I didn't believe you guys when you said this was bad but holy shit. It's just boring, tensionless...

I didn't believe you guys when you said this was bad but holy shit. It's just boring, tensionless, unimaginative setpieces, and I'm playing on fucking professional.

>beefed-up normal zombies have replaced crimson heads
>oh man a really fat zombie that has a lot of health so cool
>a sequence where you defend a house as zombies come in the window except not fun like in 4
>a sequence where you rush into a church while getting chased by zombies like everything else ever made
>controls and menus are even more confusing than ever

If it weren't for co-op, I would have returned this already.

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Mercs is fun, but also piss easy. also get ready for re6 apologists.

It sort of becomes more playable in the other campaigns but Leon's was fucking awful. Those respawning zombies appearing from nowhere doing leap attacks were the worst. You also can't buy skills to defend against it till after you're done with the sections.

>beefed-up normal zombies have replaced crimson heads
All you need to time the counters.

>oh man a really fat zombie that has a lot of health so cool
The legs are its weakness.

>a sequence where you defend a house as zombies come in the window except not fun like in 4
Yeah, fuck the gun shop.

>a sequence where you rush into a church while getting chased by zombies like everything else ever made
I don't mind it that much anymore, after learning some counters.

>controls and menus are even more confusing than ever
Controls have been streamlined so it's hard to go from RE4 or 5 to 6, but once you get used to it it's actually some fun to be had here and there.

You're right, for the most part, but the game isn't without some fun to be had, nor without merit. Just think of it as an action spin off rather than a survival horror. If you still hate it then drop it, no one will blame you.

None of my points there were about difficulty. My points were that all of that shit is played out, boring, and straight up worse than its counterpart in the previous games, even 5.

It's not the worst game I've ever played but like I said, if it weren't for the fact that I'm playing it co-op, I wouldn't like it at all.

Plus the guns feel super gimpy because of the changes to melee.
Literally all I needed in 4/5 was a handgun so I could do the headshot+kick combo but they changed it.

I feel the same. As a third person shooter it's bland and as a RE game it's just bad.

Then again Ada got her own campaign in it, and since she's my favourite vidya character I couldn't pass up the chance to pirate it and stare at her sweet, perfect and round tight-black-leather clad 40 year old ass.

Wait is implying that Yakub =Jacob (Israel). If so Blacks created Jews. And you know what means!

I tried liking the game, and there are moments where it is fun. If you look at it as a non stop action ride then it kinda works. But there's nothing Resident Evil about it anymore. It's all just over the top chaos from start to finish. The gameplay is a mess of half baked ideas that mutilates the concept 4 started. The once great characters are boring ass cutouts with witty one liners. Even the monsters have no consistency. Dudes with multiple eyes, weird winged bugs, some giant ugly pink thing with a plug sticking out its back.

I'm glad they're going back to their roots with VII because I don't really see where they could've gone from here.

RE6 tried to be like a fuckin uncharted or gears of war with explosions everywhere and has tons of annoying QTE's. It failed at action and horror.

>Find game for $1 at a pawn shop for ps3
>Friend wants to play it coop on PC and i have to shell out $8 to play it with him.

Im sure itll be worth the memories, right guys?

>It's all just over the top chaos from start to finish

Fucking this, holy shit.

I don't understand what they were trying to get, but the game feels fucking stressful at times.
Ada's campaign is COME ON RUN THE SUBMARINE IS SINKING COME ON CLIMB FASTER CMON ZIP THEM LINES AND RUN BECAUSE THE CHAINSAW RUN COME ON ZIP HELP THEM DUDE THE CHAINSAW COME ON COME ON HE'S CHARGING AT YOU COME ON DODGE JUMP COME ON SHOOT AT HER FACE COME ON

I liked to sit back and think over puzzles in RE, this colossal clusterfuck was nerve-wrecking.

So, should I skip playing this or does it have very important story elements that could tie into 7?
People told me to play Rev 2, so I'm gonna do so.
When does Rev 2 take place, btw?

Chris' campaign is leagues worse than Leon's.

> very important story elements
You sound like a tool

The only decent campaigns are Shake & Jerry's, also Ada's.

Chris' campaign I think had a pretty good climax and R.I.P. Piers, but it was pretty awful in terms of being resident evil.

Leon's was the most boring, and annoying of the campaigns.

Despite the fact that this game was nothing like RE, it was still very fun imo. I'd recommend it just based on that. I doubt it's very expensive these days (or hard to pirate).

Why did they make the 6 look like the Toys R US giraffe forcing Marle to give him a bj?

>you sound like a tool
no u
You don't have to be so mean.
I'll probably end up playing it, but I just want to be caught up for 7. I know 7 looks more like a self-contained story, but I feel like they'll probably pull something out of nowhere.

How can one man be so completely and utterly wrong?

I just can't look forward to 7 because all the other characters will be like fifty.

I don't want them to grow up and be old.

I want it to be 1998 forever.

>You don't have to be so mean.
Okay. I'm sorry. The plot of the Resident Evil series should not concern you though. It's B movie justifications to lead to spooky/action as the director sees fit. Scientists do crazy things and the protagonists shoot zombies with guns. There is no interesting themes being explored. The human condition is not being shed light upon. It's just... nothing. You should not play.

Technically Re7 isn't a reboot but it's such a secluded area that the only connection is probably Umbrella testing out a virus on the family.

RE7 is set in 2017 so in the timeline of events it's effectively set after 6, but that doesn't mean it's a sequel to 6 obviously.

With that said, I agree with you, and believe that it's simply Umbrella or whatever remnants of Umbrella fucking exist at this point testing out another virus in a secluded area ala Resident Evil 1, I mean we're even going to be in an abandoned mansion again.

>I want it to be 1998 forever
Pic related.
>Okay. I'm sorry
It's okay :3
>The plot of the Resident Evil series should not concern you though
I guess, but I still feel obligated to. Then again, I barely remember plot points in Code Veronica and I haven't even played the canon 2 scenarios yet.
Spoiler warning (just in case): the only reason I played 5 was because I heard Wesker could return in 7. I just wanted context for what happened to him.

What the fuck do they get out of these tests.
They've been testing for like 50 years

I want capcom to release it NOW.
RE2make and RE3make. RIGHT NOW.

RE isn't exactly a shakespearean tale. Umbrella is effectively a villain simply for the sake of being a villain. They do bad things to people to see what awful shit happens.

Granted most of the events were isolated and never meant to affect the general public, but for plot reasons it gets out.

>Umbrella is effectively a villain simply for the sake of being a villain
NUH-UH! They do it for complete global saturation.

>tfw I met DC Douglas and got him to say that line for me

To be fair that was Wesker, not Umbrella.

I want to kiss DC Douglas.

>doesnt go too the fucking wiki

That's just as bad as being a sweaty memer who watches Let's Plays.

REHD is scaring me too much I don't think I can finish it guys

which?

Then don't ever play a Silent Hill game.
RE isn't really that scary.

Fuck you all RE6 is a decent game, there are some awkward moments in the campaigns and Ada's campaign is just shit but overall the core gameplay is fun.

Now i hope capcom one day return to the behind shoulders/action gameplay with a new IP or for Dino Crisis

Blame the fact that the director and Capcom thought "people like RE4 and 5? I guess we should make it more action-packed like those crappy movies we outsourced the license to"
And then REmake HD blew all their other digital sales out of the water and they finally started looking at proper survival horror again, though i'm still not entirely convinced RE7 is the right direction.

You're playing Leon's campaign. His is garbage. It is completely direction-less plot-wise, Helena and Simmons are shit characters and the unique enemies are just really lame L4D ripoffs.

Chris > Jake > Leon > Ada in terms of the campaigns

The game is a solid 7/10, it has a lot of flaws but a lot of good things too.

>It's just boring, tensionless, unimaginative setpieces
sounds like re4 desu

Problem with RE6 is that it feels like ideas for multiples games got cobbled up in a single one. There's just too much going on for any consistency to sustain itself.

They really forced this atmospheric shit with Leon's early chapters and it just didnt work with the gameplay.

SLOW WALKS AND ZOMBIE GRAB QTES

What you guys didnt like Ada's batman campaign?

All these years and I can still only see a giraffe getting a blowjob in that logo.

I-I did make it to the apartment building before getting stuck on the clock puzzle

The first act is okay and then it gets abruptly shit as you play third wheel

>RE
>scary
bit of a lightweight, eh?

I love Ada but her campaign was a bit of a clusterfuck.
She went from hot sneaky spy to spiderwoman.

f-fuck you this shit is scary

youtube.com/watch?v=VpNSsZw9t7Y

maybe not on ps1 or if you've played the game already but I haven't

The campaign could have used a sneak button but i guess the last of us wasnt around during the development so the fools at capcom can put it in the game

>when that first crimson encounter occurs when it rises up rapidly

user pls you're playing as either Jill "Motherfucking" Valentine or Chris "don't need no ammo for deez guns" Redfield.

The real survival horror game is being played by the zombies, to see how long can they survive with YOU around.

Jill dies in literally two hits and sometimes there's like three zombies in one cramped-ass hallway that take seven shots each to kill
I haven't even gotten to Chris' campaign yet but I'm already having a hard time with inventory space

I don't want to backtrack please don't make me

game became good when i figured out how and when to use the controls properly

the bosses were difficult for me because the devs chose the QTEs with different buttons and you cant dodge anyother way everytime route

The game's got great ambiance, not gonna' lie - not scary, though. A bit tense, maybe, but nothing compared to some other horror games I've played.

Melee is overpowered too, in many situations it's easier and faster to just beat down the zombies, since you get invulnerability during special moves.
The inventory system is also absolute trash, once you get a weapon you cannot get rid of it and it alon with it's ammo just clutters your inventory keeping you from focusing and saving up ammo for weapons you do like.
Way too many qtes and button mashing.
The removal of experience points for the weapons and health and instead CoD style perks robs the game of a sense of skill progression.
And many more problems, the game was truly disappointing, one that tried to please everyone but satisfied almost no one.

I find it's better to just dump all the shit in the box and then when you get to a part where you go "OH SO YOU NEED TO PUT THIS SHIT HERE" backtrack.

It's better than juggling with space inventory.

>Play on no hope
>Zombie jumps
>Grab qte latches on from a mile away
>Instantly downed

It's not even the terrible level design, enemy design or anything else that makes it awful. The shooting is just the worst I've ever experienced in a fps, and the movement isn't much better.

This game had too many of those weird driving segments

fuck it's not GTA, quit making me drive and use other mechanics that barely function

Oh god, the fucking teleport grabs from 10 feet away.
The fucking grabs override other animations too, like where you are about to stomp a zombie's head in but one frame from activating the head crush animation, when your foot is coming down an inch away from their head, a zombie starting their lunge attack cancels your stomp and next thing you know you are on the ground.

The co-op is its only redeemable factor, and thats only because the AI is fucking invincible on solo, making the game piss easy.

>chris campaign was awful
>sherry and ada's weren't
Ada's was just like Leon's only shorter with more terrible puzzles. Jake & Sherry have too many QTEs and stealth segments. Chris' was the only one that didn't pretend to be something it's not; an ok TPS. Best bosses and story, too. Chris' is the only campaign I actually replay in this game, otherwise I just play Mercs or Agent Hunt

>shoot a zombie right in the head
>it sorta moves its head back for a second and then keeps coming
>shoot it in the leg
>it kinda limps for a moment and keeps coming

I don't know what the fuck happened to RE4's enemies that actually looked like they took a shot to the head when you shot them in the head but this is way less satisfying

Plus all the zombies you find eating people/playing dead that literally cannot be damaged until they've finished their get-up animation are horrendous

RE6 can have stumbled zombies but usually they act like, well, zombies and ignore the damage so they only flinch instead. And by the point you can stumble a zombie it's probably gonna be dead already. At least the RE4 (and to a degree even RE5) fucks don't like getting shot in the face and the games were setup around stunning them. I think the gun-toting assholes in RE6 do the same thing but I haven't played in a long while.

>co-op
You mean Mercenaries no Mercy
Dodging, rolling, and sliding from hordes of zombies while blowing them up like a madman is the only fun you can have in this game

the china level is comfy

>playing Shadows of the Damned
>expecting no limb damage even tho Mikami worked on it because it seems cheap
>blast a demon's leg off and stop him to death
If a cheap game like that can do ok limb damage so can RE, so what the fuck Capcom Despite feeling cheap and not being the Suda/Mikami crossover we were promised I'm enjoying SotD a lot so far. Better than RE6, and on par or a bit better than 5.

Not better than RE4 or the first two Dead Space games(Not Capcom but extremely similar gameplay to 4 and 5 Dead Space 1 & 2 are better, two of the greatest TPS games ever) though. What I'm getting at is check out Shadows of the Damned if you're looking for a better RE game than RE6

> backlog before new buy
> start re6
> data Helena wet ass

Name a sexier RE girl

You can't

I wont, I totally agree

It's so "enemies are normal dudes except referred to as zombies"
It's an action game with RE characters. We warned you.

Dead Space is pretty shit.

I enjoyed Shadows of the Damned. Not great and I never finished it but I enjoyed it for what it was, though the immature humor really grates at points.

>the last of us wasnt around during the development so the fools at capcom can put it in the game

What the hell happened to Resident Evil? I remember when it completely revolutionised how third person shooters worked forever, or when it was the leading series in the survival horror genre.

Now it just copies what other games have done, only worse. 5 tried to copy 4 but in every worse way possible. 6 wanted to be literally everything and failed at everything. Revelations 2 wanted to be a really really cheap Last of Us and 7 looks like it wants to be P.T.
Does Capcom have any originality anymore?

6 will probably have little to do with 7 since more or less the entire point of 6 was to intoduce Jake and reintroduce Sherry and would've been a better game if it was built around those two.
Or Halena was replaced by Claire.

Rev 2 takes place after the CGI Damnation but before 6 if I remeber correctly.

to me this game was worth the $5 just for the mercs mode since clocked over 20hrs in that mode alone.

4 campaigns was the most retarded thing ever.

Game starts and begins 4 times over, game has 4 different endgame bosses. Build up? Pay off? What are those? Have some
"spooky" shit for half a second because we gotta move FAST since this game has 4 campaigns! Explosion! Explosion! Oooh creepy crypt! Oooooh Raccoon City homage! MOVE IT MOVE IT EACH CAMPAIGN IS ONLY A COUPLE OF HOURS OH GOD ARENT YOU ENTERTAINED???

They made 4 rushed and undercooked dishes instead of 1 good dish, what the fuck were they thinking.

youtube.com/watch?v=neAOruo0OrQ

Obligatory.

>5 worse than 4

Only in length. Gameplay wise it's an improvement overall.

She really is hot goddamnit Capcom

>Really like the actiony RE shoot n melee gameplay
>RE7 wont have any of that fun

It better be a damn good survival horror if I have to lose out on shotgunning monsters and then punching them to death

We can still shoot and meele monsters in RE7.
It's just probably better to run.

If the demo is anything to go by, the Molded can eat bullets but don't fare too well against sharp metal objects cutting off their arms.

Chris' campaign fucking sucked

>MC in 7 at one puzzle says ´´who the fuck builds this shit´´
goty?

Nah, he's simply asking the same thing we have.
If we find the design documents for the mansion and the construction company lists all the rediculous shit thye've built over the years I'll probably giggle.

List must include the Raccoon City Police Department and the Spencer Mansion.

> No fan service in 7

The thing with Chris' campaign is the shithead falls down like a drunk whenever he gets hit. And you have so many assholes shooting at you that it happens way too often, then that shit where you have to wait on the ground for your partner to heal you happens. Not to mention the pointless driving sections, the dumb boss battles, all that sucked. The shooting isn't that fun anyways

>He hasn't seen Shirtless Jack.

it's fucking garbage but there is a pocket of dedicated contrarians who will tell you it's amazing

>that hair
>that voice
>that ass
>them tits
I actually can't.

>Dat RPD outfit.
Why must Halena have the best ass?

It's so scattered it lacks any real identity or direction and is just unmemorable. When I think RE4 I think of the farmlands and the "un forastero"-zombies. With RE5 I see the Black Hawk Down-inspired visuals with the sand, the heat, and throngs of crazed Africans. With RE6 I got nothing.

On the plus side you do get quite a lot of bang for your buck with the four campaigns, just the bang is not all that great.

Deborah was pretty hot though.

>games can only be garbage or amazing

I really enjoyed the game but it does have flaws. Wish it had up to 12 months more development time and no Helena.

Leon's campaign should have been solo like Ada's.

You guys must be trolling, because she's the worst. Laura Bailey is a great VA, but I hated Helena.

I wanted to learn more about Leon, but instead we ONLY learn about Helena.

She also ruined the survival horror of Leon's campaign because having another partner makes it much less scary.

>Leon should've been solo.
>They were going to have Claire instead.
>Reunion duo kicking ass.
Come on.

No. The game is complete shit for couch mode, and is only decent for online co-op.

This.
This so fucking hard.

Literally bought the game to play with my broither because we had a blast with 5 split screen.
game gives windows with fucking borders for co-op and you can't see fuckall.

Fucking newfags. Go the fuck back to school.

Yes the gameplay is pretty alright. But the fucking levels and setpieces, as well as the UI and overall engine, are just ass.
It's just amazing how much they missed the mark. The co-op is fucked, and the game is clearly a two player game.

>I never played REmake but like to pretend I have
Nigger, quit being a faggot.