This game is fucking fun and the story is excellent

This game is fucking fun and the story is excellent.

Why is this game less popular than 10? In my opinion this is a million times better.

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Most people don't like offline MMOs.

I don't know it's one of my favorites. I plan to replay it myself one day.

By that logic all rpg's are offline MMO's.

Vaan was the shittiest main character ever. So shitty I am not even sure why he even is in the story or goes along with the rest. Everyone else has a reason, except him.

Honestly, I think Ashe was supposed to be the main character. But they weren't ready to have a female main character yet and sort pussied out and created Vaan. Then they remade Ashe into a thinner (she lost her ass big time) more Tsundere version in Final Fantasy 13.

GRIND HELL

>Ashe was supposed to be the main character
>Not Basch

it is my favourite, but I get the criticism, Vaan is bland as fuck and whilst it didn't bother me I can see why the license board could be a pain. Also the zodiac spear thing is pure bullshit

However I thought gambits were fun as fuck once you got really into them.

Yiazmat, though I did beat it, was a massive fucking pain, though I suppose that's sort of the point.

Unrelated note: it would be a million times better with local multiplayer a la crystal chronicles.

my favorite PS2 game. Looking forward the HD Remaster for the reworked soundtrack.

I thought they did a good job with FFX Remaster so it should be interesting.

What is ff vi you sperg.

>Vaan was the shittiest main character ever
Even Vaan is better than majority of FF protags. And he ain't a leading man.

Whats up with FF games pushing the DILFS away and giving them little to no screen time?
>Auron
>Basch
>Cor
It aint right.

It's a much better experience than X both gameplay- and story-wise that also has a giant comfy world to explore with nice things like season changes and sandstorms opening or closing additional areas.
Though i never liked 10 to begin with.

Why does everyone call this gem an mmo?

because apparently big semi-open world you don't even need to fully explore automatically makes the game an mmo

I love Auron he deserved more time. It'd be out of character though if he did.

producers who think blank slate ladybois sell more
why do you think Matsuno left halfway into ff12 production?

It's sort of like xi offline. Though really it's basically the atb from say vii, but in real time with no having to enter into battles.

When is the remaster coming out? I hate waiting for this. I need it now.

The gameplay and exploration is better, but the story isn't as good as X's at all. It's still a better game.

Good question because the battle system is barely different from the PS1 era ATB and people had wanted a no-random-encounters FF game for years.

Just salty fags that are mad because they can't have their turn based combat from previous game anymore and the developers tried something new and it worked pretty well.

>but the story isn't as good as X's at all
XII blows the fuck X out in story and especially writing aspect.

So becasue it's not like the other games where you had a transistion into the battles it's an mmo does that mean chrono trigger is and mmo based on this logic?
Since chrono trigger and FFXII have simular battle systems

The Xenoblade games are 10x better than this, offline mmo's isnt the problem

>Balthier
>Basch
>Ashe

The game did not need anyone else.

...

In all honestly - game is unfinished and it shows. At the time of release though, it was your FF10 not really getting it because FF12 was pretty much the opposite of former in every way that mattered. Matsuno doesn't really create FF stories when you think about it and Ivalice is definitely its own identity.

>supposed to be
She is, I see you stopped playing the game after Bhujerba.

Not at all. XII's story is the most criticized aspect of the game, outside of the gambit system.

>This game is fucking fun
>and the story is excellent.
The game consists of running through sparse, arid areas for 3/4 of the game picking up randomly generated chest drops while story beats noticeably don't happen.

FFX with its anime stereotypes and linear design wins out simply through the virtue of it having things actually happening.

Because the gameplay consists of putting your controller down and the story is absolutely horrible and literally unfinished and your party isn't even involved with the events.

>Vaan was the shittiest main character ever. So shitty I am not even sure why he even is in the story or goes along with the rest. Everyone else has a reason, except him.

Not even by a longshot. Like you said, his problem is that he grows irrelevant as the games goes on. Compared to horribly annoying Tidus, for example, Vaan is just fine. It's not like XII is about character drama in the first place as much as it's about political changes unfolding in the world.

I'm playing through FFT WOTL right now and while I love the game you can really see the beginning stages for why FFXII was so bad. Parts of FFT feel like they were designed by a retard. That whole Riovanes Castle part where if you don't have an offensive Ramza in part 2 or someone with at least 9 speed in part 3 is extremely stupid. Not being able to see the battlefield when positioning characters is really stupid. Also the characters are a lot less interesting than I remember, kinda foreshadowing for FFXII's scatter-brained boring story. Otherwise FFT WOTL is a good game I'd recommend though.

You may be confusing player preferences with tangible criticism.

>story
>excellent

Explain.

It's easily the best story out of any FF. Unless you're a faggot that NEEDS to have world destroying villains and least a couple dozen anime cliches in something to enjoy it.

Because X has the better battle system and by far and away the better story.

FFX still has the best worldbuilding and probably the most detailed setting I've ever seen in a video game. XII pales in comparison, hell you literally never meet several important characters, and most of the plot is completely unrelated to you.

That might be fine in something like Dune where there's 50+ books but in a single video game it's retarded and there's no excuse.

this game take care of artstyle in such a graceful and tasteful way, the graphics are not the best but looks fantastic to this day
the gameplay was pretty great, making a hybrid between strategic decision taking and fast paced action.
the characters are great, the setting and world had depth and precious detail, one of my favorite final fantasies to be honest

9/10 game user dont let anyone tell otherwise

also fuck vaan and her sister, the worst part of the game

It's the least memorable story in FF and thus it's the worst

The long walk to Archades is where the dropped development is the most visible. There are zero bossfights between Judge Bergan and the mandragoras, and both the mandragoras and Ahriman are obvious filler. Hell, there aren't even any plot events between Judge Bergan and Archades. The whole thing is one huge detour that is largely inconsequential and exists mostly for Cid to tell Ashe to go to Giruvegan where the real plot continues.

I'd say it's the worst story out of any FF other than XIII because none of the story events have literally anything to do with your party.

Your party basically meanders around on a retarded pointless roadtrip with no explanation given to the player on the motivations of the party or the villains or any explanation on WHO all these random fucking people in the political cutscenes are, or what the importance of the political bullshit is.

Is it too fucking much to ask in a video game story that your party be the ones the story revolves around? Even FFXV got this right.

>FFX
>by far and away the better story.

When will this meme end? X has has a convoluted trainwreck plot that feels like it was written by 3 separate people who only communicated via smoke signals every now and again.The only reason it even works is because the standard for writing in FF is so low to begin with.

>Unless you're a faggot

the game had these characters
that's enough for me

Sorry user. I've played XII just as much as I've played any other FF (IV, V, VI, VII, X, XII, T, XV) and it's the only one I can't be arsed to remember the story whatsoever. I don't even remember who the final boss is. I can understand you being a baby at the time and really getting into the game or whatever but for normal people who don't have nostalgia biases the story clearly has a problem with staying memorable.

>I'd say it's the worst story out of any FF other than XIII because none of the story events have literally anything to do with your party.

That has literally nothing to do with story QUALITY, though. Like user above mentioned you're using your preferences for some kind of standard of quality. They're not, they're just a representation of your taste.

X's plot is anything but convoluted, if anything it's far too simplistic.

But X does a far better job establishing characters, establishing conflicting ideologies, establishing the world and what the people in that world believe and behave like, and again THE STORY REVOLVES AROUND THE PLAYER CHARACTER AND THEIR PARTY AND 80% OF THE PLOT DOESN'T HAPPEN IN RANDOM CG SCENES OF POLITICAL ASSHOLES YOU NEVER MEET. FFX has one of the most highly detailed fake religions I've seen in a video game to date, it's way more impressive and the world more believable and fantastical than XII's boring insult to Ivalice.

I mean for fuck's sake you don't even get a single non-human party member in XII and the game TAKES PLACE IN IVALICE. A shitty version of Ivalice where Bangaa are all apparently 12 feet tall slaver thugs and moogles are all merchants and bureaucrats.

>Your party basically meanders around on a retarded pointless roadtrip with no explanation given to the player on the motivations of the party or the villains or any explanation on WHO all these random fucking people in the political cutscenes are, or what the importance of the political bullshit is.

Did you even play the game? Or do you just parrot shit pastas off Sup Forums for all your opinions? All of the stuff that you say has no explanation is actually laid out very clearly if you bother to watch what's going on and listen to the dialogue.

I'm sorry for your shit taste, user. Try and better yourself.

I played about 40 hours of the game until I realized I literally had not touched the controller in the past 20 hours and was just walking into enemies with my feet and letting the Gambits fight while I played better games on the GBA.

FFXII is shit. inb4 don't use Gambits, it's not like the awful battle system is any more enjoyable if you actually play it.

Because the plot is more political, and the characters aren't a cast entirely composed of young teens constantly gasping in exasperation between every other syllable.

Square Enix could really benefit from taking a look back at FFXII.

IMHO, the combat system was perfect, minus gambits. They should really use it again, instead of turning FF into a KH clone. It was the perfect mix of classic FF but with a more modern real time flow.

FFXII is to Xenoblade Chronicles what FFII is to Romancing Saga.

A godawful fucking piece of shit but laid the groundwork for a far better game to be made later.

>Square Enix could really benefit from taking a look back at FFXII.

Didn't they with FF15, though? I assume there's some political shit in it considering who Noctis is and all that goes down.

>A boy living in a dreamworld gets sent to a non-dreamworld so he can destroy the dream so the dreamers can stop dreaming, because they tired or some shit. Oh, and your dad is the final boss, because the character has daddy issues and this is what passes for hardcore symbolism at SE.
>not convoluted

Yeah, no.

>I literally had not touched the controller in the past 20 hours

So what you're saying is that you absolutely must select 'attack' from a menu over and over again to feel engaged? Is that what makes a battle system good for you?

>IMHO, the combat system was perfect, minus gambits. They should really use it again, instead of turning FF into a KH clone. It was the perfect mix of classic FF but with a more modern real time flow.
Gross, you want FF to have MMO combat. Thank god XII is so hated by SE they're not going to continue anything from it.

But FFX story is absolute horseshit so how could this be worse? Never played 12 so I might have to try it just to see how can you dip below zero.

No but generally to me it is a good thing when you actually have to push buttons to play the game. Otherwise I end up letting the game autopilot while I do other shit, which in my case meant playing Battle Network 3 instead, an actually good game.

Xenoblade Chronicles did a similar thing with both the world design and combat system only it was 100% superior in every single aspect. And also managed to have an engaging story where your characters are actually involved.

>MMO combat

Nigga what the fuck? It's LITERALLY classic FF combat but without the RNG step count pulling you into a combat arena. Monsters are in the world space in real time and can be engaged in real time - and subsequently avoided in real time.

Are you retarded? Spoiler: Yeah, you are. No need to bother with a reply.

>Did you even play the game?
I think he skipped every cutscene Ashe was in because he didn't like her. It makes the most sense.

It doesn't feel like classic FF combat, it feels like fucking World of Warcraft. Auto-attacking in any game feels horrible.

Next you'll be telling me you think KotOR has good combat.

>it's not like the awful battle system is any more enjoyable if you actually play it.
spoilers, it's the same plain old atb system they used since 5. you hate 12 because it made you learn that ff combat is shit. that's why the new games have funky battle systems, square realized it too.

Like I said, you're an idiot who has no idea what you're even talking about.

FFXII feels far from an MMO.

The auto attacking thing is just a way to keep characters in combat and being somewhat useful (depending on gambit setup) while you manage another.

Not even gonna argue with you. You're really trying hard to shill this whole idea of it being an offline MMO, and it's ridiculous.

>No but generally to me it is a good thing when you actually have to push buttons to play the game.

Except battles in XII are literally exactly the same as in any except XI and XV. They just cut out all the tedious bullshit, like loading screens before random battles and having to manually command every single inconsequential fight that you do to grind your levels. Don't tell me you actually enjoyed having choose the exact same commands for the 1000th time when fighting random battles in, say, X?

And the interactivity is still there for the times when it actually matters, like tougher hunts and boss fights. You can literally have the game pause and play like FFV or VI if you want.

>but it plays itself!
But wait, your favorite pre-XII FF title's combat consisted of repeatedly pressing X to confirm the Attack command while occasionally healing, whenever you couldn't enable No Encounter that is.

>worst characters
>shitty tacticts world that should have been left alone
>horrendously shit texture graphics
>retarded battle system
>story
>can't remember any of the music

It's the worst one.

I liked XIIs combat. Gambits were cool, but also gave you too much ability to have an entirely perfect setup that didn't require you to do anything, but at the same time, was really fucking cool if you were able to figure yourself out a system to do so.

By the time I was at the Great Crystal, I had my gambits setup in a way that everyone would auto-pot, and everyone had a constant shell / protect on them, and one character constantly using scan on shit so I could find weaknesses.

It truly was a clever system, and I really am disappointed to see Square drop it for their Kingdom Hearts combat, which I felt takes less effort and brain power to master, because you're simply just mashing one fucking button the entire game.

youtube.com/watch?v=P9769vztXW4
>that voice acting

>awful battle system

The one legit complaint that can be made, though, are the quickenings. They were pretty retarded as far as ultimate attacks go and were not explained very well in the game itself.

>Past FF games
You press X to attack and heal when your health isblow
>FF 12
You can program your characters to attack,or you can just manually select every characters attacks and actions.

FF games never had a good combat system,I'd say 12 was a major step up in the evolution of the ATB system.To bad SE ruined it with 13 and killed it in FF XV

...

I disagree.

To me he's the 21st out of the 21 FF protagonists I've experienced. When I also add "the actual protagonists (and co-protagonists in case of XIII-2 and WoFF)" of the games, he's 35th out of 35.

It takes a lot to be worse than Tidus. Vaan is pointless. The absolutely worst thing possible for me. I prefer to be infuriated by the protagonist to no end. No question.

>Vaan is pointless

The biggest problem for me was that the battle system is so horribly unbalanced that magic is pointless. And as a bonus to that, every weapon type plays exactly the same, which is just sitting still and auto attacking. Variety between characters is like the absolute most important thing to me in JRPGs, and FF12 is absolutely horrible in that regard despite the license grid.
Then there's shit like the horrible chest design making exploration feel so much less rewarding. I remember having a problem with the story too, but it's been so long that I don't remember.

I've read that many times. I do not care.

It's disappointing so many people think xenoblade is better than FFXII because by all measures, I really think XII is better. Better writing that doesn't rely on cliches so old they're practically a joke at this point, more control over combat (a lot of the end game encounters in xenoblade rely on who the AI is least bad at controlling and don't ever give them shulk or melia) better growth system and far far better world design since there's actually stuff to find in XII's rather than the big empty nothing that xenoblade has. Plus actual dungeons and loot and shit.

RAMZA????

>basch
>main character

Its an FF for WRPG fans not JRPG fans

They were planning on making him the MC. Before they decided they needed fujobucks

This is fucking sacrilege and shouldn't exist.

XIV players and developers are scum.

>boring world
>boring story
>boring characters
>plays itself
>garbage license system
>unmemorable orchestral pap for an OST

matsuno's worst, shit game

I bet you liked FF7

>I bet you like good games

thanks, I do

>good games
>ff7
Haha. Yeah.

>basically XI-2 in terms of combat
>rushed put together plot cause director got shafted midway through

That's really it, had it of had all the time it needed and the director not got shafted it coulda been up there easily, but SE gonna SE

VII was a huge success while XII got matsuno fired and now he has to make mobile games for a living

I like both, but do prefer WRPGs. What's funny about this is that, since I had played real time with pause for years at that point, I found XII extremely primitive and took nearly 9 years to beat it, because of the abandoned attempts caused by boredom. I like to micromanage and be in perfect control, but also play as optimally as I can. Gambits, around which the game was built, were an anathema to me, stealing my agency.

>PEOPLE BOUGHT IT SO ITS GOOD
I bet you like superhero movies.

nah, I bet your parents are related

fucking lol
xiifags on suicide watch

This comic is really stupid, you can replace that gambit menu with any other command base menu and get the same results.

Vaan was terrible. He was literally pushed in last minute. As a result he did not feel like the protagonist at all. Even a child can feel it was supposed to revolve around Basch and Ashe.

Half the companions are completely inconsequential to the overall storyline. You could delete them from the game and it would barely change a thing.

Ashe is a major cunt for no good reason as far as I can remember so I couldn't help but wonder why the fuck are we even helping her.

The overall 2political4u storyline was something different and I didn't like it personally, but I can see why some people would like it.

>Matsuno stated that he is heavily influenced by Western games. He is also influenced by films, particularly the original trilogy of Star Wars.
You don't say

not really, most games don't play themselves, unlike XII

This thread kinda makes me want to go back and replay FFXII. I remember it being kinda shitty, I had no idea some people actually liked it.

Lets not get over excited user, hes pretty shit.

Game is great though, I love the hunts and possibility of getting rare powerful shit early with chaining and rare loot chests etc.

I was right. Autistic. Cringey.

Typical FF7 mouthbreather.

Basch was as useless, if not more useless than Vaan in the plot. It's mostly Ashe's story with a little bit of Balthier.

Still a little confused what the antagonists main goals were.
And how it felt kinda off that the villain after being defeated kinda took it all in stride. Like, 'well it was worth a shot wasn't it? Bye.' (dies)

When the fuck does Zodiac Age release.

Let's face it, Vaan was shit.

Yes, Tidus wasn't exactly the best but it actually felt like he was the protagonist and he made a profound impact on the world.

Vaan is like... just there. He's just tagging along for some reason I can't even remember. He acts like a fag and his shit's all retarded.