 in my country

Probably

>Bloodstained is showing signs of being MN9 2.0

Stop trying to force this meme

Graphically very unimpressive.

Why the fuck is it 3D?

It's the problem 2D faces in the modern era. When you do 2D in HD the costs skyrocket. It's better to do 3D. But that's also costly.

The idea is that you can't be taken seriously and make a SD resolution 2D game anymore. Sad!

This board never fails to amaze me.

And to think some autist spent 30 minutes writing this.

Bloodstained will likely be good, as Iga is actually good at his job. Unlike Inafune, he was actually relevant. He didn't do anything meaningful on the best Castlevania games, but he was a major contributor to many of the excellent ones.

I am almost positive Yookalaylee will be shit though. There is no reason to think Rare or ex-Rare employees can make a good game. It's been decades.

The Bloodstained demo was pretty damn good. The movement is spot-on, everything's very fluid and feels good to play.

Gonna be honest, I'm a bit worried. Glad I didn't back.

The latest trailer was pretty lame and staged. Worlds were barren and kinda bland. Hoping it is just because the game is in development still. But I'm just not sure. This casino level looks like shit.

youtube.com/watch?v=u5BqQXuzAAQ

The best part is, someone will save this and use it.

You're not living in the real world mate.