How do you want your new quake senpai?

How do you want your new quake senpai?

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non-existent

I enjoyed Unreal Championship 2 so I'm looking forward to Quake Champions too.

Singleplayer to rival Quake 1, please.

this

fuck that "robutt only" shit from Q2 onward and fuck the arena bullshit for twitchy fucks

I wanted a single player shooter in the vein of Quake 1, with the soft-Lovecraft and classic level design. This will never happen.

Quake 1's multiplayer was arena though. Other than that, I agree
Shub-Niggurath > Strogg.

i know it was arena, i used to play it all the time, but no one likes that shit anymore, just focus on a good single player experience.

Agreed. IMO, Quake 1's singleplayer has been the best thing in the entire franchise.

Lat?

>we will never get a true single player Quake again
In a day and age when Lovecraft has become even more popular in gaming than ever before, why they're not even attempting a revival is baffling. Maybe they didn't think Doom 4 would do so well?
>Lat?
Pardon?

I'm still going to get Quake Champions day one, but fuck me I'm not happy with how it sounds. The classes, the character skills, the fact that id is only co-developing it, this is starting to sound like it will be a disaster.
For a crude comparison between id Software and Eidos Montreal, QC will be the Thi4f 4 to Doom 2016's Deus Ex Human Revolution.

I never played Quake 1 and 2. I was an Unreal Tournament guy. But seeing all this shit about class abilities and loaouts has me worried.

You don't need to "worry" about the Quake counter part when you already have the Unreal Tournament equal called Unreal Championship 2.

Don't say that, then I'm going to be disappointed in DOOM 2(018) just like I was with Mankind Divided.

Fuck, you're right.

id hasnt existed as a dev company for a while now. Also from what Ive heard doesnt each character have like one skill unique to them with a massive cooldown? That wouldnt be too bad really.

Looking good so far. The whole giving each character an ability is not my thing but it's optional so whatever.

I just hope BJ, Doomguy, Bitterman, and Sarge are playable.

Any character skill shit in a Quake game is a bad thing. Shit should be arena based, from the ground up without classes or skills: Everyone starts on the same playing field on the same level, and your own skill advances you from there. Quake even tried having a class-based game before, it was called Enemy Territory, and fuck that game.

If you hate arena shooters but like FPSes with abilities why not just play Overwatch?

>What if we shamelessly ripoff Overwatch but omit the attractive waifus?

What could go wrong?

It's nothing like Overwatch.

Maybe not everyone wants this Disney "everyone is a superhero" fucking crap. Blizzard wants a PG audience and they influence every match to end with a neck and neck close call to make the shitty players feel better about themselves. I don't mind a team shooter rooted in arena shooters with emphasis on characters.

When people reminisce about Doom, they remember killing demons, running from one end of the map to the other in 30 seconds.

When they reminisce about Quake, they remember Deathmatch, Team DM, CTF, running around the same map in circles for hours.

>Add one skill to each character
>HURRRRR OVERWATCH

Better get back to your handler tard.

>Maybe not everyone wants this Disney "everyone is a superhero" fucking crap.
That's why Soldier 76 exists.

>the denial
It's over quakefags

With classes and shitty hitboxes please

It's optional, so who gives a fuck? Quake Live has fucking loadouts now but its optional and no one uses that shit.

Rofl? Quake had Team Fortress in 1996.

Kids these days.

>quake
>over

HAH

People still play netquake you faggot

Team Fortress was a mod, not the official multiplayer.

Wolfenstein: Enemy Territory had classes each with their own abilities.

You forgot about the faggotry that is tumblr practically-canon-fanfic where everyone is being shipped with each other deviantart style and everlasting gossip about which character is really a biologically a homo. I don't need any of this dumb teen shit, no comic cinematic universe, just a plain old fucking videogame jesus christ.

Nevertheless it's something Quake had 20 years before Overwatch was even released, and dare I say older than 90% of Overshits playerbase - so how can it be a ripoff?

Okay? What does that have to do with Quake, and my statement? We're not talking about Wolfenstein.

I wasn't the guy claiming it was a rip off, but just felt the need to point it out.

>People argue Quake 1 or 2

Fuck off. While Quake 1 was promising, it was all over the place and felt like a poor mishmash. The Strogg were fucking awesome, especially in Quake 4.

Yes. Quake 4 is fucking great, fight me. We get to fight an incredibly brutal, ruthless enemy force, and even partly become one of them.

I even liked Quake Wars and it's a shame that game died.

youtube.com/watch?v=78cCEPL_MLY Even the Quake 4 menu track is great, especially at 0:30 and on.

I'm sure there will b a mode where abilities are disabled.

Enemy Territory: Quake Wars had classes each with their own abilities.

It's already been confirmed.

And that game was pure dogshit, what's your point?

Then why are people crying

>When they reminisce about Quake, they remember Deathmatch, Team DM, CTF, running around the same map in circles for hours.
No thats what you get if you ask someone what they THINK Quake was even though they never actually played it.

anything is better than activision still owning it. I actually liked Quake 4 though.

by the way check my 5

Seriously? Quite literally all I want is a list of modes where every character has equal abilities like the older games.

It was literally Enemy Territory but with a Quake theme. What the fuck was dogshit about it?

Just proving you wrong. This concept has existed in the series long before Overwatch was a failed MMO.

Lack of a player base, shit art style, and you're assuming I enjoyed Wolf Enemy territory. I like classic Quake multiplayer, so your argument is all over the place.

seeDidn't prove me wrong, and you're forgetting how that's one of six games that have that style of multiplayer.

>the lack of a playerbase makes the game bad

What the fuck kinda logic is this? And the art style could've been slightly grittier a la Quake 4. Otherwise it was damn fun. Not 60$ fun but more like 25$ fun.

I'm with you user, loved Quake 4, the lore was great in it.

I'm glad you liked it, but I didn't and I don't.

>All those Stroyent stations
>Fighting the Makron for the first time
>Stroggification process
>The strogg language and how they shouted stuff
>Creeping around strogg strongholds and complexes all alone

Fuck yeah. I'd love a Quake 5. Because the Strogg sure as fuck are still active. There's more than one Makron.

Guess what? Champions has both.

Again, seeIf it actually does indeed have both, that's fantastic, but I won't believe it until I see it.

gamespot.com/articles/quake-champions-boss-confirms-you-can-play-without/1100-6442812/

With classes and microtransactions.

>microtransactions
Better have classic weapon skins; that Railgun is fucking ugly.

we bethesda now boy, expect a soft reboot that ignores nearly all of the most recent game.

None of that has to do with gameplay, though.

>362734370
Im actually an unrealfag but hey whatever.

Neither does the mass gambling, onstage tournament hacking, and monetizing every single thing in CSGO but it's still a shitshow of a game where I'll drop it and get the fuck away from it.

>custom game mode
This isn't exactly ideal, and raises more questions than answers: This means that there are no playlists for non-champions playstyles? If so, that kind of sucks. I mean, as long as I can browse custom game matches and join, it'll be alright, but it's clear that the hero shit is what they are intending you to play.

>John Carmack, John Romero and Tom Hall will never be close friends again working on secret gems in nerdy, sweaty office spaces
>Carmack and Romero will never bury their hatchet

Two, or three, video game legends. Fucking veterans who achieved greatness out of pure fun and joy, are today disregarded and cast aside for mongoloids like Manveer Heir or Anita Sharkwoman

>as long as I can browse custom game matches and join, it'll be alright
That's the plan, just like Quake Live.

With the whole classes thing being optional, i may play just for fun, but if they want me to take the game seriously it needs classic arena shooter gamemode.

Which is good mechanically, but hopefully not like the current QL community. It's hard to join games without getting the boot within seconds of joining.

Bethesda might make awful games but the IP revivals they've been publishing have been good so far so I'll give it the benefit of the doubt

I've been playing QL all week and I haven't been booted for a single match.

play FFA first, then own the CA babies who think they are pro.

Lucky. I get kicked 1 out of 5 games I join. Not Left4Dead tier, but still irritating.

>tfw no CTF rooms

>the IP revivals they've been publishing have been good so far
what would those be?

Not him but Doom and Wolfenstein were good.

I know how you feel.

>tfw no TDM servers.

Here we go...

>F2P game
>on idtech engine
who is going to download a free to play game with 80GB of textures

They never said it was F2P.

Wut, Carmack & Romero still holding a grudge? I don't believe it.

they were both shit, doom was almost good but they squandered the good stuff big time
>idtech
it's outsourced at least partially to Saber interactive (go look them up) and is using their in house Saber 3D engine
this also means no vulkan support

like doom but not with a shitty multiplayer
are they going back to the lovecraft monsters instead of aliens now?

It's a new engine made by both devs.

It's MP only.

>are they going back to the lovecraft monsters
I don't remember any of this in Quake 3 Arena.

>that feel when you lived long enough to see quake die, come back JUST TO DIE AGAIN.

This shit really sucks.

You can still play quake don't be a bitch.