Really makes you think how far we've come

Really makes you think how far we've come.

Other urls found in this thread:

imgur.com/gallery/uqKOX
youtube.com/watch?v=QEzhxP-pdos
twitter.com/NSFWRedditVideo

Uhh actually it's 72 kb

nintendo needed a giant ass cartridge for 31kb?

>72kb

>American education

>The best games aren't bigger than a few megabytes
Really makes you want to kill self.

Nope.

I don't think you realise how technology improved.
Apple IIc computers had 128kB of ram for example if my memory serves right, and that was considered a shitload of memory back then.It was released a year after the NES

That's still fucking huge, now you can have 16 gb in almost the same space in RAM.

there are more bytes in this post than there are atoms in the entire universe

Technology improves over time.

t. retard

>72kb

Go look up what Moore's Law is.

Kill yourself.
Yeah it is impressive. I remember using 14.4 kbps modem. Now if I compare that to my optical fiber, darn.

>being this stupid
imgur.com/gallery/uqKOX

>Compressing your image shitty
>It's bigger than the game
Gee who would've thought. I get the idea behind this shitty joke, but it's still fucking retarded

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What the fuck. Why were they huge then?

There's no way Super Mario Bros was 31 KB

youtube.com/watch?v=QEzhxP-pdos

dead?

Blame NoA

kek this.

stole my comment

Dunno, I know the original Famicom carts had a much smaller plastic case.

for marketing purposes to make it look like NES is a huge system that requires large memory size. Famicom cartridges are literally the same size as the actual board itself in those NES cartridges.

Truly causes one to ponder

and how lazy devs have become, almost a mirror of humanity really.

can't do pic related with small cartridges

Maybe it was to make it more kid-friendly, or because they wanted a front loader design for the NES instead of the top loaded Famicom, to make people think of it like a VCR.

>linking imgur on an image board

Really makes you think

Because of the Video Game Market Crash.

Nintendo wanted to release the NES, a new console to the west, but everyone was convinced that vidya was dead after the crash. Basically just a form of entertainment that had no future.

Concerned the console wouldn't sell because of people's lack of faith in the market, Nintendo did their best to make the NES not look like a traditional console. They even developed ROB to be able to label the NES as a "toy" and not a "console". For the same reason they went for a "VCR" design.

>wasting effort in downloading a picture, copying and pasting the title and uploading it back on this thread instead of just linking it

>literally linking reddit because you're lazy
Fucking millenials

>5kb
you'd be fired at a game company for that horrific inefficiency

hmm

>pokémon gold was 700kb

>he doesn't use 4chanx

how fucking computer illiterate are you
copy image url > paste into file select
you dont have to download shit

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impressive

Nice.

>so much of a redditor that he doesn't know he can upload by url

fpbp

This Webm is comprised of:
24 frames
33 seconds
640,800 pixels
507,513,600 points of data

All contained within 2,301,526 bytes of space. Which is pretty impressive, but not as impressive as all the (You)s from people triggered by it.

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>lazy
Not having to really worry about memory limits isn't being lazy. And they do still optimize.

>plastering.webm
FUCK

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How is there a game in there...? It's just a green board...

Jesus christ, kill yourself underage shitters.

It was a form of physical region lock before they made a technical workaround

>Games for the Nintendo Entertainment System (NES) were locked through both physical and technical means; the design of cartridges for the NES differed between Japan and other markets, using a different number of pins. As the Famicom (the Japanese model) used slightly smaller cartridges, Japanese games could not fit into NES consoles without an adapter (and even with that, they could still not use the extra sound functionalities of the Famicom due to their differing hardware). Additionally, the NES also contained the 10NES authentication chip; the chip was coded for one of three regions

There might be a time when a terabyte is like a megabyte, but there are diminishing returns. I don't think people will ever see a petabyte like a terabyte.

satan magic

what about the toploader?

not a reason to make the cartridges so big

We're starting to hit a wall, but before that you're talking exponential growth every couple of years for several decades. Of course things are hundreds of times bigger now in terms of capacity.

Really activates my almonds in terms of how much we've progressed.

capped for posterity

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I grew up with the NES, that doesn't mean I know about obscure stuff like that. I didn't even say what I said was necessarily true, I just said what I think it might have been.

And I think is onto something as well. Physical region lock is all fine and well, but why would they go for a design that's so much like the VCRs you got at the time as well?

for you

That wasn't it

It was a marketing thing to make the games seem less like the shitty Atari games
Just went better with consumers and felt more new

WTF that image is like 1/4 of Mario Bros.

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Barring a discovery that fundamentally changes transistors, or simply making bigger chips, he's right. You can only make a transistor so small before atomically it wouldn't function.

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Data compression didn't just get thrown out the window when storage space got bigger

There are things game devs back then had to worry about that they don't today (think counting CPU cycles in their code or individual bytes in their sprite assets), but they traded those old concerns for new ones as time went on (3D rendering is complicated and a lot moreso if you want do it fast, plus NES game devs didn't have to worry about making their game work online with 1000 players worldwide on the same server)

>see this shit get posted on facebook (yes I know)
>everyone falls for it

You are more stupid. I meant in the same space you can now put gigabytes.
In the space of that 5 megabyte drive you can fit a fucking supercomputer that calculates probably billions of times faster and has 20000% more hard drive space.
Now kill yourself.

Woah

30.8kb to be exact

literally making a fool of yourself. The physical difference between famicom and nes catridge used to region lock was in width, not in length. It's even in your snippet
>extra pin
sure thing you need to make it long, not wider. The length was imply due to it being a side loader that resembled a VCR

>no u
>has to justify himself on an anonymous imageboard
Aren't you stupid

nice square

We actually hit that, as we can make atom length transistors, but they are far from reliable as quantum physics just teleports the electron every-fucking-where around the atom so they have a hard time making it super reliable.

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Is this what you retarded kiddies call b8?

>799B
Unoptimized shit, get the fuck out.

but it's true

96kb

Your a fucking retard.

*an

I came here to post this

>region locking
But why?

>103B
>256x256
Impressive

What anime is this from?

>technology so small they have to take quantum teleportation into account
blowing my fucking mind right now

Sony used this strategy to market the Playstation as "not a kids toy".

Wasn't Super Metroid considered insanely large back when it was released for it's 24 megabit size?

image could be smaller if it wasn't compressed in a retarded way

nice buzzword

>resize image to 1 x 1
>save as bitmap
>66 bits
Shouldn't it be 1 bit? What am I doing wrong

>they do still optimize
lol

Oh yeah. Japanese Famicoms had 60 pins, the american NES had 72 pins. They put extra strain on the motherboards and that's why NES consoles bricked over time.

They were long, so you could pull them out of the console after they were inserted.

They also wanted the system to resemble a VCR so the carts are larger and insert the same way.

>Not knowing how bits work

Doesn't it need all kinds of header information/meta-data?

Like, I imagine the name of the image has to be included in that size figure.