GEE, THANKS GAME, FOR BREAKING MY IMMERSION WITH THIS POINTLESS POPUP MESSAGE!

GEE, THANKS GAME, FOR BREAKING MY IMMERSION WITH THIS POINTLESS POPUP MESSAGE!

IT'S NOT LIKE I ALREADY ACTIVELY DECIDED TO USE THE SAVE STATION, BETTER FREEZE THE GAME AND ASK ME IF I'M SURE!

What the fuck were the developers thinking?

You need to tame your 'tism mate. I've played through this game multiple times and never once had a problem with the same stations.

or better yet incorporate it into the actual emergency control panel

see all those buttons

I bet you never once picked no on that message.

Need to finish it, I stop playing after finding the shotgun

>OP is young enough that he has never had to manually save a game

There really is no reason to ask at all. The game always keeps your previous save and a start of the level save.

Good job completely missing the point you fucking mouth-breathing retard!

Not at all. You are mad there is not some micro icon at the bottom of the left or right screen to do it for you. How about you stop being so delicate buttercup.

Besides, the most fucked up thing is the horrifying angle of her wrist that no one is pointing out.

I'm complaining about the pop-up message not the manual saving, you fucking imbecile. Learn to read.

how old are you?

How is that relevant?

absolutely valid complaint

>immersion
You're autistic.

Looking for immersion in a horror game is autistic now? Okay then, how about the fact that it's fucking annoying?

>t-this has never happened before!!? Stupid devs!

You're saying this popup message is there because PS2s had memory cards with very limited space?? Don't really see the connection here, user.

>muh immersion
>chromatic aberration: EXTRA YES

Ok user ok...

What of you made a mistake, and don't really want to save over a better point you have. What then?

Should there be a non-immersive breaking return to main menu button that does not ask you if you are sure to?

It's just how games have been literally all their existence, user. Same reason all games still have a "Press Start" screen despite them being out of arcades for decades now

First, I think it's very unlikely that anyone will use a save station then 2 seconds later regret that decision.

Second, the game keeps your previous save and the save at the start of the level, so if you do make this mistake you can load the previous save.

>Should there be a non-immersive breaking return to main menu button that does not ask you if you are sure to?

No, because to get the option to return to the menu you already have to bring up the non-immersive main menu. That's an active decision by yourself to break immersion.

dude its just a game bro turn off your brain and live a lil......

>No, That's an active decision by yourself to break immersion

I guess i just don't care as hard as ou user. I never imagined someone could actually bring this kind of thing up.

user, I'm not the OP, but I totally agree with his point. Once you decide to save by using the station, there's no reason to take you out of the game to ask "are you sure?", it definitely detracts from the moment.

I believe you are missing the point. OP seems to advocate for the current saving system, his only complaint is that the game asks you twice instead of just saving once you decide to use the station, I'm aware that this is common practice among games and rightly so, you don't wish to accidentally override one playthrough with another, however seen as Alien Isolation is constantly making auto-saves in addition to the manual saving system, even if you did save accidentally, not only would it be completely your own fault for using the save station when you didn't really want to, you won't lose much playtime thanks to the auto-saves. OP's complaint is valid, I'd like to hear some reasons as to why it isn't, if you can explain please.