ITT: Worst area in the game

ITT: Worst area in the game

you mean the area with the chainsaws where ashley hides in a dumpster

that's not that tiny room with the two claw slashers and shit

Lost Izalith

>Mfw this area on professional
literally no other way to get through it unless you use flash grenades. The arrow fucks do too much damage.

Jabu-Jabu's belly, in both games it's in

>OoT version is a tedious escort mission that's no fun at all
>OoA version is a multi floor dungeon with shit music, mash to move while underwater, water puzzles, loads of keys all used in one area, and a pathetic boss

>time trials

All these feels I had forgotten

That's not the whole game.

>worst area in a game

feros on mass effect 1, FUCK the thorian and fuck THAT planet

I'd say that first area on the island with the ruins. It's like night and day compared to the castle. It got better, but it was a bad first impression to the island.

Feros is easy though. Therum and Noveria are way harder.

>throw flash grenade
>sprint past everyone to the back room in the hallway
>kill everyone one or two at a time when they chase after you
>go out to kill the stragglers

Not that hard

You can literally kill an enemy or two, turn around and exit the room the way you came in. Repeat until the first wave is dead.

Darksiders 2, Realm of the Dead. Fuck that backtracking bullshit

Krauser a best.

>that arm tho

>bad area
Just because your scrub ass can't learn from your mistakes does not make it bad, it tests your ability to learn and many of you proved to be scrubs.

Grenades on professional are really goddamn vital, the room isn't all that terrible though. You just need to have really strict timing for all your actions for the first half.

Nah, second-half of the helicopter fortress area on Professional Mode was the real bitch.

I never had trouble with them, even the mine-thrower upon entering the area cleaned them up good. It's the guys spawning afterwards that made things worse.

I'm still pissed that Piers didn't get the same treatment for Mercs.

I first played this when I was 11, and I was literally stuck in this room for more than a year. I have no idea how I was so terrible at video games. I still get nervous and uncomfortable every time I play through the scene though

KF-MountainPass. It's so fucking dull.

>no other way to do it unless you use flash grenades
>post a strategy involving flash grenades

unless you just shoot them all and dont get hit
its not hard

Playing as Haytham in AC3.

I assumed he meant wasting all your grenades staying in the main area trying to keep all the enemies busy. One grenade isn't bad

Can also substitute the grenade for one or two shotgun shots

>you'll never find the last enemy on KF-MountainPass

The asteroid minigame in Dead Space.

No, the worst spot is that stupid fucking cage with the two sound sensitive slashers.

Seriously fuck that part.

Double if you wanted the achievement

Read my mind user.

That's the only part of ds1 that i cannot stand.

You don't need grenades for this strat. You can just head down the sides immediately and blow through the one or two guys in the way to the back room with a shotgun, or set up a melee, or hell just bait a swing and then run past. It's still a hard room if you don't hide in the back though.

My most hated room by far though is the either the dual garrador room or the wrecking ball room. I cheese the wrecking ball room with 2-3 flash grenades. Activate the switch, toss flash, let everyone be blind and wait for the switch to reset, and do it again until it breaks through the door.

This section is super easy if you play on PC and turn up the brightness. You can see the asteroids from far away, the precision of the mouse makes it a piece of cake to aim.

Trying to 5 star the castle with HUNK was impossible.

1. Krauser
>2.Wesker
3. Ada
>4. Tofu
.......
90001. literal shit
>90002. Hunk and Leon

The flooded basement

THANKS FOR REMINDING ME GONNA GO SCREAM NOW

>second phase of ares
>gauntlet before clotho
>the cerberus

I still don't know why you had to unlock the hardest difficulty in God of War by beating the second hardest. All I know is that I'm never fucking playing those games again.

>Replaying the the game right now and forgot this room existed
Actually have a little bit of ammo with the broken butterfly with some firepower upgrades so i should be good.

This game is actually harder than i remember though. Not super difficult in normal but a good challenge in some areas.

...

The game goes to shit during the mines, then REALLY goes to shit once you get to the Island.

Village and castle are cozy as fuck.

Git Gud

The chainsaw sisters are easy, you just need to knock down the ladders, and after you jump in climb back up and run to a corner of the level

>first time encountering a Regenerador
fuck you I wasn't prepare for that

>what are rawket lawnchairs

>Standing at the back of the room, sniper rifle trained on door
>WEH
>Cultist drops down from the fucking hole in the ceiling

I wish death upon whoever thought of that.

>sniper rifle equipped
>the second you go in quick scope one of the crossbow guys
>run and get the second ASAP

If you just run to the side they can't hit you

I just beat this game not too long ago and I can't even remember what this was. fuck

Don't forget kiting for days!

Haven't played a lot of KF2, so I'm not entirely sure which ones are the stinkers.

Seriously, screw this area.

And screw DS2 in general.

Literally git gud.
Shoot the crossbow guys, if only to disarm them, then kite everything else to death. They even line up nicely for you if you want to shotgun or sniper rifle them.

Why would they make such a boring map?


I must be the only person that liked this zone. Dem bugs, dem hidden enemies, dat sniping of magic users, dat using of the torch to actually see where the deep parts of the swamp were.

>Why would they make such a boring map?

Isn't it a community map?

Last level on pro mode is worse

Water room you just go downstairs and camp in the bottom room at the very back with a tmp. At the second part you just kill the barrels for ammo then don't have crap aim

Completely fucking indefensible if you're a melee build
Fuck that trash game

Castle was good. The island is what sucked.

The wrecking ball room and the truck can be pretty brutal on pro, but the water room is right on par with them.

I've only beaten pro with armored Ashley so far, need to do another run with the bolt action and default clothes.

The island is fine, it's just the weakest point of the game.

both of you need to git gud. guess what? Use the Mirror Knight's boss soul to craft his mirror shield. Imbue it with a fainstone for around 94% magic AND physical damage resist. Then simply snipe the sorcerers from a distance. Same with the mace cleric dudes. It's easy peezy.

No.
This is not something you should expect every player to do.

I'm a huge pussy so after the first time reaching that first generator and getting grabbed by that bloater, I looked up what to do. Didnt want to figure it out out of fear of getting grabbed again.

>melee build
>incredibly easy to get a bow or a crossbow and build it up to a point where it can do decent damage at range

Really, all of this "I was a melee build" nonsense is such dogshit. I only ever use melee weapons in DaS and I still found this part to be easy by simply upgrading a bow a few times.

but its easy. it does require a lot of souls and giving up a boss soul, also a lot of petrified dragon bones if you upgrade the mirror knight shield but you dont need to do that. All you need for shrine of amana as a strength build is a sturdy 100% physical block shield (preferably a greatshield), a good bow, a lot of arrows, and be able to think and move fast. Also think a head of time. This area requires you to be a tactical motherfucker.

oh yes...that area. its awesome but pretty creepy. those fast clicker things that arent clickers..theyre insane. and multiple bloaters? sure why not, haha.

if only they actually had a variety of insect life just buzzing about the twisted vines and stuff above shrine of amana. Something to make it more magical. Maybe a random chance to see a moonlit butterfly from dark souls 1 (similar to the vagrants from das1, not the same mechanic, just them being a rare sight)

The dash across the room firing at the tentacles and whatnot just never felt quite right for some reason

>firing at the tentacle
wut
you're supposed to use grenades to distract them so you could slip by unnoticed.

This is the only acceptable answer, other than pic related.

This guy knows.

If you're talking about the falling cage trap, there's only 1 slasher that drops even on professional difficulty.

Well that worked as well but neither felt right.
Wait do you mean throw them away from you i always just chucked them down the hole

Don't worry user, shrine of amana was one my favorite parts of DS2, PVPing there were always a blast especially if the other player didnt know where all the deep zones were.

Get good.

Ashley is such a dead weight.

>playing as a HUNK and a granade misse the mad chainsaw guy

The sewer level

>use flashbang
>shoot out lock
>kill all enemys outside of the cage
>go to other side of the cage
>the claws guy completely stuck in there
>kill the rest off

not too hard

It's easy as fuck if you're not blind

>Nah, second-half of the helicopter fortress area on Professional Mode was the real bitch.

Yeah that bit sucks.

The entire point is too distract them with noise. That's what the guy says who's killed just before you go in the area

Fuck these fucking spiders
Fuck that glasses guy
fuck that stupid frenzy shit
fuck the noodle worms that come out those nightmare guys

No the worst area in the fucking game is that wrecking ball room. Fuck you. That room is dreadful.

So much wasted potential, and what a terrible boss fight. Doesn't help that you have to grind there for god knows how long until you find three fucking Black Liver Beans.

>Shi no Numa
>Moon
>Origins
>Gorod Krovi

Original PS3 launch Amana, or babbymode patched Amana?

>mfw Maridia without Gravity Suit

i dunno but i always get around it on first try literally just memorize the fastest way to get to the door before starting the generator

FUCK THOSE GUYS

>Fighting mini-boss
>Get pushed off the edge

The worst part is the Krauser QTE event on veteran.
I also really hate U-3 boss, that one sucks ass.

You're right. You win.

Don't start shooting until there are enough enemies to neckbreak shimmy your way to the top and just grenade the garradors

This and lost precursor temple were such sucky levels. I kinda liked spider cave tho

>dude frenzy lmao
fuck this shit

yes way from you and the path youll take...lol. jfc user.

I played the whole game keyboard only and found none of the areas hard at all.

you get a bunch of grenades in the room before ya dingus

Just roll retard and stop sprinting.

Yeah. Me too. I tried the shitty mouselook mod that some guy made, but it was better just using the keyboard.

>throw frag grenade between the armored guy and the lock
>immediately run outside the cage while the armored guy is stuck inside. He usually doesn't exit the cage.
>kill all minions, then focus on the armored guy who's now a sitting duck
Easy

Or
>shot the lock with the Magnum or spray it with the TMP. It will break very quickly.
>run out

Or with Ada
>shoot the lock with explosive crossbow
>run out

You guys suck and have no strategy.

>1. Krauser
.Wesker
NO!

Wesker is easily number 1 here.

blyat!

Totes forgot the picture.