Steam pay to play online soon.......
Steam pay to play online soon
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Nah
Nope
Not in million years
I'm sure they'll offer a premium "Steam Engineer" pass that gives access to free games monthly and other bullshit like exclusive cards/badges/virtual buttplugs
STANDING
ON THE EDGE
OF THE CRATER
LIKE THE PROPHETS ONCE SAID
...
HOPING FOR SOME MIRACLE
TO BREAK OUT TO ESCAPE FROM ALL THIS
No
But you can really tell how much they want to.
Nice b8
Nah, steam doesn't have the same servers across all games like xbox or sony does, so it's not really feasible for them to charge for online when a lot of devs use their own servers.
They get more money from compendiums in a year than anyone else does from paid online. That's just from one thing in dota 2. You're off you're fucking rocker if you think that's true.
>the same servers across all games like xbox or sony does
no, most big online games like CoD, BF, FIFA, and Madden are P2P. It's just a "using your internet connection" tax.
steam takes 30% of the games you buy
while the other DRM's take only 5, which means nah
Nope. They're too big in poor countries to let that happen.
Can you imagine Valve going to a company like activision and saying
"hey I know you developed peer to peer multiplayer on your game but we're going to make money off of it because you sold the game on steam"
That would never be allowed, no one would sell their games through steam
This begs the question, how does anyone make money on steam? With steam sales selling games at less than the price of a bag of chips, it doesn't seem like a financially feasible marketplace.
How the fuck would that even work when most games aren't even exclusive to Steam?
I think it's unnecessary with the cut of everything they take.
If it does happen I will be okay with it as long as I can still message Steamfriends for free....
Pretty sure devs have to agree to the sale, so if it wasn't financially responsible they just wouldn't be part of the sale
sorry consolefags it's never gonna happen
soon
NEVER EVER
Steam dont have monopoly on PC gaming (Luckily) so they cant do something like that.
youtube.com
remember me?
Yeah the massive cut they take from each sale hurts a lot. Sale periods help out nicely however, but even then for a small indie team it can be tough.
>am part of indie team
>while the other DRM's take only 5
lmao
No shop on the planet takes only 5% user, 30% is completely average
YAMEROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
We already lost anyways like this user says.
I want to get a fucking shotgun.
>valve
>not the most jewish of all companies
EA was always small time, they would never think to create and allow shit like unusual hats and knives to be what they are.
youtube.com
it's time to move on user.
yeah, just a matter of time before this shit becomes acceptable. once the generation who grew up on microtransactions becomes old enough they'll give it a second attempt.
>EA
>the devourer of franchises and destroyer of devs
>less jewish than fucking anything on the planet
not a fucking chance
do you remember what happened when they tried implementing paid mods?
It's more possible than you'd think. Give it 2 years or a change in direction and they'll pull out a "premium" steam service which will basically and slowly make regular steam crap.
>b-but PC has choices
You still believe that you have?
>b-but Steam isn't PC gaming people will go somewhere else then!
Like where to Origin? And unfortunately steam basically is PC gaming whatever you like it or not they have a massive monopoly, even if you want to avoid Valve's shit at all costs you can't if you use a PC for video games.
Yeah right, not only would that cause legal issues at this point to suddenly make it pay to play but it would also cause a massive drop in customers because Steam isn't the only service out there for this kind of thing.
GOG would be happy with such a development though, but steam isn't THAT retarded
I obviously meant for Valve. This isn't just for games but community market items too right down to cards. Valve makes more than enough that they won't need paid online.
EA's reign of terror indeed spreads over the consumer, but they mainly exploit, mishandle, and suck dry developers and professionals under their wing.
Valve doesn't even bother with that, they don't have to. They are more upfront about taking your money than anyone else. They may not be as destructive, per se, as EA, but they are much more anti-consumer. The fuckers foster a gambling environment kids can partake in for fuck's sake.
Christ I hope not. Paying x amount a month (or at all really) to play online is bullshit of the highest order
GOG is better in literally every way to steam and people still prefer Valve's DRM. Steam is too big of a brand with too many idiots who will stick to it no matter what to fail no matter how much they jew their userbase.
They already put friends list limit behind a trading card/badge/profile level wall so paying Gabe to increase it isn't much of a joke.
t. consolefag
How's it feel to be JEWED faggots hahahahaha
I stopped playing on PSN when they went full jew and I'll stop playing on steam if they ever do too.
im already losing interest in steam with the constant stream of shit tier games they allow on the store now
9 million visual novels and game maker rpgs
steam is getting worse
I know user. These retards think it is not gonna happen but it will.
I wish I could get a fucking shotgun and blow my brains out already.
I know it is coming and I don't want to see it happen.
Steam Pro gives you the ability to stream your PC games from Valve's dedicated streaming servers. You can rent any game you like, just like you can rent and stream any movie you want, for a subscription fee. Developers participating in the program will get a bigger cut than Steam's 30%.
Origin Access will become the mandatory online subscription for EA's games from that point onwards in response to Valve.
In turn, Microsoft gives 'added value' to their Xbox games on Windows 10 by implementing a mandatory Xbox Live subscription while releasing a coveted title on PC to prompt people to get it (most likely Halo).
Screencap this. You know I'm right.
I'd much rather pay to play online than deal with foreigners and children.
>implying that shit would fly on PC
The fat fuck tried paid mods and look what happened. Only console retards like to eat shit.
i don't think that will happen because steam has other competitors
NEVER EVER.
Unlike your beloved consoles.
Barely. GOG is fine for old shit but Origins and Uplay are laughable.
this tbhf
No.
But on the other hand...
Windows 10 online with Xbox Gold (tm) soon
Valve provide optional cosmetics for the most part. They are not vital to gameplay, and if you don't have them you're not really at a disadvantage
EA actively destroys all the farnchises you once loved, cuts budgets and puts hup harsh deadlines that ruin games, were the first to go max DLC and season pass and whatever jewery, ruin games with p2w dlc, and are all around on a completely different level when it comes to jewery and sucking you dry
What would you do if they actually did it though?
>boycott steam
lol yeah ok sure thing pal
I still remember the backlash of paid mods. Look how long that lasted.
...
>being this much of a consolecuck
only if gabe starts carrying my bandwidth too
Valve Fiber, that's a thought
I don't know.. Imagine if Steam were slightly less idiotic and gave the modder the lion's share of the cut received from paid mods. Would the policy have been so easily defeated? The previous attempt was shot down easily because it was fucking stupid that Steam and Bethesda received the biggest cuts.
>consolecucks actually pay twice to use their own Internet
No, Gabe isn't that stupid
>muh paid mods
Because the modding scene is dying because modders now just make indie games instead, Gabe thought modders making a couple of bucks could revive it
You are not getting shit like Footman frenzy for free anymore when someone can make it in Unity & sell it for $10 on Steam
it won't happen because it can't be enforced.
Steam games do not all use the same online network, steam just handles achievements and cloud saves.
Games use all kinds of different DRM and servers.
You cannot make a game pay to play online retroactively, so already the huge library would have to be free online.
Okay then only new games would be pay to play online, who is first?
No one, no one would risk being that guy.
>implying every game on steam uses steamworks
You are a special kind of retard.
No, Valve do not even slightly compare to EA, stop this shit meme.
ea treat their employees like shit and overwork them, valve gives them sickleave and holidays and lets them work at their own pace
ea has killed at least five wonderful, creative studios through mismanagement, while valve has killed none
valve sells their games cheap and avoids P2W (TF2 is lauded as the best F2P model in gaming above path of exile), while EA has a history of frequent P2W with battlefield heroes for example, and marks their games up to ludicrous prices (for example $80 on Battlefront release, then 50$ more to actually get content)
EA has a high proportion of SJWs working in things they own or publish, who are frequently literal Jews
origin is literally awful with no redeeming features, steam is at least somewhat popular here and actually works as a video game social media substitute
EA hasn't made a good game since 2010, Valve made a good game in 2013
ea churns out frequent shit games, valve is slow as a wet week but creates quality over quantity
There is nothing inherently wrong with providing a legal framework to monetize mods. Right now it's an unpleasant legal greyzone, because you're not really allowed to make a profit off the assets of another company. But if you want to start a more extensive modding project, like a total conversion or something, you'd kind of want to be able to rely on revenue to keep going, especially if you're a team of multiple people
However, you can't just do it the valve way of just letting the community sort itself out, because then you have shit like people stealing each others mods and similar stuff, which would actually be detrimental to the community
Instead you could have a system where the devs could endorse mods, which then allows the modders to get money for it, or something in that direction
This
It will come from Microsoft going full retard, if anyone.
Heh just like with consoles it will never happen with this competitive market right?
There's no way Xbox will start charging for online, they are just shooting themselves in the foot! Everyone will just jump ship to PS4 right? If PS4 starts charging for online people will just move on to Nintendo... Oh wait.
>tfw no vidya crash like the 1980's to save us from this shit and bring better companies out from the ashes
We let them grow too powerful for their own good and now we're literally paying the price for putting up with their bullshit for so long.
Considering most of the backlash was because suddenly something that always free was paid now and not because of the share I don't think so.
>EA was always small time
Are you just actually 11 years old?
except consoles aren't competitive within their own markets.
If Battlefield 1 on PS4 is pay to play online you can't just say "well fuck it I'll buy Bloodborne and play that online instead".
Every single game on that platform is paid online except f2p games.
PC is different, there's no way to universally enforce paid online because it's an open platform that lets developers implement online however they want.
So it's up to the publisher, and the first one to do it really would be shot in the foot.
>So it's up to the publisher, and the first one to do it really would be shot in the foot.
Technically mmos like WoW already did that a long time ago
Not really. Making a "community DLC" system completely separate from the modding system would've been a much smarter move, have the mod community make monetized items with proper official support and quality control. Just slapping a price tag on the existing modding community and calling it a day is fucking stupid and history proved it.
It wouldn't solve the problem of who would be responsible to provide customer support to make sure all that community shit people paid for actually works.
>valve is bad because boxes and gambling!
Meanwhile you can buy loot boxes since bf4 on ea side
And also crates on lgbtq++watch
>no one would sell their games through steam
That's the kicker
pc being an open system means consumers, devs and publishers can say fuck you to paid online
On consoles they and consumers are at the mercy of the company that made them
just imagine the legal problems that could create between mod maker and game developer.
when people talk about gambling in valve games, they don't mean lotto style taking a risk by opening a chest for money, they mean people betting expensive items on professional CS:GO/dota games.
They would absolutely alienate their target audience
Russians...
>paid online
>suddenly tf2 & dota2 dies
gee, i wonder what went wrong?
That would only work when the games used Steamworks for their online stuff and the vast majority of games do not.
>PC
>pay to paly online
Lol
not only russians, every 3rd world shithole such as my country too
Good.
I want Valve to burn.
>tfw you'll never get your wish
>tfw forever impotent shitposter
Which has nothing to do with valve....
People bet on every little thing that has ever existed can hardly blame valve for 3rd parties doing their thing
Yeah, it'd immediately cut off a very large part of their audience, severely reducing the megabucks they're making off the storefronts and get them violently assaulted by the competition (Origin, Uplay, GOG Galaxy) that's just vying for an opening like that. It just isn't worth it, keeping the service free is a major selling point and PR win for them.
Poeple would still have gone apeshit without Valve and Bethesda's ridiculous slices of the revenue. Other than Valve just slapping a price tag on something with 0 quality control or accountability for stolen assets, there is the obvious problems monestisation brings to a community that works heavily on shared knowledge and assets.
You already have to pay $5 to message friends.
and how do you plan on doing that? when origin, uplay, gog, battle.net exist? also all the f2p game launchers with their own store...etc
>Valve makes so much money on game, cards, keys, and community market that they don't even have to make games
>Their last game was built with microtransactions
>we will never get Half Life 3, TF3, L4D3, Portal 3
>Valve doesn't give a shit about closure
>They don't care about silly stories and game development anymore
and most importantly it was fucking free before
>implying Origin wouldn't jump at the idea of payed services
>implying Battlefield doesn't have a shit ton of players
I understand Uplay though. Ubisoft would lose all of its audience.
That was done to stop the spam shit.
Why would you make a steam account to only message friends when you can use a better way?
they would have to use a tiered system, at least
I'd be curious at what they would do for people that have invested thousands of dollars into their accounts and then refused to pay to play going forward
would they really just give such people the shaft, killing their good pr, or would they have some sort of reimbursement option for those looking to opt out of the new system?
All thanks to your friendly neighbor Igor.
Not really paying for the message anyway. You could use it to buy games.
Yeah, Valve uses any excuse they can to slap a price tag on something. In this case it was stopping Russian spambots. If they thought they could get away with subscriptions they'd definitely do it.
>spend money to opt out of online payments
>just buy single player games until you can reach the limit and opt out
>Valve still loses money on multiplayer game sales and subscriptions sales
Seems like a bad idea
Because my friends are fucking autistic that's why, I agree.
But the point still stands, that you need to pay at least $5 to use that survive.
Just let that sink in.
I can't really feel anything from that considering I use to pay $50 a year just to be able to play online and party chat with friends on Xbox
Reminder that Microsoft brought Xbox to PC for free and still continues to fuck their users for $50 a year.
How in the hell does anyone think this can remotely happen when MMOs are failing left and right with the pay to play model?
PC is a too open platform to be restricted by this shit, it's like if the US just decided to have every company in it have a 30% tax to the dollar for every product, nobody would fucking do it not the companies or the customers.
that's not what I mean
I mean in the event that you have to pay to use Steam at all, thereby blocking you from the games you've already bought, would Valve provide a means to reimburse people for the already purchased games that you can no longer play because you refuse to enter into the new subscription system