If they spent a good amount of time on making a sci fi "souls" game, obviously with a new currency mechanic / theme and some new stats I think it could be very, very fun. Laser swords, guns, shields, high-tech gadgetry, telekenesis, travel to different planets and defeat their overlord whatever. Make my dream a reality Sup Forums. Don't tell me it's stupid because fuck you tell me what you'd want to see assuming its announced tomorrow.
Soulsborne game in the future
I've wanted a sci/fi souls since DeS. Not sure how we could imagine enough realistic melee weapons though, it might turn into a TPS.
I'd prefer a BB style game set in the future, personally.
Well there's a game called "The Surge" being worked on at the moment, but it's more "near future" than sci fi, and has more of a focus on melee stuff (there's enemies with ranged stuff like a big security robot with missiles).
The main character has a fairly customizable exoskeleton rig to augment his strength.
Didn't mean to quote there senpai
Looks pretty boring, though that slide is cool as hell.
It looks interesting but is way too focused on cutscene finishers and the sorts.
Some of the enemies also seem extremely annoying to fight.
I like the weapon variety and visuals, I just think the devs are a little in over their heads.
"soulsborne" isn't a genre
Sci-fi games are annoying, go play call of Duty 3068
its a subgenre.
As much as I like the idea the problem would be explaining why go melee when there's no reason high powered guns wouldn't be available.
is there some kind of press event or something tomorrow?
Obligatory Niheiborne
no, the games are dungeon crawlers period
Road Warrior found a way
Star Wars doesn't have this problem
Meh.
I'd be hyped 2 years ago but I'm kinda burnt out on the formula
that's probably why DaS3 got such a bad reception. People are just full of it
MGR did it. just make your guy some kind of cyborg ninja.
You would need some kind of caveat as to why melee combat would be viable at all.
We stopped using swords against guns centuries ago. And those weren't even automatic.
So.... E.Y.E. , basically?
Transhuman souls. Currency is Data. Bonfires are terminals to upload backups of your consciousness to. Similar isolated feel as regular Souls, possibly set on a space station.
test
>robots/aliens have shields that block all types of energy projectiles
>physical ones like bullets just don't hurt them enough, but they can stagger them if caught off guard
>so you gotta get in there and smash them with your rocket hammer or slash them with a laser sword
There.
Is that a Umbreon?
star wars is about a group of magical knights using ancient spiritual powers and light swords to fight a fallen, black knight figure who backs an ancient evil. It's not scifi, it's space fantasy.
Do you get mad when people call Cinnamon Toasters, Cinnamon Toast Crunch? No one cares my dude.
Which game is this
You're splitting hairs. A ton of scifi franchises involve alien powers and magic. Hell, I'd argue that most of the technobabble with no basis in reality in popular franchises like Star Trek might as well just be space magic.
>If they spent a good amount of time on making a sci fi "souls" game, obviously with a new currency mechanic / theme and some new stats I think it could be very, very fun.
That's weird, since Soulsborne games are always unfun. Why do you think the change of venue would reverse this trend?
ITT: We take decent settings and apply them to the limiting Souls formula
After Bloodborne its pretty clear they should just make straight up action games (think Ninja Gaiden) instead of pretending to be RPGs.
Stats/leveling just gets in the way of the skill-based gameplay which is actually fun.
In Star Wars the only viable melee weapons are lightsabres and their variants.
But I like stats and leveling.
Only because there's hardly any armor in the whole franchise that can take more than a couple of blaster shots.
I'll trade stats/leveling for better difficulty modes or NG+ that actually matters beyond higher numbers, gives us new enemy placements and movesets to mix it up.
>difficulty modes
eww gross
>NG+ that actually matters beyond higher numbers
DS2 had that.
If you want different movesets use different weapons.
Wielding the 30th iteration of not-Dragonslayer Deluxe will not change the enemy movesets.
>Not sure how we could imagine enough realistic melee weapons though, it might turn into a TPS.
In the grim darkness of the far future, there is only glorious single combat
>realistic melee weapons
Soulsborne never concerned itself with that. Why would it start now?
>not wanting aztec souls
This is by Tsutomu Nihei? What manga is this?
>She is represented as a woman wearing a skirt of writhing snakes and a necklace made of human hearts, hands, and skulls. Her feet and hands are adorned with claws and her breasts are depicted as hanging flaccid from pregnancy. Her face is formed by two facing serpents (after her head was cut off and the blood spurt forth from her neck in the form of two gigantic serpents),[1] referring to the myth that she was sacrificed during the beginning of the present creation.
>Ītzpāpālōtl [iːt͡spaːˈpaːlot͡ɬ] ("Obsidian Butterfly") was a fearsome skeletal warrior goddess who ruled over the paradise world of Tamoanchan, the paradise of victims of infant mortality and the place identified as where humans were created. Itzpapalotl's name can either mean "obsidian butterfly" or "clawed butterfly", the latter meaning seems most
>. She could appear in the form of a beautiful, seductive woman or terrible goddess with a skeletal head and butterfly wings supplied with stone blades....Her fingers tapered into the claws of a jaguar, and her toes into eagle's claws.
>Xipe Totec connected agricultural renewal with warfare.[8] He flayed himself to give food to humanity, symbolic of the way maize seeds lose their outer layer before germination and of snakes shedding their skin. Without his skin, he was depicted as a golden god. Xipe Totec was believed by the Aztecs to be the god that invented war....Xipe Totec is associated with pimples, inflammation and eye diseases, and possibly plague.
> Xipe Totec is represented wearing flayed human skin, usually with the flayed skin of the hands falling loose from the wrists...His mouth, lips, neck, hands and legs are sometimes painted red. In some cases, some parts of the human skin covering is painted yellowish-gray. The eyes are not visible, the mouth is open and the ears are perforated... The chest has an incision, made in order to extract the heart of the victim before flaying. It is likely that sculptures of Xipe Totec were ritually dressed in the flayed skin of sacrificial victims and wore sandals.
>Annually, slaves or captives were selected as sacrifices to Xipe Totec.[32] After having the heart cut out, the body was carefully flayed to produce a nearly whole skin which was then worn by the priests for twenty days during the fertility rituals that followed the sacrifice.[32] This act of putting on new skin was a ceremony called 'Neteotquiliztli' translating to "impersonation of a god".[33] The skins were often adorned with bright feathers and gold jewellery when worn.[34] During the festival, victorious warriors wearing flayed skins carried out mock skirmishes throughout Tenochtitlan, they passed through the city begging alms and blessed whoever gave them food or other offerings.[6] When the twenty-day festival was over, the flayed skins were removed and stored in special containers with tight-fitting lids designed to stop the stench of putrefaction from escaping. These containers were then stored in a chamber beneath the temple
Biomega I think, synth humans are its deal.
>Tezcatlipoca (/ˌtɛzˌkætliˈpoʊkə/; Classical Nahuatl: Tezcatlipōca pronounced [teskatɬiˈpoːka][1]) was a central deity in Aztec religion, and his main festival was the Toxcatl ceremony celebrated in the month of May. One of the four sons of Ometeotl, he is associated with a wide range of concepts, including the night sky, the night winds, hurricanes, the north, the earth, obsidian, enmity, discord, rulership, divination, temptation, jaguars, sorcery, beauty, war and strife.
>Tezcatlipoca’s main feast was during Toxcatl, the fifth month of the Aztec calendar.[23] The preparations began a year earlier, when a young man was chosen by the priests, to be the likeness of Tezcatlipoca. For the next year he lived like a god, wearing expensive jewellery and having eight attendants.[24] "For one year he lived a life of honor," the handsome young man "worshipped literally as the embodiment of the deity" [24] He would marry four young women, and spent his last week singing, feasting and dancing. During the feast where he was worshipped as the deity he personified he climbed the stairs to the top of the temple on his own where the priests seized him, a time in which he proceeded to symbolically crush "one by one the clay flutes on which he had played in his brief moment of glory," and then was sacrificed, his body being eaten later.[24] Immediately after he died a new victim for the next year’s ceremony was chosen.
Don't have a Wikipea excerpt for this one because the article is sadly short, but the Tzitzimime were eldritch cosmic horrors that the gods had to keep at bay from eating the sun and ending reality (As they had done 4 times already), and all the blood from the human sacrifices the Aztecs did was powering cosmic energies to allow the gods to do so
They were female skeleton demons with stars for joints (the symbols you see on their knees, ankles, wrists, elbows, and shoulders are glyphs that mean "stars") They were also Futa's and had rattlesnakes for pensises.